Author Topic: Labyrinth of Touhou 7F  (Read 201865 times)

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Labyrinth of Touhou 7F
« Reply #930 on: November 16, 2011, 07:48:45 PM »
Is it really that hard to beat Maribel while leaving a minion alive? Because I did exactly that without any difficulty, and I'm pretty sure I never dealt 500,000 damage between any of her turns. And in case it matters, yes, that's on the Special Disk version.

Zil

Re: Labyrinth of Touhou 7F
« Reply #931 on: November 16, 2011, 09:16:08 PM »
I sat there for an hour and a half trying to kill her with a minion alive and she just wouldn't go down. Admittedly I had a very defensive team going, but she defintely regenerates some hp. I can't even begin to recall how much damage I was doing back then, or if I ever tried unleashing all my cannons at once though. Maybe it's possible for a glitch to occur where she doesn't heal herself? It wouldn't be the first funky thing to happen in this game.

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 7F
« Reply #932 on: November 16, 2011, 10:45:26 PM »
While setting up my party built around Yukari's Spiriting Away, I realized that there are very few good options for MND-targeting nukers, as opposed to DEF-targeting. I have Yuugi, Nitori, and Youmu for hitting DEF, and considered Suwako as another good option. However, when trying to find good MND nukers, I realized most weren't synergistic with either Spiriting Away or a simple nuke-and-switch strategy, or had some other annoying shortcoming.

Marisa - Master Spark is not friends with Spiriting Away.
Patchouli - Too slow to be switched out efficiently after each nuke.
Alice - Better at targeting DEF. More of a DPSer than a nuker.
Reisen - Also more of a DPSer (and a fine one at that).
Ran - Ditto, due to Soaring En no Ozuno.
Yuyuko - Only one element, and not a terribly good one considering how many bosses resist it.
Utsuho - Kind of mediocre even after buffing her MAG. Her spell formulas are worse than you'd think.
Maribel - Not particularly synergistic with Iku buffing everyone.
Yuuka - See Marisa.

In the end, I went with Kanako mostly for her elemental coverage and lack of glaring weaknesses. Mokou was also in the consideration, but her damage output isn't quite up to par with what I want.

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Labyrinth of Touhou 7F
« Reply #933 on: November 17, 2011, 04:36:24 AM »
Yeah, the best single-target attackers are mostly physical attackers. Makes the physical-'immune' Hibachi really annoying.

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 7F
« Reply #934 on: November 17, 2011, 06:58:53 AM »
Remind me again: what was the recommended level for the Version 2 bosses? Because I'm suspecting that I'm grossly underleveled, given that Flandre V2 just OHKO'd a full MND build Iku with Ether Flare.

Although I have been able to easily kill half the V2 bosses so far just by using Rinnosuke, Yukari, Youmu, and Nitori to Spiriting Away hax them to death before they get their 2nd or 3rd turn.

Zil

Re: Labyrinth of Touhou 7F
« Reply #935 on: November 17, 2011, 07:07:34 AM »
Doesn't Ether Flare ignore your mind? I always thought it did, if not completely, then to a pretty good extent. I seem to recall Patchy getting done in by that spell a little too often. As far as recommended level goes, idk, I just remember fighting them right after Maribel, though Flan was one of the last ones I did.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 7F
« Reply #936 on: November 17, 2011, 08:57:40 AM »
Offline database

Has a little more technical detail than what's on the wiki. Most importantly though, notes on the boss attack patterns.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #937 on: November 17, 2011, 02:19:09 PM »
Offline database

Has a little more technical detail than what's on the wiki. Most importantly though, notes on the boss attack patterns.
Thanks a bunch for sharing this! :)

Just beat Kaguya's Foe and Flandre. Foe was nothing but DAYUM Flan was hard... >< Now there's really nothing else to do but to go up! :derp: Wanna grind to at least ~100 across the board by exploring 17F (gimme those Stars of Elendil) and 18F (feels like boss fights everywhere)... not taking any chances against MANnosuke! Wish me luck!  :3

But then again, I got wiped because I got greedy and Laevateinn wasn't enough to finish the job, and then-- then-- ogod the pain   :ohdear:
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Shin Rokuren

