Author Topic: Iku Quest - A Z-Machine Adventure  (Read 66676 times)

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #300 on: October 02, 2010, 04:01:44 AM »
>"What I meant to say is that I promise they won't trick you. I know them. Why they've ended up here is a long story."

>"Why would you know a bunch of greedy weirdos like that, Miss Scarf?" Rumia asks.

>_

E-Nazrin

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Re: Iku Quest - A Z-Machine Adventure
« Reply #301 on: October 02, 2010, 04:05:05 AM »
>"They live near where I do, and sometimes I tell them what to do. The island came down because... of something extraordinary. But it wasn't any of them - I'm quite certain they don't mean to cause any trouble here."
>"How are they being greedy?"
There was something here once. Wonder what...

Re: Iku Quest - A Z-Machine Adventure
« Reply #302 on: October 02, 2010, 04:05:46 AM »
>Greedy weirdos...?
>"It's their job to grow the peaches and defend them. I think there's just been a misunderstanding."
>Of sorts...
>"I could go speak with them if people would stop fighting."

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #303 on: October 02, 2010, 04:37:15 AM »
>"They live near where I do, and sometimes I tell them what to do. The island came down because... of something extraordinary. But it wasn't any of them - I'm quite certain they don't mean to cause any trouble here."
>"How are they being greedy?"

>"Oh. Why do you live near a bunch of weirdos Miss Scarf? You should tell them to cut that out!"
>"They're trying to keep all the peaches!"

>Greedy weirdos...?
>"It's their job to grow the peaches and defend them. I think there's just been a misunderstanding."
>Of sorts...
>"I could go speak with them if people would stop fighting."

>It is a bit of the a stretch.
>"Well they don't have to be so mean about it!" Rumia says. "They should get better jobs!"
>"But what if they don't stop? I don't want them to win! They're jerks!"

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #304 on: October 02, 2010, 04:40:28 AM »
>Perhaps we should expend our breath on someone more reasonable.
>Do the celestials seem to be largely holding their own?
>Are any particular patches of combat notably more active or serious than others?

>"They'll stop if I ask them to stop, and you do as well."
>"How did this start, anyway?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #305 on: October 02, 2010, 04:49:49 AM »
>Perhaps we should expend our breath on someone more reasonable.
>Do the celestials seem to be largely holding their own?
>Are any particular patches of combat notably more active or serious than others?

>"They'll stop if I ask them to stop, and you do as well."
>"How did this start, anyway?"

>For the most part the Celestials seem to be doing well. But it looks like Cirno is giving them difficulty. Really, it's a little telling how hard the fall was on them, given that most of them have faced and defeated a shikigami at least once.
>"Okay but they have to go first," says Rumia.
>"Oh! This thing came out of the sky! And then we went up to look, and there were peaches and them these jerks came!"

>_


Re: Iku Quest - A Z-Machine Adventure
« Reply #306 on: October 02, 2010, 04:52:10 AM »
>"Do you know who shot first?"

E-Nazrin

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  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #307 on: October 02, 2010, 05:02:46 AM »
I don't think that matters to her. She doesn't seem to recognize theft as an act of aggression. You'd have to make her understand that first to get through to her that way.
There was something here once. Wonder what...

Re: Iku Quest - A Z-Machine Adventure
« Reply #308 on: October 02, 2010, 05:04:18 AM »
I'm not expecting her to care. I'm curious for our own sake.

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #309 on: October 02, 2010, 05:10:02 AM »
>"Do you know who shot first?"

>"Umm...someone. Oh, thanks for reminding me!"
>She turns and fires on the celestials again. While not really accurate enough to put them in any direct danger, it does make things that much more confused for the defenders.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #310 on: October 02, 2010, 05:12:20 AM »
>Go fly over to that rabbit

E-Nazrin

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Re: Iku Quest - A Z-Machine Adventure
« Reply #311 on: October 02, 2010, 05:14:34 AM »
>Sigh first.
>"Well, try not to hurt anyone."
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #312 on: October 02, 2010, 05:27:54 AM »
>Sigh first.
>"Well, try not to hurt anyone."

>You sigh.
>"Okay!" says Rumia.

>Go fly over to that rabbit

>You make your way over to the rabbit. Thankfully, this is not difficult as she is hanging back from most of the fray.
>However, as you approach, you notice she produces a spellcard and eyes you warily.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #313 on: October 02, 2010, 05:29:43 AM »
>Raise our hands up in a non-threatening gesture
>"Wait, I'm not here to attack you. I just want to speak with you."

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #314 on: October 02, 2010, 05:33:13 AM »
>Raise our hands up in a non-threatening gesture
>"Wait, I'm not here to attack you. I just want to speak with you."

