~Bunbunmaru News~ > Ask a *Blank* Archive
Ask a Staffer Ep.18 - Naut
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Silent Harmony:
Sorry for 2 posts, but since it's last day:

-Did your sister ever learn the joy of spamming DFK hypers?
-How close are you two? Close thanks to a love of gaming, or the typical brother-sister mutual tormenting? :3
-Have you 2 ever played a shmup together/2P? (I can guess the answer, but still)
Drake:

--- Quote from: theshim on June 21, 2011, 02:09:17 AM ---Some people feel Ijiyatsu is polarizing, a "cool kids club", if you will.  Thoughts?
--- End quote ---
<Naut> Drake: you should answer this
<Naut> my inevitable "i don't care" to that linked question isn't going to suffice

THIS MEANS LOOOOONG ANSWEEERRRRR PARAGRAAAAAPHS

To answer your question from the start, yes. When Ijiyatsu first came as an idea, it was entirely a joke, and was based on specific users because these people were picked by Rou due to their popularity at the time. At this point, it wasn't even "Ijiyatsu". It was a complete joke that began receiving positive input because it was easy to build upon, and everybody wants to make a game based on themselves; it was just fun. The fact that it was a Touhou reflection was completely irrelevant, it could game been any game genre/style; the main drive was that it was based on us. To this extent, hell yes it was a cool kids club. But nobody really cared.

More and more input was thrown in, which some actual serious suggestions, and some suggestions were taken as serious from intended jokes, because it worked. This thing we were creating was heavily malleable, the basic plot was covered very quickly and so the discussions led to the logical next steps, an actual system. I don't mean system as in generalmechanics alone, but system as in music ideas, aesthetic ideas, miscellaneous details, and more importantly the idea that "hey, we could actually do this". Note that "actually doing this", while a valid statement at the time, was incredibly naive and is an idea formed entirely through hype that goes through every kid's mind when he goes "yeah i could make this game and it would be awesome!". Even if we had the tools, we didn't know what making this would entail; the actual dev process was completely unknown. We actually started in the middle, without any base aside from "do touhou".

Anyways, at this point Slaves had already designed a lot of the cast. Which was balls awesome because we got art that represented ourselves. Getting that artwork was like a goddamn crown. I'm sure Slaves felt the same way when he started drawing members (incl. himself) and received praise for it. But even still, the characters were solidified and done with; there was no real cool kids club so to speak. Rou even popped out some music, which is where I signed up. The music we did make was another primary motivator to keep going; and without it I might not have joined. For that, Rou will always be a key contributor to the game.

Still, the actual cool kids club began with the invention of Embodiments. We already had our roster set up, and these people were glorified. And suddenly a new group popped up that many people could join. But because the game was based on the forum, we couldn't just have any random people join. Suddenly, a heavy bias is created. This is where things got very tricky, because even after the roster was confirmed, people tended to either complain about it, or insert themselves anyways, creating art and fiction: creating the world when we haven't even done anything ourselves. This to us (well, me and others) was a slap in the face, because it meant all our hard work amounted to nothing more than a scribble pad. This is why there were so many issues in the first place. This introduced many conflicted feelings that all parties didn't even know they had, and we had to figure them out and explain to each other in a short, heated amount of time. The conclusion of this was simply that Ijiyatsu had to be taken off the map somewhat. We already had the IRC channel, so we moved most discussion there.

With the forum-driven pressing and stress gone, we actually got some hardcore work being done. However, the focus evolved into "fuck, we are doing so many things wrong and we have no staff and this sucks and this sucks and we have to redo this and we actually have to learn things because we are developers now oh god". Most of our work we've revised fifty billion times, recoded at least two times, tweaked and then scrapped again; that or we're already planning on doing so eventually. To be honest, if you haven't been in the #ijiyatsu channel during active dev periods (lol active), none of you have any idea how difficult it is to make this thing. Saying "it is difficult" is a copout of an answer, and the long answer is too long to explain properly. This paragraph probably spanned at least half a year by itself.

Today, it is not a cool kids club. The forum-driven aspect is gone, it's going just by the efforts of Naut and I, really. We've set all the previous things aside and are working like game developers working on a game. But slower. Nobody really cares about the progress enough to drop in, #ijiyatsu has become its own social (circlejerk) channel that is pretty much dually-named #shmups (which is actually really helpful). Nobody argues about the choice of characters or bullshit like that, we argue why certain aspects of a certain mechanic don't work because players don't like to do X, and Y is a terrible decision and we should scrap it, but I want to keep Z so we build and rebuild constantly. It has nothing to do with circlejerking forum members anymore because the game has evolved to the point where it is a game and not a concept based on the forum, and that's how we treat it. The characters are based on members of the forum, but they are just that, characters. They have no integral meaning or function to the game; they have personalities, background stories, music and danmaku that represent their character, but this does not represent the forum member in any real way. Hell if we know, ZUN could base every Touhou character on a person he's met, and yet it wouldn't make any difference. Simply put, as Naut would answer this question much shorter than this, "I don't care and it doesn't matter". Even if forum members still thought it was a shoddy cool kids club, we would tell them to screw off, the end.

okay i'm done yw naut
Infy♫:
OWO OHAAAAAAYOO  KAWAIII KAWAII NATO-CHAN~~~!@!^!%u$!@^#!@!!754742645!!!!!!!!OMG
OGENKYDESKARR?!
Zengar Zombolt:
Naut you're the laziest mother of fuck ever.
Sapz:
So, what's the deal with you and memorization/bullet cancelling in shmups? I don't think I've ever seen anyone dislike them as vehemently/often as you. :V
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