Topic: Games You're Playing Right Now Thread VI - Even in this thread, F O E  (Read 92615 times)

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AzyWng

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #930 on: March 20, 2019, 04:43:51 am »
Recently got Convoy, a game that's kind of like Mad Max and kind of like FTL. Haven't played enough to really talk at length about what it's about.

Also purchased SYNTHETIK a week or two back - that one is a top-down shooter kind of like Enter The Gungeon only it's robots and reloading is a lot more involved and you have a level up and unlockables system.

Reloading has two parts - most weapons require that you "eject" the previous magazine/set of shells/cartridges before then reloading, and the reloading itself works on an active reload system kind of like Gears of War. Then there's the fact guns have recoil and overheating, both of which discourage spray and pray tactics through less accuracy and damaging you, respectively. Each "class" has its own unique active combat skill (unlike ETG where some classes don't have skills that directly aid in a fight) that lets each one fulfill its own roles.

I'd gush more about the game, but I don't really have my thoughts organized - just know that if you like guns and fast-paced, top-down style shooting (not the kind that Touhou provides, mind), this one might be worth a try.

At the very least, the expansion SYNTHETIK: ARENA is out for free on Steam, so give that a go to see how its gameplay is.

Ionasal kkll Solciel

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #931 on: March 27, 2019, 07:17:51 am »
Start playing Nelke and the Legendary Alchemists.

> Japanese voices only

fffffffffffff you better not do this shit with Lulua, (In all seriousness, though, the chance of this game getting a dub was basically zero from the start, so eh.)


Just beat the main story mode of Fate/Extella Link, and oh god I'm looking at the Extra Missions and it looks like max level is 150, because there's like three EX missions at that level. Well, at least the QP cost of raising Servants is lower than in FGO.


I'm plotting an Ace campaign run in AC7, since I actually have two days off work this week this time. Here's hoping I actually have something resembling energy, unlike last week. -_-
« Last Edit: March 27, 2019, 07:21:31 am by Ionasal kkll Solciel »
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PX

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #932 on: March 27, 2019, 02:09:51 pm »
They've stopped dubbing the Atelier series for a while now, cut costs for a series not selling too amazingly, not many people care for it and it allows them to localize the games faster

Also Nelke is comfy :)

Jq1790

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #933 on: March 27, 2019, 06:35:04 pm »
Just beat the main story mode of Fate/Extella Link, and oh god I'm looking at the Extra Missions and it looks like max level is 150, because there's like three EX missions at that level. Well, at least the QP cost of raising Servants is lower than in FGO.

Is the game more engaging and varied than the first Extella?  I played that and while basically mindlessly slaying swaths of enemies is cathartic sometimes, going through the same scenarios a bunch of times...isn't, and the gameplay was perhaps TOO simple, at least in the bit I played. 

Really hoping Extella Link fixes these things, unless Im just the wrong audience (which is also fine of course.)
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Ionasal kkll Solciel

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #934 on: March 28, 2019, 10:27:07 am »
They've stopped dubbing the Atelier series for a while now, cut costs for a series not selling too amazingly, not many people care for it and it allows them to localize the games faster

Also Nelke is comfy :)
*realizing I've never gotten around to playing Lydie & Suelle*

*learning it's Japanese voice only*

ARGH
 :ohdear: :(
It's the Familiar of Zero anime all over again...

Is the game more engaging and varied than the first Extella?  I played that and while basically mindlessly slaying swaths of enemies is cathartic sometimes, going through the same scenarios a bunch of times...isn't, and the gameplay was perhaps TOO simple, at least in the bit I played. 

Really hoping Extella Link fixes these things, unless Im just the wrong audience (which is also fine of course.)
It's still a bit of a button masher. Most combo enders are now Skills, so unless you're in the Master's territory or have Tamamo supporting you with her NP, you can't just spam the hell out of your high power options without at least some cooldown; but you can spam them consecutively if you need it. It's much easier to enter Moon Drive mode (just quell a bunch of enemies or pick up some sake) and Moon Drive now can generate NP charge (on top of having a full NP charge somewhere on every map and a 35% charge somewhere else), so it's so much easier to spam NPs.

