Traceback (most recent call last):
File "srpg.py", line 49, in <module>
File "core_system\engine.pyc", line 36, in __init__
pygame.error: Couldn't open images\splash_fmp.jpg
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1621, in ai_turn
File "battle_system\ai_fsm.pyc", line 49, in execute_turn
File "battle_system\ai_fsm.pyc", line 464, in act
File "battle_system\spells.pyc", line 210, in action
File "core_system\char.pyc", line 2105, in battle_event
File "core_system\char.pyc", line 1883, in can_counterattack
AttributeError: 'str' object has no attribute 'validattacks'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'
Traceback (most recent call last):
File "srpg.py", line 102, in <module>
File "core_system\engine.pyc", line 1574, in title_screen
File "core_system\engine.pyc", line 1607, in launch_wm
File "worldmap_system\worldmap.pyc", line 449, in navigate_loop
File "worldmap_system\worldmap.pyc", line 401, in user_input
File "worldmap_system\worldmap.pyc", line 1246, in navigate_loop
File "worldmap_system\worldmap.pyc", line 1203, in user_input
File "worldmap_system\worldmap.pyc", line 1422, in menu_loop
File "worldmap_system\worldmap.pyc", line 1695, in execute
File "battle_system\mapobj.pyc", line 1772, in turn_loop
File "battle_system\mapobj.pyc", line 1593, in ai_turn
AttributeError: 'Unit' object has no attribute 'ai'