Author Topic: Labyrinth of Touhou 6F  (Read 183715 times)

Ghaleon

  • Long twintail-o-holic
Re: Labyrinth of Touhou 6F
« Reply #600 on: February 16, 2011, 05:09:38 PM »
I don't need to applocale but my bro does *shrug*.

In particular IIRC fooling with savenan or whatever it's called causes 'splodes

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Labyrinth of Touhou 6F
« Reply #601 on: February 16, 2011, 06:29:52 PM »
I just reinstalled the game, so there should be absolutely no files missing.

This started happening since I unstalled the english patch, so I deleted the folder and completely reinstalled it. Same thing.

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #602 on: February 17, 2011, 03:40:22 AM »
Just managed to beat the final boss today (and an unintentional encounter with a V2 boss on the same floor, which I only survived via parahax), so now I'm officially on the postgame. Any recommendations on what I should start on next? Currently at Reimu 146 i think.

NEETori

  • Using my Extending Arms to steal donations.
  • TECHNOLOGY!
Re: Labyrinth of Touhou 6F
« Reply #603 on: February 17, 2011, 03:57:34 AM »
Work on the easier bonus bosses, then do V2 bosses minus Last Boss v.2 and then the rest of the bonus bosses.  After that, go do the first 2-3 floors of plus disk, making sure to grab Mystia the second you land on the 21st floor, beat Last Boss v.2, and then whatever. 

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #604 on: February 17, 2011, 05:21:18 AM »
Thanks for the tips. Just finished the boss rush "accidentally" (at the same level I beat the final boss). Man I am one lucky soul today  :V

NEETori

  • Using my Extending Arms to steal donations.
  • TECHNOLOGY!
Re: Labyrinth of Touhou 6F
« Reply #605 on: February 17, 2011, 10:31:22 AM »
Oh, and if you haven't farmed for the 20F items yet, do it.  Most of it is really good gear, and the experience and skill points are absurd.

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Labyrinth of Touhou 6F
« Reply #606 on: February 18, 2011, 01:35:14 AM »
So absolutely nobody knows what is happening to my "Choose New Game/Load Game and labyrinth instantly closes" problem?

Not pushing or anything, just wondering.

EDIT: NVM, found the answer, it was a fonts problem.
« Last Edit: February 18, 2011, 01:41:22 AM by Sacchi »

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #607 on: February 18, 2011, 03:47:47 AM »
Glad you figred out how to fix that. And wow these Ver. 2 bosses do much more damage than I'm used to seeing. Also, for future reference, where / how are the stairs to the 21F located / unlocked?

Re: Labyrinth of Touhou 6F
« Reply #608 on: February 18, 2011, 05:01:35 AM »
Glad you figred out how to fix that. And wow these Ver. 2 bosses do much more damage than I'm used to seeing. Also, for future reference, where / how are the stairs to the 21F located / unlocked?

Right before the final boss/After beating the final boss

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #609 on: February 18, 2011, 05:44:06 AM »
I still don't see the stairs, even after beating the final boss. But, now that I think it, I think I've heard about a glitch pertaining to the stairs to the 21F before. Am I just imagining things or does such a glitch exist; and if it does, how do I get around it? Thanks in advance.

Re: Labyrinth of Touhou 6F
« Reply #610 on: February 18, 2011, 08:08:49 AM »
I still don't see the stairs, even after beating the final boss. But, now that I think it, I think I've heard about a glitch pertaining to the stairs to the 21F before. Am I just imagining things or does such a glitch exist; and if it does, how do I get around it? Thanks in advance.

It does, but it should have been fixed for the special disk.  Do you have the latest patch?

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #611 on: February 19, 2011, 05:44:19 AM »
I'm on Ver. 3.04 3.01 (I meant 3.01; silly me :V), and yeah, still no stairs. Well, if nothing else, I call it an end after beating all the Ver. 2 bosses and  the sealed ones I guess.
« Last Edit: February 19, 2011, 08:48:42 AM by Rukoto »

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Labyrinth of Touhou 6F
« Reply #612 on: February 19, 2011, 07:20:50 AM »
When did 3.04 come out? Or do you mean 2.04?

Rukoto

  • "Ordinary" Magician
Re: Labyrinth of Touhou 6F
« Reply #613 on: February 19, 2011, 08:58:47 AM »
I should read my posts more carefully next time. I'm on Version 3.01, not 3.04. Sorry for any confusion.

