Author Topic: Iku Quest Deka: A Z-Machine Adventure  (Read 42482 times)

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #180 on: February 12, 2011, 01:43:16 PM »
>"I'd like to speak with Eirin, if she's around."

>"She's a little busy with a guest right now," says the other rabbit, a taller one in a green dress who is otherwise reasonably identical to her companion.

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #181 on: February 12, 2011, 01:53:31 PM »
>"Hmmm... I see. On a separate note, I don't suppose either of you have seen Reimu, Marisa, or Sanae pass by this way, today?"
>Try to gauge if there's any reaction to any of those names

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #182 on: February 12, 2011, 02:01:44 PM »
>"Hmmm... I see. On a separate note, I don't suppose either of you have seen Reimu, Marisa, or Sanae pass by this way, today?"
>Try to gauge if there's any reaction to any of those names

>One of them frowns.
>"That would be the guest, actually," says the shorter rabbit. "The Red White, I mean."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #183 on: February 12, 2011, 02:07:46 PM »
>"I wondered as much. Was her arrival... cordial? Or otherwise?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #184 on: February 12, 2011, 02:10:46 PM »
>"I wondered as much. Was her arrival... cordial? Or otherwise?"

>"Well, not really," says the taller rabbit. "The Princess, um, kinda took the offensive?"

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #185 on: February 12, 2011, 02:12:09 PM »
>"Oh dear... Are they still fighting?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #186 on: February 12, 2011, 02:30:59 PM »
>"Oh dear... Are they still fighting?"

>"Not anymore," says the taller rabbit. "It was this morning. But she came back."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #187 on: February 12, 2011, 02:41:10 PM »
>"Do you know why she returned? Did something else come up? I've actually been looking for Reimu so that I could finally lay to rest the matter of guilt in the fallen islands. I know that Eientei was implicated in this, too. At least as far as the incident solvers were concerned."

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #188 on: February 12, 2011, 02:42:43 PM »
>"Do you know why she returned? Did something else come up? I've actually been looking for Reimu so that I could finally lay to rest the matter of guilt in the fallen islands. I know that Eientei was implicated in this, too. At least as far as the incident solvers were concerned."

>The taller one shrugs, while the smaller one says, "No idea."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #189 on: February 12, 2011, 02:47:49 PM »
>"I have information that I believe can help demonstrate both our groups' innocence in this incident. I think it would good for all parties if I could speak with them."

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #190 on: February 12, 2011, 03:04:18 PM »
>"I have information that I believe can help demonstrate both our groups' innocence in this incident. I think it would good for all parties if I could speak with them."

>"Well, I guess we could take you inside," says the taller rabbit. "It's kinda been one of those days..."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #191 on: February 12, 2011, 03:10:18 PM »
>"I'd appreciate that. And I empathize. An irate incident solvers is not a fun thing to be in the way of."

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #192 on: February 12, 2011, 03:29:49 PM »
>"I'd appreciate that. And I empathize. An irate incident solvers is not a fun thing to be in the way of."

>They nod, and the shorter one opens the doors. "Just follow me."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #193 on: February 12, 2011, 03:37:41 PM »
>"Thank you."
>Follow along

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #194 on: February 12, 2011, 03:52:36 PM »
>"Thank you."
>Follow along

>She leads you inside, along a wall of paper walls decorated with images of mountainscapes and bamboo in colored ink. The floors are made of wood, laid out in a tessellating pattern. You can hear activity around, down the halls and through the paper walls. Soon you come to an intersection, and the rabbit leads you to the right. You pass a few rooms before the hall ends in a doorway. "Wait here a moment," says the rabbit, as she approaches the door.
>She opens it and disappears inside for a moment. Then she emerges and says, "Okay, she'll see you."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #195 on: February 12, 2011, 04:09:13 PM »
>Nod
>"Thank you."
>Enter

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #196 on: February 12, 2011, 04:29:19 PM »
>Nod
>"Thank you."
>Enter

