Author Topic: Labyrinth of Touhou 7F  (Read 201882 times)

Re: Labyrinth of Touhou 7F
« Reply #570 on: July 12, 2011, 12:32:36 PM »
Now the only thing left is who to give Reisen's drop to. Who would best benefit from it, Meiling? Seeing as how she's my main tank.

As it's an item that increases all stats by a certain %, give it to someone who has many high stats. Meiling sounds good, she has high def and mnd, and increasing her atk will cause her healspells to heal for more. Maybe Remilia, since she has very high stats overall. Don't give it to a character like Patchy, who only has one or two high stats. Keep in mind that it only increases ATK, MAG, DEF, MND and SPD. HP and SP are unaffected. I usually give 'all stats +X%'-items to
Spoiler:
Rinnosuke
or Remilia.
« Last Edit: July 12, 2011, 12:36:31 PM by Nerv-Faktor »

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Re: Labyrinth of Touhou 7F
« Reply #571 on: July 12, 2011, 12:40:06 PM »
Yeah, I can see why that is.

So...how should I build Ran? See, the chart I have indicates either HP/MND/DEF hybrid, or pure MAG, or pure Defensive.
Which likely means exactly how I've been building Meiling, levels and SKP largely in DEF/MND, with a good ammount of HP.
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Re: Labyrinth of Touhou 7F
« Reply #572 on: July 12, 2011, 01:02:42 PM »
Yeah, I can see why that is.

So...how should I build Ran? See, the chart I have indicates either HP/MND/DEF hybrid, or pure MAG, or pure Defensive.
Which likely means exactly how I've been building Meiling, levels and SKP largely in DEF/MND, with a good ammount of HP.

I usually build her defensive, but I read she can deal decent damage with a MAG-built. Her real strength are her buffs, they cost a lot of SP though. With a DEF/MND built she can stay in the frontrow and use her buffs every turn until she is out of SP or all characters in the back are buffed.

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Re: Labyrinth of Touhou 7F
« Reply #573 on: July 12, 2011, 01:10:57 PM »
So then largely defensive, with a bit of attack/magic?


Also. I love 10F. It's got great battles, a badass floor BGM, and is more enjoyable than 8-9F. Especially 8F.
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Re: Labyrinth of Touhou 7F
« Reply #574 on: July 12, 2011, 01:58:15 PM »
I've started to generally hate 10, 11, and 12F in general because of bad experiences with the demon faced tops, The fail safe locks taking forever to find, and I still have to get all of the yuyuko events.

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Re: Labyrinth of Touhou 7F
« Reply #575 on: July 12, 2011, 02:02:49 PM »
The enemies aren't annoying, you just gotta bring Komachi.
Spam Avici all day, make the enemies slowed, paralyzed, poisoned, and sometimes outright dead.
Be sure to team her up with Patchy, Remi, and Meiling for big damage.

For example, my current order is Meiling->Remi->Komachi->Patchy.
First turn goes to Remi, have her focus. Second goes to Meiling, have her focus too. Third turn goes to Komachi, have her use Avici. Fourth turn goes to Patchy, have her use Royal Flare.
Enjoy that sweet sweet profit.
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Re: Labyrinth of Touhou 7F
« Reply #576 on: July 12, 2011, 02:22:35 PM »
Yeah, don't bother trying to outspeed to tops, it's hard at this point.

Did you did the grueling switch where you cannot return to the hub, and you have to go back and forth between 3 floors to get to the last switch?  Cause if you can do that, by say putting Miracle Flame, Gutsy T-shirt on Chen/Aya, and make a run for it, you should be fine.

It's the boss you gotta worry about though.  It is the first really difficult boss fight.

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Re: Labyrinth of Touhou 7F
« Reply #577 on: July 12, 2011, 02:38:42 PM »
I'm wondering how exactly I can get to Flan on 11F really, do I have to press the red switch to find the blue switch?
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Re: Labyrinth of Touhou 7F
« Reply #578 on: July 12, 2011, 02:49:56 PM »
I'm wondering how exactly I can get to Flan on 11F really, do I have to press the red switch to find the blue switch?

