Author Topic: Labyrinth of Touhou 7F  (Read 201875 times)

Serela

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Re: Labyrinth of Touhou 7F
« Reply #330 on: May 31, 2011, 07:16:56 PM »
Labyrinth of Touhou - you know you're doing it right finally when you have nobody but Meiling left, and she punches out the boss.
meiling spending an hour soloing 22F boss underleveled is awesome
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #331 on: May 31, 2011, 07:19:50 PM »
Somoene punched out WinRar with Meiling.  It was hilarious watching China punch out Winner.  But that's also proof she's probably the best character in the game.

Ghaleon

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Re: Labyrinth of Touhou 7F
« Reply #332 on: May 31, 2011, 07:48:46 PM »
Was the guy so overlevel that he could tank scourge?! At those levels... yeahhh...

Serela

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Re: Labyrinth of Touhou 7F
« Reply #333 on: May 31, 2011, 08:05:36 PM »
Winner doesn't HAVE Scourge ;P

...he doesn't have ANY particularly dangerous attacks other then Time Stop, really. Magical Tempest and Aule Hammer and Sword of Light can be a bit of a pain normally, but aren't anything to Meiling.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Ghaleon

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Re: Labyrinth of Touhou 7F
« Reply #334 on: May 31, 2011, 08:17:59 PM »
Ahh, I thought it was one of his random phase 3 attacks, must be thinking of SoC

Re: Labyrinth of Touhou 7F
« Reply #335 on: May 31, 2011, 11:09:30 PM »
I think someone earlier on mentioned that the character files were easily accessible? Where/what would they be? I'm curious, since I want to try messing around with them. Not that I'm a hex wizard or anything, but I think it'd be fun to try.

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #336 on: June 01, 2011, 08:28:54 AM »
Character files are in the save folder. Data about the floors are in there too iirc.

Re: Labyrinth of Touhou 7F
« Reply #337 on: June 01, 2011, 11:42:52 AM »



Oh god what have I done.

Serela

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Re: Labyrinth of Touhou 7F
« Reply #338 on: June 01, 2011, 07:40:37 PM »
rofl what DID you do
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Jq1790

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Re: Labyrinth of Touhou 7F
« Reply #339 on: June 01, 2011, 08:53:08 PM »
I'm...guessing 16f isn't the one where there's random spots of blank space you can walk on by taking a teleporter somewhere?  IIRC isn't there one like that, where screenshots like these would actually make sense?
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Pesco

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Re: Labyrinth of Touhou 7F
« Reply #340 on: June 01, 2011, 08:54:03 PM »
That was Floor 20 something.

Re: Labyrinth of Touhou 7F
« Reply #341 on: June 02, 2011, 12:23:07 PM »
Well, I'm less than sure about how my little modifications ended up causing that, but I did learn something interesting out of it. It seems that Events like treasures, bosses, seals, etc, are all mapped to given coordinates, rather than actually built into the dungeon map itself. If you look carefully, you'll see that all those Events are actually shifted over exactly 4 squares to the right. In some cases, this results in them being outside of the walls, and there's nothing stopping that (part of why Floor 23 is even possible).

Interestingly enough, this has no effect at all on their function. I warp in at the new location of the Relay Point, the stairs still bring me up to the correct location in Floor 17 (not shifted over, since that only applies to Floor 16), the fight with Yukari works perfectly... heck, even the Seal that I can actually reach will, if I step on it, push me one space to the left. (Not that that actually does anything anymore).

Unintentional find, but I think it's kinda cool.

EDIT: Actually, looking again, that Seal should actually be in the middle of the U-turn hallway, meaning that it SHOULD push me down a space. It instead pushes me left, because pushing me Down or to the Right would result in me being pushed through the wall. Good to see they're not lazy with their programming.
« Last Edit: June 02, 2011, 12:26:47 PM by Battler »

Re: Labyrinth of Touhou 7F
« Reply #342 on: June 02, 2011, 02:11:29 PM »
That is odd behavior, considering it's very possible to eject yourself through walls. Did it always send you left even if you entered from above it? If it still does, that makes me wonder why they didn't fix other gates from letting you leave the labyrinth.