Re: Labyrinth of Touhou 6F
« Reply #614 on: February 19, 2011, 09:32:10 AM »
Spreading Kyubey love in inappropriate places~

[attach=1 width=100]
MediaFire "LoT_Chen_Rin_Kyubey.rar"

blackrider19

  • Ideas are bulletproof... not spark-proof
Re: Labyrinth of Touhou 6F
« Reply #615 on: February 19, 2011, 11:40:05 AM »
dumb question, where can i find the damage formulas for poison, paralysis, and death? also, screw eientei, how the hell can i pass them?

Re: Labyrinth of Touhou 6F
« Reply #616 on: February 19, 2011, 01:07:48 PM »
screw eientei, how the hell can i pass them?
Paralyze or ignore Reisen in the beginning and focus on taking out Eirin and Kaguya at the same time. Eirin has more HP, so beat up on her a little bit more. If either Eirin or Kaguya falls, the other one will start using devastating attacks. Also, try to avoid casting debuffs while Kaguya is still active, otherwise she'll counter with Buddha's Stone Bowl, and you will likely die. Once those two fall, Reisen is a cinch.

It is possible to paralyze all three, but it should stick on Reisen easier.

That's the basic strategy for that fight. Hit up the wiki for more detailed info on their HP and such. All else fails, grind some more.   Hope this helps.

Sophilia

  • Exposition Patchouli
  • Seeker of Truth
Re: Labyrinth of Touhou 6F
« Reply #617 on: February 19, 2011, 01:10:56 PM »
Death attacks are just a simple percentage based chance, provided your target isn't immune.  The other two are different.  Paralysis and poison don't have a "chance to hit" built in, but they can be resisted.  Each has a "power" statistic with it, but they affect different things.  IIRC, with PAR it's how long the enemy is stunned, with PSN it's how strong the HP drain effect is.  I do not know the exact math for "how much HP does Kaguya lose per second if Wriggle hits her with Comet" if that's what you're asking for, but all the status spells your girls have are on their character profile on the Wiki along with their power.

As for Eientei, basically, there's two keys to the fight.
One - Take Reisen out of it ASAP.  Her debuffs are more dangerous than anything else in the battle.  You can either keep her paralyzed, since she has literally no PAR resistance, or kill her outright.  Just don't use Marisa on her, Reisen has stupid high MYS resistance.
Two - don't trigger a limit from Eirin or Kaguya by leaving one alive without the other.  Even though Eirin has literally double Kaguya's HP, it's not that hard to get them at about the same level since Eirin will heal Kaguya at times, and fire attacks can really do a number on Eirin, especially Yuugi's.  They do have a chance to use their nukes at very low HP, but they telegraph it by using Focus first, and since they are at very low HP, you can just kill the offending party.

fffff beat
Life and death are without purpose.  Our attempts to give them one are quite presumptuous of us.  But in the end, we exist, and that is enough.

Current status: Dissuading deliberately choking for imagined fame.

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 6F
« Reply #618 on: February 19, 2011, 07:00:42 PM »
also, screw eientei, how the hell can i pass them?

Step 1: Paralyze. Reisen has 0 par resistance and Eirin 10, so it's not at all inconceivable to keep them both paralyzed for the entire match. Throw on Diamond Blizzards and Evil Sealing Circles, maybe an Iron Ring on Eirin for good measure since she is the most dangerous enemy with my way of approaching. If you're lucky you'll be able to hit Kaguya as well.

Step 2: Use MND tanks. Put up Iku, Patchy, and other high MND people to tank. Every single attack coming from the other side except Eirin's Galaxy in a Pot and Shadowstitch are physical, and 2500 MND or so you're more or less immune to everything Kaguya throws at you except Fire Rat's Robe (equip some FIR affinity gears for Patchy, Iku should easily be able to survive a hit anyways). Conventional tanks like Meiling/Remi/Komachi can work too, but not as well since they'll still take damage.

Step 3: Nuke Kaguya out of existance without giving her a chance to nuke you. With 120k HP that shouldn't be too hard. If you're still having problems, have Cirno give her a 50% speed debuff (don't give more than three individual debuff to the enemies, or Kaguya will use Buddah's Stone Bowl and screw you over). That should help.

Step 4: Start piling on the debuffs. Once Kaguya's dead there's nothing that's stopping you from abusing their 0 debuff resistance. At this point make SURE that Eirin is paralyzed all the time so she doesn't nuke you (alternatively, Seeker Doll her a few times so her Astronomical Entombing becomes a lot more survivable). If you want extra insurnace, make sure Reisen is more than 60000 damage down without being dead so Eirin has a chance to use Hourai Elixir on her instead of attacking you. You shouldn't let her get a turn anyways with speed debuff and 10 par resistance.