>"Keep those hands up," she says, twirling the spellcard between her fingers. "You can speak just find without getting them anywhere near where you keep your cards. So what're trying to pull?"

>_

E-Nazrin

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  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #315 on: October 02, 2010, 05:35:27 AM »
>"I want to explain what happened, primarily."
There was something here once. Wonder what...

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest - A Z-Machine Adventure
« Reply #316 on: October 02, 2010, 05:35:37 AM »
> "I'm not trying to pull anything. Aside from the these land masses, which I'd like to pull back up to where they belong."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #317 on: October 02, 2010, 05:38:36 AM »
>"I want to explain what happened, primarily."

>"I'm listening," says Tewi.

> "I'm not trying to pull anything. Aside from the these land masses, which I'd like to pull back up to where they belong."

>"I was kind of wondering what you guys were thinking about that," she says. "This is really going to be a problem."

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #318 on: October 02, 2010, 05:40:33 AM »
>"Well, at least you seem to understand what they are and where they came from. Unlike some... other people."
>"And yes, this currently does seem to be a problem. We'll be leaving as soon as we can figure out how, but in the meantime, we can't have everyone fighting each other over this."

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest - A Z-Machine Adventure
« Reply #319 on: October 02, 2010, 05:47:28 AM »
Mental note: Ask what this looked like from the ground.

In before people pointing out how obvious the answer will be, pre-emptive response is that it doesn't hurt to ask, and it make not be an answer we expect.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #320 on: October 02, 2010, 05:51:10 AM »
>"Well, at least you seem to understand what they are and where they came from. Unlike some... other people."
>"And yes, this currently does seem to be a problem. We'll be leaving as soon as we can figure out how, but in the meantime, we can't have everyone fighting each other over this."

>"I hear things," says the rabbit. "And yeah, it'll be a problem. Oh, you might want to move to the side a bit."
>She conjures a wave of danmaku and sends it flying; some of it coming toward you!

>_

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #321 on: October 02, 2010, 05:53:10 AM »
>Dodge aside!
>When safely out of the way, look at who/what she was aiming for.
>Pray not to get pickpocketed
There was something here once. Wonder what...

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #322 on: October 02, 2010, 06:01:02 AM »
>Dodge aside!
>When safely out of the way, look at who/what she was aiming for.
>Pray not to get pickpocketed

>You dodge out of the way. Thankfully you're at the edge of the barrage, so it's not too difficult.
>You watch the shots rain down on a group of celestials who were trying to stop Cirno and the nekomata.
>Several posts too late for that.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #323 on: October 02, 2010, 06:04:34 AM »
>Stern frown
>"I hope you understand that those are my own people you're firing on. I've approached you in good faith. The least you can do is reciprocate. This needs to end before it gets any more tangled than it already is."

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #324 on: October 02, 2010, 06:12:47 AM »
>Stern frown
>"I hope you understand that those are my own people you're firing on. I've approached you in good faith. The least you can do is reciprocate. This needs to end before it gets any more tangled than it already is."

>"You've got your expectations mixed up," she says. "See, they've shot at me. So I'm simply reciprocating. You haven't, and I kindly warned you to get out of the way. See?"

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #325 on: October 02, 2010, 06:14:14 AM »
>"Well, maybe you can tell me how this all started, then?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #326 on: October 02, 2010, 06:17:35 AM »
>"Well, maybe you can tell me how this all started, then?"

>"This island drops into the town's airspace," says the rabbit, as she observes the fight. "People go up to see what is happening, see there are peaches everywhere, help themselves, and things progress from there."

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #327 on: October 02, 2010, 06:19:54 AM »
>"Did no one ever think that the peaches may have been someone else's property? I understand the fairies aren't likely to care, but surely someone here has a little more forethought than that."
>"I can call them off if the others can be convinced to stop as well. I'm sure there are some peaches to be spared, in the interest of co-operation, as long as people stop fighting with each other."

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #328 on: October 02, 2010, 06:24:24 AM »
>"Did no one ever think that the peaches may have been someone else's property? I understand the fairies aren't likely to care, but surely someone here has a little more forethought than that."
>"I can call them off if the others can be convinced to stop as well. I'm sure there are some peaches to be spared, in the interest of co-operation, as long as people stop fighting with each other."

>"Why would peaches in the sky belong to anyone?" asks the rabbit. "Anyways, it sure would be nice if they calmed down. Move again, please?"

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #329 on: October 02, 2010, 06:27:11 AM »
>Move out of the way. As bad as this feels, there no point in being a human shield for something more easily dodged by the intended target. Especially if it's only stray fire coming our way in the first place.
>"Well, because there were people on that island, maybe? Did no one notice this fact?"
>"And will you stop shooting them! I'm hardly going to get them to stand down if everyone else keeps attacking them."