Author Topic: Iku Quest Edi'nayset: A Z-Machine Adventure.  (Read 40364 times)

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #810 on: March 13, 2011, 04:21:34 AM »
> Head to the nearest forest to land and deposit the poltergeist on solid ground.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #811 on: March 13, 2011, 04:24:18 AM »
> Head to the nearest forest to land and deposit the poltergeist on solid ground.

>You have pretty much the pick of a good 70% or so of the island's circumference. You go to the nearest wooded point, and stop the poltergeist off. She practically bounds away, heading for the nearest tree and steadying herself against it. "T-thank you," she mutters.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #812 on: March 13, 2011, 04:30:00 AM »
> Small smile.
> "You are quite welcome. I think you really could stand to learn how to do that yourself, though."
> Does this island have a peach crop?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #813 on: March 13, 2011, 04:32:27 AM »
> Small smile.
> "You are quite welcome. I think you really could stand to learn how to do that yourself, though."
> Does this island have a peach crop?

>"No...I really don't want to," she says.
>You aren't sure. If it does, it wouldn't been a specified orchard, but rather peach trees mixed in with the rest. You imagine that there are probably quite a few here.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #814 on: March 13, 2011, 04:43:14 AM »
> How close is the village to which Remilia returned after our previous talks?
> "I imagine that it can be disorienting and nerve-racking the first few times you do it, but you get used to it."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #815 on: March 13, 2011, 04:48:08 AM »
> How close is the village to which Remilia returned after our previous talks?
> "I imagine that it can be disorienting and nerve-racking the first few times you do it, but you get used to it."


>It would be a short walk away.
>"...I don't like heights," she says after a moment.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #816 on: March 13, 2011, 04:50:45 AM »
> Nod.
> "That is understandable, as one with your abilities and who has gone through what you have gone through."
> Look around. Are any of the visible trees peach trees?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #817 on: March 13, 2011, 05:04:08 AM »
> Nod.
> "That is understandable, as one with your abilities and who has gone through what you have gone through."
> Look around. Are any of the visible trees peach trees?

>You look around, and see one a little ways into the forest.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #818 on: March 13, 2011, 05:07:14 AM »
> "Hmm. Before I leave and begin what we have planned, would you follow me for a moment?"
> Beckon to the poltergeist to follow us and walk toward the peach tree we spotted.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #819 on: March 13, 2011, 05:22:17 AM »
> "Hmm. Before I leave and begin what we have planned, would you follow me for a moment?"
> Beckon to the poltergeist to follow us and walk toward the peach tree we spotted.

>She nods, and you lead her toward the tree that you noticed. She seems to relax a bit as you get further from the edge of the island.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #820 on: March 13, 2011, 12:15:06 PM »
> Take a peach from the tree and offer it to her.
> "Have you had the chance to have one of these yet?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #821 on: March 13, 2011, 12:22:39 PM »
> Take a peach from the tree and offer it to her.
> "Have you had the chance to have one of these yet?"

>You pluck off one of the few remaining peaches and offer it to her. She accepts it. "I had a few when I first came," she says. "The youkai I met....Suika, wasn't it? She gave me a few.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #822 on: March 13, 2011, 12:31:49 PM »
> "What did you think?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #823 on: March 13, 2011, 12:59:29 PM »
> "What did you think?"

>"They were sweet," she says. "I liked them."

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #824 on: March 13, 2011, 01:07:08 PM »
> Smile.
> "I hope you enjoy that one just as much, then."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #825 on: March 13, 2011, 01:11:54 PM »
> Smile.
> "I hope you enjoy that one just as much, then."

>She nods. "Likewise. Do you want me to wait here, or follow you?"

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #826 on: March 13, 2011, 01:14:15 PM »
> "Hmm. I think you should follow me to the edge of the forest, so you know from where I will be returning. The local village is not too far from here. Might I suggest, however, that you try taking and returning a tree's shadow now, just to be sure it can be done? I don't know how the extra things in the shadow void may affect what you can do to things here."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #827 on: March 13, 2011, 01:27:44 PM »
> "Hmm. I think you should follow me to the edge of the forest, so you know from where I will be returning. The local village is not too far from here. Might I suggest, however, that you try taking and returning a tree's shadow now, just to be sure it can be done? I don't know how the extra things in the shadow void may affect what you can do to things here."

