~Beyond the Border~ > Genji's Battle Arena
[D2] Touhou mod - Ideas for getting started
Pesco:
Inserting custom graphics would come in around Ver2.xx of the mod. Goals up to Ver 1 will be items, skills and areas mod.
Pesco:
Okay we're getting there one step at a time. This is just a mod from the first exercise of the beginner's guide. You can carry 50 keys per stack instead of the normal 12.
To install the mod, just replace the patch_d2.mpq in your game folder with this one. But before you do
back up your own copy of it.
Helepolis:
Pesco keeps bothering me
- Eiki's mace of judgement / hammer (?)
- Staves / orbs could be gohei of Reimu / Sanae
- Swords could be that one sword Rinnosuke found in one of the canon stories.
- Tewi charms (multiple types) or Reimu/Sanae
- Eirin's bow (DUH)
- Teleport scroll -> Sukima (?)
- Shields -> Momiji unique
Stuffman:
--- Quote ---- Swords could be that one sword Rinnosuke found in one of the canon stories.
--- End quote ---
The Kusanagi sword? Sure, make the Three Sacred Treasures a set while you're at it (mirror as shield, jewel as amulet, probably for paladins)
As for skill sets...I guess it would be flavored as the heroes learning the techniques of various touhous (i.e. Meiling Dragon Style, things like that). Here are some ideas.
Sorceress
Marisa (raw blasting, movement skills)
Alice (various kinds of doll pets, artful sacrifice, neat utility stuff)
Patchouli (fire/cold/elec stuff)
Mima/Byakuren?
Necromancer
Orin (gets zombies)
Medicine (poison stuff)
Komachi (scythe specialist, melee skills?)
Yuyuko?
Barbarian
Suika (bashing, maybe some kind of booze health recovery thing?)
Murasa (water-themed if possible, aoe stuff, whirlwind)
Tenshi (earthquake stuff, sword-focused?)
Rumia?
Amazon
Shou (spear/javelin skills)
Eirin (bow skills, plus support stuff?)
Youmu?
Paladin
Reimu
Byakuren
Kanako
Suwako (easy to decide what kind of characters Paladin should have, not sure what they should do though)
Assasin
Sakuya (knife-focused, throwing and stabbing, teleportation tricks?)
Meiling (martial arts stuff)
Nitori (traps)
???
Druid
Nue (shapeshifting)
Yuka (plants)
Iku (storms?)
???
Pesco:
Skills editing is very tricky stuff that varies from beginner level to hex editing the game code. I'm gonna try make Ver0.10 with all the uniques editted into Touhou flavour first. I'll work out balance much later :V.