Author Topic: (Skyseas of Gensokyo) Nazrin Quest (Part 3)  (Read 38836 times)

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #270 on: June 28, 2011, 01:29:49 AM »
>Can we reach around its head to grab our other kunai from where we are?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #271 on: June 28, 2011, 01:34:22 AM »
>Can we reach around its head to grab our other kunai from where we are?

>Not without reaching an arm blindly around under its mandibles.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #272 on: June 28, 2011, 01:50:07 AM »
>That would not be a hot idea. Guess we'll make do with what we've got.
>Which direction is the other big spider coming around the tree from?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #273 on: June 28, 2011, 02:01:02 AM »
>That would not be a hot idea. Guess we'll make do with what we've got.
>Which direction is the other big spider coming around the tree from?

>You decide that, all things being equal, you'd much rather lose a knife than a hand.
>It's approaching from your left.

Narouge

  • Narry the Corruptor
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #274 on: June 28, 2011, 02:03:27 AM »
this is a fine problem... it should be considered guys that we don't know the numbers here. if i am not mistaken... aren't we still away from the MAIN source of the scent? IE most the spiders? Even if not, we don't know how many large ones there is, or how many other ones there are at all. Where having problems with two, and another we don't know where it is. or what it could do. Hell for all we know this is a hive of spiders, these could be big warroirs and that other could be anything froma  acid shooting sniper, to hive idiot.

All we know is there dangerous, and they live near a populated area.
"there is a Fine line between genius and insanity. I see it every day running screaming past it with scissors."
-8-bit theater, Red Mage, taken as personal saying.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #275 on: June 28, 2011, 02:20:08 AM »
One problem at a time, narogue.

>Slash at our current victims body, where its legs meet its... torso? On its left side. If it won't go down, we can at least hamper it's turning radius before we deal with the other threat.
>Slide off the things' back, stab it in the backside one more time for good measure, then turn to face the oncoming big spider.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #276 on: June 28, 2011, 03:23:47 AM »
>Slash at our current victims body, where its legs meet its... torso? On its left side. If it won't go down, we can at least hamper it's turning radius before we deal with the other threat.
>Slide off the things' back, stab it in the backside one more time for good measure, then turn to face the oncoming big spider.

>You slash at the side of the spider's body, near its legs. Sadly, you have a much harder time getting through its exoskeleton with this motion, short of practically sawing at it.
>You decide this is wasted effort for the moment, and slide off the spider's back and onto the ground, giving it a parting stab from behind as you do so. Your weapon is almost frightful to behold now, so smeared with spider innards it is.
>The other spider crests the side of the tree and then seems to nearly lose its footing entirely, its legs crossing over each other in a way that looks quite unnatural. It seems that the kunai you threw earlier met its mark; it juts out from the top of the spider's head, a trail of blood leaking down over its eyes.
>You hear a strange squishing sound from close behind you.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #277 on: June 28, 2011, 03:35:47 AM »
>What is that sound?

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #278 on: June 28, 2011, 04:14:14 AM »
>Are either of our sides clear? If so, move that way and out of the road. Particularly if there's something we can put between ourself and the sound.

Narouge

  • Narry the Corruptor
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #279 on: June 28, 2011, 07:00:32 PM »
>recap the current wounds and conditions of both spiders, and are self.
"there is a Fine line between genius and insanity. I see it every day running screaming past it with scissors."
-8-bit theater, Red Mage, taken as personal saying.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #280 on: June 28, 2011, 10:08:05 PM »
>recap the current wounds and conditions of both spiders, and are self.

>Both of the large spiders have suffered numerous stab wounds, the first primarily to its head, while the second has many in its thorax with a few shallower head wounds. Both also currently have one of your kunai embedded in them, the first in the underside of its head, near its mandibles, while the other has one jutting from the top of its head, near its eyes. The first spider, which you just dismounted, is twitching and pawing almost reflexively at the tree in front of it, while the second moves haltingly towards you on unsteady limbs.
>Up to this point, you've managed to escape without any notable injuries. Perhaps a minor bruise from tumbling around and being smacked by the spider's limbs, but no wounds. Your hands and parts of your arms are rather disconcertingly slick with spider fluids, however.

>What is that sound?

>You're not certain. It was definitely not the sound of a spider's legs, nor motion against the ground or foliage. It was something almost like the churning of a viscous liquid.

