Author Topic: Iku Quest - A Z-Machine Adventure  (Read 66676 times)

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #270 on: October 02, 2010, 01:05:27 AM »
> "I'm afraid there isn't much you can do except wait this out.  I'm truly sorry about this Miss...?"

>"Medicine," she says. "And okay. Well, thanks for telling me."

>_

E-Nazrin

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Re: Iku Quest - A Z-Machine Adventure
« Reply #271 on: October 02, 2010, 01:07:38 AM »
>"And my name is Iku, should you wish to seek me out. Thank you again."
>Would there be any way to track where Tenshi might have gone? Something she'd leave behind, a fashion of magic...?
>If nothing realistic immediately comes to mind, head for the village for now, and get our bearings. Especially if we're still sore.
>Where has Tenshi gone in Gensokyo, usually?
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #272 on: October 02, 2010, 01:21:50 AM »
>"And my name is Iku, should you wish to seek me out. Thank you again."
>Would there be any way to track where Tenshi might have gone? Something she'd leave behind, a fashion of magic...?
>If nothing realistic immediately comes to mind, head for the village for now, and get our bearings. Especially if we're still sore.
>Where has Tenshi gone in Gensokyo, usually?

>She nods. "I'll keep it in mind."
>Unfortunately no. You'd need some specialized magic for that.
>You fly toward the village, as Medicine returns to circling around the shrine island. A road below serves as a useful guide toward it.
>Typically, she can be found at the human town, working at the tavern. It is supposed to be a punishment, but she honestly seems to enjoy the job. Other times, she wanders about as she will and often being an pain.
>Up ahead, you can see human town. As well, you can see the the orchard island floating above it. There seems to be a fair amount of danmaku fire around the island, and you can see several people flying it chaotically.

>_

Kasu

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Re: Iku Quest - A Z-Machine Adventure
« Reply #273 on: October 02, 2010, 01:23:05 AM »
> Get a closer look at the combatants.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Re: Iku Quest - A Z-Machine Adventure
« Reply #274 on: October 02, 2010, 01:23:19 AM »
>Get closer
>Can we tell who's shooting at who?

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #275 on: October 02, 2010, 01:46:08 AM »
> Get a closer look at the combatants.
>Get closer
>Can we tell who's shooting at who?

>You get closer. You can tell at least some of the combatants are celestials, whom seem to be defending the orchard. The others seem to be faeries and youkai. You recognize Cirno among their number as well as Rumia; both being common sights around town.

>_

E-Nazrin

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Re: Iku Quest - A Z-Machine Adventure
« Reply #276 on: October 02, 2010, 01:53:45 AM »
>The orchards are our responsibility, right? So we'd better help take care of this.
>Head toward the fray and examine how the fight's proceeding.
>Are we feeling a bit better than we were earlier? This may warrant a spellcard to end things quickly, if we aren't at our best...
There was something here once. Wonder what...

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest - A Z-Machine Adventure
« Reply #277 on: October 02, 2010, 02:02:37 AM »
>Are we feeling a bit better than we were earlier? This may warrant a spellcard to end things quickly, if we aren't at our best...

> Assuming the Gensokyo natives are here trying to invade the orchard, and not just fighting out of anger and/or perceived self-defense.
> How do the Gensokyo natives appear to be moving?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #278 on: October 02, 2010, 02:04:39 AM »
> Assuming the Gensokyo natives are here trying to invade the orchard, and not just fighting out of anger and/or perceived self-defense.

>These are fairies we're talking about. If anything, it's likely both.
>Any hint of Keine anywhere?
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #279 on: October 02, 2010, 02:06:57 AM »
>The orchards are our responsibility, right? So we'd better help take care of this.
>Head toward the fray and examine how the fight's proceeding.
>Are we feeling a bit better than we were earlier? This may warrant a spellcard to end things quickly, if we aren't at our best...

