Stats
What is a RPG without any stats? There is six stats with some sub stats.
The major stats are:
STR - melee damage, moving or lifting certain objects.
DEX - range damage, speed, mobility, hit chance.
WIL - Resistance to Magic, Status effect resistance, more likely to take on tougher jobs.
INT - Spell damage, increase on buffing/debuffing magic, better healing effects, smartness.
END - Damage resistance, Debuff resistance, take on harsher weather and enivorments.
LCK - Chance to find things, crit chance, lucky events, transend death.
Classes will be assigned to a stat they major in, which will be later posted.
Sub stats are influenced by the big 6, they include:
Crit Chance - Critical hit rate.
Injury Rate - The percent of damage that can't be healed (explained later)
Weapon Mastery - Split between four different weapons (explained later)
Damage Rate - The damage you can deliver Ex: 58~60
Defense Rate - Damage that is blocked Ex: Lost 55 Hp from 60 damage