Author Topic: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)  (Read 116546 times)

Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« on: August 13, 2015, 02:36:57 PM »


Puzzle & Dragons is an ios/android puzzle RPG.  It plays like a cross between Bejeweled and Pok?mon.  It's completely free to play, but has premium features through purchasable "magic stones," the game's premium currency (which can also be obtained frequently as rewards in-game), which allow for increased inventory, pulls from a rare egg machine, and more.  If you're patient enough the game gives you enough stones through special events and rewards that you shouldn't need to buy any.  (It's recommended you don't because most things can be obtained/beaten without spending money and some amount of patience and skill.)

You can control monsters from lowly slimes to even lowlier dragons to gods like Legs Urd (above).  They all have different stats and skills, allowing you to customize your team for any number of purposes.

Real talk though, the real reason to get into this game is because everyone else here is playing it and has been playing non-stop for the past 2 years :V , and probably won't stop for a long time thanks to the constant updates to the game and its mechanics, balance changes that never directly nerf anything and are mostly focused on increasing the viability of older monsters, and of course the endless addition of new monsters and collabs that are dished out on a regular basis.

If you're interested, there's a really useful database of monsters and game info here:

http://www.puzzledragonx.com/

A tip for new players: At the end of the tutorial the game will give you one free pull on the rare egg machine.  It's best to "scum" this pull and start over (by uninstalling and reinstalling) until you get something that's really rare (a god).  Great starters include any of the Chinese gods, Ares, Bastet, Isis, Verdandi, Lu Bu, Bastet, Odin, Kali, Shiva, Bastet, Sonia, and many others.  Feel free to ask!

If you need more help or just want to discuss the game, we also have a P&D channel on the MotK IRC network in here. Just type your name and go.
For those using IRC clients other than webchat, the channel is #puzzleandlibrarians on irc.ppirc.net.


List of friends + Main Leaders:
Edible: 328,945,274 (Ronia*, Bastet*)
hyorinryu: 357.646.299 (Sakuya*, Perseus*)
Suikama: 348.941.282 (Isis*, Nut*)
triangles: 322.456.235 (LMeta*, Santa Sakuya)
Chaore: 344,844,286 (Verdandi, Shiva*)
Yukarin: 394.177.213 (Haku*, LKali*)
Jq1790: 396,049,294 (Athena, B/G Karin)
Pesco: 328 276 294 (Rodin, Ronia)
Dibble: 314,673,283 (Isis, GOdin)
Matsuri: 358,689,277 (Awoken Parvati*, Pandora)
Fast Fanatic: 359,184,275 (TAMADRAPurin*, Sakuya*)
Sacchi Hikaru: 385,394,297 (Horus*, Athena)
rdj: 338,277,280 (AA Lucifer*, Awoken Minerva)
Chirei: 326,404,383 (Leilan*, Skuld*)
commandercool: 312,728,337 (Gabriel*, Awoken Ra*)
Aoshi: 398,822,333 (LMeta*, I&I)
Conqueror: 331,616,320 (DQXQ, I&I)
MoogsParfait: 313,455,268 (Athena, LMeta*)
Dorakyura: 347,957,300 (Nephthys)
Bio: 336,681,244 (Sakuya, Athena)
En: 351,629,319 (Lu Bu, Haku)
moekou: 329,066,242 (Osiris*, Pandora)
Espadas: 301,335,377 (Ronia, B/G Karin)
Calamity: 331,737,355 (Ronia, Athena)
Mea: 380,147,382 (Sakuya, chibi Rose)

(Asterisk next to leaders means "hypermax" - +297, max skill)

Topic Archive
Thread I
Thread II
Thread III
Thread IV
Thread V
Thread VI
Thread VII
Thread VIII
Thread IX
Thread X
Thread XI
Thread XII
Thread XIII
Thread XIV
Thread XV
Thread XVI
Thread XVII
Thread XVIII
Thread XIX
Thread XX
Thread XXI
Thread XXII
« Last Edit: August 24, 2015, 07:23:13 AM by Wardjity of the Nigh, Tsukuyomi »

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Dragons Thread 23 - LET'S GET WET
« Reply #1 on: August 13, 2015, 02:46:02 PM »
I'M DOIN' IT

Z&H in two days.  Hooray.

