Author Topic: Rumia Hunt - a casual slaughtering game  (Read 3937 times)

bennelsey

  • Touhou fan-game Developer
  • Will make Touhou fan-games for food
    • EastGap
Rumia Hunt - a casual slaughtering game
« on: September 09, 2015, 04:56:36 PM »


previews:


Download:
Windows version - (.exe 3.5 MB)
Android version - (.apk 5.8 MB)
HTML5 browser version - (6MB)
(released on Cirno day 2015)

Description:
Play as Rumia in this casual mindless slaughter game. Your goal is to defeat 100 F.O.E.s in the lowest time possible
◦Tap / click on the different parts of the screen to dodge / attack / bomb
◦Can also be controlled with arrow keys
*Android version uses swipe controls
◦Getting hit will slow your progress, but you can’t lose in this game

Started making this game only two days ago because I completely forgot about Cirno day. The game ended up much simpler than I would’ve liked.

Feedback would be great, I'm pretty sure I need that because I haven't play tested this with anyone yet and Cirno day ended in my timezone an hour ago orz
« Last Edit: November 18, 2015, 09:16:07 AM by bennelsey »

Sparen

  • Danmakufu Artist
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    • AFCDTech
Re: Rumia Hunt - a casual slaughtering game
« Reply #1 on: September 09, 2015, 06:53:28 PM »
Interesting game, though it gets boring really quickly.

As a suggestion, I'd suggest faster keyboard reading (there is a large gap between button press and attack), and perhaps a cool down meter to tell the player when they are able to attack again.

bennelsey

  • Touhou fan-game Developer
  • Will make Touhou fan-games for food
    • EastGap
Re: Rumia Hunt - a casual slaughtering game
« Reply #2 on: September 09, 2015, 11:35:04 PM »
Cooldown bar (re-)added, was debating yesterday whether to keep it lol
Your feedback proved that the game does need it, thanks =w=b

Hope it solves your keyboard response issue thing - I think it's just the movement cooldowns messing with you

[edit]
Sadly I don't think I can do anything about the part where the game gets boring quickly - it's literally designed as a pick up and throw game for phones lol.
I'll keep that in mind for future light games though, interesting concepts aren't worth much if they get boring too quickly
« Last Edit: September 09, 2015, 11:36:36 PM by bennelsey »

TTBD

  • The Terrible Bullet Dodger
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Re: Rumia Hunt - a casual slaughtering game
« Reply #3 on: September 10, 2015, 04:07:01 PM »
Android version - (coming soon!)(released on Cirno day 2015)

Tell me there'll be a download for iPhone too, please.  :getdown:
Looks like I don't need a signature either...

bennelsey

  • Touhou fan-game Developer
  • Will make Touhou fan-games for food
    • EastGap
Re: Rumia Hunt - a casual slaughtering game
« Reply #4 on: September 14, 2015, 05:54:07 AM »
Tell me there'll be a download for iPhone too, please.  :getdown:
Technically I could export the game for iPhones (takes two hours because apple is a b***h), but it'll only be available for manual install on jailbroken devices since I don't have $$ to spend on Apple's developer programme ($100 per year subscription)
I don't really get enough requests for that so I never really bothered so far

But this reminds me though that I haven't put any of my games to the google play store - I'll be putting them for free anyway and according to ZUN's guidelines last 2012 it should be fine to do so.

TTBD

  • The Terrible Bullet Dodger
  • ^ This is a meme. Praise it. ^
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Re: Rumia Hunt - a casual slaughtering game
« Reply #5 on: September 18, 2015, 06:27:56 PM »
Technically I could export the game for iPhones (takes two hours because apple is a b***h), but it'll only be available for manual install on jailbroken devices since I don't have $$ to spend on Apple's developer programme ($100 per year subscription)
I don't really get enough requests for that so I never really bothered so far

But this reminds me though that I haven't put any of my games to the google play store - I'll be putting them for free anyway and according to ZUN's guidelines last 2012 it should be fine to do so.

Ah, either way, it looks like a fun game! Good luck on making this.  :D
Looks like I don't need a signature either...

bennelsey

  • Touhou fan-game Developer
  • Will make Touhou fan-games for food
    • EastGap
Re: Rumia Hunt - a casual slaughtering game
« Reply #6 on: November 18, 2015, 09:15:31 AM »
Got a new android phone a month ago to replace my old windows phone, and only now did I finally bother to export this game to android lol

*Added Android version to first post and game's website page
*Android version uses swipe controls instead of tapping specific parts of the screen for good taste =w=b