Author Topic: Labyrinth of Touhou 7F  (Read 201882 times)

Parallaxal

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Re: Labyrinth of Touhou 7F
« Reply #480 on: July 09, 2011, 12:36:29 AM »
Yes, I would love that Yukari portrait. I still haven't found one that I like yet, but this might be the one.

c l e a r

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Re: Labyrinth of Touhou 7F
« Reply #481 on: July 09, 2011, 05:11:36 AM »
ask and ye shall receive.  I vectored this one myself, wasn't hard.

Am I the only one who cleaned up the crappy pixels in
Spoiler:
Renko
portrait from the SWR pack?
Time to find better pictures of those two...
« Last Edit: July 09, 2011, 05:15:00 AM by c l e a r »

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #482 on: July 09, 2011, 08:00:47 AM »
Well, CE wont work period, nothing I've tried works.
Looks like I gotta hunt down those other 3 bomb rings the old-fashioned way.
Good thing I have Aya and Chen to super-speed everything.


EDIT: And in other news, I finally found the Lance of Geios.
Just one problem, I can't find the warps to open the last two areas of floor 7.
I know they're somewhere, but hell if I know where.
« Last Edit: July 09, 2011, 10:16:09 AM by Hanzo K. »
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Re: Labyrinth of Touhou 7F
« Reply #483 on: July 09, 2011, 10:48:23 AM »
Well, CE wont work period, nothing I've tried works.
Looks like I gotta hunt down those other 3 bomb rings the old-fashioned way.
Good thing I have Aya and Chen to super-speed everything.

How many bomb rings do you have right now? Have you tried beating the boss again without farming new rings? Basically, all you need is 2 characters that are able to survive a flowing hellfire.

EDIT: And in other news, I finally found the Lance of Geios.
Just one problem, I can't find the warps to open the last two areas of floor 7.
I know they're somewhere, but hell if I know where.

There's a map on the wiki:
http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou:_7F

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #484 on: July 09, 2011, 10:57:13 AM »
Ah thanks, I needed something like that.

I have three right now, but I'd really rather have six, because I want to make sure the attack does as little as possible.
I could probably be ballsy and just use China's massive defenses to soak it up, then swap in Aya and Chen to Peerless Wind God/Flight of Idaten spam.
I mean, right now she's got around 2.2k HP, 831 DEF, and 545 MND, as well as around 250 Fire Affinity with 3 bomb rings equipped.
Should I pile on the MND to make her even better? On the off chance that Flowing Hellfire uses Mag instead of Atk.

Reason why I want 6 bomb rings is because I want three for my other chosen tank/attacker as well, likely Remilia.
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Re: Labyrinth of Touhou 7F
« Reply #485 on: July 09, 2011, 11:17:48 AM »
I have three right now, but I'd really rather have six, because I want to make sure the attack does as little as possible.
I could probably be ballsy and just use China's massive defenses to soak it up, then swap in Aya and Chen to Peerless Wind God/Flight of Idaten spam.
I mean, right now she's got around 2.2k HP, 831 DEF, and 545 MND, as well as around 250 Fire Affinity with 3 bomb rings equipped.
Should I pile on the MND to make her even better? On the off chance that Flowing Hellfire uses Mag instead of Atk.

Reason why I want 6 bomb rings is because I want three for my other chosen tank/attacker as well, likely Remilia.

I recommend getting 1 more bomb ring and go in with 2 on Meiling and 2 on Remilia then. You won't need the bomb rings again after 7F, you'll find a 'love machine' (+128 fire affinity) on 8F and Nitori on 9F can drop another one. I think Flowing Hellfire uses MAG, but I don't know if it targets DEF or MND. However, both Remilia and Meiling have decent MND in addition to their good DEF, so it shouldn't be a problem.
« Last Edit: July 09, 2011, 11:28:57 AM by Nerv-Faktor »

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #486 on: July 09, 2011, 11:37:54 AM »
2 Unwavering Will and Lion King's Soul on Meiling and she doesn't need the bomb rings. Patchy should also be able to tank FH if you've been going pure MND for her.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #487 on: July 09, 2011, 11:46:02 AM »
Well, I finally managed to beat Yuugi after a hard battle, but she didn't drop the Lion King Soul.
If I could get CE to actually work right, I'd just stick it in my inventory, since I beat her, and subsequently earned the right to have it, even though it didn't drop.

