Author Topic: Labyrinth of Touhou 7F  (Read 201865 times)

Serela

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Re: Labyrinth of Touhou 7F
« Reply #120 on: April 29, 2011, 08:39:28 PM »
About all this physical reactor talk, personally I'm dubious that a reactor would help most characters defend against most attacks more than the MGL.
Basically ANYONE can have the damage they take by elemental attacks reduced by... well, it varies depending on affinities before applying the reactor or two, but EASILY reduce the damage by half. Realistically reduce it by two thirds.

This is drastically important for anyone who does not have high mnd, as it should easily reduce damage to a heal-able amount. Reisen, with her bad MND but decent DEF (decent considering her selfbuffing) would probably be pretty easy to keep out 24/7 if she had a MGL and two Physical Reactors. And they should be able to bump Shiki and Maribel up to a status where they can take hits well enough, too, so I can spam debuffs yay :V

This is stuff that doesn't matter unless you're going to beat Winner more then once, though. Seriously. You can't even GET more then 1 until you do so.

The main problem is just that I'm going to be grinding up like 16 Physical Reactors and 20 Machine God Lucifers :V Once the bosses don't take too long to kill, at least. Hmm, I wonder if I can get buffed Rumia to deal 1m damage with DSotM yet... with my overleveling, they can probably stay out and take insignificant damage from Dual Hibachis (Kaggy could forever ago), so Utsuho/Kaggy/Rumia could stay out with Keine constantly at 100% MAG buff spamming their attacks.
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Pesco

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Re: Labyrinth of Touhou 7F
« Reply #121 on: April 29, 2011, 08:50:26 PM »
I'm sure it's always been DEF/MND in the attack formulae BEFORE affinities take their further reduction. It just makes more sense that way and is probably better coding.

Serela

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Re: Labyrinth of Touhou 7F
« Reply #122 on: April 29, 2011, 08:51:58 PM »
Yeah, I was pretty sure it worked that way too. Especially considering the ways formulas work (aka not how they look on the wiki, where they've been simplified for ease)

Plus, if affinities were factored before DEF/MND, it'd be way too easy to pump affinities (or equip stuff like Physical Reactors) and start taking 0s from magic even if your MND sucks.
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NEETori

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Re: Labyrinth of Touhou 7F
« Reply #123 on: April 30, 2011, 04:21:43 AM »
Is it just me or did Mokou get screwed over by Yuugi, Reisen and Patchy?
Short of Fujiyama Volcano, the other three can outdo her in damage and/or surviving power (pure physical for Yuugi, magic for Patchy and both for Reisen, especially once her buffs kick in).

And Fujiyama Volcano gets screwed over by Patchy and Yuugi.  Wu is admittedly decent. 
if she had slightly better magic or staying power, then maybe she'd stand out better.  That or if her spells did more damage/cost less.

Ghaleon

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Re: Labyrinth of Touhou 7F
« Reply #124 on: April 30, 2011, 06:35:26 AM »
I'm sure it's always been DEF/MND in the attack formulae BEFORE affinities take their further reduction. It just makes more sense that way and is probably better coding.

Yeah, that's what I meant, moment of derp.

As for 2/3s being realistic and 1/2 being an exageration.. wtf?! Sorry, but no. If that's true, sounds like you're being way too stingy with our skillpoints into your affinities. My elemental affinities take about 1/3 of the sp to level up than my other used stats, and they are high enough that my affinities for each of my characters range from 240 (the absolute lowest) to 500, where everyone seemingly has an average of something like 300. Additionally, I'm only Reimu 430 atm, not winner-ready, they will probably grow still, and I don't have a single piece of uber 30F gear which will likely pump those averages higher still once I get some exoskeletons, and some high stat gear to re place others and may be substituted for more defensive stuff. Granted my #s include the gear they are wearing, which may include zunhats or karen devices or whatever, but the level of improvement from a physical reactor and a zunhat or anima crystal isn't nearly as good as that of a MGL and a gantz suit or magical sword chaos or whatever, so if we bring up substitution, you will still be better off overall dumping stat gear for a MGL and using empty spots for older tier affinity gear like anima crystals than you would the other way around.

ESPECIALLY since the MGL has 2/5 of the affinities of the physical reactor anyway.

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #125 on: April 30, 2011, 07:14:24 AM »
To be fair, Komachi, Youmu and Yuugi would benefit tremendously from Physical Reactors, since their mind sucks immensely, so every point of affinity can be huge.

