Topic: Touhou Fantasy [New Topic]  (Read 80765 times)

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Re: Touhou Fantasy [New Topic]
« Reply #750 on: May 04, 2017, 08:05:55 am »
The equipments and skills having a new effects and passives are kinda interesting.

Since I haven't played this for such a long time, I completely forgot where to go. I think my progress is after I beat Pandora I think? And recruiting Yumemi.

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #751 on: May 04, 2017, 08:47:47 am »
Pandora isn't even around lol. Yumemi is recruited after Valley of Corpses, so unless you went there last...
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Xenomic

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Re: Touhou Fantasy [New Topic]
« Reply #752 on: May 14, 2017, 06:56:34 am »


I must question how this took me all day to do...in any case, this is the last BIG map I have to do. There's 2 more maps, one of which is going to be a small room that has the save point, and then the final room which contains the entrance to The Void as well as the boss fight with Yukari (whom I still need to properly test, yay). After that? Not much left here except putting in treasures and sprucing up maps (like this one. Though the big problem with this tileset is I don't think it's actually suited for wastelands at all, since it's a FOREST tileset. But I did what I could with it!).

With this dungeon almost done, that leaves: Hakurei Shrine Forest, The Void, and Heart of Pandora. 3 dungeons in total for the main story. So close...yet still so far because I don't know what tileset to use for final dungeon, The Void is going to be a tough one to map since I want it to be fully explorable (i.e. have to get to specific areas via other areas of the Void), and the Forest is...well, it's a forest. That one shouldn't take long at all.

Once all the mapping's done, I just have to set up treasures, events, and fix up monsters, and game is pretty much done right there! Outside of ending of course which is going to be a pain in the ass to do...

In other news, I am updating characters still amongst other things.


===============================================
            CHARACTERS
===============================================

*Meiling:
   *Extreme Color Typhoon: 55 MP > 80 MP.
   
   
   
*Nitori:
   *All Gear Change and Stock abilities work properly. Still in the process of making them unavailable outside of battle though.
   *Potion Berry now renamed to Large P EX. Large P and Potion Berry now halved in healing.
   
   
   
*Sanae:
   *Sky Serpent:
     *Level 1 - 50 base damage > 250 base damage. 3 MP > 7 MP.
     *Level 2 - 100 base damage > 330 base damage. 5 MP > 10 MP.
     *Level 3 - 200 base damage > 425 base damage. 8 MP > 13 MP.
     *Level 4 - 400 base damage > 580 base damage. 12 MP > 16 MP.
     *Level 5 - 700 base damage > 800 base damage. 17 MP > 19 MP.


   
===============================================
               ITEMS
===============================================

*Lapis: 500 yen > 400 yen.
*Potion Berry: 1000 HP recovery > 500 HP recovery.
*Sanae's and Suwako's skill scrolls have been updated in the Tengu Village shop, providing more scrolls than before.


Any other suggestions or feedback or whatever is still greatly appreciated! Getting closer to finishing the game once and for all (bar sidequests if I ever do them)! \ o /
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Xenomic

  • T.G. "Thunder God" Xenomic
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Re: Touhou Fantasy [New Topic]
« Reply #753 on: May 19, 2017, 09:09:21 am »
http://www.mediafire.com/file/66m3l4360klrb4t/Touhou_Fantasy.rar

Current update to the game. Nothing new in terms of story, mind you, that's waiting on me to actually finish up mapping. However, all of the previous updates from last update till now apply to this. In addition, the following is now new!



===============================================
            CHARACTERS
===============================================

*Reimu:
   *Hakurei Amulet:
      *Level 1: Untouched.
      *Level 2: Untouched.
      *Level 3: Untouched.
      *Level 4: 580 base power > 620 base power
      *Level 5: 840 > 940 base power
      *Level 6: 1000 > 1280 base power
   *Rain Dance:
      *Level 1: Untouched.
      *Level 2: Untouched.
      *Level 3: Untouched.
      *Level 4: 320 base power > 280 base power
      *Level 5: 640 base power > 400 base power
      *Level 6: 1280 base power > 600 base power


*Cirno:
   *Mysterious Fairy: 1200 base power > 600 base power.
   *Healing Fairy: 2800 base power > 1400 base power.
   
