Author Topic: Labyrinth of Touhou 2 - 11F  (Read 276573 times)

Re: Labyrinth of Touhou 2 - 11F
« Reply #990 on: December 15, 2013, 09:41:41 AM »
If you are on the newest patch for Labyrinth 1 special disk, there should be no levelling differences whether you are in the front or back row. Just levelling difference between people in your party and people at base.

Xarizzar

  • RPG fan
Re: Labyrinth of Touhou 2 - 11F
« Reply #991 on: December 15, 2013, 12:39:38 PM »
Can someone link me to the patch, if it is allowed? For some reason it is still showing 1.151 on me...

Never mind, I should have just gone to the other page. They didn't update the official website...
« Last Edit: December 15, 2013, 12:44:03 PM by Xarizzar95 »

ViciousYukkuri

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Re: Labyrinth of Touhou 2 - 11F
« Reply #992 on: December 15, 2013, 04:53:52 PM »
In case you were ever wondering what happens if Shredding Amnesier douchebaggary meets Mokou's Resurrection, this happens.

Only in Gensokyo.

Actually, could someone do me a favor and post above mentioned boss' bestiary page? Even overleveled, all non-
Spoiler:
Flandre
party members can't seem to do any damage to this guy, so I'm seeing if there is some weakness I can exploit.
« Last Edit: December 15, 2013, 05:21:22 PM by ViciousYukkuri »
I finally got my first Normal 1cc. ReimuA, TD.
I have a noob stream now. Mostly Touhou, fangames, Warframe and League of Legends.
Currently playing: Nothing until ESO is out.

MewMewHeart

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Re: Labyrinth of Touhou 2 - 11F
« Reply #993 on: December 15, 2013, 05:21:30 PM »
In case you were ever wondering what happens if Shredding Amnesier douchebaggary meets Mokou's Resurrection, this happens.

Only in Gensokyo.

Oh god... that's hax.
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Re: Labyrinth of Touhou 2 - 11F
« Reply #994 on: December 15, 2013, 07:23:13 PM »
Quote from: ViciousYukkuri
Actually, could someone do me a favor and post above mentioned boss' bestiary page? Even overleveled, all non-Flandre party members can't seem to do any damage to this guy, so I'm seeing if there is some weakness I can exploit.

https://db.tt/3e0tmbZ6

I just use Kaguya for almost every boss battle.
If she don't do enough damages, Eiki.
Then I try to figure out weakness if I still can't win.

Pretty fun thing going on, can she die -again- like that ?

ViciousYukkuri

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Re: Labyrinth of Touhou 2 - 11F
« Reply #995 on: December 15, 2013, 07:34:58 PM »
https://db.tt/3e0tmbZ6

I just use Kaguya for almost every boss battle.
If she don't do enough damages, Eiki.
Then I try to figure out weakness if I still can't win.

Pretty fun thing going on, can she die -again- like that ?

Thanks, and yeah, she can "die" and Resurrect again. Sometimes, she dies (for real) on his turn before he acts. Like the game goes, "Wait, 0 out of 1 HP and alive? That's not right..."

This is one battle where I'm going to have to break my Synergy thing and just use Eiki.
I finally got my first Normal 1cc. ReimuA, TD.
I have a noob stream now. Mostly Touhou, fangames, Warframe and League of Legends.
Currently playing: Nothing until ESO is out.

Validon98

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Re: Labyrinth of Touhou 2 - 11F
« Reply #996 on: December 16, 2013, 08:46:45 PM »
I looked through the Japanese wiki and it turns out they actually found out the stat formulas and other technical details, so here they are for anyone who wants them or wants to add them to the wiki.

Base Values

HP Base = (Lv+6)*Growth Rate + 10
ATK/MAG/DEF/MND Base = (Lv+4)* Growth Rate + 4
SPD Base = (Lv+10)*(Growth Rate/32)

Growth Rates

Final Growth Rate = Base Character Growth Rate + Subclass Boost + Gem Boost + Skill Boost
Subclass Boost = Varies (See Below Table)
Gem Boost = 0.2 (1 if MP or TP) * Number of Gems Used
HP Skill Boost = 0.4 (1.2 if High Boost) * Skill Lv.
ATK/MAG Skill Boost = 0.2 (1.0 if High Boost) * Skill Lv.
DEF/MND Skill Boost = 0.2 0.8 if High Boost) * Skill Lv.
SPD Skill Boost = 0.14 (0.6 if High Boost) * Skill Lv.

Final Values

Final Value = floor(floor(Base Value)*Multiplier)
SPD Final Value = floor(floor(Base Value)*Multiplier)+100
Multiplier = 1 + Equipment Bonus + Lv. Bonus * 0.04 + Stat Lv. * 0.02

Subclass Growth Rate Boosts

 
 
 
HP
 
ATK
 
MAG
 
DEF
 
MND
 
SPD
 
MP
 
TP
 
Guardian
 
0.8
 
-
 
-
 
0.4
 
0.4
 
-
 
-
 
4
 
Monk
 
-
 
-
 
-
 
-
 
-
 
0.6
 
-
 
6
 
Warrior
 
0.6
 
0.4
 
-
 
0.4
 
-
 
-
 
-
 
4
 
Sorcerer
 
-
 
-
 
0.4
 
-
 
0.4
 
-
 
2
 
2
 
Healer
 
-
 
-
 
-
 
-
 
0.4
 
-
 
2
 
-
 
Enhancer
 
-
 
-
 
-
 
-
 
0.4
 
-
 
2
 
-
 
Hexer
 
-
 
-
 
-
 
-
 
-
 
0.4
 
3
 
3
 
Toxicologist
 
0.4
 
-
 
-
 
-
 
-
 
-
 
2
 
4
 
Magician
 
-
 
-
 
-
 
-
 
0.4
 
0.2
 
6
 
-
 
Pharmacologist
 
0.8
 
-
 
-
 
-
 
0.4
 
-
 
2
 
4
 
Strategist
 
-
 
-
 
-
 
0.4
 
0.4
 
-
 
2
 
4
 
Gambler
 
-
 
0.4
 
0.4
 
-
 
-
 
-
 
-
 
-
 
Diva
 
0.4
 
-
 
-
 
-
 
-
 
1.0
 
-
 
4
 
Transcendent
 
0.3
 
0.3
 
0.3
 
0.3
 
0.3
 
0.3
 
-
 
-
 


I apologize if the table is a little messy.
Derping at Touhou since June 2012, derping at RPing Touhou since Feburary 2013.

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Pesco

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Re: Labyrinth of Touhou 2 - 11F
« Reply #997 on: December 17, 2013, 07:19:18 PM »
I will return to this game one day. I promise.

In the meantime, someone else should take care of making the new OP for the next thread as I likely won't have time during work to post it myself.

ViciousYukkuri

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Re: Labyrinth of Touhou 2 - 11F
« Reply #998 on: December 17, 2013, 08:44:15 PM »
Oh we are up to 1000. I'll get it right now.

Redemption for my first post in this one...
I finally got my first Normal 1cc. ReimuA, TD.
I have a noob stream now. Mostly Touhou, fangames, Warframe and League of Legends.
Currently playing: Nothing until ESO is out.