Author Topic: Iku Quest Drei - A Z-Machine Adventure  (Read 53854 times)

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #210 on: October 25, 2010, 06:04:41 PM »
> If it's taken the peaches from Tenshi's hat, it probably likes fruit. Any fruit around?

>You do not see any. However, you do note the stalks of what were once mushrooms around, as well. The caps have been bitten off, as well as much of the stalks.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #211 on: October 25, 2010, 06:15:41 PM »
> What kind of magic does Tenshi specialize in? How does she fight?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #212 on: October 25, 2010, 06:40:51 PM »
> What kind of magic does Tenshi specialize in? How does she fight?

>Tenshi isn't much of a magic user; she can conjure keystones and has some earth manipulation when using the sword. Really, she's more of a brawler than anything.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #213 on: October 25, 2010, 07:26:53 PM »
> Can we control the ampage of our lightning danmaku? Could we make it powerful enough to stun and possibly knock out, but not quite powerful enough to kill?
> How fast do Tenshi's stone colums jut up from the ground? Does she have some degree of freedom over those?
> Are we anywhere near a somewhat clear area, or are we completely surrounded by dense wood?

Idea: Use mushrooms to lure the snake to an area of the forest with little overhead foliage, have Tenshi smack it into the air with her ground columns, zap the snake while it's in the air to knock it out.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #214 on: October 25, 2010, 07:58:07 PM »
> Can we control the ampage of our lightning danmaku? Could we make it powerful enough to stun and possibly knock out, but not quite powerful enough to kill?
> How fast do Tenshi's stone colums jut up from the ground? Does she have some degree of freedom over those?
> Are we anywhere near a somewhat clear area, or are we completely surrounded by dense wood?

Idea: Use mushrooms to lure the snake to an area of the forest with little overhead foliage, have Tenshi smack it into the air with her ground columns, zap the snake while it's in the air to knock it out.

>Your danmaku does this by default.
>You can see it coming if you know she's going to do it. But, they are fairly fast. You have no idea how good she is with them.
>You are surrounded, but the wood isn't that dense.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #215 on: October 25, 2010, 08:25:32 PM »
> How clear is the air directly above the snake? Fairly open, or lots of branches it could get tangled on?
> To Tenshi: "Okay, I have an idea. How quick can you be with those earth columns of yours, and how small can you make them?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #216 on: October 25, 2010, 08:57:28 PM »
> How clear is the air directly above the snake? Fairly open, or lots of branches it could get tangled on?
> To Tenshi: "Okay, I have an idea. How quick can you be with those earth columns of yours, and how small can you make them?"

>There's a fair number of branches above it.
>"It'd take me a moment," she says, "But I could make one about a few feet across."

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #217 on: October 25, 2010, 09:54:30 PM »
> "All right. I'm going to try to lure the snake into a space where there aren't too many branches above it. When that happens, you should make an earth column underneath it. It should go flying into the air, and I'll zap it while it's stunned. How does that sound?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #218 on: October 25, 2010, 11:11:06 PM »
> "All right. I'm going to try to lure the snake into a space where there aren't too many branches above it. When that happens, you should make an earth column underneath it. It should go flying into the air, and I'll zap it while it's stunned. How does that sound?"

>"I'll send it flying, alright!" says Tenshi.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #219 on: October 25, 2010, 11:17:16 PM »
> Is there any open air between us and the snake?
> Are there any mushrooms within reach?
> "Excellent."
> Check back in on the snake.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #220 on: October 25, 2010, 11:58:11 PM »
> Is there any open air between us and the snake?
> Are there any mushrooms within reach?
> "Excellent."
> Check back in on the snake.

>Yes.
>You do not see any mushrooms around.
>You look back at the snake. It watches you with its little black button eyes, and flicks its tongue in your direction.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #221 on: October 26, 2010, 12:12:35 AM »
> Are there any stems of bitten mushrooms within grabbing range?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #222 on: October 26, 2010, 12:17:36 AM »
> Are there any stems of bitten mushrooms within grabbing range?

>There are.

>_

Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #223 on: October 26, 2010, 12:19:00 AM »
Suggestion: If the mushroom stems don't work, try holding out a ☼. Maybe it likes shiny things.

