Author Topic: Maribel Quest Perpetuation: A Z-Machine Adventure  (Read 65338 times)

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #900 on: September 29, 2010, 04:58:00 AM »
I do as well. I just wanted to see if the cabinet was movable.

> "Huh, better than I expected. Still, you're right. We need a table more."

Are we about ready to grab one of these things and haul it off? The only other even remote idea I have is to try shooting the metal doors.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #901 on: September 29, 2010, 04:59:43 AM »
> "Huh, better than I expected. Still, you're right. We need a table more."

>"Oh, I expect we'll be coming back tomorrow," says Renko.

>_

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #902 on: September 29, 2010, 05:01:03 AM »
Try shooting them if you want. Nothing else comes to mind to do here.

E-Nazrin

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #903 on: September 29, 2010, 05:01:36 AM »
I was mostly intending to point out that we might need help with the cabinet, even if we can handle the table ourselves... but I guess I thought it was larger than intended.

>"Let's give it a shot."
>In it for the long haul

... did we ever ask Byakuren about help with the jet project? XYBER HUGE must count for something.

And I assume that any looters probably tried shooting the doors as well. Unless you want to dig through the dirt around the doors, I guess... or figure out how they're supposed to open. If they are.
There was something here once. Wonder what...

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #904 on: September 29, 2010, 05:05:56 AM »
In Reisen Quest, they just opened when Reisen got near them. Either they're keyed to only work for Lunarians / Moon Rabbits, or they're out of power or have been disabled somehow.

As for asking Byakuren, they're already quite busy with their own construction project, and I wouldn't really feel right asking them.

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #905 on: September 29, 2010, 05:16:15 AM »
> "Or do you mean you don't want to come back for these tables until tomorrow?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #906 on: September 29, 2010, 05:33:01 AM »
>"Let's give it a shot."
>In it for the long haul

>The two of you combine your efforts, and get to work hijacking a table.
>It's not that hard, really, until you get to the stairs. Then you, being the slightly stronger of the two of you have to take it by the rear and hold it while Renko guides it upwards. This isn't so bad...at least not until you have to manipulate it through the comparatively tiny hatch. Thankfully, it is a short table, so the legs are not too much of a problem.
>Afterward, you need a rest. But from here out, it's just an issue of getting it home.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #907 on: September 29, 2010, 05:38:08 AM »
> Take said rest (if we didn't already).
> "Well...I think this is a good start. You're right about coming back tomorrow. With this, and Marisa volunteering us some tea, all we'll need is a tea set. I wonder if Reimu has one? Or maybe the shop..."
> "Anyway, you ready for the haul home?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #908 on: September 29, 2010, 05:46:16 AM »
> Take said rest (if we didn't already).
> "Well...I think this is a good start. You're right about coming back tomorrow. With this, and Marisa volunteering us some tea, all we'll need is a tea set. I wonder if Reimu has one? Or maybe the shop..."
> "Anyway, you ready for the haul home?"

>You have a seat on the table and rest.
>"I can't imagine a kettle and some cups would be that hard to find," says Renko.
>"Yeah, let's do this. We got the bad part out of the way."

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #909 on: September 29, 2010, 05:53:53 AM »
> "Okay, then. Let's do this."
> Grab the table and head on home.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #910 on: September 29, 2010, 05:59:29 AM »
> "Okay, then. Let's do this."
> Grab the table and head on home.

>You grab the table, and begin to relay it home. Getting it through the grass field it annoying, it's easy to trip when you can't see your feet and have to match pace with Renko. But the two of you do alright.  You manage to get it to the main road, and to the village before you need to stop and take another rest again. As you do, the two of you get your fair share of curious looks from the villagers. As well, you draw the attention of Suika as she passes by.
>"S'funny looking table," she says, frowning at it.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #911 on: September 29, 2010, 06:04:20 AM »
> "Yeah, but we'll take what we can get right about now. Starting over from scratch isn't very easy."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #912 on: September 29, 2010, 06:19:12 AM »
> "Yeah, but we'll take what we can get right about now. Starting over from scratch isn't very easy."

>Suika nods. "Right you are."
>With that, she wanders off.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #913 on: September 29, 2010, 06:21:17 AM »
> Mentally slap self for not asking for help.
> Continue on home.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #914 on: September 29, 2010, 06:27:32 AM »
> Mentally slap self for not asking for help.
> Continue on home.

