Topic: [Art] Here be Seigs! Vyrien's art lair.  (Read 51100 times)

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Kaze_Senshi

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #150 on: May 17, 2014, 10:08:44 pm »
dat ass
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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #151 on: May 29, 2014, 05:51:23 am »






some sketches and shit
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HakureiSM

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[20:45:19] Ciryano: come and behold why they call it the Panzerfaust
[20:45:39] Hakurei Reimu: ... because it shoots once and then you throw it out?
                                                                                   .

Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #153 on: June 05, 2014, 05:52:38 pm »




« Last Edit: July 06, 2014, 04:15:41 am by Vyrien »
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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #154 on: June 15, 2014, 01:20:52 pm »
anybody watch akuma no riddle?







« Last Edit: June 15, 2014, 01:52:44 pm by Vyrien »
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HakureiSM

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Re: [Art] Here be Riddles! Vyrien's art lair.
« Reply #155 on: June 15, 2014, 05:19:17 pm »
+++
[20:45:19] Ciryano: come and behold why they call it the Panzerfaust
[20:45:39] Hakurei Reimu: ... because it shoots once and then you throw it out?
                                                                                   .

Vyrien

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Re: [Art] Here be Riddles! Vyrien's art lair.
« Reply #156 on: June 17, 2014, 12:36:20 am »


the lineart is as old as shit but I coloured it like today so I'm posting lol

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Re: [Art] Here be Riddles! Vyrien's art lair.
« Reply #157 on: June 17, 2014, 12:39:20 am »
the lineart is as old as shit but I coloured it like today so I'm posting lol
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HakureiSM

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Re: [Art] Here be Riddles! Vyrien's art lair.
« Reply #158 on: June 17, 2014, 06:19:48 pm »
Dat colors
[20:45:19] Ciryano: come and behold why they call it the Panzerfaust
[20:45:39] Hakurei Reimu: ... because it shoots once and then you throw it out?
                                                                                   .

Vyrien

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Re: [Art] Here be Riddles! Vyrien's art lair.
« Reply #159 on: July 23, 2014, 01:56:26 am »
I've been doing the 1 hour draws to try and increase my speed because I'm fucking slow, they're in order.





and here are some sketches that weren't 1 hour draws



Dat colors
t-thank

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and mine lel
« Last Edit: July 23, 2014, 01:58:09 am by Vyrien »
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kinoko

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #160 on: July 23, 2014, 02:17:48 am »
gud/10

esp nue

HakureiSM

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #161 on: July 23, 2014, 11:04:15 pm »
10/10 I'm so uploading all that shit without your consent

Eventually
[20:45:19] Ciryano: come and behold why they call it the Panzerfaust
[20:45:39] Hakurei Reimu: ... because it shoots once and then you throw it out?
                                                                                   .

KaiserKnuckle

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #162 on: July 26, 2014, 02:59:30 am »
That Kokoro actually looks almost like Alphes tbh

o7
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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #163 on: August 03, 2014, 05:11:27 am »
kancolle painting


a 30 min draw of seki


i wish i had more stuff to upload lel but i guess ive been slacking...

ive got a sketch of maki from LL i guess...?


gud/10

esp nue
10/10 I'm so uploading all that shit without your consent

Eventually

t-thanks
That Kokoro actually looks almost like Alphes tbh

o7

t-thanks

also haku you have my permission to upload without my consent
« Last Edit: August 03, 2014, 03:47:05 pm by Vyrien »
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HakureiSM

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #164 on: August 03, 2014, 07:20:07 pm »
Maki pls
[20:45:19] Ciryano: come and behold why they call it the Panzerfaust
[20:45:39] Hakurei Reimu: ... because it shoots once and then you throw it out?
                                                                                   .

Ragathol

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #165 on: October 22, 2014, 11:08:12 pm »
Nice quick ones, I especially like Futo.
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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #166 on: October 26, 2015, 01:14:58 pm »
Oh shit lol

its just sketches gomen also most of them are old as fuck







ok see you in a year

wait



ok
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Mеа

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #167 on: October 26, 2015, 04:45:20 pm »
aah well sob sob
Naked expression; purple raspberry flavour

Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #168 on: December 07, 2015, 02:27:59 pm »


its 15 minutes bc i got distracted by doujins ok ;_;
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Lunatic Sinsack

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #169 on: December 08, 2015, 04:55:35 pm »
So right off the bat I can say that your monster drawings/drawings of non-human creatures are far better and more detailed than your human(-like) characters. You also seem to work way better without any consistent line-art as your usage of that seems rather lacking in most sketches. Sahding and coloring look like they don't really have much direction and planning out, there is inconsistency as to where the shadows are placed (still way better than what I could pull off though).

Your biggest issue seems to be human anatomy, especially in movement and places like the neck/shoulders. So I'd recommend working on those.

I like your dragon though, especially that last head-sketch. I'd like to see more of those, especially body shots or shots with different angles and perspective.

Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #170 on: December 09, 2015, 11:21:28 am »
So right off the bat I can say that your monster drawings/drawings of non-human creatures are far better and more detailed than your human(-like) characters. You also seem to work way better without any consistent line-art as your usage of that seems rather lacking in most sketches. Sahding and coloring look like they don't really have much direction and planning out, there is inconsistency as to where the shadows are placed (still way better than what I could pull off though).