   
*Meiling:
   *Rainbow Wind Chime:
      *Level 1: 7 MP > 10 MP.
      *Level 2: 11 MP > 16 MP.
      *Level 3: 450 base power > 400 base power. 15 MP > 21 MP.
      *Level 4: 600 base power >500 base power. 19 MP > 26 MP.
      *Level 5: 750 base power > 600 base power. 23 MP > 31 MP.
      *Level 6: 900 base power > 720 base power. 27 MP > 37 MP.
      *Level 7: 1150 base power > 840 base power. 31 MP > 42 MP.
      *Level 8: 1300 base power > 960 base power. 35 MP > 47 MP.
      *Level 9: 1450 base power > 1080 base power. 39 MP > 54 MP.
      *Level 10: 1600 base power > 1200 base power. 43 MP > 60 MP.
   *Extreme Color Typhoon: 2500 base power > 1500 base power.
   
   
*Momiji:
   *Magicide: No longer Physical attribute.


*Nitori:
   *All Armor Bless buffs now last 15 turns instead of 30. All Armor Bless spells now cost 25% Max MP to use instead of 14 MP (18 for Holy/Dark/Gravity).
   
   
*Youmu:
   *Floral Nirvana: 22 MP.
   *Rise From Delusion: 1000 base damage, 48 MP.
   *Dance of Angels: 22 MP.
   *Double Pain: 20 MP.
   *Insightful Sword: No longer grants Counter: 20 nor 20% chance of Counter activating. Now sets PBlock to 50% for Youmu for 25 turns. 32 MP.
   *Reflection Slash: No longer doubles Counter activation %. Now sets MBlock to 50% for Youmu for 25 turns. 32 MP.
   
   
*Sanae:
   *Divine Lottery:
      *Level 1: Untouched
      *Level 2: 500 base power > 450 base power
      *Level 3: 1000 base power > 725 base power
      *Level 4: 1500 base power > 1050 base power
      *Level 5: 2000 base power > 1400 base power





   
===============================================
            ITEMS/EQUIPMENT
===============================================

*Oni Wine now costs 2500 yen instead of 2000.
*Mortal Soul can only be bought after clearing Hakugyokurou instead of during its events.


*Healing Gohei: +50% power to Reimu's Hakurei Amulet and Rain Dance.
*Grimmerie: +25% Magic damage to enemies, -25% Physical damage to enemies.
*Feu: +50% Fire damage to enemies, -50% Ice damage to enemies.
*Black Pullet: +50% Dark damage to enemies, -50% Holy damage to enemies.
*Eau: +50% Ice damage to enemies, -50% Fire damage to enemies.
*Glace: +50% Water damage to enemies, -50% Thunder damage to enemies.
*Foudre: +50% Thunder damage to enemies, -50% Water damage to enemies.

*Tengu Feather: +20 Speed > +10 Speed.
*Rabite's Foot: +50 Speed > +20 Speed.
*Fury Ring: +15 Speed > +5 Speed.
   
 



   
===============================================
               SYSTEM
===============================================

*Save Point added to base in Tengu Village.
*Gap while Reisen is in the party at Youkai Mountain to Tengu Village removed.
*Many skill shops were updated in Tengu Village.



Of note, Nitori's Stock needs testing in this version, since I don't know if the way I coded them will give her the proper Stock during battle or not with and without specific abilities/equipment. Any bugs related to Nitori's Stock command, please let me know! Same with Youmu's Stance abilities (which I still need to update her Manussya Stance abilities, I don't know what they should do...)


In addition, End of Gensokyo's maps are 100% done, and I'm working on the Hakurei Shrine Forest dungeon (2/5 maps done. 2 of the maps are going to be super easy, so it should be done within the next couple days). After that is The Void (which is gonna be hell to do), and Heart of Pandora (which I still don't know what to do with the tileset), and that's it for the mapping! All that'll be left are the eventing and testing of bosses and enemies, and the game should be done!