>She might have been useful, yes. Oh well.
>After resting a bit, you make the final leg of the trip. It's not so bad, really. The road's easy to walk on and it's not too terrible far from town to your house.
>Soon enough you reach the front doors. With a little twisting, you fit the table through it and place it in the middle of your future dining room. Well...current dining room.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #915 on: September 29, 2010, 06:33:58 AM »
> Heave a sigh.
> "Phew, finally did it. This place is looking more like a home all the time."
> Look at Renko.
> "...Yeah...more like...our home."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #916 on: September 29, 2010, 06:37:50 AM »
> Heave a sigh.
> "Phew, finally did it. This place is looking more like a home all the time."
> Look at Renko.
> "...Yeah...more like...our home."

>"Sure does," she says. Then she frowns. "Wait. Oh man, you're going to hate me for this. I just realized what would have made this way easier. That liquid Yukari gave you."
>She pauses then frowns again. "Wait. Maybe it was better you didn't. We don't know if it affects stuff you're wearing. Like clothes and things."

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #917 on: September 29, 2010, 06:40:02 AM »
> "Knowing Yukari, I wouldn't be surprised either way, really."
> Check general time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #918 on: September 29, 2010, 06:42:12 AM »
> "Knowing Yukari, I wouldn't be surprised either way, really."
> Check general time.

>"I'm gonna guess the latter, knowing Yukari," says Renko.
>It's practically sunset now. You can see it through the western window pretty well, though the forest obscures some of it.

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #919 on: September 29, 2010, 06:48:52 AM »
> "How are you feeling? It's not quite dark yet, but we've had pretty long days."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #920 on: September 29, 2010, 06:57:07 AM »
> "How are you feeling? It's not quite dark yet, but we've had pretty long days."

>"I'm alright," Renko says. "But I'll probably sleep like the dead tonight."

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #921 on: September 29, 2010, 06:59:50 AM »
> "You wanna get a leg up on that, then? I think we could stand to, uh, christen our home."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #922 on: September 29, 2010, 07:04:51 AM »
> "You wanna get a leg up on that, then? I think we could stand to, uh, christen our home."

>She smiles. "Sure thing, love. Lead the way."

>_

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #923 on: September 29, 2010, 07:13:31 AM »
> Smile.
> "You got it."
> Take her hand.
> Oh...oh...oh God, here they come again.
> Crying start, smiling stop.
> Throw our arms around Renko and hug her tight.
> "I'm...so happy...so happy I have you..."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #924 on: September 29, 2010, 08:22:25 AM »
> Smile.
> "You got it."
> Take her hand.
> Oh...oh...oh God, here they come again.
> Crying start, smiling stop.
> Throw our arms around Renko and hug her tight.
> "I'm...so happy...so happy I have you..."