For example:
It's only possible at intersections with a turn, so this intersection on Floor 11 was the first that I could think of. It works just like ignoring the one-way gates on the late plus disk floors. In this case, you press the opposite direction of where you wish to be put (Down here). Time it correctly, and when the gate forces you to backtrack, you're outside. This obviously only works when a gate won't let you pass.



You are free to wander about after you've left the confines, just like Floor 23, but if you go too far in any given direction, the game crashes. You can reenter through the walls at any point, and in conjunction with the staircase picture below, can reach the relay point on Floor 12 much quicker. I'm sure there's other exploits that might be possible.


Barrakketh

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Re: Labyrinth of Touhou 7F
« Reply #343 on: June 04, 2011, 02:57:26 AM »
As massive as the whole puzzle and as hard the encounters of 10-12F might be, that's probably one of my favourite parts in the entire game.
It made me lose the urge to continue playing.  I finished it and the boss battle, and haven't opened the game since.  The whole puzzle was tedious, and going back and flipping switches yet again to pick up some of the items I missed was similarly tedious.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #344 on: June 04, 2011, 03:28:10 AM »
I used the wiki for it through the 17th Floors.  No lie.

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #345 on: June 04, 2011, 07:22:19 AM »
I did 7F completely by memory 8)

J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #346 on: June 04, 2011, 07:28:05 AM »
I did 7F completely by memory 8)
Show off D:<

Rinnosuke is really pissing me off now!
Reimu lvl 104 (I think) and I only just got to the final phase for the first time.
And even then that was only due to Tenshi not taking any damage from the Wind form and beating it with WCP.

Gesh86

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Re: Labyrinth of Touhou 7F
« Reply #347 on: June 04, 2011, 01:38:48 PM »
I did 7F and 17F by drawing a map on paper, with notes where which teleporter leads to (I even had symbols for teleporters that were one-way or worked in a triangle). Now that sounds super-annoying I know, but it was actually extremely fun because it was so oldschool...I know I'm a freak. :smug:

GuyYouMetOnline

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Re: Labyrinth of Touhou 7F
« Reply #348 on: June 04, 2011, 06:57:43 PM »
Yes you are.

Question: I know that getting Chen is mandatory to complete the game, but you don't actually have to have her until 9F, right? So does anything change if you hold off on getting her until then?

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #349 on: June 04, 2011, 07:00:23 PM »
She becomes even easier to beat. You could probably get Patchoulli to solo melee her.

Serela

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Re: Labyrinth of Touhou 7F
« Reply #350 on: June 04, 2011, 08:14:50 PM »
And you'll be cockblocked from the relay point at the end of the 9F maze, I guess ;P

So after you get Chen you'll have to walk through the whoooole thing again.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #351 on: June 05, 2011, 06:14:55 AM »
What do you guys think I should do?
Level up Tenshi's defenses till she takes no damage at all from Rinnosuke (even after World Shaking Military Rule)?
Level up Meiling's defenses till she takes no damage from all but Rinnosuke's last form?
Or Level up my nukers so they can take a hit better?

We will be back with the result right after the break.

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #352 on: June 05, 2011, 07:43:43 AM »
Boost Meiling imo because defensive builds are king in the game and she'll be your main tank in postgame.

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #353 on: June 05, 2011, 09:50:32 AM »
Meiling because she's the best tank overall with the highest overall defenses and flexibility.

RegalStar

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Re: Labyrinth of Touhou 7F
« Reply #354 on: June 06, 2011, 03:09:10 AM »
Level up Tenshi's defenses till she takes no damage at all from Rinnosuke (even after World Shaking Military Rule)?

You can't do that because Rinnosuke's initial form has Rasetsu Fist. Even if you ignore its existence, FIR form has Hell Pyre (or whatever the English patch translated it to), which has a DEF factor of 20 and thus requires Tenshi to have 26000 DEF (after buffs) to take 0 damage from.

