Author Topic: Iku Quest P?t: A Z-Machine Adventure  (Read 51593 times)

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #750 on: December 12, 2010, 06:51:33 PM »
>Check to see if the photo we took inside the shadow world still exists
>Scanning the horizon around us, do we see signs of buildings, or any other features that catch our eye?

Kilgamayan

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #751 on: December 12, 2010, 06:53:02 PM »
> Nitori's shadow is no longer present?
> Check for our knife. Maybe it and the shadow shawl got left back in the shadow realm, since they were actually a part of it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #752 on: December 12, 2010, 06:58:47 PM »
>Check to see if the photo we took inside the shadow world still exists
>Scanning the horizon around us, do we see signs of buildings, or any other features that catch our eye?

>You check your photos, and see the picture of the dais is still intact.
>Looking around, you don't seem any buildings. But you do see what appears to be a few stands of trees, and what seems to be a fence in the distance.

> Nitori's shadow is no longer present?
> Check for our knife. Maybe it and the shadow shawl got left back in the shadow realm, since they were actually a part of it.

>There are no signs of Nitori's shadow.
>You look through your purse, and find no sign of the shadow knife or the shadow spellards.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #753 on: December 12, 2010, 06:59:50 PM »
>Head towards the fence
>Despite the sky looking so odd, does the atmosphere here feel more or less normal?

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #754 on: December 12, 2010, 07:01:15 PM »
>Head towards the fence
>Despite the sky looking so odd, does the atmosphere here feel more or less normal?

>You head toward the fence, taking some time to gauge the air here. There is a kind of charge to it, really. Rather like the feeling left in the air after you use one of your more active spellcards.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #755 on: December 12, 2010, 07:03:13 PM »
>Could that imply that any lightning we could tap into here might be more potent than normal?
>Continue onward

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #756 on: December 12, 2010, 07:09:48 PM »
>Could that imply that any lightning we could tap into here might be more potent than normal?
>Continue onward

>You don't know.
>You continue onward, and reach the fence. It is an made of old gray wood, having clearly endured its share of the elements, with two rows of wooden plants set into posts set out every couple of yards. Beside it, you can see what looks like an old footpath; as well as periodic animal droppings.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #757 on: December 12, 2010, 07:12:04 PM »
>Can we tell what's fenced off? Or see the other side of the fenced area, for that matter?
>Assuming nothing else of interest is evident, follow the path, steering clear of said droppings

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #758 on: December 12, 2010, 07:12:13 PM »
> Mentally resolve to hug Nitori after she's been returned to normal.  Here's hoping she managed to land on something after becoming detached from us.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #759 on: December 12, 2010, 07:19:00 PM »
>Can we tell what's fenced off? Or see the other side of the fenced area, for that matter?
>Assuming nothing else of interest is evident, follow the path, steering clear of said droppings

>You aren't sure. The grass is no greener, nor any more prevalent, on the other side of the fence.
>The path stretches to the left and right. Which will you be following?

> Mentally resolve to hug Nitori after she's been returned to normal.  Here's hoping she managed to land on something after becoming detached from us.

>She really does need a hug after all this. You hope that she is okay.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #760 on: December 12, 2010, 07:19:53 PM »
>If there is no obvious difference along either direction, as far as we can see, go left

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #761 on: December 12, 2010, 07:29:59 PM »
>If there is no obvious difference along either direction, as far as we can see, go left

>You don't see any differences significant enough to make either route interesting.
>You head leftward, walking along the path. It's kind of a rough path, you have to dodge around the occasional half-buried rock, but it is easier than the rough plains around it. Along the way, you head a distant rumble of thunder, and you are sure that it is getting darker.
>After a few minutes, you see a group of animals near the path ahead; waist-high things with four legs.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #762 on: December 12, 2010, 07:31:46 PM »
>Can we identify the type of animal?
>Are there any signs of people or buildings or such, that we can see yet?
>If not, keep moving forward

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #763 on: December 12, 2010, 07:41:24 PM »
>Can we identify the type of animal?
>Are there any signs of people or buildings or such, that we can see yet?
>If not, keep moving forward