>You take her hand and start to held toward the back, then start crying again. You throw your arms around her and declare your happiness. "I am too, Mary," she says. "I am too. Now come on, save your breath. We have much better things for you to expend it on."
>The two of you return to the bedroom, and in the fading light of the the sunset you make the house yours as officially as you can without a deed being involved. You take it more slowly this time. Without the flowing adrenaline of before, the tenseness of an upcoming big day, or the significant risk of being caught in the act, you're able to have a fairly relaxed pace of it; taking your time and properly enjoying each other. It's special, to say the least. Also, once it gets dark, neither of you have much better to do as you never picked up any candles or the like.
>The next day is a significant shopping day. Not having anything for breakfast spurs that on. You scour the village, checking the various stories and find which ones are willing to allow you a little credit. Thankfully, some of the grocers are willing to be understanding, and allow you a couple days worth of food. You also manage to secure some bowls and cups, as well as a good brazier and a wok. Marisa makes good on her promise, loaning you an old chair, some tea, some coal, and an old kettle. Mystia also seems a bit sympathetic, loaning you a few spare pillows and some rice. You also splurge a bit and obtain some drapes from Shou's Clothes, which are oddly tiger striped but the proprietor is willing to let go cheaply for the assistance you gave Byakuren the past couple days. You find she, the oddly familiar tiger-striped woman, is one of Byakuren's followers and main sources of income. Perhaps it is a bit unnecessary, but the bare windows are just depressing.
>The rest of the day is spent looting the tables and cabinet out of the Lunarian outpost, then after a break, gathering mushrooms for Marisa. You find the faeries are not quite so helpful as they used to be, having moved on to new things, but they don't give you a hard time and are willing to point out where they saw patches of phantom mushrooms. At one point, Hatate approaches you, asking for an interview. She gushes that you've given her the highest selling edition yet! As well, she gives you copies of all her photos from the invasion, many of which were unprinted. Renko is exceedingly pleased with them. That evening, as you are cooking for first actual meal in your home, you receive your first guest. Answering the door, you find it is Alice. The rest of the evening goes by uncomfortably as you dance around the subject of what happened over tea, while she talks about some of her experiences with enchanting magic and things she's done. In the end, though, you have the feeling she isn't angry enough with you to burn your house down and everything in it, and is kind enough to direct her dolls to take care of the dishes for you.
>The next evening, Remilia, Patchouli, Sakuya, and Meiling stop by for tea, bringing Flandre and Petite with them. Thankfully, this isn't quite so tense, with Remilia being a gracious, if self-centered conversationalist, Sakuya expertly taking care of things, and the rest being good company. Flandre, much unlike your experiences with the shadow who called herself this one, seems to be a fairly normal if especially bright little girl. She finds the fact that you are Renko are a couple to be absolutely adorable and can't stop squealing over the two of you. Things go pleasantly well, in fact, until there is a knock at the door and Yukari invites herself inside for the promised dinner, happily seating herself between you and Renko and throwing her arms around you both. Things are still civil, and there doesn't seem to be any bad blood lingering in the air despite Yukari, but the mood definitely shifts a bit. You really do not want to know what Yukari and Petite had a wished conversation in the corner toward the end of the day, while you and Sakuya helped tidy up. As for Sakuya, if she is upset with you, it does not show at all.
>Taking with the blacksmith again, you find she is having success smelting the metal and over the course of the next few days, she mints 3644 new coins from the resulting metal. After taking her share, you are still left with enough to obtain good furnishings for your home, food, clothing, and have a small amount left over. You also begin to look for a job, and soon find yourself picking up a few ☼ here and there by running errands for people. You start to feel confident your finances, and begin looking for small things to make you home more of a home; decorations and books and the like. Renko, for her part, takes mushroom foraging to the next level, using her faerie contacts to find useful things and sell them in the village. Between the two of you, you think you'll do alright.
>There's a lot for you to adapt to. Learning how to make fires without matches or lighters (you learn not to put them all of them out very quickly), cleaning with a broom rather than a vacuum, doing laundry without a machine, and so on. But you adapt, a bit at a time, and with a little help from your new friends as they come and visit. As much as you hate to admit it, Yukari is exceeding helpful despite her tendency to invite herself over whenever she pleases and hug you in ways which are much too personal for your liking, or whisper things that are just a little too frank into your ear. But she is very helpful in figuring out how to do day to day things. You find you don't often have days to yourself as people such as Nitori, Utsuho and Parsee, Marisa, and at one point even Yuka drop in to visit and see how you are doing. Nitori reports she has more or less finished her plans for the jet, while Utsuho and Parsee report things are going quite well between themselves and Yuugi. Sadly, it doesn't seem Satori was able to do much with Koishi, but the visit seems to have done her quite a lot of good. Yuka leaves you a number of autumnal flowers, which do quite a lot to spruce up the yard. As well, faeries seem to invite themselves over whenever they take the notion, sometimes wanting to help. Sometimes deciding to help without telling you. At least, that's what you tell yourself when you wake up one morning and find a ten foot long picture of a turtle painted on the side of the hose.
>Days flow into weeks, and you find yourself growing more and more comfortable with life in Gensokyo. Once you feel comfortable with your day to day life, you start to think further ahead. The university has finished, and you quickly apply to lecture on the outside world. It is taken under consideration, and you eagerly await the university committee's reply. You also begin to consider your magic anew. Weeks have passed, and as far as you can tell, neither you nor Renko have lost your humanity. As for Renko, she sets her sights on the next big opportunity, just as soon as she can figure out what it is. Perhaps investing that persistent rumor of the Brocken Spectre?
>You have gotten a Happy End!
>
>Credits:
>Original Inspiration: TranceHime
>Art, Programming, Music, Typos, Database Errors: Purvis Hobotech
>Great Player: You!
>And then, to all the wonderful players, I give the fear of eternal life.
>See you next time.

Kilgamayan

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #925 on: September 29, 2010, 08:41:42 AM »
Wow, I can't believe we filled what, 11 topics with this? Jesus. Congratulations on running what will probably be the most successful individual game in RPG history.

Anyway, my ego supposes I owe people a couple of explanations.