Extella Maneuvers are replaced by the Rush mechanic. You can counter some enemy attacks of your own, or you can punch them in the face a few times and use specific Class Skills; which will trigger a button-mash Rush. Counter Rushes are basically tug-of-wars, while Class Rushes are basically single-target Extella Maneuvers which can get support from other allied Servants in the area.

Plants are relatively rare enemies now, so you don't have to constantly bounce around quelling the one bastard that keeps respawning well out of the way (plus, you now have a new Command Seal option to port over to most other Sectors), but now Shadow Servants (the new aggressor unit) often show up with other major Servants all over the place, even in Sectors you've claimed and were otherwise completely void of enemies.

Most Sectors now have their Aggressors available right from the start, instead of having to murder a ton of mooks just to get them to show up; and those that don't generally can be made so by taking other Sectors instead of just murdering everything in the Sector a bunch of times.

There's no longer secondary character missions, so there goes most of the repetitive mission grinding (but since one of the Trophies requires finishing the game in full, then replaying everything in the newly unlocked difficulty, well); but a disturbing amount of the game involves "enemy Servant is buffed! Take down the two Mana Pillars by capturing their Sectors!"

Honestly, I don't think the changes to the battle system made the thing much more complex. If you've played the Neptunia side games, it's basically the difference between Action Unleashed and MegaTagmension Blanc.
« Last Edit: March 28, 2019, 10:34:38 am by Ionasal kkll Solciel »
Let's Play: BIT.TRIP FLUX | Let's Play: Malicious | Skyward Sword: Shieldless Final Boss | Skyward Sword: Boss Rush! | Ace Combat Infinity: Campaign in the X-02 Wyvern


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Pywackett-Barchetta

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #935 on: April 04, 2019, 05:10:19 pm »
Bayonetta.

...I feel like I can leave it there, really. But suffice to say, I say a lot (primarily about racing games) that you don't really realize you've been playing a bad game until you play a great one. I've never played spectacle fighters or anything like that, and as such, I am very bad at this game. Been playing through on Normal. Hooooooly hell, does this game set my new bar for action games astronomically high. It's got the spectacle for sure! Enormous setpieces and colossal foes and action-figure-esque constant gleeful excess that just ramps up and up and up until you're firing from the hip while riding a motorcycle down an exploding highway and powersliding to slow down time to go even faster. And that's the halfway mark. But, I never really paid attention to this sort of game because there's plenty enough setpieces in the other stuff I play for me to know full well that they mean nothing without good core gameplay. In that respect, Bayonetta excels. Graceful, easy to get hold of (mostly; the floaty platforming still proves a problem for me), and consistent. Plus, you can, y'know, just keep restarting and ignore your end-of-level rank... which I've been needing to do. You get better and better at each fight not from just getting bolstered by tons of RPG-esque upgrades (those are present if you want 'em, though), but from just learning the timing and actually improving.

I've been also playing Shadow of the Tomb Raider and now the dodge-kills in that game feel pitifully absurdly easy because I am now used to Bayonetta's timing instead.

In regards to racing games, of course I've got a few new ones in the rotation there. Project CARS 2 is much more simulation-oriented and thus not really for me, but I've been very much appreciating the deeper cuts of course selection there, such as historic layouts of modern-day Formula One circuits from back when they were just public roads cordoned off, and rallycross circuits in places like Daytona. I've played Daytona International Speedway in dozens of video games starting from when I was three, and I still never had tried the rallycross layout before last week. That's a nice extra.

More pertinently, I've finally come across a PC copy of Blur at a local flea market. You might not recall Blur, but you might remember it's horrendously ill-advised advertising campaign, with a TV commercial showing a cutesy mascot kart racer. One of the little characters, a tiny broccoli man, stares longingly across the fence to something more Gran-Turismo-looking, and it had a tagline of "play with the big boys".