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Xenomic

  • T.G. "Thunder God" Xenomic
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Re: Touhou Fantasy [New Topic]
« Reply #754 on: May 31, 2017, 10:40:28 pm »
And a sneak preview of what's in The Void!


Shrine Zone:



Forest Zone:



Castle Zone:



Note that these aren't all of the zones. Shrine and Forest are 100% done, Castle has 3 more maps to do, and the Ruins/Village/Lake/Final Floors are not even begun yet. Trying my darndest to get through the rest of these maps so that the game can be put to rest once and for all...would be great, wouldn't it? Then the updates on this thread can finally end after so long...

With that, have the current update on what's being changed!


===============================================
            CHARACTERS
===============================================

*Momiji:
   *Barrier/Shield Wall: Now gives half of Momiji's default PBlock/MBlock instead of all of it.
   
   
*Nitori:
   *Armor Bless: Duration of all statuses now set to 10 turns instead of 15.
   
   
*Youmu:
   *Disappearing Elegance: Inflicts 777 base physical damage and Disable: 10 to all enemies. 57 MP.
   *Dharma of Gumonji: Replaces Wicked Soul from Devaloka Stance. Doubles Counter activation rate at the cost of 25 MP.
   *Phosphoric Slash: Inflicts 800 base Ghost-attribute physical damage and Provoke to one enemy. 48 MP.
   *Insightful Sword: Reverted to original version (grants Counter to Youmu). No longer paralyzes Youmu during the duration of the Counter, and Counter's duration is now set to 60 turns instead of 20.
   *Reflection Slash: Grants 10% chance per turn to give Youmu Reflect status for 30 turns. Now costs 48 MP instead of 32 MP.
   
   
*Komachi:
  *Spirits of the Firm, Earthbound Souls, Spirit Amulet, Bondage Soul, Lazy Wandering Spirit, and Hatred Sign now deals 165 damage at level 1, up to 705 damage at max level. Requiem Fog, The Endless Way, and Confines of Avici now deals 250 damage at level 1, up to 1375 damage at max level. All skills are reduced from 100% to 90%.
  *Welcomingt Trial: Now gains +200 damage per level up, up to 2300 power at max level.
  *Spirits of the Firm: Now deals Poison-elemental damage.
  *Earthbound Souls/Spirit Amulet/Bondage Soul/Lazy Wandering Spirit/Hatred Sign: Now deals Dark-elemental damage.
  *Requiem Fog: Now deals Water-elemental damage.


*Yuuka:
   *Envenom: Now deals Poison-elemental magic damage on all levels.
      *Level 1: 400 base power. 6 MP > 14 MP.
      *Level 2: 800 base power. 12 MP > 32 MP.
      *Level 3: 1200 base power. 18 MP > 54 MP.
      *Level 4: 1600 base power. 24 MP > 70 MP.





   
===============================================
            ITEMS/EQUIPMENT
===============================================

*Hero's Shield: Now 25% PBlock/MBlock instead of 50%.
*Komachi's Trial Scrolls costs changed, now increasing +5000 yen for each level, up to 45,000 yen at max level.


===============================================
            MAPS
===============================================

*Ancient City has been completely revamped, thanks to LockeZ! May need testing to make sure events and the like work properly.
*Human Village is in the process of being revamped. Just need to fix up some tile issues on the destroyed version, then port over all of the events and make sure they work properly. This means that a lot of old stuff from the previous Human Village will be dumped (still in the game, but inaccessible) such as the South Human Village being merged with the North Human Village.
« Last Edit: May 31, 2017, 10:42:35 pm by Xenomic »
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Xenomic

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Re: Touhou Fantasy [New Topic]
« Reply #755 on: June 03, 2017, 08:49:27 pm »
Quick update patch since the equipment that increased/decreased enemy resists were buggy.

http://www.mediafire.com/file/66m3l4360klrb4t/Touhou_Fantasy.rar
« Last Edit: June 03, 2017, 08:56:13 pm by Xenomic »
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Xenomic

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  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #756 on: June 11, 2017, 12:17:49 am »
Quick update for anyone who hasn't gotten to Hakugyokurou yet on their first time, due to bad coding on my end...without this, can't even progress the game as the boss won't show up due to an earlier event turning the switch on for beating that boss...

http://www.mediafire.com/file/66m3l4360klrb4t/Touhou_Fantasy.rar

And just for the hell of it, here's what's new in this version too.