Well, Chen too, but she shouldn't be taking a hit, now should she?  I've had her take precisely one hit, and live to tell the tale afterwards.

RegalStar

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Re: Labyrinth of Touhou 7F
« Reply #126 on: April 30, 2011, 10:57:34 PM »
Is it just me or did Mokou get screwed over by Yuugi, Reisen and Patchy?
Short of Fujiyama Volcano, the other three can outdo her in damage and/or surviving power (pure physical for Yuugi, magic for Patchy and both for Reisen, especially once her buffs kick in).

And Fujiyama Volcano gets screwed over by Patchy and Yuugi.  Wu is admittedly decent. 
if she had slightly better magic or staying power, then maybe she'd stand out better.  That or if her spells did more damage/cost less.

Mokou is inferior to Yuugi and Patchy in boss battles, but she is a lot better at trash clearing because of her much faster speed. She also compares favourably with most other good trash clearers because Fujiyama Volcano is FIR-elemental, and FIR is the best trash clearing element in the game. Really, if there's anyone who screws her over, it would be Orin, who's faster still and has a similarly powerful FIR-elemental spell, but multi-target FIR-elemental spells are just so awesome for trash clearing that it never hurts to bring two.

Pesco

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Re: Labyrinth of Touhou 7F
« Reply #127 on: April 30, 2011, 11:03:44 PM »
They can take turns being in the active party.

Serela

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Re: Labyrinth of Touhou 7F
« Reply #128 on: April 30, 2011, 11:20:21 PM »
Quote
Mokou is inferior to Yuugi and Patchy in boss battles, but she is a lot better at trash clearing because of her much faster speed.
IMO, if someone is only good for trash clearing, they are not worth having in the party at all. Waste of SKP and whoever would have that spot for boss battles is losing exp; the boss battles are what you worry about, not random battles.(mostly)

And this is coming from someone who isn't in the group of people who just run from most encounters on 17F/lastplusdiskfloors. I never even found 17F randoms difficult enough that I'd want to be running from them, those people confused me ):

Of course, not that we HEAR about those people anymore, since pretty much everyone has already taken their first trips through 17F and it's old news that never gets mentioned.
« Last Edit: April 30, 2011, 11:22:41 PM by NeoSerela »
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Ghaleon

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Re: Labyrinth of Touhou 7F
« Reply #129 on: April 30, 2011, 11:55:14 PM »
And this is coming from someone who isn't in the group of people who just run from most encounters on 17F/lastplusdiskfloors. I never even found 17F randoms difficult enough that I'd want to be running from them, those people confused me ):

On my first playthru, 17f wasn't anything special, nor was it on my last one. But in one of my middle ones it was nearly impossible to survive reliably. I think (don't quite remember) it was a party that had absolutely no form of multitarget physical attacks. I had a hell of a time dealing with those gem thingies that cast ballistic light or piercing light, and had 50 billion mnd but no defense. I think I may have had Kanako in that run, but she could not outspeed them even with some gear rearranging, so they'd still nuke my ass off before her turn.

But yeah, if you have chen, aya, mystia, etc in your party, they wouldn't be a big deal. As for the other trash, I find them to be fairly meh.

One thing that confuses me is the number of complaints about gold sorceresses. Yeah they got some strong nukes, and yes they aren't very squishy, but they aren't really extreme in any catagory, and they certainly aren't speedy, so you should be able to fire off some of your most powerful nukes with your slowest characters even, plus even if they move, I find their spells are rarely deadly because I tend to have alot of high mnd characters. Aya, chen, etc would get creamed for sure yes, but Patchy would nearly take 0s, and any tanky character like Remi, Reimu (or pure tanks obviously) should survive fine too.

J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #130 on: May 01, 2011, 02:44:02 AM »
Someone do a run through only using mandatory characters and not optional characters :D

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #131 on: May 01, 2011, 04:52:27 AM »
IMO, if someone is only good for trash clearing, they are not worth having in the party at all. Waste of SKP and whoever would have that spot for boss battles is losing exp; the boss battles are what you worry about, not random battles.(mostly)

And this is coming from someone who isn't in the group of people who just run from most encounters on 17F/lastplusdiskfloors. I never even found 17F randoms difficult enough that I'd want to be running from them, those people confused me ):

Of course, not that we HEAR about those people anymore, since pretty much everyone has already taken their first trips through 17F and it's old news that never gets mentioned.

