Author Topic: 14th Annual Touhou Project Popularity Contest  (Read 73958 times)

Re: 14th Annual Touhou Project Popularity Contest
« Reply #180 on: January 24, 2018, 01:49:25 AM »
I'd say the popularity of the th16 characters isn't that much different from th14 characters' results in their debut poll. The highest-placing character from th14 was Shinmyoumaru at 34, and she was similarly overshadowed by the boss of the fighting game that also came out at the time (with Kokoro placing at 15). I think both th14 and th16 suffer from the same problems where most of the characters are plot-irrelevant and thus not really all that interesting initially, compared to, say, Sagume or Junko where we got loads of backstory up front due to being tied to the plot. At least the th16 characters are better off by the fact that they're still on track to make appearances in future works and get more characterization then. (RIP smartphone-neck Sekibanki)

The "fans liking older characters over newer characters" is probably a factor, too, but I don't think that's necessarily a bad thing?

Exactly. The older characters were once "new" in their lifetime but the fans knew them much longer so of course, they would go to them. Of course, I imagine in all due to time, some of the newer characters will be able to get their time to shine and people will warm up to them. It's usually a transitional thing for characters. They eventually become popular over time when they appear more or people warm up to them.

Re: 14th Annual Touhou Project Popularity Contest
« Reply #181 on: January 24, 2018, 02:13:11 AM »
I just want to say that Piece is a way cooler nickname for Clownpiece and it makes me sad that it doesn't seem to have stuck in the fandom despite being canon.

I'd like to add on that Larva is the canon nickname for Eternity Larva but I imagine people care even less about that :v

Re: 14th Annual Touhou Project Popularity Contest
« Reply #182 on: January 24, 2018, 03:40:08 AM »
That's willingfully ignoring most works that don't use memes as their base.

Even those ones tend to be overshadowed by endless memes, and are almost always about characters that are already popular as hell.

Where's a serious doujin/fan fic where Shou doesn't lose the Pagoda and isn't a god damned joke? Or for that matter, one where Eiki is actually portrayed as being tall and the threatening force like she is in canon? Politics in Gensokyo involving the Taoists and the Buddhists? Shou interacting with Jo'on, being an avatar of a deity of generosity?

But instead we, at best, get some boring grimdark SDM stuff or some wangsty "Oh noez yuyu stabbed herself" Yukayuyu backstory.

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #183 on: January 24, 2018, 05:01:58 AM »
For one, DYNAMO's works (kinuk) have pretty solid depictions of Shou and Nazrin and range from serious to romantic depending on the book. Not for everyone, and some interpretations are taken, but solid enough.

Really though the works that get spotlight overseas are rather extremely focused because most works go through several layers of selection: getting noticed in Japan, being cosigned / sold in shops, getting imported, getting noticed overseas, getting translated, etc. And 99.9% of sold doujinshi read by foreigners are going to have been scanned. With all the filtering that happens along with the inherent tendency for doujin circles to be niche, tight-knit, and cliquey, of course you're mostly going to find the stuff that makes it through all that; especially so if you don't yourself delve into very specific artists and circles and the people around them. Even if something has the characterization and writing, also having good enough art for the work to get anywhere is another pretty big hurdle that is greatly underestimated. It's one thing to disparage how ubiquitous some kinds of works are and how popular they get, but really all this seems to amount to is "people don't like the things I like" applied to a very small subset of all works.
« Last Edit: January 24, 2018, 09:32:11 AM by Drake »

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #184 on: January 24, 2018, 06:26:52 AM »
This is why most of the fan works this fanbase makes suck. Memes over logical worldbuilding.
I think where it comes to worldbuilding, it's got to start with ZUN himself.  Otherwise we'd get a spaghetti-like mess of conflicting fanon and who's interpretation is better.

Drake

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #185 on: January 24, 2018, 09:18:55 AM »
Pretty sure they just mean using already-established parts of the setting and bringing them together in creative and interesting ways that make sense. Not so much literally doing the worldbuilding.

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #186 on: January 24, 2018, 12:03:47 PM »
One of the many reasons it's hard to come across good fan work is because if the very nature of Touhou. Touhou is folklore, not a series. Thus, stories aren't about things characters did but things characters do and that means everything must always return to the status quo.

The most consistent works are those that try and mimic this kind of storytelling, but it's also something that doesn't really go forward with the same characters - it's hard for them to develop and be characterized in the dramatic way we are used to. When people try to descend them into dramatic characters and have them share romantic feelings or whatever it is that we love to instill in them, it's always weird, like watching an electrified puppet.

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #187 on: January 24, 2018, 04:49:46 PM »
Just realized there was no option to vote for Mysterious Shrine.