>Are either of our sides clear? If so, move that way and out of the road. Particularly if there's something we can put between ourself and the sound.

>The other large spider is shambling close to your left, but your right is fairly clear - both of obstacles and immediate cover, unfortunately. You shift to the right and almost immediately feel something wet splatter against your left shoulder. You barely have time to ponder what it is before a searing sensation spreads swiftly across the skin beneath it. Oh god it burns! In what part of your awareness still has time to note such details, you catch a small splash of viscous fluid sail past the edge of that shoulder and land on the ground just beyond it, where it starts to seethe - presumably the rest of whatever just hit you. An acrid smell fills the air.

Narouge

  • Narry the Corruptor
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #281 on: June 29, 2011, 12:15:30 AM »
acid. shooting. i told ya. Now then. what to do apart form get the acid on us off? I see it as simpley run or deal with the acid shooter. As the one comeing to us probley be easy to dodge and slay later, and the one we came off of is.. .well i pretty sure its just a mater of time before it dead. As much i want say run. i rather not leave are back to blasts of acid, which probley came from the spider we lost sight of..

I also like ot remind that there most likely more stuff on the way, or its least safe toa sume there is. If one shrick atracted a small spider, alot of them....
« Last Edit: June 29, 2011, 12:18:09 AM by cecilthebolt »
"there is a Fine line between genius and insanity. I see it every day running screaming past it with scissors."
-8-bit theater, Red Mage, taken as personal saying.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #282 on: June 29, 2011, 12:24:27 AM »
And given we dodged and got hit anyways, chances are this li'l bastard is way too accurate to just rush. So the questions become, how much can he do this, and how often.

Maybe use the larger spiders as shields until we can assess things further?

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #283 on: June 29, 2011, 12:28:44 AM »
He who fights and runs away, live to fight another day, eh?

Time to cut our losses and get the hell outta dodge I'd say.
We've already ensured the defeat of two of the spiders, however small a triumph that may be, and with an acid-shooter on the way, I'd say now's as good a time as any to get outta there and come back with backup.

I say we get Marisa in on this, her explosive methods might not be safe for us, but they definitely won't be safe for the spiders.
Cirno might be a help too, since it'd be considered heroic to save a village's livelihood from a horde of spiders, and who-knows-what all else. And her ice-based skills could prove useful in freezing out the acid-shooters, as well as the normal spiders.
Well, those are my backup picks.
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Narouge

  • Narry the Corruptor
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #284 on: June 29, 2011, 01:15:40 AM »
spiders don't like the cold ether. they be knocked out. It also be far less destructive to the area then marisa or fire.
"there is a Fine line between genius and insanity. I see it every day running screaming past it with scissors."
-8-bit theater, Red Mage, taken as personal saying.

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #285 on: June 29, 2011, 01:21:52 AM »
So, all in favor of getting the heck outta there?
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #286 on: June 29, 2011, 01:26:51 AM »
Not yet. The large spiders have largely not been a problem. The spitter is the first thing we've really had to worry about, and I don't like the idea of just cutting and running due to that.

Narouge

  • Narry the Corruptor
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #287 on: June 29, 2011, 01:32:57 AM »
running also make it harder to avoid shots as we not see them. we also could drag the thing back to the village, which be bad.
"there is a Fine line between genius and insanity. I see it every day running screaming past it with scissors."
-8-bit theater, Red Mage, taken as personal saying.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #288 on: June 29, 2011, 01:44:02 AM »
I'm not convinced that the village is in any immediate danger, regardless of what we do here at the moment. Although the risk of humans being attacked isn't one I'm prepared to discount, either.
I'm with Purvis on this one, I don't like the thought of running. At least not yet. If that thing can only spit once every couple minutes, then we've got a wide window with which to down it. Especially since I don't think the two bigger ones are in shape enough to be a serious threat right now.
I'd feel better if we could retreive at least one of our kunai before taking on the spitter, but if we can't, then we'll make do. The little one shouldn't be able to take near as much punishment as the big ones.

I might add, that if we have to take on multiple spitters, then I'd give serious consideration to tucking our tail between our legs and running.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #289 on: June 29, 2011, 02:31:07 AM »
>How far away is the spitter?
>Is it still emitting that weird squishy sound?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #290 on: June 29, 2011, 02:41:47 AM »
>How far away is the spitter?
>Is it still emitting that weird squishy sound?