===============================================
            CHARACTERS
===============================================

Cirno:

*No longer loses all summons after Kourindou (2nd). Now loses them after Kraken fight at Misty Lake, but still loses Daiyousei normally.



Komachi:

*Money Talks: Formula changed from 1% of yen player owns to (Total yen + 80000) / 200 for damage formula.



Remilia:

*Demon Lord Walk: All levels now set to 80% accuracy, instead of starting at 80% and increasing +1% per level up.
*Demon Lord Arrow/Ceiling Fear: All levels now set to 80% accuracy instead of starting at 80% and increasing up to 85% max. Now deals x4 damage vs. Flying.
*Demon Lord Cradle: All levels now set to 80% accuracy, instead of starting at 95% and decreasing -1% per level up. Now deals x4 damage vs. Gods.
*Vampire Claw: All levels now set to 75% accuracy instead of starting at 80% and decreasing 2% per level up. Now deals x4 damage vs. Humans.



   
===============================================
               BOSSES
===============================================

*Utsuho's resistances fixed. HP increased from 9999 to 18,000.
   *1/2 physical to normal.
   *1/2 magic to normal.
   *1/2 elemental to normal (1/2 for Wind only)
*Lich fight with Utsuho now disables Kamikaze (counts as a wasted turn)



   
===============================================
               EQUIPMENT
===============================================

*Oni's Gourd: No longer grants  +20 Attack. Now grants Auto-Bravery. 500 yen > 1000 yen.
*Oni's Horn: No longer grants +50 Attack. Now grants Auto-Bravery and makes regular Attacks deal x2 damage..
*Oni's Rage: No longer grants +100 Attack, +100 Defense, -100 Magic, and -20 Speed. Now grants Auto-Bravery and makes regular Attacks deal x3 damage.
*Magic Potion: No longer grants +20 Magic. Now grants Auto-Faith. 500 yen > 1000 yen.
*Grimoire: No longer grants +50 Magic. Now grants Auto-Faith and increases the power of all secondary commands (Reimu's Pray, Patchouli's Recharge, Sanae's Miracle, Byakuren's Chant, Meiling's Chakra, Remilia's Souleater/Amok, Komachi's Yen Toss/Money Talks, Mokou's Sacrifice, Nue's Morph, Yuuka's Threaten, Hope's Revive) by 25% for the equipped character.
*Grimoire of Alice: No longer grants +100 Magic -100 Attack, -100 Defense, +20 Speed. Now grants Auto-Faith and increases the power of all secondary commands (Reimu's Pray, Patchouli's Recharge, Sanae's Miracle, Byakuren's Chant, Meiling's Chakra, Remilia's Souleater/Amok, Komachi's Yen Toss/Money Talks, Mokou's Sacrifice, Nue's Morph, Yuuka's Threaten, Hope's Revive) by 50% for the equipped character.
*Defense Seal: No longer grants +20 Defense. Now grants Ice/Thunder/Dark Resist -25%. 500 yen > 1500 yen.
*Defense Pendalum: No longer grants +50 Defense. Now grants Ice/Thunder/Earth/Dark Resist -25%.


   
===============================================
                MAP
===============================================

*The entrance to the final part of Remains of Hell during beta4 has been moved by the save point area before the Forgotten Bridge.
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binbinbake

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Re: Touhou Fantasy [New Topic]
« Reply #757 on: June 17, 2017, 03:09:51 pm »
Got back into the game again and made it past the Meimu plot twist.

I've gotta say, the story turned out pretty well. Things got dark pretty quickly, wow.
The mapping is a bit bland at times, but it's not a huge deal.
The skill system irks me though. I like buying all available scrolls at once so I won't end up forgetting which ones I already bought. Problem is, you have to scroll down all the way past your consumable stuff and equipment to get to your scrolls and even then, you have to repeat that with every scroll you use. It gets a bit tedious... (looking at Komachi and Byakuren...)