IMO, this is only true during the main game.  In post game, it seems to me that it's more efficient to have a boss-killing team and a trash clearing team.   Sure, your other characters are receiving less EXP per battle, but when you can plow through more battles in a faster amount of time, you end up being more efficient overall. 

And SkP are not a problem once you can handle 27F with relative ease (AKA when you get there). 

RegalStar

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Re: Labyrinth of Touhou 7F
« Reply #132 on: May 01, 2011, 04:54:12 AM »
Someone do a run through only using mandatory characters and not optional characters :D

Is that NG+ or no? Also, does Maribel/Renko count as mandatory characters? (you do need the maribel v2 star to advance past the beginning of 27F)

J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #133 on: May 01, 2011, 05:01:49 AM »
No NG+ just a normal run through only recruiting and using characters you have to beat such as Alice and Youmu.

RegalStar

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Re: Labyrinth of Touhou 7F
« Reply #134 on: May 01, 2011, 05:06:27 AM »
No NG+ just a normal run through only recruiting and using characters you have to beat such as Alice and Youmu.

You don't have to beat the five characters you start with ^^" And in that case, what about Ran and Maribel? You technically have to beat *something* to get Ran, and you technically have to beat Maribel at some point, even though it's not right before you recruit her.

Other than those, you get Chen, Cirno, Youmu, Alice, Reisen, Eirin, Yukari, Rinnosuke, and Shikieiki. The lineup doesn't actually look that bad, although not having a full party can make floors really annoying, and Eiki needs loads of overlevelling for the team to be able to kill her before Last Judgment kills too many people.

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #135 on: May 01, 2011, 05:14:11 AM »
Beast of Centaurea v.2 DOWN!

Lost Iku to Wave Blast and Bombbeeeeer! spam, but Reimu tanked and healed like a champ when Iku went down.  In fact, the only reason why Reimu is not my main tank is due to having 20k less HP than Meiling.  She has better defense than Meiling's MND, and her MND is comparable to Meiling's Defense. 

I think I have figured out the Breakaway form's attack pattern:
Attack 1 - Wave Blast x 2 to front row, Wave Blast x 1 to back slot, 3-6 Bombbeeeers!
Attack 2 - Needle Parade
Attack 3 - Ultimate Light Cannon
Attack 4 - Napalm Flare (or was it Flame Blast?)
Repeat

I think the last 3 can be in random order though.

Oh for Orin vs. Mokou - Orin also has better potential damage due to having better ATK than Mokou's MAG.   I also hated 17F, so I grinded on 16F  to compensate.

J.O.B

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Re: Labyrinth of Touhou 7F
« Reply #136 on: May 01, 2011, 05:15:05 AM »
Lol obviously you need the first 5 characters.
Basically do a run where you only beat and use the characters required to complete the game with(+first 5 characters)

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #137 on: May 01, 2011, 07:12:50 AM »
Wewt.  Iku is the first character I got that hit 100k in a non-HP defensive stat.  :3
Need to farm Rinnosuke v3 for Awakened Exoskeletons.  Throw one of those on to everyone :V

I'm also happy with the amount of Gurthangs I'm getting on 27F.  Nitori has two, Eiki has one, Flan has one and Mystia has one.  Yuugi needs one, and I wanna get another one for Flan and Eiki. 

Should I farm Ribbons on 20F?

Ghaleon

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Re: Labyrinth of Touhou 7F
« Reply #138 on: May 01, 2011, 09:20:26 AM »
I don't know how you guys have like 2 gurthangs on one character. I personally HATE having a character not pretty much immune to every status ailment. I tend to wear my equipment just so that they have 30+ resistance to every ailment, then try to work on stats from there.

Re: Labyrinth of Touhou 7F
« Reply #139 on: May 01, 2011, 09:39:43 AM »
My philosophy on that is that if a character never takes a hit, there's no need for them to be immune to status ailments (except for PAR because Iku). People like Flandre shouldn't be out when the enemy attacks anyway, so I can just focus on boosting their offense.  And since I use Meiling as my main tank, someone getting affected by PSN or SIL doesn't matter all too much, since I can just heal it right away; I just need to make sure that the attackers with good enough defences to be left out during the enemy's turn can't be DTHed. Of course, it helps that said attackers include Mokou, Kaguya and Orin, who all have pretty good base DTH resist.