Re: 14th Annual Touhou Project Popularity Contest
« Reply #188 on: January 25, 2018, 02:40:38 PM »
Technically, it's not a Touhou music, so it doesn't count into the vote (Like to hear it in game though :) )

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #189 on: February 01, 2018, 09:14:20 AM »
Yeah, they could join those groups, but those groups are already well-established for a long time. So using these new characters feel like using them for the sake of using them.
I blame nostalgia for people not wanting to use new characters more often.

Drake

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #190 on: February 18, 2018, 08:58:20 AM »
http://toho-vote.info/result_list_questionnaire.php

Voter Questionnaire

1. Age (13060 respondents)

< 10            14        0.11%
10 ~ 14    7615.83%
15 ~ 19456034.92%
20 ~ 24385029.48%
25 ~ 29202415.5%
30 ~ 3410778.25%
35 ~ 394803.68%
40 ~ 491881.44%
50 ~ 59670.51%
> 60390.3%

2. Gender (13353 respondents)

Male        11442    85.69%
Female191114.31%

3. Region (12763 respondents)

Hokkaido4913.85%
North Tohoku (Aomori/Iwate/Akita)2722.13%
South Tohoku (Miyagi/Yamagata/Fukushima)4443.48%
North Kanto (Ibaraki/Tochigi/Gunma)6344.97%
South Kanto (Saitama/Chiba/Tokyo/Kanagawa)3813   29.88%
Hokuriku (Toyama/Ishikawa/Fukui)2552%
Koshin'etsu (Niigata/Yamanashi/Nagano)4713.69%
Tokai (Aichi/Mie/Gifu/Shizuoka)128510.07%
Kansai (Osaka/Kyoto/Hyogo/Nara/Shiga/Wakayama)167513.12%
Chugoku (Tottori/Shimane/Okayama/Hiroshima/Yamaguchi)   5584.37%
Shikoku (Tokushima/Ehime/Kagawa/Kochi)2421.9%
North Kyushu (Fukuoka/Saga/Nagasaki/Oita)5023.93%
South Kyushu (Kumamoto/Miyazaki/Kagoshima/Okinawa)3132.45%
Outside Japan: East Asia (China, Taiwan, South Korea, etc)12589.86%
Outside Japan: Southeast Asia910.71%
Outside Japan: South/Central/West Asia110.09%
Outside Japan: Europe1471.15%
Outside Japan: Africa100.08%
Outside Japan: North America2041.6%
Outside Japan: South America580.45%
Outside Japan: Oceania290.23%

4. On what difficulty can you 1cc each game? (Clear with no continues)

                Voters        Not Played        No Easy Clear    Easy Clear        Normal Clear    Hard Clear        Lunatic Clear
EoSD1144025021077195639001199806
12.05%21.88%43.63%13.41%9.02%
21.8778.13%
PCB1119727691010167636561187899
11.98%19.89%43.38%14.08%10.67%
24.7375.27%
IN111732716688175137601269989
8.14%20.7%44.46%15.01%11.69%
24.3175.69%
PoFV10767429274715892796571772
11.54%24.54%43.18%8.82%11.92%
39.8660.14%
MoF109773033982138836201102852
12.36%17.47%45.57%13.87%10.73%
27.6372.37%
SA108203354134519062819779617
18.02%25.53%37.76%10.43%8.26%
3169%
UFO107253845136515842884598449
19.84%23.02%41.92%8.69%6.53%
35.8564.15%
TD10750388895513813050840636
13.92%20.13%44.45%12.24%9.27%
36.1763.83%
DDC10734398399315312900723604
14.71%22.68%42.96%10.71%8.95%
37.1162.89%
LoLK PD107284080116815442695524717
17.57%23.23%40.54%7.88%10.79%
38.0361.97%
LoLK Legacy  103184149299110771304332465
48.48%17.46%21.14%5.38%7.54%
40.2159.79%
HSiFS107324445125215542431441609
19.91%24.72%38.67%7.01%9.69%
41.4258.58%

5. Currently-subscribed publications:

Wild and Horned Hermit11097 voters   
Don't buy414137.32%
Buy the tankobon volumes662359.68%
Buy the serialization (Febri)           3333%

Forbidden Scrollery10748 voters   
Don't buy533249.61%
Buy the tankobon volumes497946.32%
Buy the serialization (Comp Ace)    4374.07%

Strange Creators of Outer World   10590 voters   
Don't buy622158.74%
Buy the serialization 436941.26%