Now, see, I complain a lot that the only racing game most people know and like is Mario Kart, but the only racing game most people know and like is Mario Kart. When your marketing campaign is "your favorite thing is for stupid baby morons, play a real game", you will fail. This, combined with being released in a window right alongside several other arcade-style racers (most notably the similarly-fated Split/Second), doomed it to the bargain bin and shuttered the development studio (eventually; they got exactly one more project in the 007 tie-in Blood Stone). Anyways. For extra irony points, the game most directly comparable to Blur is the later Sonic and All-Stars Racing Transformed, and for good reason, as that was made by a good portion of Blur's staff. It's got realistic city courses and real licensed cars, but with tons of energy weapons and items and all. Any pretense of the game taking this very seriously was purely in the marketing and not really in the game itself; it isn't played up cartoonishly, it just sort of is. It's a video game. This stuff can happen. It's fun. End of explanation, as far as the game's concerned. I'm still only just starting out, but it's nicely hectic and arcade-style (not just in handling, I mean that each race is a short burst of total mayhem and plenty of things to get done in a few laps). I think I can safely say it's a damn shame this game got buried and I'll be quite glad to play a whole lot more of it.
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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #936 on: April 11, 2019, 07:52:54 am »
San Andreas and Smash Ultimate!

CF7

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #937 on: May 14, 2019, 10:26:58 am »
I've been playing quite a bit of EO Nexus, while commuting.
My first team was let's make a bad team and spend 140 hours on the first playthrough. I.e. Hero/Princess/Pugilist | Zodiac/Arcanist. But somehow said team managed to 100% the game on Heroic.
My second run was let's make burst damage team and kill things fast. Highlander/War Magus/Nightseeker | Harbinger/Gunner. 5-6 turns boss kills for this team were the norm. I made it to the post game, killed Juggernaut at level 114 and kinda called it quits, since the team does not really have defensive options. I switched to Picnic difficulty for shit and giggles and completely melted both super bosses in 5 turns each at level 116. Picninc is Stupid (with a capital S).
My third team is let's go back to the basics with some oriental flavor mixed in. I am running Shogun/Ronin, Protector/Landy, Medic/Sovereign | Ronin/Landy, Ninja/Nightseeker. And despite my initial fears the team performs really really well. So far made it to the 10th labyrinth and it's been quite a smooth sailing.
Randoms are mostly handled by Ninja sleeping all enemies and then Ronin and Shogun murdering everything.
Bosses usually go like this. First turn Ronin starts in the front line, Shogun uses Great Warrior on Ronin, Ronin uses Vanguard, Medic uses Attack Order, Protector uses Front Guard, Ninja usually uses Bone Crusher. Second turn Ronin hops to the backline and spams Air Blade supported by the rest of the team (Star Drop from the Medic to reduced boss's defence even further, Twin Swallows from Shogun and the like). Repeat until the boss is ded ded ded.
I am not sure if i would go for a fourth run using the classes i haven't used in the first three runs, but that would make an interesting team of Landy, Imperial, Farmer, Suvivalist + some other class.
« Last Edit: May 14, 2019, 10:42:14 am by CF7 »
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Ionasal kkll Solciel

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #938 on: May 23, 2019, 05:23:24 am »
I'd be a lot more forgiving of sub-only if the translation was actually really good. At least know your damn it's, its, and its'!

(In all seriousness, though, I'm looking forward to being back in Arland; or rather, back in the former Arls Kingdom, because Meruru is my favorite. Inb4 Witch's Tea Party was the canon Meruru ending.)


(Also also I'm apparently two months late to learn Crystar is indeed getting a translation, slated for August! I... uh... should probably get going on that playthrough.)
« Last Edit: May 23, 2019, 07:39:54 am by Ionasal kkll Solciel »
Let's Play: BIT.TRIP FLUX | Let's Play: Malicious | Skyward Sword: Shieldless Final Boss | Skyward Sword: Boss Rush! | Ace Combat Infinity: Campaign in the X-02 Wyvern


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Pywackett-Barchetta

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #939 on: May 29, 2019, 11:38:54 pm »
Got into Persona 3 for the first time lately. It's been a relatively merciful transition going to this from P5, with the only obvious downgrades being more finicky menus and the graphics being stretched (playing the version of FES that's available for download on PS3; I miss the Wii Shop Channel and companies actually making their older games actually reasonably easy to purchase, so I wanted to show that I appreciated them doing it and go for that. Also I don't have a PS2). A bit more hectic of a schedule lately means I haven't been able to blaze through as much of it as I did P5, but I also am not learning totally from scratch this time, so that helps. That's been my main fixation as of late. I definitely am increasingly understanding why my friends have loved these franchises for so long; it's not just excellent value for the purchase price, but they're also just wonderfully deep, wonderfully fun games with truly immersive worlds and great dialogue options.