I really don't want to deal with having to grind for her drop, because she's just too much of a pain.
I mean really, 20k less HP than Tam's Foe? Not much, but that's still a lot to do, even with Wriggle's poison.
At any rate, getting another bomb ring would work, I have two Black Onyx I can use in the third equip slot.
Patchy however, isn't pure mind, but rather, Mind/Magic, offense slant. Though with a little grinding, I can fix that little problem by racking up the SKP with Yuugi.

Seriously, you guys tell me if this ain't a good build for 'er.
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Re: Labyrinth of Touhou 7F
« Reply #488 on: July 09, 2011, 12:23:47 PM »
Patchy however, isn't pure mind, but rather, Mind/Magic, offense slant. Though with a little grinding, I can fix that little problem by racking up the SKP with Yuugi.

Seriously, you guys tell me if this ain't a good build for 'er.


Patchy pure MAG or Heavy MAG/MND is good, there are very few bosses where a pure MND patchy is helpful (she tends to make these bosses a LOT easier though, she can even solo some of them).
As for your Yuugi - When talking about builds we usually mean the level-up bonuses, not just the Skillpoints, unless I'm really mixing up things here. Skillpoint-levels get more expensive the higher they are, so you shouldn't focus on one or two stats so much. Raise her SPD, HP and maybe SP as well.

Pic related is Remilia in my latest Newgame+ runthrough, I've just entered 10F. Every level-up bonus went into her ATK, but the skillpoints go pretty much everywhere, since it's so much cheaper to raise something from 1 to 2 than to raise something from 29 to 30. Just don't raise stats that aren't important to that character (Remilia's MAG) and don't ever touch EVA. Of course you should still focus on the characters primary stat, just don't completely neglect the others.
Maybe you had so much problems with Tam's foe because you didn't raise your characters HP and defensive stats?

EDIT: But remember that skillpoint-levels are %-based, so it won't do much good to raise Patchy's terrible DEF, for example. At least not that early in the game.
« Last Edit: July 10, 2011, 09:35:35 AM by Nerv-Faktor »

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #489 on: July 09, 2011, 12:57:41 PM »
Well, she got up to level 32, so I put about 12 into defense, and the rest in ATK.
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Re: Labyrinth of Touhou 7F
« Reply #490 on: July 09, 2011, 01:01:00 PM »
Well, she got up to level 32, so I put about 12 into defense, and the rest in ATK.

That's ok, though I'd focus on pure ATK for yuugi, she's one of those characters you often switch in for a single KOi3S and switch her back out after that.
But the skillpoint levels are not ok in that picture, don't leave everything besides ATK and DEF at 1.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #491 on: July 09, 2011, 01:04:51 PM »
Well, what I'm following says that she should be High ATK, Mid Def. So that's what I'm sticking to.
As for the skillpoints, that was just the productions of a short trip to floor 7, I'll give her more levels once I've racked up more points.

As for HP/Defenses, I always made sure to get those to at least 10. In terms of SKP levels that is.
I think my problem with Tam's Foe was that I went in without a concrete plan.
I think I'll have Remi, Meiling, and Patchy tank the first hellfire, and bring Wriggle in to poison him, and then just take it from there with various nukes.
« Last Edit: July 09, 2011, 01:08:14 PM by Hanzo K. »
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Pesco

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Re: Labyrinth of Touhou 7F
« Reply #492 on: July 09, 2011, 08:38:42 PM »
Link of recommended builds. I take the meaning of a build as where to put levelups and SKP investment. If the build says split, then levelups go into the minor stat and statbuy for the main. Pure MND Patchy takes 0 from Tam's Foe FH. This does NOT mean stick her in 1st or 2nd slot.

