~Hakurei Shrine~ > Help Me, Eirin!

TH06-TH14 Character Analysis(shot/bomb data completed)

(1/4) > >>

rsy_type1:
Based on Mefidex's TH07-TH11 + TH13 Shot/Bomb Analysis and Japanese Wiki.Adding researches from Chinese STGers.
Corrected some mistakes in the two pages.

shot power should be calculated by the player.I will mark the expected damage.

Shot data in the tables refer to damage per second.(margin of error is -5~5)
Bomb data refer to damage in total(without shooting)
Invincibility time is measured in frame(1 second=60 frame)
Hp values of the cards are obtained from the game program.
Movement speed  is measured in pixel per frame.

My English is not so good.Thanks for correcting the mistakes in grammar or vocabulary.
I will post the shot/bomb analysis first.Translation of the whole article may be delayed.

rsy_type1:
the Embodiment of Scarlet Devil

notes:
(1)All chars except RB (dream sign) have a damage penalty.
When 2 options hit an enemy together,the total damage equals to 1.5 times as one option.
(2)All chars except MB(love sign) can shoot during a bomb but the damage will be halved.
However,the laser of MB will not disappear at once.Thus makes about 200 damage at most.

HP value of bosses:

Stage 1

500:900 800

Stage 2
1500   1400(E)/1800(NHL)    1400

Stage 3
1300:1900 1400 1400 2000

Stage 4
nonspell1:17000 
nonspell2:16000
spellcards: 1600 to 1800 (24 spellcards,too many)

Stage 5
710:1400 1400 1700

Stage 6
Sakuya:750(RA)/1000(RB)/1100(MA/MB)

Remi:1200   1600   1600   1300   4700(N)/5300(HL)

EXTRA
1800 1450 1100

1800 1200 1900 2400 1400 2200 1520 1800 [1000] 6000

rsy_type1:
Perfect Cherry Blossom


notes:
(1):Sub weapons may not totally hit enemies when unfocused.
(2):Bomb power relates to distance between the char and boss.
Yuyuko's fan will not be hit by bombs.About 2/3s of the damage dealt to Yuyuko's fan is also dealt to her.

rsy_type1:
Imperishable Night


Movespeed:
Unfocused: 4 stars: 4.0px/f     6 stars: 5.0px/f
Focused: 1star: 2.0px/f   2stars: 2.2px/f   3stars: 2.3px/f

notes:
(1)When a familiar takes damage, the owner of the familiar also takes half of that damage.
However,familiars will share bomb damage (when unfocused).Owners will not gain more damage from bombs hitting familiars.
Thus in fact,the bombs and deathbombs  of Sakuya will do little damage to the owners.
Especially in stage 4,Sakuya can hardly bomb up cards and noncards of Reimu. Even the fairies with familiars.
(2)Youmu's  Myon will do half damage when hitting enemy's bodies together with her main shot.
(3)When the slot in the bottom left get 80%-100%,characters do more damage but can be hardly noticed.

rsy_type1:
Mountain of Faith


(Raimu=>Reimu)

notes:
(1)focus,all shots hitting. Reimu C have only 1 way main shot at L1 and L2.

(2)bomb will hit full screen when boss appears.Otherwise it will only damage units inside.
Bomb invincibility for all characters are all 270 frames.
When you use a deathbomb, the invincible time will reduce for 60 frames(1 second).

(3)shot damage will not decrease when using bomb since MoF.
Deathbomb constraining time is 8 frames since MoF. Applying to all characters.
Movement speed of Marisa is 5.0(unfocused),2.0(focused).For Reimu and other characters,it's 4.5/2.0. Applying to all games since MoF.

(4)bug for Marisa B:When unfocused,the right-handed main shot will do about 500 dps at L3. Vsyncpatch can correct the bug,but the replay can only be played for corrected players.



Maybe option damage for RB is 18 per needle (30 per option for MB), also influenced by damage penality.

Navigation

[0] Message Index

[#] Next page

Go to full version