  • - 秘剣 -
  • 「ツバメ六連」
Re: Labyrinth of Touhou 7F
« Reply #938 on: November 17, 2011, 02:39:34 PM »
Farming Stars is not really a good idea. It'll prolly take hours over hours to get just one unless you're extremely lucky.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #939 on: November 17, 2011, 04:12:49 PM »
Farming Stars is not really a good idea. It'll prolly take hours over hours to get just one unless you're extremely lucky.
Yeah, it's like, I said I'd do it, but I changed my mind already. :V

So... just now, I got to the 18F relay point, and after saving I thought, 'ok let's try out the battle first and see where we're at', right? So I go ahead, I start (badass OST is badass), and then I get Iai Slash, and Star of Heavenly Demise 3 times in a row. I healed, then I got hit, then I healed, I buffed, then I got hit, and I lost horribly! >< I mean, WHAT ARE THE ODDS? He's supposed to do it like, less than 20% of the time  or something in his normal form? MADNESS!  ???

Anyway, that left a bad taste in my mouth. I need to grind more-- and at least finish mapping the floor... BUT I'M GETTING THERE. :derp:
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Shin Rokuren

  • - 秘剣 -
  • 「ツバメ六連」
Re: Labyrinth of Touhou 7F
« Reply #940 on: November 17, 2011, 06:24:50 PM »
Hmm, probably just got unlucky. Just keep your defenses up, main both Reimu and Yukari if you have to just for your tank(s) to survive. For physical nukers, I kinda suggest to farm Blue Sabers in case you haven't. They're easier to get than Stars and Flan can simply wipe all mooks in floor 13 or 15. Amethyst and Obsidian Knights usually come more than 1. Original BGM is more badass than Plus Disc. :3
« Last Edit: November 17, 2011, 06:26:23 PM by Sukusuku Keine »

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 7F
« Reply #941 on: November 17, 2011, 09:00:01 PM »
Well, as it turns out, Spiriting Away hax really just hinges on what the boss's opening move is. Tried Flandre V2 again, and this time she lead off with Shooting Star, which is much less damaging than Ether Flare. My team survives, Flandre goes down to 10% active gauge, and World-Shaking Military Rule into Megawatt Linear Gun, Hourai Barrage, and Spiriting Away (rinse and repeat) kills her long before she gets another turn.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #942 on: November 19, 2011, 03:00:17 PM »
Feels good, man... after 7 tries, Rinnosuke goes down, and the roster's full for now. My magic number was 99-- I was lucky enough to have Kourin in Fire Form as his second-to-last Form, so all of his attacks were doing little damage to my fully-buffed party: I used the chance to Focus everybody and use Ran to 100% everybody in the rear, max out Yukari's SP, and let loose as soon as his final form rolled around. He didn't even have a chance to use World-Shaking Military Rule.  :3

And I got his item drop on the first try, too.  :V

NOW THE FINAL STREEEEETCH! I'm not touching the final until everyone's at LEAST 120 across the board... by then I should already be able to break out regular ~120k+ nukes, hopefully. Time to grind and map out! EDIT: I was WONDERSTRUCK with how much exp you get at 20F! o_____O Haven't dropped any items yet, but at least I no longer autolose to Norns with Eyes. :P 20 more lvls, I think, before I try to take them on without World-Shaking Military Rule's help... I wonder if I'll ever beat them without Spiriting Away hax before I take on the final boss... probably not...  :ohdear: I don't wanna grind that long. ><
« Last Edit: November 19, 2011, 05:17:12 PM by Trickster-kun »
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Re: Labyrinth of Touhou 7F
« Reply #943 on: November 19, 2011, 05:31:56 PM »
I should note that for Maribel's HP regeneration, she counts as one of the enemies herself in that formula.

So with 3 minions up, her HP is restored to 2,000,000 every time she acts if it was lower.  With 2 up, it's 1,500,000, and with 1 up, it's 1,000,000.

Still a good idea to whittle her down a bit if you can do so safely, though.  Also, JP wiki loads just fine through google translate for me right now

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: Labyrinth of Touhou 7F
« Reply #944 on: November 19, 2011, 05:38:34 PM »
Also, JP wiki loads just fine through google translate for me right now
Why me?

I think the problem could be in the source.
Code: [Select]
<html><head><meta http-equiv="content-type" content="text/html; charset=UTF-8"><meta name="google" content="notranslate"><title>Google Translate</title></head><frameset rows="65,*" frameborder=1 framespacing=0 cols="*"><frame src="/translate_n?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html" name=n scrolling=no noresize marginwidth=0 marginheight=0><frame src="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA" name=c><noframes><script><!--document.location="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA";--></script><a href="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA">Translate</a></noframes></frameset></html>It's quite obviously caused by this
Quote
<meta name="google" content="notranslate">"
But why?