>"I'll follow you, and it won't be a problem," says the poltergeist. "I can do this without fail."

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #828 on: March 13, 2011, 01:29:02 PM »
> "All right. Be sure you can see us from wherever you are hiding, Remilia may choose for you what tree from which you are going to take."
> Head out to the edge of the forest.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #829 on: March 13, 2011, 01:44:33 PM »
> "All right. Be sure you can see us from wherever you are hiding, Remilia may choose for you what tree from which you are going to take."
> Head out to the edge of the forest.

>"I will," she says.
>Where is this edge of the forest you seek? The whole island is covered, which is why you've had such difficulty detecting things on it from the air.

>_
« Last Edit: March 13, 2011, 01:51:01 PM by Purvissimo »

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #830 on: March 13, 2011, 01:49:01 PM »
> "I will be back momentarily. I need to get a proper sense of direction."
> Crest the canopy and find the village to which Remilia returned after our second talk.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #831 on: March 13, 2011, 01:50:41 PM »
> "I will be back momentarily. I need to get a proper sense of direction."
> Crest the canopy and find the village to which Remilia returned after our second talk.

>You don't actually need to do this, you know it's location; it is on the shore of the largest lake. It is west and a little ways south of here.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #832 on: March 13, 2011, 02:52:35 PM »
> Oh, okay.
> "All right, let's go."
> Head west through the forest until we get to the forest edge.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #833 on: March 13, 2011, 03:03:09 PM »
> Oh, okay.
> "All right, let's go."
> Head west through the forest until we get to the forest edge.

>You head west.
>Soon enough, you see the village in the distance. It is under the forest canopy, like practically everything else on this island. From a distance, things seem fairly normal.

>_

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #834 on: March 13, 2011, 03:10:46 PM »
> Turn to the poltergeist.
> "I will be back soon with Remilia. Stay safe, and keep wary of anyone wandering around this area."
> Assuming the poltergeist does not object to our departure, head to the village.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

GuyYouMetOnline

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #835 on: March 13, 2011, 04:45:16 PM »
>Before heading to the village: "When you're done here and have left, do not be alarmed if it is some time before you see me again. I do not know how long I will be occupied with Remilia for, and I may have other business to attend to afterwards."

Shadoweh

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #836 on: March 13, 2011, 04:49:30 PM »
Uh, from what I understand of Kilga's plan we're probably going to bring Remilia to Shuuei so she's gonna see us soon enough.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia

Kilgamayan

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #837 on: March 13, 2011, 05:11:54 PM »
She will see us again then, yes, but she will leave after we dismiss her, and then who knows how long it will be before we see her again, because who knows what Remilia will want.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

GuyYouMetOnline

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #838 on: March 13, 2011, 11:12:06 PM »
Exactly. And there's also the possibility, depending on how things work out, that I might want to take a trip underground to find Nue.

Hello Purvis

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Re: Iku Quest Edi'nayset: A Z-Machine Adventure.
« Reply #839 on: March 14, 2011, 01:29:27 AM »
> Turn to the poltergeist.
> "I will be back soon with Remilia. Stay safe, and keep wary of anyone wandering around this area."
> Assuming the poltergeist does not object to our departure, head to the village.
>Before heading to the village: "When you're done here and have left, do not be alarmed if it is some time before you see me again. I do not know how long I will be occupied with Remilia for, and I may have other business to attend to afterwards."

>"I will be careful," she says as you warn her about people nearby.
>You warn her you might not be able to meet her afterward. "I understand."
>With that you head toward the village. Approaching from a different angle, you are able to walk into it before you are noticed by anyone. Looking around, you really don't see any evidence that Remilia or her cronies have done...well, anything really. There's no damage that wasn't here yesterday; mostly a number of fallen tree limbs and some broken glass and pottery here and again. Several celestials are around, cleaning up the mess. You have the feeling they are not especially concerned about it, though.

>_