So I've been messing with gtbot's auto animation library functions and I've created a sprite sheet myself (which took hours to get them into the perfect increments). The issue is that the sprites are just way too big (and I don't really want to go through and resize all of them and determine the ratio in order to decrease them to 64 or 128 :ohdear: and then determine the size of each sprite [each animation is a different size]). So I was wondering if anyone has used gtbot's animation library and has figured out how to scale the sprites without actually scaling the sprite sheet first (because ObjRender_SetScaleXYZ isn't working at all with this library).
![Huh? ???](/forum/Smileys/default/huh.gif)