Re: Labyrinth of Touhou 7F
« Reply #945 on: November 20, 2011, 02:58:41 AM »
Why me?

I think the problem could be in the source.
Code: [Select]
<html><head><meta http-equiv="content-type" content="text/html; charset=UTF-8"><meta name="google" content="notranslate"><title>Google Translate</title></head><frameset rows="65,*" frameborder=1 framespacing=0 cols="*"><frame src="/translate_n?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html" name=n scrolling=no noresize marginwidth=0 marginheight=0><frame src="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA" name=c><noframes><script><!--document.location="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA";--></script><a href="/translate_p?hl=en&amp;ie=UTF8&amp;rurl=translate.google.com&amp;sl=ja&amp;tl=en&amp;u=http://www19.atwiki.jp/th_maze/pages/1.html&amp;usg=ALkJrhhWMizkUN14BCPT_SuivJMpfrGDvA">Translate</a></noframes></frameset></html>It's quite obviously caused by this But why?

Maybe it's an IE7 issue?  I tried it in Firefox, and it worked, but I don't have IE 7 available to try with.

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: Labyrinth of Touhou 7F
« Reply #946 on: November 20, 2011, 03:06:04 AM »
That did the trick. But I wonder why it stopped working all of a sudden?

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #947 on: November 20, 2011, 08:01:04 AM »
Holy crap...
I just wanted to try it out of curiosity, but...
I just beat Master Light Wings E.V.D.
I HAVEN'T BEATEN THE GAME YET

OOOOOOOOOOOOOOH YEEEEEEEEEEEEAAAAAAAHHHHHH~

Okay, seriously, I just got lucky that I pushed him into a damage race and he never used his Final Danmaku skill-- Needle Parade was hurting enough as it is.  :ohdear:

Time to clear 19F for reals, I think?  :V
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Zil

Re: Labyrinth of Touhou 7F
« Reply #948 on: November 20, 2011, 08:20:24 AM »
Those bloodstained seals aren't that crazy really. The butterfly at least is weaker than the last boss, and you can probobly handle that robot thing as well, since I remember that being weaker.

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: Labyrinth of Touhou 7F
« Reply #949 on: November 20, 2011, 09:03:46 AM »
I did the robot one before Master Light Wings. It's so much easier.

Shin Rokuren

  • - 秘剣 -
  • 「ツバメ六連」
Re: Labyrinth of Touhou 7F
« Reply #950 on: November 20, 2011, 01:05:35 PM »
Both Hibachi's can be a bitch though. Bloody Papa's a joke. To me at least.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #951 on: November 20, 2011, 01:37:29 PM »
I did the robot one before Master Light Wings. It's so much easier.
You're right-- I took your advice and went after Beast of Centaurus... wasn't as hard as I expected. Once more, I killed it as soon as it transformed with Spiriting Away shenanigan action.  :3

Now it's time for the final battle! Let's see how many tries it takes me...  :ohdear:
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 7F
« Reply #952 on: November 20, 2011, 05:59:12 PM »
Bloody Papa's pretty easy if you exploit his weakness to debuffs, but he's not available until after you defeat the final boss anyway. He's by far the most susceptible to Spiriting Away abuse, since he is guaranteed not to do any damage to you on his first turn. Hibachi is also not too hard to kill via Spiriting Away abuse, as long as your party can survive its opening Needle Parade.

Cleared all the V2 and Bloodstained Seal bosses with my Spiriting Away team. Double Hibachi was very easy this time around, much better than the first time I tried using this strategy. They each got off maybe two attacks before they died.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #953 on: November 23, 2011, 05:37:43 PM »
Finally beat it!  :3

Also did Boss Rush after I grinded for like 20 more lvls with everything 21F random battles had to offer. I found the exp in 20F to be comparable and the drops to be more desirable than those in 21F but I switched between the two as I went. At least I don't need World-Shaking Military Rule for now, which speeds up the mapping process.