>You walk inside, and find yourself in an office. A large desk dominates the room, covered with papers and objects that you can't quite identify. A heavy-looking counter runs along the walls to the right and the back of the room, with cabinets building underneath them and more build into the walls. More knickknacks you can't really make sense cover the countertops, though you do recognize one of the things as a modern of a normal human's anatomy. The walls here are solid wood, likely to be able to suppose those cabinets. A couple large wardrobe-like cabinets are placed at the edges of the counter. A folder screen blocks off the left half of the room.
>You see Eirin sitting at the desk, while Reimu, her clothing bearing some of the distinctive damage of a danmaku struggle, sits in a chair in front of it.
>"We meet again," says Eirin.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #197 on: February 12, 2011, 04:30:12 PM »
> How does Eirin look? Similarly beat up, or fine?
> Nod.
> "We do. It seems I am actually quite fortunate, as I was hoping to meet both of you. Reimu, you may be pleased to know that Nitori and Kogasa are back to their normal selves."
« Last Edit: February 12, 2011, 04:32:10 PM by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #198 on: February 12, 2011, 04:37:29 PM »
> How does Eirin look? Similarly beat up, or fine?
> Nod.
> "We do. It seems I am actually quite fortunate, as I was hoping to meet both of you. Reimu, you may be pleased to know that Nitori and Kogasa are back to their normal selves."

>Eirin seems like she's in normal condition.
>Reimu looks back at you from the chair as you speak with Eirin, then nods when you mention Kogasa and Nitori. "Good. That's one problem fixed."

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #199 on: February 12, 2011, 04:59:00 PM »
> "They can also confirm that neither Eirin nor myself are responsible for Bhava-Agra's current state. As much as that no longer seems to be an issue. As for the other obvious major problem, I am making progress. I must request you leave solving it to me, however, due to the very unique nature of the problem."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #200 on: February 12, 2011, 05:19:43 PM »
> "They can also confirm that neither Eirin nor myself are responsible for Bhava-Agra's current state. As much as that no longer seems to be an issue. As for the other obvious major problem, I am making progress. I must request you leave solving it to me, however, due to the very unique nature of the problem."

>"Yes, she's told me the story," says Reimu, "And we've had a talk about it. Marisa was here for it this morning, too. As for the other problem, well...I suppose that's okay. We've got other things to handle right now."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #201 on: February 12, 2011, 06:26:28 PM »
>"Other things to handle?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #202 on: February 12, 2011, 06:32:47 PM »
>"Other things to handle?"

>"It would be a problem if Remilia did something to that island floating over the forest," says Reimu. "Or that one over the town."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #203 on: February 12, 2011, 06:41:50 PM »
>The second island we saw Remilia claim was near Kourindou, correct?
>Was there much habitation that we know of on it?
>"Extending her grasp too much for comfort? Not that I consider what she's done already trivial, to be fair. I'd intended to redress that issue once the islands were restored to their proper places. At the very least, it gives the captured celestials a safer haven to return to, if Remilia cannot be convinced to relinquish them civilly. Are you concerned what will happen if left unchecked?"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #204 on: February 12, 2011, 06:45:58 PM »
>The second island we saw Remilia claim was near Kourindou, correct?
>Was there much habitation that we know of on it?
>"Extending her grasp too much for comfort? Not that I consider what she's done already trivial, to be fair. I'd intended to redress that issue once the islands were restored to their proper places. At the very least, it gives the captured celestials a safer haven to return to, if Remilia cannot be convinced to relinquish them civilly. Are you concerned what will happen if left unchecked?"

>Yes. There was a village, and quite a few faeries of both Bhava-Agran and Gensokyoan origin.
>"I think it would be a good idea not to let her get too used to the idea of extending out like that," says Reimu. "I didn't care about the one over her mansion, and one over Kourindou is...a little bit of a worry. But more than, and there would definitely be a problem."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #205 on: February 12, 2011, 06:49:27 PM »
>"Were you discussing what should be done about this, when I arrived, then?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #206 on: February 12, 2011, 06:59:32 PM »
>"Were you discussing what should be done about this, when I arrived, then?"

>"More like giving a warning," says Reimu. "Eirin wasn't really aware."
>Eirin nods in agreement. "It would be a shame if Remilia decided to cause problems nearby."

>_

Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #207 on: February 12, 2011, 07:07:16 PM »
>"Indeed. I had assumed, at first, that she would confine herself to what was already within her territory, but clearly not. I don't know how aggressive she intends to be. Do either of you have any thoughts on the best course of action, regarding this?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #208 on: February 12, 2011, 07:10:14 PM »
>"Indeed. I had assumed, at first, that she would confine herself to what was already within her territory, but clearly not. I don't know how aggressive she intends to be. Do either of you have any thoughts on the best course of action, regarding this?"

>"I intend to catch her in the act," says Reimu. "But that wouldn't really fix your problems, I don't think."

>_


Re: Iku Quest Deka: A Z-Machine Adventure
« Reply #209 on: February 12, 2011, 07:12:26 PM »
>"So, if you intercept the attempted invasion of another island, you think that you'll be able to dissuade her from expanding further, but not force her to relinquish what she's already taken?"