6. What draws you into the Touhou Series? (14094 respondents)
(multiple answer)

Music13483        95.66%
Games825158.54%
Characters1301892.37%
Story892063.29%
Universe/Setting1163082.52%
Derivative Works1052174.65%
Social interaction    555039.38%

7. When did you get into Touhou? (13710 respondents)

PC-98 ~ Shuusou Gyoku (2000/12)   730.53%
SSG ~ EoSD (2002/08)1551.13%
EoSD ~ PCB (2003/08)4893.57%
PCB ~ IN (2004/08)3542.58%
IN ~ IaMP (2004/12)2922.13%
IaMP ~ PoFV (2005/08)1611.17%
PoFV ~ StB (2005/12)1741.27%
StB ~ PMiSS (2006/12)2421.77%
PMiSS ~ MoF (2007/08)7975.81%
MoF ~ SA (2008/08)1600   11.67%
SA ~ UFO (2009/08)11398.31%
UFO ~ FW (2010/08)9897.21%
FW ~ TD (2011/08)9106.64%
TD ~ SoPM (2012/04)12048.78%
SoPM ~ DDC (2013/08)11648.49%
DDC ~ ISC (2014/05)139810.2%
ISC ~ LoLK (2015/08)12599.18%
LoLK ~ Old Adam (2016/08)9156.67%
Old Adam ~ HSiFS (2017/08)2972.17%
HSiFS ~ Current980.71%

7. When did you discover Touhou? (Age breakdown)
[...]

8. How did you first discover Touhou? (12996 respondents)

School, Clubs, Family, or other offline connection3401        26.17%
Online game, Chat (IRC), or otherwise through online friends    5254.04%
Personal site, Blogs, News sites, etc4703.62%
Pixiv, Nijie, TINAMI, etc illustration sites4093.15%
2ch, Futaba, Shitaraba etc online anonymous BBS2922.25%
Nico Nico Douga (including live broadcasts)317624.44%
Youtube or other video sharing sites319624.59%
Twitter530.41%
Magazines, TV580.45%
Doujinshi events (Comiket etc) or doujin circle announcements   1230.95%
Doujin shops or other stores2211.7%
Rhythm games that have Touhou music in them6364.89%
Found while looking for interesting games4363.35%

8. How did you first discover Touhou? (Age breakdown)
[...]

9. If you attend doujin events like Comiket and Reitaisai, what are your main activities there? (13550 respondents)
(multiple answer)

Do not participate6268   46.26%
Buy official works375327.7%
Buy doujinshi5941   43.85%   
Buy doujin music466334.41%
Buy doujin games282820.87%
Buy doujin goods408030.11%
Buy corporate works10467.72%
Distribute works (as a circle)12909.52%728253.74%
Staff1741.28%
Interaction with circles and friends212915.71%
Performing cosplay4563.37%
Watching/photographing cosplay11038.14%
Corporate collab events (for rhythm games, etc)   6634.89%
Live concerts (when applicable)7325.4%

9. Have you voted in the Touhou Series Popularity Contest before? (13975 respondents)

First time4084        29.22%
Voted past 1~3 years    644546.12%
Voted past 4+ years344624.66%

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
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Kilgamayan

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #191 on: February 18, 2018, 11:53:31 AM »
The results for #6 make me legitimately upset.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

CyberAngel

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #192 on: February 18, 2018, 01:20:52 PM »
More than half the people play the games, so "hordes of secondaries ruining fandom" thing some people claim is moot. How is that bad, again?

7TC7

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #193 on: February 18, 2018, 01:28:13 PM »
And just because some people don't enjoy shmups or aren't good at them shouldn't be a barrier to them enjoying everything else about the series.

I am more surprised that the story is as low of a point of interest, but I guess it's quite thinly spread by now between games, mangas, cds etc. that it might not be that easy to keep up with as in a time when the games were the only source of story.
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Re: 14th Annual Touhou Project Popularity Contest
« Reply #194 on: February 18, 2018, 03:00:16 PM »
LoLK Legacy is BRUTAL.

CyberAngel

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #195 on: February 18, 2018, 04:11:39 PM »

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #196 on: February 18, 2018, 08:00:29 PM »
And just because some people don't enjoy shmups or aren't good at them shouldn't be a barrier to them enjoying everything else about the series.

Yup. And I'm the perfect exemple of that. I don't like shmups. Or fighting games. But I fell in love with the characters and the setting. All because of a Let's Play of Touhou Mother long ago on Youtube.
Why shouldn't I be a fan? Why should a fan determined by if he or she have or have not played the main thing the series was born from?

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #197 on: February 19, 2018, 09:00:39 AM »
The results for #6 make me legitimately upset.
Quite curious, why exactly?

