Author Topic: Alice Quest - The Seven-Colored Puppeteer's Week v1.2  (Read 91409 times)

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #810 on: July 14, 2017, 11:02:53 PM »
>"No need for that sigh. Chin up, you can see the light at the end of the tunnel!"
> "So how are you going to help? And when?"
>_

Hello Purvis

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #811 on: July 14, 2017, 11:06:04 PM »
>"I could start right now, in theory. As for how I'm going to help, well. That all depends on what you need, doesn't it?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #812 on: July 14, 2017, 11:36:32 PM »
>"I could start right now, in theory. As for how I'm going to help, well. That all depends on what you need, doesn't it?"
> "What if we don't need help?"
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #813 on: July 15, 2017, 08:04:17 AM »
>"Don't you think that's being a little too careless? After all, you already have a jaundiced eye turned toward you by the community, don't you?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #814 on: July 15, 2017, 07:05:40 PM »
>"Don't you think that's being a little too careless? After all, you already have a jaundiced eye turned toward you by the community, don't you?"
> "No no, I'm not hated or anything." Nitori says.
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #815 on: July 15, 2017, 09:06:50 PM »
>"Not hated, no," I say. "But the level of trust that the public has in you is starting to teeter, am I wrong?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #816 on: July 15, 2017, 09:36:06 PM »
>"Not hated, no," I say. "But the level of trust that the public has in you is starting to teeter, am I wrong?"
> Nitori looks to the side for a moment...
> "Yup. Wrong. I mean, I don't know what everyone thinks about the frustrat-... Ah... I-I should check if they know that we're making progress... That group knows at least..."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #817 on: July 15, 2017, 10:11:05 PM »
>"Dead on the mark. You need something to win back confidence. The question is, what is that something?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #818 on: July 15, 2017, 10:29:33 PM »
>"Dead on the mark. You need something to win back confidence. The question is, what is that something?"
> "A meeting with everyone?" Nitori asks.
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #819 on: July 15, 2017, 11:04:27 PM »
>"That might work, but really, the best thing would be to get some results. Wouldn't you agree?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #820 on: July 16, 2017, 12:28:30 AM »
>"That might work, but really, the best thing would be to get some results. Wouldn't you agree?"
> "Yea..."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #821 on: July 16, 2017, 08:38:39 AM »
>"So, let's go into what getting results actually are in this case."

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #822 on: July 16, 2017, 08:50:36 AM »
>"So, let's go into what getting results actually are in this case."
> "I'm listening."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #823 on: July 16, 2017, 10:47:38 AM »
>"What do results look like? Making more things, making better things, find a place to sell the things?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #824 on: July 16, 2017, 07:07:41 PM »
>"What do results look like? Making more things, making better things, find a place to sell the things?"
> "I guess I'd say making more things. Since if everyone improved in the right way, the whole line would succeed more than fail. Then it could go on to better things..."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #825 on: July 16, 2017, 07:11:11 PM »
>"Great! Now, what is improving the right way? May I venture a guess and say better cooperation?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #826 on: July 16, 2017, 08:10:32 PM »
>"Great! Now, what is improving the right way? May I venture a guess and say better cooperation?"
> "Er... Yea. That's it."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #827 on: July 16, 2017, 09:09:18 PM »
>"So, how do you encourage them to cooperate? What's their reward?"

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #828 on: July 16, 2017, 09:23:19 PM »
>"So, how do you encourage them to cooperate? What's their reward?"
> "Cucumbers."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #829 on: July 16, 2017, 09:45:38 PM »
>"And what happens when they don't cooperate well enough?"

Kilgamayan

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #830 on: July 16, 2017, 09:56:07 PM »
I wonder how feasible doll-string micromanagement would be for the assembly line.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #831 on: July 16, 2017, 10:08:43 PM »
I'm considering a few solutions.  My hope is to nudge solutions toward a more adventuring thing, but if we have to run a seminar, than so be it.

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #832 on: July 17, 2017, 06:19:29 AM »
>"And what happens when they don't cooperate well enough?"
> "I'd think that it's frustrating enough that have to cooperate well, lest things fail. Another punishment along with that would bring more grudge..."
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #833 on: July 17, 2017, 10:57:17 AM »
>"Perhaps less of a punishment and more of a smaller reward?"

Neovereign

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  • Everything will be daijoubu... hopefully
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #834 on: July 17, 2017, 11:32:17 AM »
>"Perhaps less of a punishment and more of a smaller reward?"
> "Okay..." Nitori nods.
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #835 on: July 17, 2017, 11:34:46 AM »
>"Even better would be a larger reward for improved cooperation on top of it."

Neovereign

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  • Everything will be daijoubu... hopefully
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #836 on: July 17, 2017, 11:38:45 AM »
>"Even better would be a larger reward for improved cooperation on top of it."
> "Who are you even to suggest things like this? Are you successful in these sorts of things?"
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #837 on: July 17, 2017, 12:23:46 PM »
>"I'm...used to herding cats, so to speak."
>Pat Marisa's head as though it were emphasis.

Neovereign

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Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #838 on: July 17, 2017, 12:26:34 PM »
>"I'm...used to herding cats, so to speak."
>Pat Marisa's head as though it were emphasis.
> "Is there anything else you want to advise me on then, cat lady?"
>_

Hello Purvis

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  • Hello Jerry
Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
« Reply #839 on: July 17, 2017, 02:39:27 PM »
>"Mmm, well. There was one other thing. It seems you need to relax and enjoy yourself a bit, if you don't mind me saying?"