I've never had a tough time fighting Yuugi. All her attacks have huge delay and she's got no teamwipe skills. Just keep meatshields in front and the nukers in the back 2 slots will take her down easily. Meiling, Yuugi and Alice are the early bosses I always redo if I don't get the drop. They're not that hard if you're doing it right.

c l e a r

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Re: Labyrinth of Touhou 7F
« Reply #493 on: July 09, 2011, 09:02:00 PM »
hmmm, well, Winner is not really a problem, except for a few things.

I cheated, I am about Level 543 (Patchy) to 599 (Reimu), which is quite there.

First of all, for some reason, he LOVES to spam Flesh to Stone, and Resist All every other turn; which is not a problem, considering that my nukers have defense ignoring moves, and or non-elemental.

The real problem is that he also likes to use that Long Sword Scimitar or whatever it is called, it does HUGE roll damage (100,000+ up to the third slot), and some times, not even buffed up tank mages can take it, much less the likes of Kaguya and Patchouli.

He also likes to use that single target sword move which is much of the same thing except he always seem to aim for the middle and does around 180,000+ to my  non-tanks.

Good grief, how much defense do you need to take those hits?
« Last Edit: July 09, 2011, 09:04:43 PM by c l e a r »

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #494 on: July 09, 2011, 09:59:07 PM »
That's the build chart I was following.
Of course, I took build to mean how to sink both SKP and levelups.
Like, put more of both into a specific stat as dictated by the list.
Looking back, I probably shouldn't have been so lax with Reimu's HP. Something I can remedy with liberal application of SKP.
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J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #495 on: July 10, 2011, 02:04:09 AM »
I think we should get Ghaleon to do his defensive recommendations because NEETori's is centered around attack.

c l e a r

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Re: Labyrinth of Touhou 7F
« Reply #496 on: July 10, 2011, 04:42:39 AM »
Well I finally beat ***WINNER*** just once, let's see how long this upgrade will last, or the next level leap I will need.

Things I have noticed the first time around:
- Sanae is worthless, worthless, worthless.  At this point of the game, her HP is so pitiful, she will just get one-shot if she is out against his roll slash, that Miracle Fruit is just not worth it.  I have replaced her with Keine, whose buff is stronger, and has respectable bulk to write home about.  If she only buffs MND too, then I would love her to death.

- Komachi is no slouch when it comes to being first slot, her Scythe that Choose the Dead can do about 10,000,000 damage to Winner after Keine's buff.  That is if you upgrade her Attack a lot.

- Nitori is broken as shit.  She has been in every single boss fight I can think of in the plus disk where all these mf'ers have ludicrously high defenses and whatnot.  Dealing 3,000,000 buffed per shot is amazingly good, and the reason that I win against Winner.

So now I have compiled a list of girls to use next run, after seeing Parallaxal's run, I thought I will give it a shot, may be you guys can help me pick?

Considering...:
Keine, Minoriko, Maribel, Reisen, Utsuho, Eirin, Rumia

May bes:
Yuka, Remillia, Suika, Mokou, Kanako, Orin, Tenshi, Iku

I shall welcome suggestions.

Re: Labyrinth of Touhou 7F
« Reply #497 on: July 10, 2011, 05:28:23 AM »
I found Eirin utterly terrible, but that's just my two cents.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #498 on: July 10, 2011, 07:28:49 AM »
I can stand behind you picking Rumia, she's a lot more useful than she looks, just pump her MAG and she's useful as fuck.
Heals, Debuff Reversal, an attack that targets all foes and pierces magic defense, plus a hard-hitting ST(Single Target) nuke.
What's not to like?
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J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #499 on: July 10, 2011, 08:44:24 AM »
Hey Hanzo do you still want Bomb Rings?