>Technically, your responsibility is making sure the harvest gets to the Dragon Palace. But those are about the same thing.
>You head toward the fray, picking out a few more of the attackers. There seems to be an insect youkai with a cape among them. You also see a nekomata and a rabbit youkai.
>You do feel a bit better now. The time in The Dragon's presence, and in searching through your room, has given you time to recover a bit.

> Assuming the Gensokyo natives are here trying to invade the orchard, and not just fighting out of anger and/or perceived self-defense.
> How do the Gensokyo natives appear to be moving?

>You can't be certain about that, though you have your suspicions
>There doesn't seem to be any organization among them. Rather, they mostly appear to be in it for themselves.

>These are fairies we're talking about. If anything, it's likely both.
>Any hint of Keine anywhere?

>There are certainly some faeries among their number.
>You do not see her around the island.

>_

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #280 on: October 02, 2010, 02:09:24 AM »
>What are the relative locations of skirmishes here, and where can we enter? Are the Celestials organized at all? They may have a central leader at the moment worth speaking to before striking out too hard.
>Alternatively, do we know any of the attackers well enough to have any chance of getting an explanation through to them?
There was something here once. Wonder what...

Re: Iku Quest - A Z-Machine Adventure
« Reply #281 on: October 02, 2010, 02:10:49 AM »
Or, for that matter, yelling for people to stop may get at least some attention. We apparently are moderately recognizable and moderately well-respected. It may give at least some of them pause.

E-Nazrin

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Re: Iku Quest - A Z-Machine Adventure
« Reply #282 on: October 02, 2010, 02:11:49 AM »
Or, for that matter, yelling for people to stop may get at least some attention. We apparently are moderately recognizable and moderately well-respected. It may give at least some of them pause.

>And is the battlefield quiet enough for shouting to accomplish much of anything?
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #283 on: October 02, 2010, 02:21:44 AM »
>What are the relative locations of skirmishes here, and where can we enter? Are the Celestials organized at all? They may have a central leader at the moment worth speaking to before striking out too hard.
>Alternatively, do we know any of the attackers well enough to have any chance of getting an explanation through to them?

>They seem to be mostly to the eastern side of the island, but every so often someone will slip around to the north or south.
>The Celestials don't seem to be very well organized.
>You might be able to get something from that rabbit youkai, if she is indeed the rabbit that Tenshi has spoken well about in the past.

>And is the battlefield quiet enough for shouting to accomplish much of anything?

>You don't think you could yell loud enough for that.

>_

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #284 on: October 02, 2010, 02:25:03 AM »
If we're going to diplomancy our way through this, it'd have to be with specific groups or individuals in the fight.

>What has Tenshi said about that rabbit, exactly?
>What non-fairy attacker group/skirmish is closest to us?
There was something here once. Wonder what...

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest - A Z-Machine Adventure
« Reply #285 on: October 02, 2010, 02:32:45 AM »
> What does the rabbit youkai look like?
> Does her outfit match Tenshi's description of her, if Tenshi ever provided one?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #286 on: October 02, 2010, 02:47:40 AM »
>What has Tenshi said about that rabbit, exactly?
>What non-fairy attacker group/skirmish is closest to us?

>She's said that the rabbit was "pretty awesome", and very intelligent.
>Rumia is currently closest.

> What does the rabbit youkai look like?
> Does her outfit match Tenshi's description of her, if Tenshi ever provided one?

>On the short side, with dark hair and wearing a pink dress. She also seems less aggressive than the others.
>You think so.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #287 on: October 02, 2010, 03:03:04 AM »
>Fly over to Rumia. Attempt to avoid crossfire.
>"Rumia, what's going on? Why's everyone fighting?"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #288 on: October 02, 2010, 03:07:21 AM »
>Fly over to Rumia. Attempt to avoid crossfire.
>"Rumia, what's going on? Why's everyone fighting?"