Do it after you completed the 10F-12F puzzle and can fight the Eientei-trio. You have to mess with a lot of switches to get to Flan. The explanation is on the wiki page for 12F.
http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Dungeons/12F
Flan won't join you there anyway, she'll run off to 12F and later 13F and 14F. In the end you can fight and recruit her on 15F.

Yes, you have to activate the red and the green switch to get to the blue switch, iirc.

It's the boss you gotta worry about though.  It is the first really difficult boss fight.

I never found them that difficult, it's all about avoiding Hourai Barrage and Astronomical Entombing.
« Last Edit: July 12, 2011, 03:00:58 PM by Nerv-Faktor »

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Re: Labyrinth of Touhou 7F
« Reply #579 on: July 12, 2011, 03:27:03 PM »
The enemies aren't annoying, you just gotta bring Komachi.
Spam Avici all day, make the enemies slowed, paralyzed, poisoned, and sometimes outright dead.
Be sure to team her up with Patchy, Remi, and Meiling for big damage.

For example, my current order is Meiling->Remi->Komachi->Patchy.
First turn goes to Remi, have her focus. Second goes to Meiling, have her focus too. Third turn goes to Komachi, have her use Avici. Fourth turn goes to Patchy, have her use Royal Flare.
Enjoy that sweet sweet profit.

I don't usually have trouble with the enemies either. Marisa can usually one hit kill them with asteroid belt. I just hate the tops because they seem to always want to focus attacks on slot 3 or 4, both of which have the more fragile party members in them.

Re: Labyrinth of Touhou 7F
« Reply #580 on: July 12, 2011, 03:53:46 PM »
I don't usually have trouble with the enemies either. Marisa can usually one hit kill them with asteroid belt. I just hate the tops because they seem to always want to focus attacks on slot 3 or 4, both of which have the more fragile party members in them.

The tops are annyoing, but I really hate the shadowcats v2.0, eye of twilight or something like that. They're fast enough to outspeed most characters and can use Stygian Ferry with 75% or so chance of DTH.

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Re: Labyrinth of Touhou 7F
« Reply #581 on: July 12, 2011, 03:55:47 PM »
I never found them that difficult, it's all about avoiding Hourai Barrage and Astronomical Entombing.

Yes,
Spoiler:
Elrin
went ahead and did it the turn RIGHT after
Spoiler:
Kaguya
bites it from Patchy's Royal Flare.  I was like... oh come on.

Also, what the fuck is up with ***WINNER*** and his cheating... his Wand of Destruction (the one where the earth shakes) gave my Reimu 0 Damage, but did DTH.  What the FUCK, my Reimu had 33 DTH resist.  How much resist do you actually need to complete dodge that?

Also, Long Sword "Ringil" is the single most broken piece of shit formula ever to be used by an enemy.  Low Delay, and massive damage up the ass.  It takes 100,000+ to my Reimu with 120,000+ DEF in the Second slot; 150,000+ to Meiling with 160,000 in the first slot.  And he loves, and I repeat, LOVES to use it twice in a row, so whenever he does that, I am fucked.

He has yet to use it during Time Stop though, but I bet he likes to do that as well, and you know what that means.

And you know what, this is only after I beat him TWICE, only twice, and it is a wall again.

Quote
The tops are annyoing, but I really hate the shadowcats v2.0, eye of twilight or something like that. They're fast enough to outspeed most characters and can use Stygian Ferry with 75% or so chance of DTH.

