Author Topic: Iku Quest Sechs - A Z-Machine Adventure  (Read 44636 times)

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #690 on: December 23, 2010, 07:59:38 AM »
>"Well, thank you just the same. Have a pleasant day, Tokiko."
>Head to Maribel's

Hello Purvis

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #691 on: December 23, 2010, 08:19:36 AM »
>"Well, thank you just the same. Have a pleasant day, Tokiko."
>Head to Maribel's

>"You're welcome, I suppose?" says Tokiko.
>You depart and heard for Maribel's house. You reach it without incident. You see Renko outside with a bucket of water, apparently washing the windows.

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #692 on: December 23, 2010, 08:30:40 AM »
> Recall known information about the Blunted Javelin we saw at Kourindou yesterday.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #693 on: December 23, 2010, 08:34:34 AM »
>"Good morning, Renko."

Hello Purvis

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #694 on: December 23, 2010, 08:48:22 AM »
> Recall known information about the Blunted Javelin we saw at Kourindou yesterday.

>It was short, about as long as your forearm, with a strangely shaped rubber head that was open on the end and hollow inside.

>"Good morning, Renko."

>"Morning, you two," she says.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #695 on: December 23, 2010, 08:55:52 AM »
>"We just got back from the mountain. The tengu were searching through caves and found the one we think the spectre visited. At least, there was a scrap of thread in there which appears to match the spectre's coat. Nothing else, though. We think she probably just used it as shelter to hide from the patrols on her way to Bhava-Agra."
>"We're probably going to search the forest again, in a little while, but I think I may see if we can gather any other information on sightings of her. If there's any pattern, it may be possible to narrow down the area she lives in, if indeed she does have something like a stable home."

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #696 on: December 23, 2010, 09:11:11 AM »
>"We just got back from the mountain. The tengu were searching through caves and found the one we think the spectre visited. At least, there was a scrap of thread in there which appears to match the spectre's coat. Nothing else, though. We think she probably just used it as shelter to hide from the patrols on her way to Bhava-Agra."
>"We're probably going to search the forest again, in a little while, but I think I may see if we can gather any other information on sightings of her. If there's any pattern, it may be possible to narrow down the area she lives in, if indeed she does have something like a stable home."

>Renko nods as you give her an abbreviated  version of the earlier events, then future plans. "Sounds like a productive morning," says Renko. "You're going to want us to help with the search, right?"

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #697 on: December 23, 2010, 09:56:38 AM »
> "If we have the woman-power for it, then yes, that is actually a good idea, as I am mostly out of leads again."
> "I am thus curious; who is currently present? I may have an idea of how to properly split parties up, given who is involved in this mess, but I know some may still be asleep and others may simply not be here."
« Last Edit: December 23, 2010, 10:00:02 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #698 on: December 23, 2010, 09:58:23 AM »
> Oh fuck me how is it that you two departed before I did.

> GRAH
« Last Edit: December 23, 2010, 05:26:11 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #699 on: December 23, 2010, 05:26:22 PM »
> And then I'm the first one back. Come on, now.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #700 on: December 23, 2010, 06:53:23 PM »
> "If we have the woman-power for it, then yes, that is actually a good idea, as I am mostly out of leads again."
> "I am thus curious; who is currently present? I may have an idea of how to properly split parties up, given who is involved in this mess, but I know some may still be asleep and others may simply not be here."

>She nods. "Well, whenever you're ready. Just let me finish up this window first. And it's just me and Mary, and Okuu and Parsee. Luna went home last night, but the others should be awake about now."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #701 on: December 23, 2010, 07:03:32 PM »
> "Actually, if that's the case, I don't think we're ready just yet. There is one other thing I have to attend to that may help us in the research department, and it will take me a little bit of time. Given that, I think we may want Yuugi in on this one, just in case."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #702 on: December 23, 2010, 07:15:53 PM »
> "Actually, if that's the case, I don't think we're ready just yet. There is one other thing I have to attend to that may help us in the research department, and it will take me a little bit of time. Given that, I think we may want Yuugi in on this one, just in case."

>Renko nods. "I'm not sure if Yuugi plans to come back up today."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #703 on: December 23, 2010, 07:28:56 PM »
> "I hope she will. I'm thinking it may be best to split up into two groups, and her presence would make doing so a lot easier. Not to mention I think she'd be interested in learning what happened yesterday after she left."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #704 on: December 23, 2010, 07:33:48 PM »
> "I hope she will. I'm thinking it may be best to split up into two groups, and her presence would make doing so a lot easier. Not to mention I think she'd be interested in learning what happened yesterday after she left."

>"I suppose we can hassle Parsee into making sure of it," says Renko. "What's the plan on your end?"