Step 5: Kill Eirin like that and win. Did I forget someone else exists? Mm, probably not.

NEETori

  • Using my Extending Arms to steal donations.
  • TECHNOLOGY!
Re: Labyrinth of Touhou 6F
« Reply #619 on: February 20, 2011, 04:16:06 AM »
The battle basically sums up to:
- Keep bunny paralyzed the entire fight, if at all possible
- Mind and affinity check: more is always better
- No debuffs until everyone's favorite NEET goes down
- Making sure Reimu can keep up with the healing.

That being said, throw a paralysis resistance ring or two on Patchy and Marisa, and have Iku, who is a godly mind tank, throw a stickleback on them.  The damage should be obscene.  Wriggle poison helps a lot too.  Marisa should use spells until she burns to a Master Spark breakpoint (generally 320 at this point in the game, but if you have 480...) and then Spark Kaguya/Eirin. 

Be careful using Alice before Kaguya goes down - HOWEVER, she and Chen can work an insane one-two punch to take down a single target very quickly.  Chen's Kimontonku, combined with her ridiculously fast speed and Flight of Idaten's low delay let her pile on the damage to a single target (*KAGUYA COUGH COUGH*), very quickly, and when an Eientei member is about to get a turn, switch over to Alice, who has awesome mind and can smack your single target with Return Inanimateness for some awesome damage. 

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Labyrinth of Touhou 6F
« Reply #620 on: February 20, 2011, 08:37:07 AM »
Haven't been in here for a while, but I had just picked this back up and thought "You know, those sweet Touhouvania 2 portraits would be amazing in this." and so here I am. I scanned through the last few pages and didn't see anything on it, so I figured I'd ask.

Re: Labyrinth of Touhou 6F
« Reply #621 on: February 20, 2011, 01:26:51 PM »
Squid made them a while back, his pack is linked in the OP.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Labyrinth of Touhou 6F
« Reply #622 on: February 20, 2011, 07:14:54 PM »
Just looked. Only Sakuya's is there (maybe Meiling) but I still found some awesome ones in there regardless.  :V

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 6F
« Reply #623 on: February 22, 2011, 10:49:07 PM »
Just to prove I haven't completely forgotten about it:

http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Spells/Wind

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 6F
« Reply #624 on: February 23, 2011, 05:00:48 PM »
Just to prove I haven't completely forgotten about it:

http://en.touhouwiki.net/wiki/Labyrinth_of_Touhou/Spells/Wind

Nice. Can't wait to see more.

Paper Conan

  • Productivity, all day 'erry day
  • NOPE, just kidding~
Re: Labyrinth of Touhou 6F
« Reply #625 on: February 24, 2011, 01:55:11 AM »
HALP. I need tips on how to defeat
Spoiler:
Flandre, Great Stamp, and Yukari!!!!~
(I'm at lv. 82)

Spoiler:
Flandre
My team members are:
-Reimu (Healer, Tank (once she has a stupid amount of buffs), Buffer, and Switcher)
-Ran (Tank, Buffer, Switcher)
-Tenshi (Tank, Switcher)
-Meiling (Tank, Sorta Healer, Switcher)
-Aya (Buffer, Sorta Attacker)
-Suwako (Debuffer, Sorta Attacker)
-Cirno (Debuffer, Sorta Attacker, Sacrifice)
-Sanae (Buffer, Healer, Sacrifice)
-Sakuya (Buffer, Sorta Sacrifice)
-Patchouli (Attacker)
-Remilia (Sorta Tank, Attacker)
-Yuugi (Debuffer, Sorta Attacker)
(Switchers = character that's in charge of  switching other team-members. Sacrifices = meat shields if necessary)


With
Spoiler:
Flandre
, I've tried almost everything but she randomly keeps killing me. I've tried slowing her down or paralyzing her with Suwako, Yuugi, and Cirno but it hardly ever works. How resistant is she to par or debuffs?

My main strategy is to start tanking with Tenshi, buff def with Ran, let Remilia buff herself, and have Reimu buff everyone at the beginning (if
Spoiler:
Flandre
doesn't OHKO someone on the first turn). Then, while Ran and Reimu keep buffing and healing, I switch in Sanae near the back to either heal Remilia from her par and/or poision, and afterwards,  Miracle Fruit her.