>After a few moments of watching them, you are reasonably certain they are goats.
>Aside from the fence, nothing yet.
>You keep moving forward. The goats quickly notice you coming, and begin to approach you.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #764 on: December 12, 2010, 07:43:05 PM »
>Are we on the same side of the fence as them?
>If so, may as well get to the other side
>Do they look like perfectly mundane goats?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #765 on: December 12, 2010, 07:43:31 PM »
what

don't be afraid of goats

they are petting zoo animals :(
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #766 on: December 12, 2010, 07:51:59 PM »
>Are we on the same side of the fence as them?
>If so, may as well get to the other side
>Do they look like perfectly mundane goats?

>You are on the same side of the fence as they are; chances are they are the source of the periodic dropping on the path. As near as you can tell, they are perfectly ordinary white and brown goats.
>You climb over the fence as the goats bleat at you and continue to close in. A couple of smaller ones stick their heads between the logs and look at you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #767 on: December 12, 2010, 07:55:59 PM »
> Roll up sleeves.
> Reach to pet the nearest goat to stick their head through the logs.
> Pull arm back if if the goat makes to bite at our hand or if our sleeve falls down and the goat makes to chew on it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #768 on: December 12, 2010, 07:57:44 PM »
>Afterwards, continue forward

Hello Purvis

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  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #769 on: December 12, 2010, 07:59:10 PM »
> Roll up sleeves.
> Reach to pet the nearest goat to stick their head through the logs.
> Pull arm back if if the goat makes to bite at our hand or if our sleeve falls down and the goat makes to chew on it.

>You roll up your sleeves and pet a goat. The flop-eared animal seems to enjoy the treatment; others quickly crowd around it and bleat at you.

>Afterwards, continue forward

>You continue forward. The goats follow you, bleating for more attention.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #770 on: December 12, 2010, 08:08:46 PM »
> "Oh, I'm sorry, did you want some attention?"
> Pet a couple more goats, taking the same anti-chewing precautions as before.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #771 on: December 12, 2010, 08:16:23 PM »
> "Oh, I'm sorry, did you want some attention?"
> Pet a couple more goats, taking the same anti-chewing precautions as before.

>You give the goats some more attention, taking care to keep your sleeves out of their grasp.
>They most certainly enjoy your pettings. One of them sets its hooves on the fence and uses this to give it the reach it needs to nibble on the brim of your hat.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #772 on: December 12, 2010, 08:21:47 PM »
> FUCK FUCK FUCK
> Grab onto the side of our hat with both hands and back away from the goats.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #773 on: December 12, 2010, 08:28:33 PM »
> FUCK FUCK FUCK
> Grab onto the side of our hat with both hands and back away from the goats.

>You grab your hat and back away from the goats. The nibbler bleats at you, as do the others.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #774 on: December 12, 2010, 08:31:14 PM »
> Check damage to hat.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #775 on: December 12, 2010, 08:37:31 PM »
> Check damage to hat.

>You check your hat.
>Aside from a bit of goat spit on the brim, it seems fine.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #776 on: December 12, 2010, 08:49:26 PM »
> Ignore the goats momentarily and find some grass with which we can wipe the spit off of our poor hat.
> Once the spit is wiped off of our hat, turn back to the goats and waggle a finger back and forth at them.
> "Ah ah ah. Please don't do that."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #777 on: December 12, 2010, 08:54:36 PM »
> Ignore the goats momentarily and find some grass with which we can wipe the spit off of our poor hat.
> Once the spit is wiped off of our hat, turn back to the goats and waggle a finger back and forth at them.
> "Ah ah ah. Please don't do that."

>You take a moment to find some grass to sanitize your hat, then chide the goats gently. You get a couple of bleats in response.
>You hear whistle, toward the right.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #778 on: December 12, 2010, 09:01:03 PM »
> Turn to our right, swinging our body away from that direction.
> Attempt to identify the origin of the whistle.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #779 on: December 12, 2010, 09:06:36 PM »
> Turn to our right, swinging our body away from that direction.
> Attempt to identify the origin of the whistle.

>You turn right, and see someone in a red cloak in short distance away.

>_