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #705 on: December 23, 2010, 07:41:34 PM »
> "I have to travel into town to get some potentially helpful information from Mystia. I meant to get it yesterday, but, well. Hopefully she still has it. After that, assuming nothing earth-shattering comes up, I think it would be best to split up into two groups to search, as they will cover more ground and appear less threatening to the poltergeist than if a large group of 6 or 7 appeared right in front of her, especially with me in it. Given who we have available, I'd say the best distribution would be yourself, myself, Tenshi and Maribel on one side and the underground trio on the other. I feel this would be the best way to balance both firepower and investigative abilities, as well as keeping people together that work well together."
> "The one sticking point I can see is communication between the two groups, in the event that something important is discovered. I have an idea that might work one way, but it's pretty crude and may not be terribly effective. I am actually curious to hear what you might have to suggest, as I understand you spearheaded the search efforts for the Brocken Spectre and thus likely know more about forest searching and communication than I do."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #706 on: December 23, 2010, 07:54:45 PM »
> "I have to travel into town to get some potentially helpful information from Mystia. I meant to get it yesterday, but, well. Hopefully she still has it. After that, assuming nothing earth-shattering comes up, I think it would be best to split up into two groups to search, as they will cover more ground and appear less threatening to the poltergeist than if a large group of 6 or 7 appeared right in front of her, especially with me in it. Given who we have available, I'd say the best distribution would be yourself, myself, Tenshi and Maribel on one side and the underground trio on the other. I feel this would be the best way to balance both firepower and investigative abilities, as well as keeping people together that work well together."
> "The one sticking point I can see is communication between the two groups, in the event that something important is discovered. I have an idea that might work one way, but it's pretty crude and may not be terribly effective. I am actually curious to hear what you might have to suggest, as I understand you spearheaded the search efforts for the Brocken Spectre and thus likely know more about forest searching and communication than I do."

>"Usually, we'd just confer afterward at the tavern or Mystia's stand," says Renko.

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #707 on: December 23, 2010, 08:06:17 PM »
> "Hmm, that does seem problematic. I assume this was because you were unable to come up with any sort of instant communication idea?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #708 on: December 23, 2010, 08:12:49 PM »
> "Hmm, that does seem problematic. I assume this was because you were unable to come up with any sort of instant communication idea?"

>She nods. "To be honest, we didn't think it'd be that necessary."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #709 on: December 23, 2010, 08:22:37 PM »
> "Understandable. Gensokyo has made it this far without a need for it, after all."
> "Oh, and while I am thinking about it. Tenshi and I recently saw an outside world object in Rinnosuke's shop. Have you been there recently to see it? We were wondering what purpose it served. It rather looked like a blunted javelin, to be honest, but seemed ineffective for that sort of combat."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #710 on: December 23, 2010, 08:31:34 PM »
> "Understandable. Gensokyo has made it this far without a need for it, after all."
> "Oh, and while I am thinking about it. Tenshi and I recently saw an outside world object in Rinnosuke's shop. Have you been there recently to see it? We were wondering what purpose it served. It rather looked like a blunted javelin, to be honest, but seemed ineffective for that sort of combat."

>"Haven't had time to make my way back there," says Renko with a shrug. "What do you mean blunted?"

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #711 on: December 23, 2010, 08:33:37 PM »
*cough*

Looking over it's description again, this javelin sounds a lot like a plunger.

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #712 on: December 23, 2010, 08:40:26 PM »
That was my first guess at the time, and I'm back to thinking it was, but some of the later stuff in the description was kind of puzzling, and we'd been meaning to ask for a while now. Besides, there's always room for a little casual fun like this.

> "It was kinda flattened. It had a rubber head that was very oddly shaped and open on the end."
> Mime the overall shape of the javelin by tracing paths in the air with our hands.
> "It looked something like this."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #713 on: December 23, 2010, 09:57:19 PM »
> "It was kinda flattened. It had a rubber head that was very oddly shaped and open on the end."
> Mime the overall shape of the javelin by tracing paths in the air with our hands.
> "It looked something like this."

>"Sounds like a plunger," says Renko. "They...uh...wouldn't see much use around here."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #714 on: December 23, 2010, 10:02:12 PM »
> Recall known information on plungers.
> If we know little or nothing, turn to Tenshi.
> "Have you heard of a plunger before?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #715 on: December 23, 2010, 10:21:52 PM »
> Recall known information on plungers.
> If we know little or nothing, turn to Tenshi.
> "Have you heard of a plunger before?"

>You find yourself having to consult with Tenshi.
>She shrugs. "Nope."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #716 on: December 23, 2010, 10:23:13 PM »
> Turn back to Renko.
> "What does it do, then?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #717 on: December 23, 2010, 10:50:53 PM »
> Turn back to Renko.
> "What does it do, then?"

>"Uh..." she says, frowning. "You use it to get clogs out of drains."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #718 on: December 23, 2010, 10:57:01 PM »
> Mentally check known usage of 'drain' as a noun, rather than a verb.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #719 on: December 23, 2010, 11:05:31 PM »
> Mentally check known usage of 'drain' as a noun, rather than a verb.

>Drains do exist, but they tend not to have sizable complexes of plumbing involved with their function.

>_