>Given that you're still partially back-on to it, you can only approximate from the sound. Perhaps 10 feet?
>The sound was brief in duration. You hear nothing from it now.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #291 on: June 29, 2011, 02:49:37 AM »
>Rotate our shoulder. Does the acid appear to have done any severe damage?
>Spare a glance behind us to get a better sense of how far away the spitter is.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #292 on: June 29, 2011, 03:29:27 AM »
>Rotate our shoulder. Does the acid appear to have done any severe damage?
>Spare a glance behind us to get a better sense of how far away the spitter is.

>You rotate your shoulder. Giving the continued searing pain, you're quite certain it's still doing damage! Moving it only seems to exacerbate this, and you grit your teeth to keep from crying out.
>You glance behind you. The spider you spotted through the bushes earlier is standing on a small rock, about 9 feet behind you, its body somewhat raised. It is only mildly bigger than the spider you chased here, slate gray in color with a large bulbous abdomen and knobby, angular legs.
>The other giant spider gains another foot or so on you.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #293 on: June 29, 2011, 03:43:42 AM »
>Spit a curse. That might be an issue. But one problem at a time.
>Dash up the back of the spider we just dismounted
>Then leap off the thing towards the spider coming at us from the left, while we still have momentum.
>If we land on its back, turn around and stab it in the head.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #294 on: June 29, 2011, 03:59:08 AM »
>Not yet.
>Do we have anything that we think could clean this acid off? How thick does it seem to be on our shoulder?
>What are those other two spiders doing?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #295 on: June 29, 2011, 04:24:47 AM »
>Do we have anything that we think could clean this acid off? How thick does it seem to be on our shoulder?
>What are those other two spiders doing?

>You're not sure how caustic it is to various materials. About the only cloth you have on you is either part of your clothes, or your umbrella. And judging by how quickly it started to burn once it hit you, you're inclined to think the former doesn't hold up very well. You have some water in your canteen, but the fluid is fairly viscous. You can't tell precisely how thick it is, but it's opaque enough not to be able to see your shoulder through the fluid. It was probably a fairly substantial glop, if the amount that flew by and landed on the ground is any indication.
>The other large spider doesn't seem to be doing much of anything, just twitching. The spitter is adjusting its position to follow you, but remains stationary otherwise.

Hello Purvis

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  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #296 on: June 29, 2011, 04:35:47 AM »
So. Step one really should be to get this crap off of us. Possibly using a handful of leaves to sop it up. Step two, which may actually be step one, toss a kunai at spitter, then follow up with a firm boot to the something. Also, the umbrella may serve as a one-time defense if we want to get close. But I really don't wanna break it unless it's a last resort =[


Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #297 on: June 29, 2011, 04:50:51 AM »
I hesitate about giving up our last kunai while the other big spider is at least mobile. It would leave us defenseless, and even if the spitter isn't as tough as these two, I wouldn't  want to bet on one-shotting it. If we could get at least one kunai back, then I'd be very comfortable with throwing one of them.
But I do like that leaves idea. My plan for getting rid of the acid would be to scrape our shoulder again the twitching spiders' leg, hope that was abrasing enough to remove it without being so abrasive as to do our skin any more damage than's been done. Which I couldn't guarantee, and the last thing I want is to force acid into open cuts.
Here's a thought. If the leaves don't work, what about using a stick to scrape this stuff off? Be less risky than spider leg-armor.

>Is there a stick around our feet thick enough to scrape the acid off our shoulder?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #298 on: June 29, 2011, 05:00:01 AM »
>Is there a stick around our feet thick enough to scrape the acid off our shoulder?

>There are a couple twigs and such scattered about the nearby forest floor, although none of the ones near you are particularly thick. You might be able to scrape a little off with one, just the same.  There's a somewhat stouter branch on the ground a couple feet away that might suffice, although it still has its needles on it.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 3)
« Reply #299 on: June 29, 2011, 05:07:14 AM »
Well, a little one isn't gonna do us much good. And I'm not about to scrape needles over an acid-drenched arm, although I suppose spider-leg armor might not be much better.
I'm inclined to think your leaves idea is the better one, Purvis.
« Last Edit: June 29, 2011, 05:13:47 AM by Sourfang »