I just gave my front slot Ring of Hades, if you haven't noticed, they only aim at the first slot.
« Last Edit: July 12, 2011, 03:58:31 PM by c l e a r »

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Re: Labyrinth of Touhou 7F
« Reply #582 on: July 12, 2011, 03:57:46 PM »
...And I take back most of what I said about floor 10. It's still a nice floor, but I wouldn't want to live there.
Too many switches and mazes and stuff.
But I'll slog through it all if it means getting Flan on my team.
Besides, it's good training, Reimu's already up to level...48, and most everyone else are anywhere from 42 to 52.

it's really the Eyes of Twilight that bug me too, they love killing Meiling with Stygian Ferry. They never fail, even with a hades ring.
Amusingly enough, almost everyone else can take it without biting it.
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Re: Labyrinth of Touhou 7F
« Reply #583 on: July 12, 2011, 04:00:24 PM »
...And I take back most of what I said about floor 10. It's still a nice floor, but I wouldn't want to live there.
Too many switches and mazes and stuff.
But I'll slog through it all if it means getting Flan on my team.
Besides, it's good training, Reimu's already up to level...48, and most everyone else are anywhere from 42 to 52.

it's really the Eyes of Twilight that bug me too, they love killing Meiling with Stygian Ferry. They never fail, even with a hades ring.
Amusingly enough, almost everyone else can take it without biting it.

You'll need to around 30 (28 minimum) Death Resist to dodge that, I think

Re: Labyrinth of Touhou 7F
« Reply #584 on: July 12, 2011, 04:07:25 PM »
...And I take back most of what I said about floor 10. It's still a nice floor, but I wouldn't want to live there.
Too many switches and mazes and stuff.
But I'll slog through it all if it means getting Flan on my team.
Besides, it's good training, Reimu's already up to level...48, and most everyone else are anywhere from 42 to 52.
That's good, 45-55 is the recommended level for the Eientei boss battle, looks like you won't have to grind for it then.


it's really the Eyes of Twilight that bug me too, they love killing Meiling with Stygian Ferry. They never fail, even with a hades ring.
Amusingly enough, almost everyone else can take it without biting it.

Remilia and Komachi both have very high baseline DTH resistance (as you'd expect from a vampire and a shinigami) and apparently stygian ferry always targets the slot furthest to the left.

Also, what the fuck is up with ***WINNER*** and his cheating... his Wand of Destruction (the one where the earth shakes) gave my Reimu 0 Damage, but did DTH.  What the FUCK, my Reimu had 33 DTH resist.  How much resist do you actually need to complete dodge that?

34  :V

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Re: Labyrinth of Touhou 7F
« Reply #585 on: July 12, 2011, 04:52:30 PM »
34  :V

Are you for real?  >_>

Anyways, how strong is Renko's Galaxy Stop anyways?  I was just trying it out since I know that cheater could be PAR'd, but damn, between that, and the SPD down 50%, he did NOT even move after the first PAR in Galaxy Stop.  Oh, and the Deliberate hit Def -100% for maximum ownage with the Railgun and Starbow Break.    :V

Does it also have something to do with me continuing spaming Galaxy Stop along with Kaguya?

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Re: Labyrinth of Touhou 7F
« Reply #586 on: July 12, 2011, 05:00:08 PM »
Grinding is always an option.
I want to go in with at least 55-65. So that way I know it won't be too hard.
Afterall, I'm not too keen on biting an Astronomical Entombing/Hourai Barrage.
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Re: Labyrinth of Touhou 7F
« Reply #587 on: July 12, 2011, 05:30:51 PM »
Grinding is always an option.
I want to go in with at least 55-65. So that way I know it won't be too hard.
Afterall, I'm not too keen on biting an Astronomical Entombing/Hourai Barrage.

Astronomical Entombing and Hourai Barrage can be avoided pretty easily, if you ask me. Though with level 55+ you will probably survive those attacks, so you won't even need to prevent Eirin and Kaguya from casting them. Still, equip one character with SPI-resistance to be sure(both attacks are SPI elemental). 55-65 is really high tho. It can spoil the fun on the next floors, you'll just walk over everything.

