Author Topic: Sword Quest III - A Z-Machine Adventure  (Read 40635 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #990 on: January 02, 2015, 01:56:28 PM »
> Is the convex arc's ending point beyond the point of dishonorable retreat? Or does it come up short?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #991 on: January 02, 2015, 11:34:08 PM »
> Is the convex arc's ending point beyond the point of dishonorable retreat? Or does it come up short?

>It comes up short at the moment, but it will get there.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #992 on: January 03, 2015, 01:05:29 AM »
> Our choice is more or less made for us, then.
> Bank to the left, turning a little bit less than 90 degrees so our flight path is still traveling a little bit away from the incoming convex wave, and step on it to get past said wave.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #993 on: January 03, 2015, 01:18:19 AM »
> Our choice is more or less made for us, then.
> Bank to the left, turning a little bit less than 90 degrees so our flight path is still traveling a little bit away from the incoming convex wave, and step on it to get past said wave.

>You make the turn and fly away, outpacing the wave.  You find, however, that simply moving away won't be enough, you'd go too far before it it would pass by you on its own.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #994 on: January 03, 2015, 01:25:18 AM »
> 'Go too far' in terms of the dishonorable retreat distance?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #995 on: January 03, 2015, 01:28:30 AM »
> 'Go too far' in terms of the dishonorable retreat distance?

>Yes.

>_

Kilgamayan

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #996 on: January 03, 2015, 03:17:23 AM »
> So we now can't get around the wave.
> Is it still exceedingly unlikely that we can slip through the wave?
> Is it still exceedingly unlikely that we can get over or under the wave?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #997 on: January 03, 2015, 04:35:39 AM »
> So we now can't get around the wave.
> Is it still exceedingly unlikely that we can slip through the wave?
> Is it still exceedingly unlikely that we can get over or under the wave?

>Not it you just wait for it to come to you.
>Yes.
>That depends on when and where you try.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #998 on: January 03, 2015, 09:50:01 AM »
> Can we see the wave in any detail from where we're looking right now?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #999 on: January 03, 2015, 12:53:40 PM »
> Can we see the wave in any detail from where we're looking right now?

>Yes.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest III - A Z-Machine Adventure
« Reply #1000 on: January 03, 2015, 03:03:06 PM »
> Is there any immediately obvious place within the wave where we could more easily pass over or under it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

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Re: Sword Quest III - A Z-Machine Adventure
« Reply #1001 on: January 03, 2015, 09:00:55 PM »
> Shank all bullets around us!

> Failing that, at least don't get shanked by the oni.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest III - A Z-Machine Adventure
« Reply #1002 on: January 03, 2015, 11:35:17 PM »
>"No, Crown Prince!" Futo cries, "You have to cut the rope!"