And also, would I've gotten a special drop if I beat Remilia before she joined on her own?

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #758 on: June 17, 2017, 08:43:29 pm »
Huh. Sometimes I feel the story is maybe a bit too nonsensical or not really put together, and there's others that agree with me, but nice to see that there's people that thinks the story is fine. Sometimes I feel like going back and fixing up some story segments, if at the very least to give Hope a bit more of a spotlight in the game.

Yeah, some of the mapping you might be able to tell where it was updated and where it hasn't been (such as Human Village or Hakugyokurou in terms of not being updated). Human Village may actually FINALLY be updated here today, in fact, after I test out a few events in the destroyed version, and Marisa's House has already been updated to not look like crap. Still, there's a few other areas that need changed.

That one irks me too, and I don't know of a nicer way of handling it. I was thinking of making a key item, like a Grimoire of Marisa or something, that if you use it will check your inventory for all skill scrolls. The problem is coding that, since there's like....1500 some skill scrolls, so...yeah. You can kinda see why I'm hesitant about that one. ^^;;

You'd get 30,000 yen and a F for beating her, but you could've stolen a Master Scroll Lv2 at a 20% chance (Master Scroll Lv3 if you had Master Thief equipped).
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binbinbake

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Re: Touhou Fantasy [New Topic]
« Reply #759 on: June 17, 2017, 10:06:07 pm »
Eh, I don't use Marisa for stealing all that much. Even though I probably should.
Her ability doesn't feel all that practical if I just steal some generic healing item from a boss. Then again, I never tried her improved stealing.

Oh, regarding the story, I meant the effect of the BGM on the overall mood. I thought that the "deaths" were pretty moving. (...except for Parsee's I guess lol)
The story does need some adjustments when it comes to connection points, though.

Anyway, I'm currently stuck at the SDM part with Koa standing outside. I'm not sure what I'm supposed to do here nor how to lift the magic barrier to the basement.

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #760 on: June 17, 2017, 10:27:51 pm »
Bosses usually tend to have something decent on them (for example, Culex has the best accessory in the game, the Quartz Charm, and Hades now has the Running Shoes, which gives +40 Speed. And then sometimes you get equipment/scrolls from specific enemies such as the fairies in Eastern Forest). If you have her with the Bandit ability, it helps her a lot (Double Steal%), which you can get by equipping her with Burglar Garb, Raven Cape, or M Apron. Mist Robe gives the Master Thief ability (improves quality of stolen item by 1 level (i.e. Lapis becomes Large P), but halves the Steal% to make up for it).

Yeah, I tried to use the BGM to capture the mood and fit with each scenario. Not as easy as it seems, and sometimes I think I need to go back and put in some fade outs/fade ins. And make the cutscenes a bit better, like Satori's. Though I'm not that great at cutscenes at all...

By connection points, what do you mean exactly?

Oh right, I think I never actually fixed that part up. You have to go talk to the book on Patchy's table in the center of the library before you can go into the basement proper. That's something I haven't actually figured out how to set-up yet.
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binbinbake

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Re: Touhou Fantasy [New Topic]
« Reply #761 on: June 18, 2017, 06:21:53 am »
As long as you don't have to find a bunch of keys hidden among an army of fairy maids, I'm fine with anything.  :V

The connection points are the overall flow of the story. It felt kind of weird when I stepped into the school and fell into the hole underneath without a lot of explanations.
And the part where Kaguya nuked Eientei (even though you can still see it on the map...?) so she could go for the Lunarians was a bit sudden.
There are probably more bits where the plot takes awkward or sudden turns.


I wish Advent Cirno's Boost would work every time it's used. I'm not sure what to do with her if she can't attack reliably...
Most other characters can probably do more damage than her over time.

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #762 on: June 18, 2017, 06:28:03 am »
Well, at least the number of maids got cut down by like...half? A lot of them got axed out (and 3 new enemies added in to make the monotony less....monotonous).