Are you for real?  >_>

Yes, 34 resistance usually makes you immune to that ailment, the only exceptions I know of are Tenshi's selfbuff and WINNER's timestop.
« Last Edit: July 12, 2011, 08:22:46 PM by Nerv-Faktor »

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Re: Labyrinth of Touhou 7F
« Reply #588 on: July 12, 2011, 08:03:39 PM »
If you're going in that high, you might as well pick up Tenshi on the way.  Shouldn't be too hard, I got her somewhere in the high 40s/low 50s.  Just make sure to have Nature resists.  Komachi is an acceptable substitute.
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Re: Labyrinth of Touhou 7F
« Reply #589 on: July 12, 2011, 08:07:57 PM »
If you're going in that high, you might as well pick up Tenshi on the way.  Shouldn't be too hard, I got her somewhere in the high 40s/low 50s.  Just make sure to have Nature resists.  Komachi is an acceptable substitute.

I always try to kill Tenshi without getting a violent motherland at all. I go all out on damage and try to bring her below the next treshold before she casts it, making her focus two or three turns in a row before she goes down. It's game over if you fail to bring her below the next HP-treshold on time, tho.
« Last Edit: July 12, 2011, 08:13:46 PM by Nerv-Faktor »

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Re: Labyrinth of Touhou 7F
« Reply #590 on: July 12, 2011, 08:26:27 PM »
I didn't really try to blitz, but I did try to freeze her with Suwako's paralysis.  As far as I can tell, if it hits, that's pretty much game because it gives you a crazy amount of time to unload on her.  I got unlucky and didn't get it to hit.  I think when I won I only took one Violent Motherland though, so I must have cranked out enough damage to skip one of the first two.
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Re: Labyrinth of Touhou 7F
« Reply #591 on: July 13, 2011, 04:43:50 AM »
Also, what the fuck is up with ***WINNER*** and his cheating... his Wand of Destruction (the one where the earth shakes) gave my Reimu 0 Damage, but did DTH.  What the FUCK, my Reimu had 33 DTH resist.  How much resist do you actually need to complete dodge that?

Wand of Destruction has an extremely high multiplier chance for instant death (like, several times as high as the boss version of Saigyouji Flawless Nirvana, which was already 3x multiplier compared to most death spells). If you're not past the immunity threshold for instant death, then it will always have a significant chance of inflicting instant death.

It is my hypothesis that the formula for instant death is (100 - (3*DTH resistance)) * DTH Multiplier. Wand of Destruction just happens to have the highest DTH multiplier in the game, several times over.

Re: Labyrinth of Touhou 7F
« Reply #592 on: July 13, 2011, 06:24:11 AM »
I'm on the 26th floor of the dungeon right now and kiiind of getting burnt out.  I still love the game and want to start again with a new party.

My party for this play through was:

Remilia & Meiling (Tankin)
Patchy & Kaguya (Magic Damagin')
Youmu & Yuugi & Suwako (Physical Damagin')
Reimu & Minoriko & Sanae & Ran (Supportin)
Reisen (Debuffin')
Suika & Orin were second stringers for a few fights.

I'd like to re-use as few characters as possible, the only one really being Ran.  Her buffs are just too op, and she offtanks so good. 

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Re: Labyrinth of Touhou 7F
« Reply #593 on: July 13, 2011, 04:42:02 PM »
Use Iku! She's the only character who can potentially surpass Ran in both offensive buffs and offtanking (Iku's arguably the best MND tank in the game). Yes, I will keep singing the praises of Iku.

For new damage dealers, try out Shikieiki, Flandre, Kanako, Alice, Komachi, and Yuyuko. Or just use Nitori and blow everything up.

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Re: Labyrinth of Touhou 7F
« Reply #594 on: July 14, 2011, 12:41:05 AM »
Yes, I will keep singing the praises of Iku.