Then again, I try to never leave a non-tank out during a boss's turn anyway (I have a tanking team of Meiling/Yukari/Reimu/Iku, with Renko for backup) unless I absolutely have to, so :V
« Last Edit: May 01, 2011, 09:57:03 AM by yoshicookiezeus »

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #140 on: May 01, 2011, 11:02:48 AM »
My philosophy on that is that if a character never takes a hit, there's no need for them to be immune to status ailments (except for PAR because Iku). People like Flandre shouldn't be out when the enemy attacks anyway, so I can just focus on boosting their offense.  And since I use Meiling as my main tank, someone getting affected by PSN or SIL doesn't matter all too much, since I can just heal it right away; I just need to make sure that the attackers with good enough defences to be left out during the enemy's turn can't be DTHed. Of course, it helps that said attackers include Mokou, Kaguya and Orin, who all have pretty good base DTH resist.

Then again, I try to never leave a non-tank out during a boss's turn anyway (I have a tanking team of Meiling/Yukari/Reimu/Iku, with Renko for backup) unless I absolutely have to, so :V

Sorta this. 
Everyone who's not going to be active when the boss gets its turn doesn't need anything other than PAR for Stickleback.  If the boss uses status, then I make sure they have 30+ for the status necessary, and work from there.   I do try and make sure any characters I have out during the boss's attack are PSN/DTH/SIL immune, and hopefully DBF immune too, but that's less important.  Healing status can make me lose momentum, depending on who it is. 

Nitori's almost never taking a hit unless I make a silly mistake, so I really don't care that she's not immune to anything not called PAR anyways. 

Serela

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Re: Labyrinth of Touhou 7F
« Reply #141 on: May 01, 2011, 02:05:42 PM »
Yeah, I use Longsword Ringil or Armads(Both give tons of PAR resist) and then two Gurthangs on my physical glass cannon characters. Except Mystia can get away with an Immortal School Badge instead which is better, and now that I'm starting to get several of them, double Immortal School Badge and a Gurthang is best; did that on Aya since it increases her SPD by like 1k.
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Serela

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Re: Labyrinth of Touhou 7F
« Reply #142 on: May 01, 2011, 08:23:09 PM »
oops I broke it

and no she never got to summon the Grand Tetragrammaton :V
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Udongein

Re: Labyrinth of Touhou 7F
« Reply #143 on: May 01, 2011, 08:26:44 PM »
oops I broke it

and no she never got to summon the Grand Tetragrammaton :V
what the hell
That's amazing. :o

Serela

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Re: Labyrinth of Touhou 7F
« Reply #144 on: May 01, 2011, 08:35:46 PM »
They all have like 100m extra HP, plus I think they regenerate it all every time Maribel moves.

Once I killed Maribel, I had to just whittle down the wing's HP for a few minutes until they went down :V

Reimu lv685.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

XephyrEnigma

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Re: Labyrinth of Touhou 7F
« Reply #145 on: May 01, 2011, 09:38:08 PM »
They all have like 100m extra HP, plus I think they regenerate it all every time Maribel moves.

Once I killed Maribel, I had to just whittle down the wing's HP for a few minutes until they went down :V

Reimu lv685.

Good show. On another note, does anyone have the SWR Marisa that's missing from the alphes pack?
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Serela

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Re: Labyrinth of Touhou 7F
« Reply #146 on: May 01, 2011, 10:53:44 PM »
Missing? But I MADE the alphes pack and it's th-oh you probably got the /other/ pack

sure gimme a sec and I'll edit her into this post

edit:k done :3
« Last Edit: May 01, 2011, 10:56:06 PM by NeoSerela »
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XephyrEnigma

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Re: Labyrinth of Touhou 7F
« Reply #147 on: May 01, 2011, 11:15:57 PM »
Missing? But I MADE the alphes pack and it's th-oh you probably got the /other/ pack

sure gimme a sec and I'll edit her into this post

edit:k done :3

thanks bro.
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Parallaxal

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Re: Labyrinth of Touhou 7F
« Reply #148 on: May 02, 2011, 03:03:05 AM »
I finally started playing Etrian Odyssey for the first time this week (I'm starting with the 3rd game). Now I can appreciate Touhou Labyrinth in a whole new way. Makes me want to play it again.

NEETori

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Re: Labyrinth of Touhou 7F
« Reply #149 on: May 02, 2011, 06:35:17 AM »
27F farming is so much more efficient now that Nitori, Mystia and Orin can hurt the crabs and I don't have to rely on defense ignoring attacks.  Alice too, but Return Inanimateness isn't efficient enough.