1) Why did I ship Renko and Mari? That was actually a 100% tactical decision: I gave no fucks about Maribel going into this quest and had never really had interest in seeing the GFC go all the way with each other beyond "Renko's a pretty cool cat, so I wouldn't mind, I guess". The goal of the kiss was to show Renko that, no matter what, we cared. Remember that this was back when we were afraid we were going to have to fight CrazyRenko for the SDM's sake; the kiss would be the deal-sealer that would have forced her to be the aggressor in such a situation, which would have made our forgiving her after our theoretical victory all the more meaningful. Of course, if Renko reciprocated (which I half-anticipated she would; I'm surprised so many people didn't pick up on Satori's not-so-subtle hint, if the kneejerk reactions to the kiss were any indication) and relented, all the better. Either way, we were coming out on top with that kiss, so I felt it was the right move to make.

EDIT: This does not mean Maribel didn't mean the kiss, of course, because she very much did.

(Much to Draco's chagrin, I went most of the quest still giving no fucks about Maribel; rather, my like for Renko skyrocketed instead, and the GFC ship actually does appeal to me now to a degree. Funny how things work. I think Maribel might ultimately get bumped up a few spots on my personal rankings, though. There are enough PC-98s I'm indifferent toward...)

2) Why did I flip my shit so much surrounding the second enhancement? Mostly because I'm a fuckup that gets too emotionally attached to things that don't warrant it (remember me talking about that power outage during the first kiss scene? I actually drove to work and hopped online there to make sure it ran smoothly. Yes, I was that invested.) and this ends up in my panicking and lashing out at people if things appear to be going down a path I don't like and can't stop. If people are looking for a slightly more rational, in-game reason for opposing the second enhancement, it was because Renko was pretty obviously unhappy with the idea of GTS status, despite her best attempts to hide it from us. I wasn't willing to hurt Renko emotionally in the name of something that seemed to me to be far more superficial than her love for us. Banking on her going "well, you're still you, so I'll support you" would have been the biggest dick move I could imagine (in a long line of dick moves of varying degrees we pulled on her throughout this game).

Not that any of this is any sort of excuse for my behavior. I am terribly sorry things went down the way they did, and apologize to anyone that was put off in any fashion by my conduct. (I am rather surprised that no one went to another authority figure because of this; I see it as no different from lashing out in Mafia, which we have punished people for in the past.)

---

Anyway, to the questions I've been saving:

Major Questions

> So what would have happened if we had gone with the second enhancement?
> For that matter, would the first have turned us youkai as well?
> Was Alice + Construct originally the final (or final + EX) boss tandem, or were you planning on making it Renko before the underground make-out session?
> Why were there so many shades-of-grey issues in this quest? Was it planned like that or did it just happen as a function of the course of the story?
> Was it actually possible to argue Koishi into submission regarding Utsuho?
> Why did we wake up later than everyone else? Renko got in a full day without us, and Yamame cited several days having passed.

Minor Questions

> How close were we to Koishi losing her patience and giving up on us?
> How did Koishi and Satori's conversation go? Looks like this one got answered to a degree.
> Did Reisen ever find out about General Construct's Revenge?
> Was it possible to get Flan involved in any of the SDM battle antics - Renko vs. SDM or Alice vs. Za Marudo?
> Why was Suwako on the roof of her shrine?
> Where was Rin the whole time?
> What would have happened if we snagged a cooling mechanism for Nitori, ghost or otherwise?
> Who did take the bucket, anyway?
« Last Edit: September 29, 2010, 08:49:36 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #926 on: September 29, 2010, 09:24:44 AM »
> So what would have happened if we had gone with the second enhancement?
> For that matter, would the first have turned us youkai as well?
> Was Alice + Construct originally the final (or final + EX) boss tandem, or were you planning on making it Renko before the underground make-out session?
> Why were there so many shades-of-grey issues in this quest? Was it planned like that or did it just happen as a function of the course of the story?
> Was it actually possible to argue Koishi into submission regarding Utsuho?
> Why did we wake up later than everyone else? Renko got in a full day without us, and Yamame cited several days having passed.
> How close were we to Koishi losing her patience and giving up on us?
> How did Koishi and Satori's conversation go? Looks like this one got answered to a degree.
> Did Reisen ever find out about General Construct's Revenge?
> Was it possible to get Flan involved in any of the SDM battle antics - Renko vs. SDM or Alice vs. Za Marudo?
> Why was Suwako on the roof of her shrine?
> Where was Rin the whole time?
> What would have happened if we snagged a cooling mechanism for Nitori, ghost or otherwise?
> Who did take the bucket, anyway?

