Author Topic: Sakuya Quest 3 - A Z-Machine Adventure  (Read 64978 times)

Hello Purvis

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  • Hello Jerry
Sakuya Quest 3 - A Z-Machine Adventure
« on: May 17, 2016, 06:20:57 AM »

>You are Sakuya Izayoi, Accidental Chrononaut!
>After having a normal morning, an explosion at the mansion lead to you having some kind of accident while trying to freeze time and blacking out. You awoke in a strange forest, and after exploring and bickering with some faeries, eventually found a river, and then some fisherwomen. From there, you sent to their town, a little farming hamlet called True Glorian, and after a faux paus on your part, met with their leader, one Sir Kay of the Round Table. Sir Kay handled some of your questions, helping you figure out that you were in someplace still called Gensokyo. Following his advice, you went northward, over a sizable forest, and found an equally sizable town, larger than any you had seen before. From there, you went eastward after inquiring with a local youkai and found the Hakurei Shrine, and Reimu.
>You learned that you have awoken centuries into the future. Reimu has become a goddess, Scarlet Devil Mansion is gone, and the world has changed greatly, According to Reimu, there is a surviving member of the Mansion at the Myouren Temple, which seems to have been renamed the Hijiri Temple. After inquiring about things such as who is still around, and what had happened in the world, you decided to try to learn what you could, then find a way home. You have obtained a blessing from your old friend-turned-goddess, and her invitation to return whenever you need to.
>After some false starts, you made your way to the Hijiri Temple, and found Flandre had taken up residence there, as well as the youkai form of her old pet dog. She told you the story of the slow decline of Scarlet Devil Mansion, as as much about the fates of its residents as she could. You then convinced her to join you for a time. With Flandre in tow, you followed Reimu's advice and went to Bhava-Agra. There you encountered Miko, who had ascended to Celestialhood herself, and followed her to the Dragon Palace. You briefly met Tenshi, who seemed to have become the leader in the mean time, and then was taken to meet Ran Yakumo, who had ascended herself as a consequence of being a kitsune. >Ran seemed to have taken over Yukari's role, and after a somewhat rocky start, offered to help try to return you to your proper place in time, giving you a few items to seek out for her to do so: Rainbow Sand, an object that has endured between your era and this one, and echoes of the incident that brought you here.  She gave you a pendant to collect the last one with. Armed with this, you then went on to explore a new place that had sprung up since your departure from history: Apex.
>Apex was a riot of colors, technologies and cultures, almost too much to take in; loud, crowded, and alien. With Flandre's help, you found a tea house that Nue runs, and fulfilled an obligation that you made to Sir Kay. Along the way, you were also robbed by a youkai named Coyote, who helped you find your way to Nue's place. Nue welcomed you, and told you what she knew, suggesting that you seek out someone called the Rainbow Serpent to get the rainbow sand you need, then suggested visiting the central building, the Diet, to learn more.
>Taking this advice, you met Kanako and Sir Ector, father of Sir Kay, in the lobby. Discussing with them, you got a general idea of where the Rainbow Serpent might be found, and something of an idea of what to expect, as well as a little background on Apex itself. You then followed their directions into the Avalonian Quarter.
>Currently, you are somewhat stuck in traffic, in that the road you need has been blocked off by a vehicle accident between a cart and some kappa contraption.


> Look to Flandre, then shrug.
> Float on over the blockage, being careful not to let our dangling gorgeous legs smack into anything on our way over.

>Flandre shrugs back, and follows you over the wreck. You do your best to give yourself plenty of clearance.  Landing on the other side, you find the way is reasonably clear.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #1 on: May 17, 2016, 10:18:19 AM »
> Head down the road, looking for a tall building with a lot of balconies.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #2 on: May 17, 2016, 06:24:05 PM »
> Head down the road, looking for a tall building with a lot of balconies.

>You make your way down the street. It is fairly clear for a block or so, it seems that others have just taken a shortcut after seeing the wreck. It also helps this street is smaller, and has less traffic in general, though. There's a fair amount of greenery on this street; a number of unfamiliar trees line the way, and you can see a largish part off to the north. So too are there a number of flower gardens and window boxes. Perhaps it is a coincidence that there are a fair number of insect-winged youkai in sharp-looking western clothing here as well, and it is certainly no coincidence that there are a number of faeries to be found.
>As you pass by the part, you see what is unmistakably a tengu residence, sandwiched between two glass buildings, it's tall form and many balconies obvious to the eye.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #3 on: May 17, 2016, 07:34:42 PM »
> Are there any tengu residents visible?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #4 on: May 17, 2016, 08:01:39 PM »
> Are there any tengu residents visible?

>Not immediately.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #5 on: May 17, 2016, 08:12:13 PM »
> Make our way to and properly examine the residence.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #6 on: May 17, 2016, 08:31:16 PM »
> Make our way to and properly examine the residence.

