Author Topic: RPG Mafia thread (Path of Radiance ongoing)  (Read 58753 times)

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #60 on: May 18, 2011, 08:37:29 PM »
I'm sure players can handle lurking through multiple games at once; after some consideration, I feel confident in the abilities of the playerbase to go above and beyond what is expected.


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #61 on: May 18, 2011, 09:00:49 PM »
Sweet, twice as many replacements at one time!

You could replace out of one game to another!

It was a joke, people, stop taking it serious.

Omba

  • ねえ...
  • 君の首...おいしそう
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #62 on: May 18, 2011, 09:05:23 PM »
lurking through multiple games at once
Hell yes, that's just what we need.  :V

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #63 on: May 18, 2011, 09:06:59 PM »
brb convincing the mods to give me an unlimited lurker dayvig. Anyone who hasn't posted in 24 hours dies!


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #64 on: May 18, 2011, 09:13:46 PM »
Nobody can handle raging at 2 games :V
This is probably true. I can barely handle raging at one.

ActionDan

  • Teaching old dogs new tricks
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #65 on: May 18, 2011, 09:22:57 PM »
Quote
Nobody can handle raging at 2 games :V

Brb, channeling Lewis Black.

Don't lynch me.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #66 on: May 19, 2011, 08:44:37 PM »
Does it still count if you get killed night one in two different game that are occurring simultaneously? :ohdear:

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #67 on: May 19, 2011, 08:49:52 PM »
Zakeri was killed N1! He was a Vanilla Townie!
Zakeri was killed N1! He was a Mafia Goon!


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #68 on: May 19, 2011, 08:57:09 PM »
Phew, At least I wasn't a role.
I wonder how apparent the differences in meta would be if I did play two games at once, though.

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #69 on: May 19, 2011, 09:14:08 PM »
Zak is lurking through Happy Fun Time Mafia while posting heavily in Scummy Scum Mafia! If we lynch him here as town in the other he'll be scum! We'd need a third game for you to get killed in as a Third Party Survivor to collect the whole set :D

<.< Am I the only one who actually wants to do this now? Two 7-9 player games running side by side? I know -I- could rage at two games at once :D Or similar to the Team Mafia going on at Mafiascum, two seperate 7 player games where each player is a hydra to someone in the other game @_@


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Schezo

  • en-counse
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #70 on: May 19, 2011, 09:14:41 PM »
If people did play two games at once I'm thinking they would start melding them together and pressing others for reasons from the other game. :V

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #71 on: May 19, 2011, 09:34:01 PM »
Until people can play one game properly, we won't be having two simultaneous games.

ActionDan

  • Teaching old dogs new tricks
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #72 on: May 19, 2011, 09:43:20 PM »
Until people can play one game properly, we won't be having two simultaneous games.

I don't know, you guys seem to do pretty well.  I came to play here because I thought everybody played better than those at MafiaScum (granted I'm still trying to get out of "newbie" status).

Don't lynch me.

capt. h

  • Only sane townie
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #73 on: May 19, 2011, 09:55:51 PM »
Personally, I'd also like to do simulatenous games because then we could shrink the game size. The three week 16 player games are a bit much for me; a nine player game that maxes out at four days would be a lot less nerve wracking.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #74 on: May 19, 2011, 09:56:41 PM »
I do have a concept for a mafia game that I stole borrowed picked up from the trash heap and fixed from another website I use to play at. The simplest way to explain the concept is "3 C-9 games happening in the same thread." Of course, that's getting way off the original topic, and requires at least 21 players give or take replacements, so I doubt I'll ever be able to run it.

capt. h

  • Only sane townie
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #75 on: May 19, 2011, 10:13:37 PM »
I do have a concept for a mafia game that I stole borrowed picked up from the trash heap and fixed from another website I use to play at. The simplest way to explain the concept is "3 C-9 games happening in the same thread." Of course, that's getting way off the original topic, and requires at least 21 players give or take replacements, so I doubt I'll ever be able to run it.

Any way to make it 2 C-9 games happening in the same thread, with 14 players + replacements?

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #76 on: May 19, 2011, 10:25:09 PM »
it would probably be more manageable, but the flavor inherent to it would start to fall apart.

...

okay, that's a really bad reason. I'll consider it.

Faiz

  • Faiz
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #77 on: May 19, 2011, 10:29:33 PM »
I don't see why having 2 games running side by side would be bad.
 
Of course, it leads to  a lot of META and [redacted]/Ongoing Game crap, but you can ignore that ^-^

Omba

  • ねえ...
  • 君の首...おいしそう
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #78 on: May 19, 2011, 10:40:44 PM »
People already have a hard time posting enough in 1 game. I don't think having 2 games at once would improve that. :V

capt. h

  • Only sane townie
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #79 on: May 19, 2011, 10:45:57 PM »
People already have a hard time posting enough in 1 game. I don't think having 2 games at once would improve that. :V

brb convincing the mods to give me an unlimited lurker dayvig. Anyone who hasn't posted in 24 hours dies!

YES! Every single game. With a minimum required post count per day.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #80 on: May 19, 2011, 10:47:38 PM »
If we can have a game where nobody had to get prodded and it's not the same people posting all the time, that also produced over 1000 posts of content before midgame, we can consider having 2 games at once.

YES! Every single game. With a minimum required post count per day.

That's an incredibly stupid idea.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #81 on: May 19, 2011, 10:51:24 PM »
that also produced over 1000 posts of content before midgame
To be honest, that wouldn't be very fun at all. <_<

Even if it wasn't chaff, reading 1000+ posts every time a re-read was necessary would just be painful.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #82 on: May 19, 2011, 10:53:47 PM »
It's an indicator of quality posting if it generates that much discussion. Especially if it was from all the players.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #83 on: May 19, 2011, 11:05:08 PM »
To be honest, that wouldn't be very fun at all. <_<

Even if it wasn't chaff, reading 1000+ posts every time a re-read was necessary would just be painful.

If a Game generated that much quality discussion, no one would have to reread it because it would be a bastard mod game where there's no scum.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #84 on: May 19, 2011, 11:07:00 PM »
No-scum bastard mod game ended in less than 15 pages IIRC :V

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #85 on: May 19, 2011, 11:09:13 PM »
Can I be put in the queue to host DotS Mafia? >_>

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #86 on: May 19, 2011, 11:14:09 PM »
If we can have a game where nobody had to get prodded and it's not the same people posting all the time, that also produced over 1000 posts of content before midgame, we can consider having 2 games at once.

Incidentally, the largest thread on this entire forum is the Zombie Apocalypse Mafia thread, with 1,404 posts.


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

capt. h

  • Only sane townie
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #87 on: May 20, 2011, 12:28:17 AM »
If we can have a game where nobody had to get prodded and it's not the same people posting all the time, that also produced over 1000 posts of content before midgame, we can consider having 2 games at once.

Mathematically, that's not possible with 72 hour days.

Assuming mid game is the end of day 3 with a 14 player set up, thats 216 hours with each player having an average post count of around 70. Or in other words, one content post per player every three hours. Seeing as it takes me 3 hours to simply write a good content post, you're talking numbers that should never happen in any mafia game.

Schezo

  • en-counse
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #88 on: May 20, 2011, 12:41:32 AM »
Was it just me who read that as a "hell no" post or what? >_>;

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #89 on: May 20, 2011, 12:47:20 AM »
Yeah, I'm pretty sure that was just an obtuse way of saying "Never in a million years."