So I can start with Water and then change to another one and it will count it like that?
Indeed.
So far I fixed all bugs, now I'm shortening certain stages. Stage 6 has been cropped a bit, but not too much. Stage 3, 4, 5 and Extra are also on my list. Especially Extra.
Some enemies will also become a bit stronger on harder difficulty modes so the spellcards' difficulty vs the stages' difficulty is more balanced.
Things I've also done:
-The bosses of stage 5 and 6 are a little easier than before.
-The stage part of stage 6 became a tiny bit harder on lunatic.
-Masahiro's sprite has been edited so the hitbox centers on him better. And he got some graphical improvements.
-The hitbox now has a red edge, making it
look more like Touhou stand out more.
-A few spellcards that may have caused lag have been toned down. Like the final boss' 2nd nonspell.
-Amaya's glowy bullets stand out more. They're still glowy because otherwise bullets will appear behind them. And that's a lot worse.
-Fixed the "overdrive" unlimited bombs bug. (Yay)
-The game now properly ends after stage 6 if you continued.