>You go have a look at the residence. It stretches up three floors, two balconies on each floor; there might even be a third on the third floor. Make of wood and whitewashed, it seems to be quite well maintained. The lawn around it is full of overgrown shrubs, some of them bearing little red berries. You note one of the third floor balconies holds a practice dummy.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #7 on: May 17, 2016, 08:56:31 PM »
> What is the proper etiquette for visiting a tengu home? Is it okay to simply fly up to reach level and peek inside?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #8 on: May 17, 2016, 09:07:50 PM »
> What is the proper etiquette for visiting a tengu home? Is it okay to simply fly up to reach level and peek inside?

>You don't deal with tengu often, but you understand it is alright to knock on any of the doors. No one likes being peeped on.

>_


Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #9 on: May 17, 2016, 09:44:08 PM »
> Are there any indications of names anywhere on the building?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #10 on: May 17, 2016, 10:43:53 PM »
> Are there any indications of names anywhere on the building?

>Not that you can see.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #11 on: May 17, 2016, 10:59:28 PM »
> Bah.
> Is there anyone around in the immediate vicinity?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #12 on: May 17, 2016, 11:56:02 PM »
> Bah.
> Is there anyone around in the immediate vicinity?

>There is a handful of people passing though, going various directions.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #13 on: May 18, 2016, 12:44:24 AM »
> Look for someone that doesn't appear immediately busy or in a rush.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #14 on: May 18, 2016, 01:25:14 AM »
> Look for someone that doesn't appear immediately busy or in a rush.

>You look around and note a short youaki with wild red hair, wearing what seems to be a dress made of twigs and leaves, carrying a basket full of goods and taking a leisurely pace.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #15 on: May 18, 2016, 02:34:44 AM »
> Approach and hail this youkai.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #16 on: May 18, 2016, 02:48:16 AM »
> Approach and hail this youkai.

>You approach the youkai, as Flandre regards you curiously.
>"Hoy," says the youkai, giving you a friendly smile.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #17 on: May 18, 2016, 02:54:58 AM »
> "Greetings, Miss."
> Gesture to the tengu building.
> "Would you happen to know who dwells in that tengu residence there?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #18 on: May 18, 2016, 03:09:18 AM »
> "Greetings, Miss."
> Gesture to the tengu building.
> "Would you happen to know who dwells in that tengu residence there?"

>"Some Seelie," says the youkai with a shrug. "Um, I think she's a swordswoman?"

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #19 on: May 18, 2016, 05:09:18 AM »
> Do we know any tengu swordswomen?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #20 on: May 18, 2016, 05:41:24 AM »
> Do we know any tengu swordswomen?

>You recall that the the patrols were traditionally trained in such. You don't know any personally, though.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #21 on: May 18, 2016, 01:43:10 PM »
> "Ah."
> Nod.
> "Thank you, Miss. Have a pleasant day."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #22 on: May 18, 2016, 06:15:31 PM »
> "Ah."
> Nod.
> "Thank you, Miss. Have a pleasant day."

>"Aye, same for you," says the youkai, as she saunters off at her previous relaxed pace.
>"Something wrong?" says Flandre. "I think the road we need is over there."

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #23 on: May 18, 2016, 06:24:26 PM »
> Shake head.
> "Just addressing a curiosity. My apologies for the delay. Let us continue."
> Follow the southeast road.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #24 on: May 18, 2016, 06:44:42 PM »
> Shake head.
> "Just addressing a curiosity. My apologies for the delay. Let us continue."
> Follow the southeast road.

>You make your way along the southeastern road. This one quickly picks up a lot of traffic as wagons, carts, and much less familiar vehicles pour into it; many of them moving on their own. Small buildings that you you assume are homes line this street, and there are plenty of people out in the yards, the majority of them Avalonian in their dress, but more than enough are clearly different from that. By now you've almost grown numb to the heterogeneity of it all.
>The market itself is somewhat reminds you of the one you saw in Old Hometown, full of stalls built around more permanent shops. However, most of the stalls seem to be wagons and carts, designed to be moved when needed. Others seem a bit more permanent, as they are clearly built into the ground. There has been an effort to maintain some greenery here as well, with rows of trees and flowering bushes laid out in islands between the roads; you suspect this helps keep the roads from getting too chaotic as well.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #25 on: May 18, 2016, 07:08:44 PM »
> Are there any houses that are obviously bigger and more important than surrounding houses?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #26 on: May 18, 2016, 07:40:01 PM »
> Are there any houses that are obviously bigger and more important than surrounding houses?

>You see a fairly largish one some blocks away.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #27 on: May 18, 2016, 07:43:09 PM »
> Does it look reasonably Avalonian?
> Point to it.
> "There. What do you think, Young Mistress?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #28 on: May 18, 2016, 09:31:55 PM »
> Does it look reasonably Avalonian?
> Point to it.
> "There. What do you think, Young Mistress?"

>it does seem to be at least western in design; a bit more primitive than Scarlet Devil Mansion was.
>"I guess that could be his home," says Flandre. "Do you really think that serpent is going to be there?"|

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 3 - A Z-Machine Adventure
« Reply #29 on: May 18, 2016, 11:46:10 PM »
> "I'm certainly not sure. But it seems our best bet to me, at least right now."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"