Oh, that. Yeah, those are the points I'd like to go back and fix up, but never bothered to do so. Originally, the reason why Eientei was still on the map was because you WERE meant to go back to its ruins at some point in the original beta6 to go to the Moon, but that part of the game was scrapped. The school....I have no explanation for that other than Tenshi probably caused it unintentionally and wasn't lying about doing the earthquake. Sometimes I wish I was better at writing stories hue. And then there are a lot of times where I kinda wish I had made this into more of an original game than a Touhou fangame but...hindsight and all that. It'd be too much work and effort to change everything for that so...Touhou Fantasy it stayed! \ o /

Oh, it works. It just adds 50% to her Limit gauge that you can't see. It can be boosted to 100% with specific equipment on that you can't really get right now. But yeah, Advent CIrno has a lot of issues, I've been thinking of making her not start at level 1 for instance. That might help with her being used a lot more too. But if you get the right skills for her, then it's really hard to outdamage her as her skills DON'T MISS ever, and some like Omnislash Version 9 get ridiculous damage output.
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binbinbake

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  • Gender: Human or something like that
Re: Touhou Fantasy [New Topic]
« Reply #763 on: June 18, 2017, 07:56:10 am »
You can get skills for her? Well, good that I've kept her in my party of op characters. (Yuuka and Byakuren are the MVPs lol)

Also, how are you supposed to beat Suika? Her hugging all major plot places doesn't really help me out and I keep running into her if I exit those.

Maybe I should actually bother updating to the latest version. But eh, halving the power of Potion Berries doesn't sound too appealing, especially since they are the reason I get anywhere in the game.  ::)

binbinbake

  • Nickname: minminbake
  • Gender: Human or something like that
Re: Touhou Fantasy [New Topic]
« Reply #764 on: June 20, 2017, 02:44:04 pm »
Alright, finally finished the Yuuka part.
Gotta admit, the story is a bit blurry here. Why Mima would seal away her powers (and memories?) isn't exactly explained well.

Also, you not being able to save right after the boss fight is hell. I managed to die to the random encounters and had to redo the boss, review all the scenes etc.
I bought some save crystals afterward but... a save circle would be nice here.
The puzzle with the maze was a nice touch though. Except I mistook "up" as "straight" because the directions being relative to where you come from meant for me that up is the same as straight.

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #765 on: June 20, 2017, 08:15:35 pm »
Yeah, the story is kinda not that good in retrospect. It's better in some parts than others, though I think beta5 is the best in terms of story. Shame it's so far deep in...

Wait, where did you die at? In the part after Yuuka's scenario? Because if you died there...you know there was a save point in Patchouli's room, right??

I need to touch up with that maze. I'm thinking of cutting it down by half, and having some flowers give hints (i.e. telling you to go in Yuuka's direction, which flower to start with, etc.).
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binbinbake

  • Nickname: minminbake
  • Gender: Human or something like that
Re: Touhou Fantasy [New Topic]
« Reply #766 on: June 21, 2017, 03:39:46 pm »
I'm not sure what boss it was that I beat before Yuuka's section began. All I know is that there's no save point between them. (I died in the place where Yuuka got tp'ed to, in the dream world/past)

Ah.... and Makai is a huge pain. I found the switch where you fought Elis but I can't find the other two.
The bosses are actually somewhat ridiculous as well, I'm not sure how many resources I wasted in the Alice fights.
Good thing Nitori exists, though.

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #767 on: June 21, 2017, 08:42:07 pm »
The only bosses you fight one immediately after the other is Kana and then PC-98 Yuuka.

The other two switches are in the boss rooms of the other two routes you can go on. And yeah, the bosses get a lot more challenging now.
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Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #768 on: August 13, 2017, 08:51:21 am »
Nope! I'm not dead folks! Just been silently working on this after LPing Final Fantasy IV: The Complete Collection for a month is all!

===============================================
            CHARACTERS
===============================================

*Nitori:
   *Speed Drink: No longer can be used on the entire party or all enemies in Mirror Items mode.