>Maribel would have ended up fairly huge, but emotionally unchanged. As to how well she adapted? That would have been based on your RPing. You would have been better suited to take on Alice and the Construct, but at the same time, much bigger target.
>Would the first? That depends on your RPing. Doll S's constant "Practice Barriers!" didn't help.
>Renko was planned as the endboss, with Alice and the Construct as the EX-/True Final Boss.
>Shades of gray arouse naturally as things proceeded.
>You could have stalemated or defeated Koishi if you spoke more in detail with Keine and the deities regarding the damage done. Keine in particular.
>Mechanical reasons, chiefly. I wanted Renko to have a leg up on you at first. Realistically, the transition was more exhausting for Maribel.
>Hard to say with Koishi.
>Reisen did find out. Maribel doesn't know what she did.
>You could have found the basement when the construct was after you, or when Alice was attacking, and threw open the door. It would have worked better if you had gotten to know Flandre first.
>Because Suwako likes the roof. She was there in Reisen Quest, too.
>Orin was making sure that Blazing Hell was okay on day one. You just missed her on day two.
>She would have probably be reinspired for the project. Also it would have been a step toward becoming a youkai.
>Motherfucking Tenshi.

>_

Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #927 on: September 29, 2010, 09:39:03 AM »
>How would capturing a ghost have been a step towards becoming a youkai? Moreover, how would a NON-ghost cooling mechanism affect this, as implied by the original question/answer
>By 'how we RP' affecting whether we became a youkai or not, are you saying that practicing magic, such as those barrier, more often and explicitly in-quest would have affected the chances of the first enhancement turning us into a youkai?
>Would it also have been affected simply by her having a more explicit attitude that she 'wanted' to be one?
>Would this has actually been possible to happen over the span of the quest itself? Or would it have been a post-quest effect?

>Would it have been possible to stop Alice's spell from assembling the construct once it had started?
>When we snuck back in the mansion front door, while Alice was in the gallery with Koakuma, if we'd taken out all the lookout dolls before going to the library, could we have reached Alice while Koakuma was still active?
>Would it have been reasonably possible to take Alice down before she even got to the gallery or activated the construct, if we'd played our cards in the first encounter better?

>Would the enhancements (especially the second) have affected the duration of Maribel's time stop? And by how much?
>How did the power boost from the bracelet roughly compare to what we would have gotten from the first enhancement?

Pesco

  • Trickster Rabbit Tewi
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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #928 on: September 29, 2010, 09:59:07 AM »
Let's have some title changes to reflect completed status in future, or at least let me know.

Hello Purvis

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Re: Maribel Quest Perpetuation: A Z-Machine Adventure
« Reply #929 on: September 29, 2010, 10:10:22 AM »
>How would capturing a ghost have been a step towards becoming a youkai? Moreover, how would a NON-ghost cooling mechanism affect this, as implied by the original question/answer
>By 'how we RP' affecting whether we became a youkai or not, are you saying that practicing magic, such as those barrier, more often and explicitly in-quest would have affected the chances of the first enhancement turning us into a youkai?
>Would it also have been affected simply by her having a more explicit attitude that she 'wanted' to be one?
>Would this has actually been possible to happen over the span of the quest itself? Or would it have been a post-quest effect?

>Would it have been possible to stop Alice's spell from assembling the construct once it had started?
>When we snuck back in the mansion front door, while Alice was in the gallery with Koakuma, if we'd taken out all the lookout dolls before going to the library, could we have reached Alice while Koakuma was still active?
>Would it have been reasonably possible to take Alice down before she even got to the gallery or activated the construct, if we'd played our cards in the first encounter better?

>Would the enhancements (especially the second) have affected the duration of Maribel's time stop? And by how much?
>How did the power boost from the bracelet roughly compare to what we would have gotten from the first enhancement?

>It would have been, essentially, using a sentient and intelligent being for its mystical properties. Kind of the difference between owning a pet and owning a slave. It wouldn't have been a huge step in comparison to some other things, but it would have been one. A non ghost one wouldn't have had the Youkai aspect to it.
>Practicing would have had an effect, though minor. Obsessively practicing every free minute would have been much more of an effect.
>Yes.
>Yes, you could have become a youkai during the course of the quest. Most likely it would have been the side effect of an enhancement, or a following some other course such as trying to cast something too for you to normally cast; some especial act of power hunger.
>You could have used the Oil of Vibration on the Grimoire, and forced Alice to recast.
>You could have gotten to the Koakuma fight if you were fast enough.
>It could have been possible, yes. But at that point she had the parts for it outside.
>The first would have had the same effect as the bracelet; three seconds to four, but with the option to "safely" push it to five. The second would have given you second seconds. But due to not being used to her new size, Maribel wouldn't have necessarily been so effective with it.
>The mushroom bracelet is less powerful than the first enhancement, but not by much.

>_