> Can we remotely detonate the dolls?
>Yes. You were fairly embarrassed when someone pointed out this rather obvious idea after the UFO incident, but now it's standard-issue. They don't get any special propulsion without using spellcards, though, and it takes a moment to explode without a solid impact to set them off.
>Still, dolls thrown only for detonating require no real concentration and don't cut into your ability to handle others.
> Can we store dolls quickly?
>Dolls and equipment too damaged to be usable are returned to the storage they're summoned from after several seconds. The fallen one will be back home soon enough.
> If so, store the downed one away for later use as explosive and quickly summon a sword doll and shield doll combo and make them go harass Koishi.
>You call up a replacement for the fallen doll plus a friend to guard it, and send them ahead of you to get some close-range pressure on Koishi again.
>You think you're near your limit at doll management for now.
> Also follow behind those two dolls so we could give her that kick she oh so deserves.
>Keep moving towards Koishi
>How close are we to her at the moment, anyway?
>Your boots hunger... you're closing the distance a little bit, at least.
>Something like ten feet. She's been doing a good job of keeping her distance.
> Follow with the now unarmed dolls, making them send regular bursts of danmaku at Koishi try and get her to stop running away.
>Have the former spear doll keep firing, while trying to right itself and take to the air again
>Is the former shield doll close enough to Koishi to rush and detonate on her? If so, have it do so.
>Otherwise, have it also spray danmaku at her, and swerve to the side of your path, moving forward
>The still-functioning spear doll unsteadily rises into the air, launching another loose cluster of shots in Koishi's direction. You're not getting much precision out of this one.
>The doll with the broken shield might be close enough to reach Koishi and detonate, but the satori's retreating at a decent clip. You're not sure it could reach her easily.
>You have it pursue her and fire a small cluster as a compromise.
>Send Shangai off ahead and to the side
>Try to have it use its laser to block Koishi's retreat. Force her towards the ground, if we can.
>You push Shanghai forward a bit and guide her to try and flank Koishi, firing near the area least covered by the danmaku sprays of your other dolls.
>Koishi weaves her way through the wave of shots you fired personally, and changes her retreat to favor the path of danmaku coming from the once-shielded doll. She watches them for a moment, moves slightly to get in position, then smiles and points her right arm at you before spinning in the air once more, dancing through the danmaku unharmed.
>You're going to run right into the first burst this way!