I think Hourai might have been a cop variant that switches from getting sane and insane results every night, with the RNG deciding what his sanity starts on. I've seen something like that before. Whatever, doesn't matter now.
both targets I can more or less understand from a vig point of view
Love you too. <3
##Vote Zak
I'm going to speculate the NK and you're going to :dealwithit:
Scum don't NK the people who are eager to lynch not-scum.
If that was entirely true, Bard would have died N1 instead of me, considering he wasn't gaining much more suspicion than I was and is a better player overall, not to mention that it seemed less like he was tunneling on Zak back then than it did on N2.
If there's a third party, chances are it would be PX, and I would rather save the serial killer for a later lynch at this point. I'm sure whatever his win condition is, it can only be fulfilled by hitting a mafioso tonight.
Why, so there can be a second kill tonight? <_< You forgot that if we lynch scum today, he'll be able to fire at will and still win.
Leaving PX alive for too long is generally a bad idea because of how easily he could screw us over later in the game if we're not careful. But for now,
PX, I fully expect that if you are town, you will not shoot another player tonight regardless of whether we lynch scum or not on the grounds that it could easily ruin our numbers advantage and head us towards a loss. If you fail to do so, you need to be lynched as soon as town can lynch non-scum without losing the game.
I don't think I need to say much more about him than that, though, I already covered the basic reasons for why I dislike PX on D1, and everything bad about him since then has already been covered.
Anyway, Zak looks pretty horrible with the flips of both Conqueror and kips.
This entire post looks rather like he's trying to flip the wagons around to ensure kips as a D2 lynch, considering that he's pushing Conqueror to 3 votes while attempting to take steam away from the kips wagon. kips' very existance pretty much benefited scum because of how iffy kips' play was, while Conqueror was intelligent enough that there was a chance he could have stepped his game up and escaped the lynch spotlight. Additionally, if kips' lynch was pushed to later in the game when everyone was fed up with him, it would be harder to analyze kips' wagon after he flipped town, making it easy for Zak's buddy to push for a townie lynch without gathering any hate. As a result of this, Zak's jump on Conqueror + defense of kips looks like an attempt to build a foundation for scum on the later days, or at least it does to me. (Not to mention that kips didn't actually have that much convinction, making Zak's defense of him look pretty forced.) Everything else has already been mentioned by Bard, I believe.
Other people, while I'm here -
Pesco: Been getting townie vibes from him all game, actually, but I don't necessarily agree with his Zak vote. I would like him to elaborate on his NK analysis more, since his one sentence of it seems to be his main backing for voting Zak and yet it looks rushed and doesn't make very much sense.
reVelske: His play has been pretty dumb but it reads to me more like mislead town. Claim is pretty... eh, considering that we already have a defensive role (me!), already have a cop (Hourai), and also the part where that role is ridiculously fucking overpowered. All of this could easily be attributed to having a bastard mod, though. By the way, reV, who did you target N1? You never actually mentioned this, are you hiding something?
Schezo and K4U I don't know about, as they have been pretty forgettable this game (which is bad). Will need to re-read them soon.
I'll refrain from voting for now, as I don't really want to worry about speedhammers after what happened D1. I do intend to vote Zak some time before the day ends, though.
Ninja'd by PX, by the way. Did he just confess to being third party? <____<