Inversely, I wanted to get a 'popcorn game' sort of mindless explosion-fest for those times that I don't have much time to dive right in, and got a copy of Watch_Dogs 2. I loved the original, but... I kinda regret getting this one. The controls are way more unintuitive, the lovable cast of characters kinda isn't (at least not yet), and I think a bit of it is just that I've grown up since the first game's release and am more obviously unimpressed by and disappointed in the shameless attempts for shock value and ripped-from-the-headlines parody. It feels more like it's trying to be GTA-esque, and I've never cared for that style. Credit where credit is due, though; the game's aesthetic seeps beautifully into every single thing about it and is an absolute treat to behold, be it the map screen being your phone's map app, the absolutely trippy and stylish mission intros, or even just little things like the studio logo intro glitching out. Every moment about it has a clear visual design that's bright and colorful and wonderful. I just kinda wish there was more solid game behind it.

Project CARS 2 has lost my interest in its career mode for the most part due to an issue with tire temperatures (they're modeled for you, but not for AI, meaning that qualifying takes you 15 minutes to get a good lap in where the AI will get pole position in one go), but it's become my go-to for just hopping on for a quick race at a specific course or just mixing and matching stuff in fun ways.
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Ionasal kkll Solciel

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #940 on: June 01, 2019, 10:17:33 am »
blarg I just spent something like five ingame months in Lulua trying to figure out what the hell they wanted me to do to a Craft to unlock the next story segment; turns out that instead of something normal, like getting a specific Effect or getting wacky with the Traits, or reaching a certain Alchemy Level to unlock something that would help, ?specific caliber of item? just meant a high Quality. I'm not entirely sure whether this game has a time limit, so wasting this much time wandering the world is... not great.
Let's Play: BIT.TRIP FLUX | Let's Play: Malicious | Skyward Sword: Shieldless Final Boss | Skyward Sword: Boss Rush! | Ace Combat Infinity: Campaign in the X-02 Wyvern


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AzyWng

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #941 on: June 01, 2019, 03:26:53 pm »
Got Brigador recently.

Gameplay-wise, Brigador is a game where you obliterate cities with mechs. Tank controls (for the most part), a semi-permanent health loss system (shields are rechargeable from enemy drops, but armor cannot be regained at all), a stealth system that means charging in guns-blazing isn't the best solution every time (especially if you choose the smaller vehicles that have less health), fully destructible environments that open up a number of tactical possibilities, and a fair amount of weapons that let you blow things up in a number of ways.

Story-wise, Brigador is a game where you discover that civilians are worth $50 a pop and that you have to pay about $400,000 to see the terms and conditions of your own mercenary contract.

It's one of those stories where literally everyone is terrible. Not that this really affects the gameplay much, since the story and lore is told to you through flavor texts and the like rather than cutscenes.

All in all, I'd recommend, though the controls may take some getting used to and the gameplay can sometimes be outright brutal.

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #942 on: July 22, 2019, 02:47:55 am »
Uh ... lately I'm not even playing video games.
The most recent is Minecraft, which a week ago began to play it after years of not doing it.
A lot of things changed but the game is still fun.
I'll see when I have more time (or desire) to play another game.

Pywackett-Barchetta

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Re: Games You're Playing Right Now Thread VI - Even in this thread, F O E
« Reply #943 on: July 22, 2019, 06:50:45 pm »
I'm still playing Persona 3.

It's really good.

...I know a lot of you knew that in 2006 but I'm taking my sweet time okay

And while I remember, Watch_Dogs 2 certainly picked up after my initial frustrations, but still never quite matched what I hoped for from it. It was still a fun time but I found myself just getting used to it when it abruptly ended. Only one single setpiece brought back what I really played the first game for. At least ridiculous outfits are always fun still.



I also have recently sampled Red Faction: Guerilla Re-Mars-stered (the name is easily the worst part; the game's pretty damn solid. Destroy an empire. Here's a hammer. Smack things with it. Go have fun. I will have far more glowing praise when I'm not stuck on a weird turret autoscrolling level) and Driver: Parallel Lines (been waffling on this one a long time, finally tried it, and hoo boy yeah it's just worse GTA, never mind, please play Driver: San Francisco). Anyways. I will likely be back to ramble about Persona 3 specifically when it wraps up, which looks to be soon. (I quite enjoyed the first two of the movie adaptions, too; we shall see on the latter two soon.)
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