What on earth does Teleport even do? The rules text says "Allow a unit to warp next to a target and move again". What target? An enemy target? Is there a range limit? Half the time it results in a witch teleporting half way across the map and one-shotting Valbar out of nowhere, but the other half of the time the witch doesn't even use it before just walking into combat and getting killed. I don't understand what this ability does, it's obviously very powerful when it works, and it's pretty common, so that's not great.
Meanwhile, snipers are ridiculous in this game. Leon is NOT a good unit, his stats are awful for his level (he either has abysmal growth rates or I've been very unlucky because he's never gotten bonuses on more than one stat) but he is by far the best unit so far in Celica's route. Tears enemy armies to pieces before they can get anywhere near him, especially on maps with lots of walls and especially especially on desert maps (of which where are a lot at a certain point). Between him and Genny being monstrously powerful I don't really ever feel threatened so far as Celica, witches that I don't understand the mechanics of aside.
Edit: Alright, so I've bumped into my first major complaint with the game. The respawning enemies that move around the map are garbage. I kind of understand the point of them, to keep you from dicking around and, to some extent, from focusing on one campaign for an extended period and ignoring the other. But they spawn constantly and they seem to be exactly the same every time. I've had to do that one with Alm where you defend the castle from the horsies three times now, and the third time it was mind-numbing. Making me do exactly the same thing over and over with no variation is not fun or interesting, at least not this closely spaced.