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle and Dragons Thread 23 - LET'S GET WET
« Reply #2 on: August 13, 2015, 02:47:30 PM »
https://twitter.com/pad_sexy/status/631811335060238336

new descend Jorth, wife of Odin and mother of Thor.

AS - Earthlight Impact - Dark -> Wood, Fire -> Light. Lock Wood and Light orbs

LS - Sanctuary of Idavoll - God type ATK x3, ATK and RCV boosted by a bit if UVO Grodin is in the team

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET
« Reply #3 on: August 13, 2015, 02:48:39 PM »
https://twitter.com/pad_sexy/status/631811335060238336

new descend Jorth, wife of Odin and mother of Thor.

AS - Earthlight Impact - Dark -> Wood, Fire -> Light. Lock Wood and Light orbs

LS - Sanctuary of Idavoll - God type ATK x3, ATK and RCV boosted by a bit if UVO Grodin is in the team

Hmm. I like. How much is a bit though?

also I fixed the title welcome to PAD ISLAND LOSERS

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 23 - LET'S GET WET
« Reply #4 on: August 13, 2015, 02:55:22 PM »
Quote from: Edible in the other thread
4TPA Orochi is the strongest TPA critter in the game.  Not by much, but he's even stronger than Vishnu (according to some napkin maths, and assuming the comparison is done at +297).  Naturally the caveat here is without TPA he's weak as hell, but still.

Disclaimer: I am sleepy, it is quite possible that some of these numbers are incorrect, however I doubt that I am sleepy enough to fuck up the numbers so much that the end result is different.

Vishnu is stronger than Awoken Orochi with TPAs by about 800 attack at +0 ATK, however, like you said, Vishnu DOES actually lose out in the damage department at +99 attack by about 60... Except you also need to count the fact that Vishnu is G/G while Awoken Orochi is B/G. Which means that all of Vishnu's attacks actually get a 10% bonus thanks to the sub attribute so Vishnu still wins out by about 750 attack (And using this same math, Vishnu actually wins out by about 1380 attack at +0 ATK).

The only point where Awoken Orochi actually outdamages Vishnu is if Awoken Orochi matches 1 Blue TPA AND 1 Green TPA, at which point Awoken Orochi's attack value becomes 12298 against Vishnu's 10325. Both values are taking into account +99 ATK and the 25% damage boost that comes from a single combo, obviously, Vishnu's assumes that the second combo isn't a green combo. And yes, it needs to be both a green and a blue tpa for Awoken Orochi to outdamage Vishnu - 1 Blue TPA and a 3 match of green brings Awoken Orochi's attack to 10021.

And I just realized that I did all of these numbers while forgetting that TPAs require 4 orbs and as such have a natural 25% damage boost on top of the TPA boost so the differences are even higher.

tl;dr: Unless you match 1 Green and 1 Blue TPA, Vishnu still outdamages Awoken Orochi.

« Last Edit: August 13, 2015, 03:01:13 PM by Toyosatomimi No Sacchi »

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #5 on: August 13, 2015, 03:03:20 PM »
Sub-elements: My one weakness :V

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #6 on: August 13, 2015, 03:26:43 PM »
THANKS EDIBL YOUR COMMENT MADE ME ENTER INTO A NUMBER CRUNCHING MOOD BECAUSE I WAS SUPER CURIOUS ABOUT THIS AND IT MADE ME LOSE LIKE 20 MINUTES OF SLEEP I HOPE YOU'RE HAPPY.

Anyway these are the actual numbers, taking the +25% damage boost from the 4-match, the TPA multipliers, the sub attribute multipliers as well as plus eggs.

UVO Vishnu's actual attack value at 1 TPA (+0 ATK): 8028.
Awoken Orochi's actual attack value at 1 Blue TPA (+0 ATK): 6328
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+0 ATK): 10035
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+0 ATK): 10283
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+0 ATK): 8285

UVO Vishnu's actual attack value at 1 TPA (+99 ATK): 10325
Awoken Orochi's actual attack value at 1 Blue TPA (+99 ATK): 9460
UVO Vishnu's actual attack value at 1 TPA + 1 non-green-combo (+99 ATK): 12906
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green TPA (+99 ATK): 15372
Awoken Orochi's actual attack value at 1 Blue TPA and 1 Green 3 match (+99 ATK): 12385

tl;dr: The difference between the two shrinks a lot at +99 ATK when compared to +0 ATK, however, in either case, Awoken Orochi only outdamages UVO Vishnu at 1 Blue TPA and 1 Green TPA.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #7 on: August 13, 2015, 04:02:27 PM »
I can't really argue with those numbers. I'll evolve mine. He'll make a good sub on places where BOdin isn't as useful.