What you can do is to level until Tenshi can take no damage from any of Rinnosuke's elemental forms except Hell Pyre (which doesn't do much damage and can be reduced with FIR affinity), Get Meiling to tank you through initial form, then sic on Tenshi. Also, kill Rinnosuke ASAP when he's in final form.

The Greatest Dog

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Re: Labyrinth of Touhou 7F
« Reply #355 on: June 06, 2011, 03:58:36 AM »
Hey, uh, has anyone found a good use for Yuka, in NG+ or Post game or anything?
I'm trying to use her, but I dunno how she should be built now...

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #356 on: June 06, 2011, 05:41:09 AM »
You can probably run her as another nuker.  She's got really high bulk, but she's so slow, and only has Flower Shot as a low delay attack, so I'm not sure how well a stay-in attacker will work.  She's pretty good as a defensive pivot, from what little I've used her, and a second Master Spark might be useful in taking down stuff in NG+.

zephyredx

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Re: Labyrinth of Touhou 7F
« Reply #357 on: June 06, 2011, 11:18:52 AM »
You can't do that because Rinnosuke's initial form has Rasetsu Fist. Even if you ignore its existence, FIR form has Hell Pyre (or whatever the English patch translated it to), which has a DEF factor of 20 and thus requires Tenshi to have 26000 DEF (after buffs) to take 0 damage from.

What you can do is to level until Tenshi can take no damage from any of Rinnosuke's elemental forms except Hell Pyre (which doesn't do much damage and can be reduced with FIR affinity), Get Meiling to tank you through initial form, then sic on Tenshi. Also, kill Rinnosuke ASAP when he's in final form.

I haven't beaten RInnosuke yet, but I just came up with a plan that will probably work given a few attempts.

Tenshi with State of Enlightenment takes 0 damage from everything except a few things like Rasetsu Fist. So once 3 people have died, you can have Tenshi stall the game indefinitely with focus/SoE spam. This allows:
1) Everyone to regain HP/SP for free
2) Ran to give everyone 100% DEF/MND (and also 100% ATK/MAG if you have the patience)
3) Aya/Sakuya to give most character close to 100% speed
4) All nukes to get 100% ATK/MAG or close

Unfortunately, this will probably drain all of Tenshi's TP, so you will be left with three slots. This should be ok as long as enough nukes survive to the final phase. Also, make sure none of the indispensable characters are among the 3 to die (Ran, speedsters, Reimu, etc.)

When Rinnosuke is on his last elemental form (hopefully not Fire, but even if so, just heal Tenshi every once in a while), stall again, and buff the remaining nukes again. Then just damage race the last form, which shouldn't be too hard as long as you kill him before Military Rule.

You can't predict which 3 characters will be sacrificed, but ideally it will be characters who have performed their functions (i.e.: Suwako after nuking away the WND form, etc)

EDIT: Heaven's Lightning may also damage Tenshi a bit, depending on your DEF/MND % at the time. Make sure to have someone heal Tenshi every once in a while.

NEW EDIT: Magic Drain on Tenshi = RAGEEEEEEEEEEE
« Last Edit: June 06, 2011, 12:20:52 PM by zephyredx »
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NEETori

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Re: Labyrinth of Touhou 7F
« Reply #358 on: June 06, 2011, 12:18:18 PM »
Actually, Fire Form is the lowest threat, and it's safe to switch a healer in on that form in order to heal Tenshi if he spams Explosive Flame Sword. 
But that's also the general recommended strategy - switch everyone out whenever it's safe for Tenshi to sit in and tank. 

zephyredx

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Re: Labyrinth of Touhou 7F
« Reply #359 on: June 06, 2011, 12:31:50 PM »
Yay finally beat Rinnosuke with that strategy. Ended up not using Tenshi toward the end because everyone had SP to burn.
Why is Youmu afraid of Unzan?

Because the things that her sword cannot cut are next to nun!