*Yuuka:
   *Flower Shooting:
     *Level 1: 1000 base power > 850 base power
     *Level 2: 1150 base power > 950 base power
     *Level 3: 1300 base power > 1050 base power
     *Level 4: 1450 base power > 1150 base power
     *Level 5: 1600 base power > 1300 base power
     *Level 6: 1750 base power > 1450 base power
     *Level 7: 1900 base power > 1600 base power
     *Level 8: 2150 base power > 1750 base power
     *Level 9: 2300 base power > 1900 base power
     *Level 10: 2450 base power > 2050 base power
   *Dual Spark: Now has 60% accuracy on all levels.
   *Trinity Spark: Now has 50% accuracy.
   *Envenom is now obtained after defeating Kurumi.
   *Intimidate is now obtained after defeating Meira.
   
   
*Mokou:
   *Sacrifice: No longer kills Mokou on any level. Mokou is no longer healed by the ability. All levels will now remove Mokou. Level 2 now restores all HP and restores MP to the party equal to 1/3rd of Mokou's current MP.
   


*Remilia:
   *Vampire Claw now actually does damage to non-Humans, thanks to fixed coding.   
   
   
*Utsuho:
   *Hell Geyser:
     *Level 1: 300 base power > 700 base power.
     *Level 2: 500 base power > 840 base power.
     *Level 3: 700 base power > 980 base power.
     *Level 4: 1000 base power > 1260 base power.
     *Level 5: 1500 base power > 1680 base power.
     *Level 6: 2100 base power > 2240 base power.
   *Abyss Nova: Now requires 50% Max MP instead of 100% Max MP.
   
   
*Koishi:
   *Mighty Guard: No longer grants Haste/Protect/Regen/MP Regen/Blink: 50. Now grants Protect/Shell: 50.




   
===============================================
            ENEMIES/BOSSES
===============================================

*Chen now drops Crescent Scroll Lv3 instead of a 1-Up. Chen now has Frog Scroll Lv2 to steal instead of Apple Gel.
*Ran now drops Serpent Scroll Lv4 instead of a Boundary Barrier. Ran now has Illusion Laser Lv4 (20%) to steal instead of Spell Charm (5%).
*Mokou now drops Gale Scroll Lv4 instead of a Phoenix Feather.
*Donation Box now drops Binding Scroll Lv5 at a 10% chance. Donation Box now has a 90% chance to steal yen and a 10% chance to steal Aura Scroll Lv2.
*Parsee (final) in Remains of Hell now has Flametongue Scroll Lv3 (40%) to steal instead of Healing Potion (50%).
*Kisume (final) now has Icebrand Scroll Lv3 (40%) to steal instead of Rain Plant (50%).
*Tenshi (final) in Remains of Hell now has Thunder Scroll Lv3 (40%) to steal instead of Angel's Prayer (50%).
*Culex now has 20,480 HP instead of 4096 HP.
*Hades' Steal increased from 2% to 15%. Steal now changed to Running Shoes instead of Hermes Sandals.
*Gravity, Gravira, Graviga, and Gravija renamed to Demi, Demira, Demiga, and Demija.
*Iron Golem now has 100% Magic resist instead of 200% Magic weakness.
*Kurumi went from 8000 HP to 16,000 HP. Kurumi now gives 5500 EXP.
*Meira went from 9000 HP to 12,000 HP. Meira now gives 8000 EXP.
*Elly went from 10,000 HP to 13,000 HP. Elly now gives 9000 HP.
*Kana now gives 17,000 EXP.
*Gaia Toad replaced by Exploder. Phantom replaced by Haunted Armor.
*Alice boss fight in Pandaemonium has been updated. Alice's elemental resists are set to normal (bar Poison), Defense Doll's resists are all set to normal. Alice now only uses Little Legion 40 turns after all three Defense Dolls are dead.
*Blue Oni now takes 50% damage from Poison instead of being immune.
*Alice during Iku's scenario no longer will use Summon Defense Doll once every 60 turns unless the Defense Doll is dead. All Dolls now take 50% damage from Poison. Resists have been fixed on all dolls to make them more bearable to fight.
*Order's Law Change now states what the laws do when they're used. If the message doesn't appear, the Law is the same as when used previously.