Edit: hmm. Hey, Sacchi. If you wanna crunch more numbers, suddenly I'm wondering how Orochi and Vishnu compare on terms of consecutive TPAs. Would the compound multipliers of 4 TPA be that much better than Vishnu's 3, with base attacks in consideration? Like if Orochi were to combo 2-3 Blue TPA and Vishnu 2-3 Green TPA.
« Last Edit: August 13, 2015, 04:11:34 PM by Guildmarm Matsri »

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #8 on: August 13, 2015, 04:11:44 PM »
Man, I love
Spoiler:
other people's
math.

Seriously though that's a great breakdown, and really serves to highlight exactly how good Awoken Orochi is on a Skuld or U&Y team (because you'll be matching lots of blue and green TPAs anyway).

MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #9 on: August 13, 2015, 04:13:51 PM »
Man, I love
Spoiler:
other people's
math.

I suck at math so I enjoy passing calculations to people who actively say they're in the mood for it >:D

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #10 on: August 13, 2015, 04:40:37 PM »
My two cents on whether or not NA is the one behind no MP shop:

KR doesn't have it either and they've always been ahead of NA.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #11 on: August 13, 2015, 05:11:48 PM »
Orochi and blue TPAs:

Skuld-Yes. He doesn't have a ton of recovery to multiply, but fuck it. Biggest downside seems to be that he's not a god so no Muse buff. But I don't know if you would always run him and Muse on one team anyway.

U&Y: Also yes. I'm scared of them because of their lack of time ups, but he has one, and hits like a truck while also being a solid utility sub.
I made a PADHerder. It's probably out of date though.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons Thread 23 - LET'S GET WET
« Reply #12 on: August 13, 2015, 05:22:31 PM »
new descend Jorth, wife of Odin and mother of Thor.

Odin's wife is Frigg- Jorth doesn't get the same treatment and I actually went a full course never hearing her name besides in 'Loki shit talks everyone'.


Also to reiterate: when pressed EU clammed way the fuck up about doing anything about the fact they're screwing us here

you can really just consider them fully boning us here. please stop dreaming about a gungho that is much nicer than the reality

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #13 on: August 13, 2015, 09:39:15 PM »
I can't really argue with those numbers. I'll evolve mine. He'll make a good sub on places where BOdin isn't as useful.

Edit: hmm. Hey, Sacchi. If you wanna crunch more numbers, suddenly I'm wondering how Orochi and Vishnu compare on terms of consecutive TPAs. Would the compound multipliers of 4 TPA be that much better than Vishnu's 3, with base attacks in consideration? Like if Orochi were to combo 2-3 Blue TPA and Vishnu 2-3 Green TPA.

* Toyosatomimi No Sacchi wakes up.

Alright but I have class now so I'll do the extra number crunching as soon as I get a break.

If you want any specifics regarding the math let me know, I actually am quite good at math despite hating it rofl.

@Edit: Before I forget, TPAs are applied to each individual combo instead of just increasing your overall damage by that multiplier right? 2 TPAs = * 1.5 for each individual combo, instead of * 2,25 for both, like it would be with rows, right?
« Last Edit: August 13, 2015, 10:38:10 PM by Toyosatomimi No Sacchi »

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #14 on: August 13, 2015, 10:39:59 PM »
you can really just consider them fully boning us here. please stop dreaming about a gungho that is much nicer than the reality
every day i wake up in a world with no NA aIsis ;-;

Moogs Parfait

  • SPRING
  • Plz Send Naps
    • Danmaku!! Official Site
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #15 on: August 13, 2015, 10:52:09 PM »
I just can't get mad about the CP thing because I empathize with the developers.

I 100% guarantee you there is a manager somewhere demanding the seasonal events go to all regions, and at the same time blocking efforts to fully internationalize the game so that syncing all regions is easy on the developers, because "projects that make money" take priority.

Thaws

  • _m廿廿m_
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #16 on: August 13, 2015, 10:55:28 PM »
A Susano is 20%, no surprises.

Heroes starts off at 4orb 2x and finishes at 8orb 4x. welp
At least Beach Pandora just got better.

NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #17 on: August 13, 2015, 11:34:11 PM »
lmao 4 prong

it's literally only a matter of time before there's a high attack 4 prong

C R E E P B O Y S


what

i've lost 5 times in a row to wood cat

what i dont get it HOW

HOW DOES THIS ALWAYS HAPPEN TO ME
« Last Edit: August 13, 2015, 11:53:09 PM by Suikama »

O4rfish

  • something seems fishy
  • paranoia 4 lyfe
    • Ask an Oarfish!
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #18 on: August 14, 2015, 12:19:15 AM »
Try using Belldandy team.
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #19 on: August 14, 2015, 12:23:08 AM »
NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut

That sounds like a really plausible friend pair for Gabe, actually. I'm not sure for what, exactly, but something.
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #20 on: August 14, 2015, 12:26:16 AM »
>oh hey I don't have the god rush stone yet, I should get that

>everything is going well

>oh hey gaia drop, pretty nice

>athena is no threat at all because lol meimei

>The end is nigh!

>aw shit man let's do this HAH 10 COMBO THERE'S NO WAY SHE'LL SURVIVE

>numbers start calculating

>1, 2, 3, 4, 5, 6, 7 8--

>Shutting down...

>what no

>NO

>phone is dead. I go to plug it in

>no worries man it'll just set me back a turn or two like it always does

>start up the game, loading screen...

>STARBURST right as soon as the game loads, before I can do anything

>the game neither registered my 10 combo nor set it back

>it counted it as a miss

I have never been more infuriated with a loss. I DIDN'T EVEN MAKE ANY MISTAKES UGH

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #21 on: August 14, 2015, 12:29:06 AM »
Eugh. Not a pleasant way for a run to end, for sure. :(

Wonder if I should pop into EC one of these days and see what things cause the game to not register moves/set you back to the start/etc., since no stamina = no risk.

Chaore

  • Kai Ni Recipient Many Years Late
  • *
  • You Finally Did It, Kadokawa.
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #22 on: August 14, 2015, 12:30:26 AM »
A Susano is 20%, no surprises.

Heroes starts off at 4orb 2x and finishes at 8orb 4x. welp
At least Beach Pandora just got better.

NeptuneDora starts off at 5orb 3x and ends at 11orb 6x. wut

Ehhhh.

It's not really a great improvement (I'm sure some idiot'll still try to build a 2prong heroes team) but it gives you much better orb conservation than normal and can prolly take care of trash

beach pandora already had a separate color to trigger her multiplier off of

rip nep dora but still possible with a a.karin team

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #23 on: August 14, 2015, 12:32:40 AM »
I think I might actually farm the summer dungeon for a while. Chester skillups that don't require evolution are cool (not that I have any particular plans to ever use Chester, but it might come in handy?) and I kind of want to skillmax Permafrost Hera even though I don't like her or her skill because she has among the very best art in the game and I'd love to find some weird excuse to use her. I was kind of hoping Awoken Orochi would somehow get away with being a devil with decent recovery, just to give her another sub, but yeah, that was a long shot.

horror stories

That can happen?

 :(
I made a PADHerder. It's probably out of date though.

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #24 on: August 14, 2015, 12:34:30 AM »
That can happen?

 :(

This is why I try not to play PAD under 20% battery. The few times I have, it's always landed me in some kind of panic.

commandercool

  • alter cool
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #25 on: August 14, 2015, 01:11:11 AM »
Well yeah, I try not to too, but it happens. Usually unintentionally.
I made a PADHerder. It's probably out of date though.

MatsuriSakuragi


Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #27 on: August 14, 2015, 01:38:10 AM »
once i somehow cheated by quitting the game during a lethal strike and then it brought me back one turn before

and then i died again

trancehime

  • 不聖女
  • *
  • 2017年~ 茨心R (希望)
    • himegimi
Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #28 on: August 14, 2015, 01:50:50 AM »
every day i wake up in a world with no NA aIsis ;-;

A.Isis was already teased so she is at least coming -____-"" the complaining on this aspect is getting pretty old.

DValk in the MP Shop on the other hand is a legitimate concern.

anyway, I have 6 +297 critters now, 3 of them were finished off during this x10 Descends plus egg event. WTF

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Puzzle and Dragons Thread 23 - LET'S GET WET (and salty)
« Reply #29 on: August 14, 2015, 02:00:21 AM »
the tease only makes it worse