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #224 on: October 26, 2010, 02:11:43 AM »
> Grab for a stalk. Preferably one that hasn't been bitten down too far.
> To Tenshi, while we're reaching: "Ready?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #225 on: October 26, 2010, 02:19:08 AM »
> Grab for a stalk. Preferably one that hasn't been bitten down too far.
> To Tenshi, while we're reaching: "Ready?"

>You pluck off a stalk that hasn't been gnawed on too far. The tsuchinoko watches you as you do.
>You obtain: Gnawed Mushroom Stalk
>"Ready," says Tenshi.

>_
« Last Edit: October 28, 2010, 09:14:11 PM by Diamonds Purvis »

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #226 on: October 26, 2010, 02:24:28 AM »
> Slowly maneuver ourselves a little bit so the snake will have to cross ground with open air above were it to slither directly toward us.
> Hold the stalk out a bit toward the snake, and wiggle it a little bit.
> In a lighter, softer voice: "Hey. You want some?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #227 on: October 26, 2010, 02:37:51 AM »
> Slowly maneuver ourselves a little bit so the snake will have to cross ground with open air above were it to slither directly toward us.
> Hold the stalk out a bit toward the snake, and wiggle it a little bit.
> In a lighter, softer voice: "Hey. You want some?"

>You maneuver so that you're in a spot where the tree canopy is light, and try to entice the tsuchinoko out with the mushroom stalk.
>It's head follows the stalk, but it doesn't seem very interested in moving.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #228 on: October 26, 2010, 02:45:19 AM »
> Tap the stalk on the ground a couple of times with one hand.
> Reach into our purse and grab a coin with the other.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #229 on: October 26, 2010, 03:03:13 AM »
> Tap the stalk on the ground a couple of times with one hand.
> Reach into our purse and grab a coin with the other.

>You tap the stalk on the ground, and produce a coin with the other hand.
>The tsuchinoko watches your coin-bearing hand, and flicks its tongue out again.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #230 on: October 26, 2010, 03:22:49 AM »
> Wiggle the coin a little bit. If we can catch some sunlight with it, try to bounce a light reflection off the snake's eyes for a fraction of a second.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #231 on: October 26, 2010, 12:14:48 PM »
> Wiggle the coin a little bit. If we can catch some sunlight with it, try to bounce a light reflection off the snake's eyes for a fraction of a second.

>You wiggle the coin a bit and try to catch the light. 
>The tsuchinoko leans forward a bit, you can hear its leaf bed shifting.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #232 on: October 26, 2010, 12:30:41 PM »
> "Yeah. Look at this. What is it?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #233 on: October 26, 2010, 01:21:15 PM »
> "Yeah. Look at this. What is it?"

>The tsuchinoko flicks out its tongue. You hear a rustling in the leaves.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #234 on: October 26, 2010, 10:04:53 PM »
Whoops forgot about this.

> Pull the coin back a little bit and stop wiggling it.
> Ready ourselves to jump back as necessary.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #235 on: October 26, 2010, 10:18:46 PM »
> Pull the coin back a little bit and stop wiggling it.
> Ready ourselves to jump back as necessary.

>You pull the coin back a bit, and the tsuchinoko stops leaning forward.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #236 on: October 26, 2010, 11:54:51 PM »
> Put the coin back out and wiggle it again.
> Airy voice: "Oh, sorry. Here you go."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #237 on: October 27, 2010, 12:05:12 AM »
> Put the coin back out and wiggle it again.
> Airy voice: "Oh, sorry. Here you go."

>You offer out the coin again. It leans forward again, exposing it a bit of its rather rotund form.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #238 on: October 27, 2010, 12:06:28 AM »
> Can we tell yet how long it might be?
> Continue wiggling the coin.
> "Yeah, here it is!"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Drei - A Z-Machine Adventure
« Reply #239 on: October 27, 2010, 12:12:36 AM »
> Can we tell yet how long it might be?
> Continue wiggling the coin.
> "Yeah, here it is!"

>Not really, but looking at how wide it seems to be, you can't imagine it's coiled up in that pile of leaves very effectively.
>There is a sign of shuffling leaves, as the tsuchinoko starts to approach...along with its leaf pile. You can't see how it is doing this, but it seems to be using the leaf pile as a kind of litter to convey it.
>The tsuchinoko slowly approaches, flicking out its tongue.

>_