   
===============================================
               EQUIPMENT
===============================================

*All of Marisa's weapons no longer give speed bonuses. Nimbus 3000 now gives +20 speed instead of +30 speed.
*Precieuse: Now has First Strike.
*Oni's Gourd: Changed to ATK +50.
*Oni's Horn: Changed to ATK +100. 4000 yen > 5000 yen.
*Oni's Rage: Changed to ATK +200.
*Defense Seal: 1500 yen > 2000 yen.
*Defense Pendalum: 4000 yen > 5000 yen.
*Running Shoes: New accessory. Grants +40 Speed, and replaces all instances of where Hermes Sandals used to be.
*Rapid Claw set to 60% accuracy instead of 80%. Rapid Claw now only attacks 4 times instead of 6.
*Claws: Critical bonus reduced from 17% to 5%.
*Griffin Claw: Critical bonus reduced from 13% to 3%.
*Typhoon Claw: Critical bonus reduced from 14% to 5%.
*Silence Claw: Critical bonus reduced from 12% to 3%.



   
===============================================
                MAP
===============================================

*Opening Scroll Lv4, Fireball Scroll Lv1, and Condensed Scroll Lv1 added in Remains of Hell.
*Sun Scroll Lv2 can now be found in area after Palace of Earth Spirits.
*Opening Scroll Lv4 and Sky Scroll Lv3 can now be found in Poltergeist Mansion.
*Cold Scroll Lv3 now found in Road of Reconsideration.
*Blizzard Scroll Lv4 now found in Misty Lake after defeating Adrammalech.
*If Marisa has Orrery's Universe Lv1 learned or the player has Universe Scroll Lv1 in their inventory, then the chest in SDM (after defeating Kraken) will have Sun Stone x4. Otherwise, it will have Universe Scroll Lv1.
*Private Scroll Lv1, Chime Scroll Lv2, Spring Scroll Lv5, Blade Scroll Lv1, and Star Sword Scroll Lv5 can be found in SDM basement (after defeating Culex).
*Rabite's Foot can now be bought at Tengu Village.
*Running Shoes can now be bought at Pandaemonium.
*The pots that gave EXP in Yuuka's scenario have been removed.
*Icicle Caverns and the inside of Tengu Village shops have been remapped.
*Cave to Pandaemonium reduced from 93 maps to 3 maps.
*Cave to Makai has a map completely removed between the main central hub area with the red bats and the save point area, as well as a teleporter by the save point of the Lunatic Path. This may be moved to the switches themselves however.


   
===============================================
               SYSTEM
===============================================

*Bug with being able to use HRCS during Youkai Mountain with Sanae's group during beta4 fixed.
*Bug with Shizuha and Letty being unable to use skills due to no weapon equipped fixed.
*Music bugs fixed up to Youkai Mountain so far that I've found.
*VIVIT during Youkai Mountain with Sanae now sells scrolls for Sanae.
*Music for boss fights for Hina, Kurumi, Elly, Shingyoku, Sara, Mugetsu, Yumeko, and the first fight with Meimu have all been removed.


The game is nearly done with beta5, just have to finish up the dialogue there, then do testing in the areas left, and that's it for beta5! After that is the final 4 dungeons of the game (1 mini-dungeon, final 3 dungeons). All of those should be very easy to do bar the big dialogues in The Void, but the game is nearly done! Just have to do rebalancing and bug fixes and the like afterwards, and I'll finally be able to put this game down! \ o /
  • Xenomic's Lair

Xenomic

  • T.G. "Thunder God" Xenomic
  • Nickname: Xeno
Re: Touhou Fantasy [New Topic]
« Reply #769 on: August 15, 2017, 07:02:02 am »
168 for main game + 276 MB for vanilla music = 444 MB overall. +68 MB on top of that = 512 MB total. That's how big my game currently is. Yes, I cut out a LOT of music. I currently have 105 tracks in the game, cut down from a whopping 180-200 tracks. Is this more acceptable than the 1 GB monstrosity the game used to be? lol

Outside of that...still working on cutscenes for the game and the like, nothing too major. I just really, REALLY wanted to get the music cut down finally, and took the time to sit down and see what really needed to go. ^^;
  • Xenomic's Lair
 

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