GenericArrangements

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #198 on: February 19, 2018, 09:27:13 AM »
2. Gender (13353 respondents)

Male        11442    85.69%
Female191114.31%
Woah holy shit I didn't know it was that much of a sausagefest.

3. Region (12763 respondents)

Outside Japan: Oceania 29 0.23%
yeeeeeaaaahh oceania represent
I can proudly say I am one of those 29 people.
Please read my posts as if I'm not taking them too seriously.

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #199 on: February 19, 2018, 12:26:05 PM »
What I find interesting is that the Music, Characters, and Setting are seen as the series' strengths, while the Games and the Story are the series' weaknesses.  And let's be honest here, the social aspect isn't something the series naturally promotes.

Also interesting, with the exception of PoFV, fewer people bother to play the game with each new release.

CyberAngel

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #200 on: February 19, 2018, 12:48:45 PM »
Again, by what outlandish logic does something that a clear majority (way over 50%) of the people in fandom like count as a WEAKNESS?

Drake

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #201 on: February 19, 2018, 01:05:03 PM »
Also interesting, with the exception of PoFV, fewer people bother to play the game with each new release.
This isn't really the case. The most influential factor here is just that people tend to play the series sequentially, but the point at which people stop getting more games is essentially random. It's incredibly linear and is the same every year.

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Aya Reiko

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #202 on: February 19, 2018, 06:54:03 PM »
Again, by what outlandish logic does something that a clear majority (way over 50%) of the people in fandom like count as a WEAKNESS?
They're also two of the lowest rated traits with only "Social Interaction" getting less votes.  Getting less than 70% of the vote when anyone who voted could have picked all options is not a good thing.
Here's one simple truth: A lot of the fans don't really care about the games, just the characters and music.

CyberAngel

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #203 on: February 19, 2018, 09:49:33 PM »
This is a silly train of thought. Why the arbitrary number? Let's say top 3 were 99% and bottom 3 were 80%-ish. Would you complain as well because they're lower? Well guess what, some things would be lower than others anyway. And for those categories it's understandable. Bullet hell and fighters aren't the easiest genres to pick up, and all those lore sources ARE pretty complicated to make sense of at first glance. If anything, I'm pleasantly surprised those categories got as high as they did.

Spoiler:
tl;dr ITT entitled fans complain about non-existent problems again

Re: 14th Annual Touhou Project Popularity Contest
« Reply #204 on: February 20, 2018, 12:38:26 AM »
Angel, the only whiner here is you. Literally only one person showed annoyance at the stats. ONE. But here you are, being offended by the idea of people not agreeing with the fanbase's general opinions. You should learn how to type words without sounding like a asshole, is that too hard for you?
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Re: 14th Annual Touhou Project Popularity Contest
« Reply #205 on: February 20, 2018, 01:14:59 AM »
How about everyone stop making assumptions about Kilga's comment and let him explain it? Sure, his overly vague bitterness was uncalled for but there's no need to lambaste him like this.

Kilgamayan

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #206 on: February 20, 2018, 02:50:10 AM »
I imagine I am upset for the same reasons that anyone else would be upset if the category they considered to be the most important one was so far behind so many other categories. :V It's not like I don't enjoy basically everything that was an option. (Honestly, I have a sneaking suspicious ZUN appreciates and agrees with the top result.)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

CyberAngel

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #207 on: February 20, 2018, 07:37:25 AM »
Angel, the only whiner here is you. Literally only one person showed annoyance at the stats. ONE. But here you are, being offended by the idea of people not agreeing with the fanbase's general opinions. You should learn how to type words without sounding like a asshole, is that too hard for you?

I'm okay with people having opinions, but in this case it's too outrageous to ignore. A lot of people in the fandom don't care much for games or story? Sure. Except the poll results show that WAY MORE people do care about them. Complaining that it's not one of the highest category is essentially saying "I'm upset because not everyone loves the same things that I do". Entitlement in its purest form. Not to mention a complete failure at interpreting statistical data.

Look, I'm not saying someone shouldn't post their opinions if they disagree with the results. But you know, I'm reserving the right to point out how unreasonable they are. Or is making people self-reflect a crime now?

Kilgamayan

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Re: 14th Annual Touhou Project Popularity Contest
« Reply #208 on: February 20, 2018, 12:00:47 PM »
I think people would be more inclined to give you the time of day in that regard if you didn't produce the alleged justification for my post out of thin air.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

CyberAngel

  • Retired
Re: 14th Annual Touhou Project Popularity Contest
« Reply #209 on: February 20, 2018, 12:33:20 PM »
Not being so needlessly vague would help in the future, thank you.