BETA VERSION 1 RELEASED!!!!Please check the latest post for details.
Been practicing Danmakufu (0.12m) since mid-November this year and
barely making progress in achieving knowledge. I decided to create a Touhou fangame of my own, even though not as good as a whole bunch here in the forums but just to show my support here, to the game and to the community and maybe show what I can do
(no matter how crappy my progress is).
And oh, special thanks to Helepolis for creating those video tutorials on 0.12m, it gave me a big push in pursuing to create this game.
Here's the reason why I want to create my own fangame:
In one of my major subjects (Software Engineering) in my IT course, we're assigned or given us a project for the whole semester to create a game (yes, a game). kinda much like a mini-thesis. When I heard "create a game", Touhou instantly popped in my mind. So I decided to create my own.
Well, with that being said, I already have plans for my game while I'm practicing and learning danmakufu:
I based my game's plot on
Judo Fuu's Touhou: Mad Tengu in Danbooru. It's a really good manga, been reading it for a few months. Now that the last chapter is uploaded and being translated in Danbooru, I might fully finish the plot
.
Well basically, the story is about our beloved Tengu Reporter Shameimaru Aya, trying to get a good scoop as always. Then when she had a glimpse of a Reisen Udonge Inaba chasing Tewi (due to her antics). But due to Udonge having enough, somehow couldn't control her ability (ability to control madness) and accidentally released it in a huge surge that can blow away the sanity of any youkai. Unfortunately, Aya was in the vicinity and was inside the blast radius, fortunately Tewi dug a burrow to escape it.
And so.....the very incident begins.
So far, my very plan is just to create 2 difficulties (Normal and Hard due to the time constraints). I'm planning to add an Extra Stage if there's sufficient time left for me to add it.
Details: (don't read this if you don't want to see spoilers)
Somehow, I want to use the original spellcards of the bosses (maybe I can add a spellcard of my own for every boss, maybe).My current progress is that I somehow started creating Stage 5
)
. Gee, what a dumb idea.
Well, my priority right now is to finish the stages (both in normal and hard) each with different backgrounds (kind of like in the Official Games with almost same effects).
Medium Priority: :wat:
Creating a Main Menu, Difficulty Selection, Player Selection, A Score Room
The Extra Stage
Made a sample look of how I want the Main Menu will look like:
(just click on the image, it's there, tested it myself)
Credits to Judo for an awesome version of Aya.Low Priority:
Music Room, Replay Section, Player Data.
Unfortunately, I'm a one-man army, due to time limitations (this will be passed on March) and I got other projects in my majors (E-Commerce) and I might not finish this alone. I decided to be a solo team due to almost of my classmates.....are really not reliable, almost
DEAD WEIGHT to my progress if I decided not to be a solo team. And they are not into STGs, like Touhou for instance.
Even though it's kind of embarrassing to say this and I almost had no choice, I really need your help. If anyone who could voluntarily help me, if you're kind enough to help me, it will be really mean so much. :blush:
And oh, any feedback or criticism on my plans for the game will be openly accepted.