For a good reason. during the eintei fight (the furthest boss I've gotten to so far), most of the attacks directed at her did 0 damage. The only things that could actually hurt her were the doomsday attacks and galaxy in a pot

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Re: Labyrinth of Touhou 7F
« Reply #595 on: July 14, 2011, 03:48:14 PM »
Use Iku! She's the only character who can potentially surpass Ran in both offensive buffs and offtanking (Iku's arguably the best MND tank in the game). Yes, I will keep singing the praises of Iku.

For new damage dealers, try out Shikieiki, Flandre, Kanako, Alice, Komachi, and Yuyuko. Or just use Nitori and blow everything up.

imo, due to the whole GUN formula in the further patches, I think it is safe to say that Nitori is definitely very high tier.  it is definitely not up to the alley of
Spoiler:
Yukari
, and
Spoiler:
Kaguya
with their crazy good support.  But she is definitely the new damage dealer.

I also find Iku and Keine being very good offensive buffers in that regard, the former having the strongest buff for the price that you will be avoiding anyways, since you would need all ailments resistance anyways later on, and the latter for able to buff multiple targets that are stronger than Ran's, although Ran's buff is wider, which makers it better in a long run.

Re: Labyrinth of Touhou 7F
« Reply #596 on: July 15, 2011, 11:03:29 AM »
imo, due to the whole GUN formula in the further patches, I think it is safe to say that Nitori is definitely very high tier.  it is definitely not up to the alley of
Spoiler:
Yukari
, and
Spoiler:
Kaguya
with their crazy good support.  But she is definitely the new damage dealer.

I also find Iku and Keine being very good offensive buffers in that regard, the former having the strongest buff for the price that you will be avoiding anyways, since you would need all ailments resistance anyways later on, and the latter for able to buff multiple targets that are stronger than Ran's, although Ran's buff is wider, which makers it better in a long run.

Ran also buffs both MAG and ATK, Keine doesn't.

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Re: Labyrinth of Touhou 7F
« Reply #597 on: July 16, 2011, 01:33:13 AM »
Ran also buffs both MAG and ATK, Keine doesn't.

Yes she does, Sword buffs attack while Orb buffs Magic, sure, she can't do both in a single go, but it makes it all the more specific. After all, some times you may have two physical damage dealers in and not actually need the MAG buff, or vice-versa.

Also, I think, I found a glitch in the 30th floor, I was using a hacked party of Youmu, Shikieiki and Kaguya just so that I could check the BGMs for all the three ultimate bosses, and I ended up killing all three easily (Well, duh, with a level 6500 party of nukers.) and... Now even after leaving and re-entering the labyrinth their icons are not there anymore.

Did I overkill them so much that they just died for the rest of the game?  :V

Re: Labyrinth of Touhou 7F
« Reply #598 on: July 16, 2011, 03:06:08 AM »
Yes she does, Sword buffs attack while Orb buffs Magic, sure, she can't do both in a single go, but it makes it all the more specific. After all, some times you may have two physical damage dealers in and not actually need the MAG buff, or vice-versa.

Also, I think, I found a glitch in the 30th floor, I was using a hacked party of Youmu, Shikieiki and Kaguya just so that I could check the BGMs for all the three ultimate bosses, and I ended up killing all three easily (Well, duh, with a level 6500 party of nukers.) and... Now even after leaving and re-entering the labyrinth their icons are not there anymore.

Did I overkill them so much that they just died for the rest of the game?  :V

You need to defeat ***WINNER*** for them to respawn, I think.  Unless I'm wrong.

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Re: Labyrinth of Touhou 7F
« Reply #599 on: July 16, 2011, 04:01:48 AM »
You need to defeat ***WINNER*** for them to respawn, I think.  Unless I'm wrong.

Nope, did that, I guess the glitch was in the fact that I killed them in the order Winner - Hibachi Twins - SoC

They are still not there.

Here's the pic

I've found out how to reproduce it, you just need to kill the bosses in the order Winner - Hibachi Twins - SoC, they won't respawn, or at least, not until you close the game.

EDIT: Confirmed, they won't respawn until you close the game.