While Remilia keeps doing constant (18k-23k) damage to
Spoiler:
Flandre
, I have Suwako come in if it's safe, to paralyze her. Once she's paralyzed, I switch in Sakuya and Aya to buff everyone's speed by a lot. Once Suwako keeps (hopefully) paralyzing her, I switch in Yuugi to help her.

At that time, I have Sanae and Patchouli come in. Sanae does 1-3 Miracle Fruits on Patchouli, and then I have her spam Silent Selene until Flandre is about to attack.

During most of
Spoiler:
Flandre's
turns, I have Tenshi, Meiling, Reimu/Ran, and some assist character out (all of them have around 40%-80% Defense and Mind buffs).

My main attackers are Suwako with her Iron Rings (7k-11k damage per turn), Yuugi with her Irremovable Shackles (4k-8k per turn), Aya with her Peerless Wind God (9k-11k per turn), Patchouli (buffed) with Silent Selene (30k-40k per turn), and Remilia (buffed) with Spear the Gugngir (hurr durr durr) (18k-23k per turn (up to 40k if buffed a lot)).

I know I'm relying on paralyzing her a lot and luck, but I was just wondering if there are several flaws in my strategy.


I haven't really fought
Spoiler:
Yukari
that much. I tried it once, and she owned my face near the beginning... When I started fighting her, the battle was so epic that I got goosebumps (even though she totally raped my face  :*)

And I hate the
Spoiler:
Great Stamp
. It just keeps KO'ing everyone in my team with it's defense-piercing move or with both of it's Great Tremor/Earthquake attacks..... I'm considering using Alice to debuff it's Attack or Reisen to Discarder-spam....
(Oh, and I have everyone I'm supposed to have except Kaguya)

halp?.....  :V

RegalStar

  • Envoy of Balance
Re: Labyrinth of Touhou 6F
« Reply #626 on: February 24, 2011, 02:58:44 AM »
Great Stamp - Debuff his speed and attack to pieces with Reisen/Cirno/Alice, and prepare some tanks decked out in NTR resistant gears. When his turn comes around (don't worry, with 50% speed debuff his speed is on the same level as enemies on floor 1), switch in the NTR tanks to take the hit. Afterwards, bring our your nukes to attack.

Yukari - Debuffs again. That's all I can say. She likes to spam Hyperactive Flying Object when her speed is debuffed though, so prepare WND resistant tanks in front (it's a row-targetting skill, and your back row people should be relatively safe)

Flandre - This fight is kind of luck based sometimes. If you're having a lot of problems, level some more and come back later.

Parallaxal

  • Moon Sign "Theft of Dreams"
Re: Labyrinth of Touhou 6F
« Reply #627 on: February 24, 2011, 03:06:32 AM »
The spoilers aren't really necessary at this point, I think.

For Flandre, if you've invested enough points into Tenshi's DEF/MND, you can get to the point where it's literally impossible for Flandre to kill her, so long as you don't skimp on her self-buff. Some people have reported winning with just Tenshi alive for dozens of turns, doing tiny bits of damage with her attacks. It works because Flandre will spam Laevatein at low health, and that usually does 0 damage to Tenshi due to its composite nature.

If it helps, I can tell you that Flandre has a 72% resistance rate to both paralysis and stat debuffs. That's a little above average compared to most bosses. Even if these effects do land, they'll typically have only 50-70% effectiveness.

For the Great Stamp, one thing you can do is exploit the fact that it will only spam Great Earthquake every turn if you debuff its speed. Normally this will KO any non-tank character, but if you dedicate two characters to surviving it (say, Tenshi and Meiling), you'll have plenty of time to switch in healers, heal yourself back up, switch in attackers, then switch them all out for two empty slots before the next Great Earthquake. This is doable because Great Earthquake will completely drain the Great Stamp's active guage, and you're going to be debuffing its speed anyway. You'll just need two sacrificial lambs at the start of the battle.

Observe this strategy.

Paper Conan

  • Productivity, all day 'erry day
  • NOPE, just kidding~
Re: Labyrinth of Touhou 6F
« Reply #628 on: February 24, 2011, 03:31:18 AM »
That turned out better than expected  :derp:
I just beat the Great Stamp with Minoriko and Tenshi tanking all the hits~
Thnx. Gonna lvl up now for Flandre

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: Labyrinth of Touhou 6F
« Reply #629 on: February 24, 2011, 04:48:25 AM »
So I picked back up my new game+ file that I put down on floor 2. Reisen is a LOT more useful than I remember her being, and megawatt linear gun just owns too much face for me to have possibly ignored way back when.

Yay for using units that you didn't touch much last time around!