Your biggest issue seems to be human anatomy, especially in movement and places like the neck/shoulders. So I'd recommend working on those.

I like your dragon though, especially that last head-sketch. I'd like to see more of those, especially body shots or shots with different angles and perspective.

Hey, thanks for the crit.

I know I'm better at dragons and monsters etc, actually I've been drawing them for several years longer than manga style (hence why they are more detailed/generally better). Also yeah I suck at neck/shoulders lol although I haven't posted any drawings with those in that I've done recently (most of the stuff I dumped is old work) I've been trying to concentrate on them as much as possible. (KIND OF SHY SO I TEND TO POST A COUPLE OF MONTHS AFTER I DRAW IT). Honestly I'm not sure why I have so much trouble with them kek, I think (hope) I got better recently though.

I'd like to draw more dragons (comfort zone) but because I'm trying to catch up with animu I've been drawing less of them recently, guess I'll have to treat myself lel

Uh one more thing when you say  'You also seem to work way better without any consistent line-art as your usage of that seems rather lacking in most sketches.' what do you mean? Lineart is something with a finished/cleaned work that comes after a sketch right?
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Lunatic Sinsack

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #171 on: December 09, 2015, 11:42:28 am »
Quote
Uh one more thing when you say  'You also seem to work way better without any consistent line-art as your usage of that seems rather lacking in most sketches.' what do you mean? Lineart is something with a finished/cleaned work that comes after a sketch right?

You're probably right, I didn't really find another word to say what I mean.
What I was implying is pretty much just that your lines are messy in a generally unpleasant way, while the sketches that are based on colour compositions work really well and show what you can pull off. I know what I am saying is really confusing, my english vocabulary is rather unrefined, but I hope my point came across. To give you examples, the sketches like Sekibanki and the legless Dragon/Wyvern are really cool, while the sketches done without colours and with lines instead (so the vast majority of the Touhou-characters) don't came out so well.

But yeah, catching up is important. Just don't forget to further work on your roots.

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #172 on: December 09, 2015, 12:43:09 pm »
On a tangentially related note,
> Sekibanki
> neck

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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #173 on: December 09, 2015, 01:22:06 pm »
On a tangentially related note,
> Sekibanki
> neck


If her neck extended up there it'd be a bit long wouldn't it? Her head detaches you kn-

or wait are you responding to his crit about how im bad at necks im so confused ;_;


You're probably right, I didn't really find another word to say what I mean.
What I was implying is pretty much just that your lines are messy in a generally unpleasant way, while the sketches that are based on colour compositions work really well and show what you can pull off. I know what I am saying is really confusing, my english vocabulary is rather unrefined, but I hope my point came across. To give you examples, the sketches like Sekibanki and the legless Dragon/Wyvern are really cool, while the sketches done without colours and with lines instead (so the vast majority of the Touhou-characters) don't came out so well.

But yeah, catching up is important. Just don't forget to further work on your roots.

Thanks for the clarification, I guess this is why people don't post sketches lel.  I don't let myself use an eraser in the sketch stage otherwise i spend hours fussing over it so the ones I posted are literally just like my doodles, without cleanup or lineart. Maybe in future I should refrain from posting them unless I clean them or something.

I drew preliminary sketches for both sekibanki and the dragon then painted over using them as guidelines, that's their normal purpose so I don't usually bother cleaning them up.

Thanks for the advice, I really appreciate crit and I'll take note regarding posting unclean stuff.
« Last Edit: December 09, 2015, 01:53:25 pm by Vyrien »
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Delfigamer

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #174 on: December 09, 2015, 02:15:24 pm »
or wait are you responding to his crit about how im bad at necks im so confused ;_;
Yep, the joke was that the neck review happened to happen right after a picture of Sekibanki.
Then again, I'm that one person who drools over Merrys with extraordinarily thin necks, so I don't think I'll make any actually useful feedback there.

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Lunatic Sinsack

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #175 on: December 09, 2015, 03:21:32 pm »
Oh I think posting your sketches is just fine. After all, most errors are made in the early stages, so pointing them out then is a good way to make sure of a better outcome.

Quote
I drew preliminary sketches for both sekibanki and the dragon then painted over using them as guidelines, that's their normal purpose so I don't usually bother cleaning them up.
That's a good way to go about it actually.

Quote
On a tangentially related note,
> Sekibanki
> neck
Lel yeah, bad timing. Just to avoid misunderstandings though, I am talking about the actual connection from neck to torso - If the neck is even a thing to consider, of course.

Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #176 on: May 27, 2016, 04:08:38 pm »
time for 1 draw/ sketches dump

they're sort of in order

 

i fucked some of them up lel
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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #177 on: May 27, 2016, 07:48:33 pm »
You use color?
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Vyrien

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #178 on: May 28, 2016, 05:17:36 am »
Yes
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zairen

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Re: [Art] Here be Seigs! Vyrien's art lair.
« Reply #179 on: June 19, 2016, 11:13:25 am »
nice
 

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