However, I figured I'd try Hibachi before Bloody Papa, and... yeah, my opening party gets too hurt from THAT Needle Parade. I figure 180 across the board will be a good number before I try those guys. Now it's time to explore all the goodness from Plus Disk! Will I make it...?  :ohdear:
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Brocknoth

  • That guy in the corner
  • Why me...
Re: Labyrinth of Touhou 7F
« Reply #954 on: November 25, 2011, 02:49:23 AM »
Finally pulled myself away from Skyrim and got back to work on this. Mari went down hard after I did some testing just to see how strong her regen was. Unless you can keep the pressure on her killing her with a minion alive is very difficult. You'd need to be grossly over leveled to out damage her. Either way I finally beat her. Since then I plowed through boss rush and got the mask, killed 3 of the available Bloody seal bosses (light wings, beast, and bloody papa) and I've taken out most of the V2 bosses.

Making really slow progress in terms of plus disc content but it's supposed to be like this last I heard. Floor 20 is still the best leveling spot I have. 21-23 give similar returns in EXP but at the cost of far more work. Yeah there are better item drops on those floors but I have yet to see any of them. Currently grinding so I can finish off the rest of the V2 bosses and move onto floor 24. Gonna take me a while.

Grats Trickster. Now the REAL fun begins  :D
"I grant you the rights accorded to an enemy of the gods. You will live from now and forever in an endless cycle of rebirth,
condemned in each life to be hated, feared, scorned, punished and obliterated."
- Valkyrie Profile 2

Re: Labyrinth of Touhou 7F
« Reply #955 on: November 26, 2011, 11:11:17 AM »
For my part, I'm pretty well stuck at Eiki right now - my team lacks the staying power to take her down, plain and simple.  And of course, Bar of the Ten Kings will kill any and all characters I have without question.

Trickster-kun

  • Well, well, well...
Re: Labyrinth of Touhou 7F
« Reply #956 on: November 26, 2011, 02:45:31 PM »
For my part, I'm pretty well stuck at Eiki right now - my team lacks the staying power to take her down, plain and simple.  And of course, Bar of the Ten Kings will kill any and all characters I have without question.
This part scares me...  :ohdear:

I took a break from the game to indulge in Genius of Sappheiros, but I'll eventually pick it back up again to continue the dreadful climb to 30F. IT AIN'T OVER YET!

I strongly encourage everyone else who is playing and struggling to keep up the pace and never give in! This game gave me a terrific sense of accomplishment, not unlike climbing a mountain, and it feels good, man.  :V
~Yesterday was all I had. Today is all I have. Tomorrow is all I want.~

Shin Rokuren

  • - 秘剣 -
  • 「ツバメ六連」
Re: Labyrinth of Touhou 7F
« Reply #957 on: November 26, 2011, 06:05:42 PM »
Once in 30 though, it's all grindfest from there. Atm, I'm within the mid-late 400's and judging by the recommended levels, I don't feel strong enough yet. Plus farming for F30 stuff is a PAIN. Not a single Awakened Exoskeleton yet!

Eiki isn't that tough, imo. Yuuka and Okuu are much tougher. If you keep dying to Bar of the Ten Kings, then grinding's and getting better equipment's your best bet. I don't recall ever dying after she used Focus and I fought her like 7 times only cause she refuses to drop the Gantz Suit. Imo, it's easier to KO her after Focus than Yuuka. Spiriting Away shenanigans usually never fail at those times. Having Portable Makoto Ito's, Shiva's Leather Boots, Shuttle Body and Ribbons are good help against statuses.

Btw, does anyone have a good pic for Shikieiki?
« Last Edit: November 26, 2011, 06:21:36 PM by Sukusuku Keine »

Re: Labyrinth of Touhou 7F
« Reply #958 on: November 26, 2011, 09:16:23 PM »
Well, I'll grant I've never actually seen her use Bar of the Ten Kings yet, I just know it would kill me if she DID.  :P  I can't quite heal through her other AoEs either, they just don't kill me until she uses two or three of them in a row.  My damage tops out at about 700k a hit against her (buffed), though that's with a gear set that is, shall we say, not very good for status resistance (equipping the status resistance stuff drops it by about 100k).

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 7F
« Reply #959 on: November 27, 2011, 02:33:19 AM »
I've had Shikieiki use Focus when she still had almost half of her health remaining. Yeah, I wasn't surviving that one. The worst part about it is that unlike Master Spark or Fujiyama Volcano or most other lolpartywipe boss nukes, Bar of the Ten Kings has no element, so you can't expect to tank it with affinities.

(Taking a break from the game to play League of Legends, which I just started this week.)