>You fly toward Rumia, having to dodge around some scattered fire.
>"Oh hi Miss Scarf!" Rumia says, turning toward you and grinning, seeming unconcerned about the fire around her. "I've seen your before! Those jerks are trying to hog up all the peaches! You should help me show 'em a thing or two!"

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #289 on: October 02, 2010, 03:09:17 AM »
>"What jerks? The people guarding the orchard?"
>"Why would everyone care so much to take the peaches in the first place?"
>The fairies make sense, but some of the other youkai's involvement seems... a little more unusual.

E-Nazrin

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  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #290 on: October 02, 2010, 03:12:12 AM »
>Aside from the hungry homeless ones, at least.
>There aren't too many peaches to spare, are there? We can't 'bribe' them off by offering to share some for the scare and inconvenience... can we?
There was something here once. Wonder what...

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #291 on: October 02, 2010, 03:21:48 AM »
>"What jerks? The people guarding the orchard?"
>"Why would everyone care so much to take the peaches in the first place?"
>The fairies make sense, but some of the other youkai's involvement seems... a little more unusual.

>Aside from the hungry homeless ones, at least.
>There aren't too many peaches to spare, are there? We can't 'bribe' them off by offering to share some for the scare and inconvenience... can we?

>"Yeah! Those jerks shooting at us because they wanna hog all the peaches!"
>"'Cause they're yummy!"
>You don't even have to question why the faeries are involved. As for the Youkai, Rumia may well have just summed it up.
>It's hard to estimate. The harvest is supposed to take care of the Dragon Palace for the next several months. You might be able to bribe them off with a few. The problem would be if it became too widespread, the harvest may well come up very short.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #292 on: October 02, 2010, 03:24:44 AM »
>"Well, the peaches do technically belong to us. Sharing a few might not be out of the question, but fighting them like this is only going to make things worse for everyone."

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #293 on: October 02, 2010, 03:27:40 AM »
>"Maybe I can talk them into letting you have a few if you be nice to them?"
There was something here once. Wonder what...

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #294 on: October 02, 2010, 03:38:26 AM »
>"Well, the peaches do technically belong to us. Sharing a few might not be out of the question, but fighting them like this is only going to make things worse for everyone."

>"Naw, this is fun, too," says Rumia, as she turns and throws a few shots in the direction of a couple celestials trying to move to a better position. The celestials, frankly, have nothing to worry about from the attack.

>"Maybe I can talk them into letting you have a few if you be nice to them?"

>"...Maybe," says Rumia. "But what if they trick us?"

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #295 on: October 02, 2010, 03:40:30 AM »
>"It is a long story, but these people are technically my subordinates. If you can trust my word, you can trust theirs."

E-Nazrin

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  • fuwafuwa pachipachi
Re: Iku Quest - A Z-Machine Adventure
« Reply #296 on: October 02, 2010, 03:40:43 AM »
>"Trick you?"
>What are the odds of that?
There was something here once. Wonder what...

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest - A Z-Machine Adventure
« Reply #297 on: October 02, 2010, 03:41:51 AM »
> Are we forbidden from using non-danmaku lightning period, or only in a combat setting?
> Are we capable of thunderclaps?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest - A Z-Machine Adventure
« Reply #298 on: October 02, 2010, 03:49:34 AM »
>"It is a long story, but these people are technically my subordinates. If you can trust my word, you can trust theirs."

>"What?"

>"Trick you?"
>What are the odds of that?

>"Yeah-huh! They're sneaky!"
>You'd like to think it's is expressedly nil. Deception is not an act of the enlightened.

> Are we forbidden from using non-danmaku lightning period, or only in a combat setting?
> Are we capable of thunderclaps?

>You are not to use it ever in combat. you are to be exceedingly careful, and only use it as a lack resort outside of such.
>If you made enough lightning you could make thunderclaps.

>_

Re: Iku Quest - A Z-Machine Adventure
« Reply #299 on: October 02, 2010, 03:51:03 AM »
>"What I meant to say is that I promise they won't trick you. I know them. Why they've ended up here is a long story."