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #500 on: July 10, 2011, 09:04:41 AM »
Oh, yeah, bomb rings are always nice.
I'll still need em for Tam's Foe anyhow.
Essence RO
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J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #501 on: July 10, 2011, 09:05:47 AM »
Try this then.

Re: Labyrinth of Touhou 7F
« Reply #502 on: July 10, 2011, 09:35:04 AM »
Pure MND Patchy takes 0 from Tam's Foe FH.

That brings me to another question: Can MND Patchouli solo Kedamagrammaton? Rankain doesn't pierce MND iirc and my heavy-MAG Patchouli was taking 0's from most of Kedamagrammatons attacks on my last playthrough.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #503 on: July 10, 2011, 09:35:52 AM »
Ah, thanks man.
I'll report back with the results here in a bit. Even though CE's still fiddly business, this might just work!


Edit: How do you open something from within CE anyhow? I've tried everything, and the tutorials aren't much effing help.
And when I go to boot up LoT after targeting it, it just says that it's in use by another program.

Edit 2: Huh, says here my system doesn't support DVBM. Weird, my computer was brand spanking new all of..a year or two ago?
« Last Edit: July 10, 2011, 09:50:45 AM by Hanzo K. »
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Re: Labyrinth of Touhou 7F
« Reply #504 on: July 10, 2011, 09:58:45 AM »
Edit: How do you open something from within CE anyhow? I've tried everything, and the tutorials aren't much effing help.
And when I go to boot up LoT after targeting it, it just says that it's in use by another program.

Edit 2: Huh, says here my system doesn't support DVBM. Weird, my computer was brand spanking new all of..a year or two ago?

I'm not sure what you mean by 'opening somthing from within CE'.
Start LoT first, load your save, then start CE, click the little computer-symbol in CE and open LoT there, than click the little folder-symbol and load the .CT.
That doesn't work for you?

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #505 on: July 10, 2011, 10:04:14 AM »
Been trying that, with no luck.

EDIT: Is there something special i have to do in order to get this thing to actually DO something? Like unequipping all bomb rings, and then activating it?
« Last Edit: July 10, 2011, 10:07:31 AM by Hanzo K. »
Essence RO
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Re: Labyrinth of Touhou 7F
« Reply #506 on: July 10, 2011, 10:08:53 AM »
Been trying that, with no luck.

EDIT: Is there something special i have to do in order to get this thing to actually [i[DO[/i] something? Like unequipping all bomb rings, and then activating it?

Try starting CE in administrator mode. Maybe your win7 doesn't allow CE to change values in other programs.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #507 on: July 10, 2011, 10:11:09 AM »
I set it to admin mode the moment I got it.
Essence RO
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Re: Labyrinth of Touhou 7F
« Reply #508 on: July 10, 2011, 10:20:58 AM »
So it won't let you open LoT in CE anymore? And it worked before? Or it won't load the cheattable?

If it's just the cheattable - have you considered just cheating the boss dead? That sounds a bit lame, but I guess it's better than farming bomb rings for hours. Tam's Foe has 80000HP. If you start the battle with your 3 bomb rings on Meiling, she'll easily survive the first Flowing Hellfire and can switch a few other characters in. Search for 80000 in CE before doing any damage to the boss. You will get at least 2 addresses (Boss max-HP and current HP), probably more, but not too many. Now deal a few thousand points of damage to it and look at the addresses again. One of them should be a few thousand points lower now, that's the boss's current HP. Set the value to 1 and just attack it once more to kill it.

Hanzo K.

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Re: Labyrinth of Touhou 7F
« Reply #509 on: July 10, 2011, 10:24:38 AM »
I can open LoT before CE, just not LoT after CE.
And when I try to actually apply the tables, it does absolutely nothing.
No changes. Nada.
Essence RO
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