Author Topic: Succubus Manor - A sim magician game.  (Read 38844 times)

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #720 on: November 20, 2010, 05:30:34 PM »
if we could only barely deal with those two all but ascended guys with the army behind us, if we get them again and we try to fight crime, isn't it very likely to turn heavily against us?
Fight crime just derails the event.  I don't roll on the table, I just roll to see if Yuki and Mai get hurt.

Though continous action might increase that chance.

MysTeariousYukari

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Re: Succubus Manor - A sim magician game.
« Reply #721 on: November 21, 2010, 04:00:52 AM »
Hmmm, then lets not fight crime, and one of our two structures should be a Turret, cause of those 2 guys. If last time they were dead on with our Def, then we would need to boost our Def for next time, lest they casue some SERIOUS hell.

Caster... wheres that from again?

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #722 on: November 21, 2010, 04:09:24 AM »
Caster... wheres that from again?
Outlaw Star.

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #723 on: November 22, 2010, 04:01:35 AM »
Current Plans:

Build:
Waiting room

Research:
Break 4th wall

Cast
Summon Elspeth
30 x gems to wood

Special
1) Elspeth trains (I am curious and if we get another special action that would quickly pay for itself)
[Note: HIGHLY UNLIKELY to get + actions]

2) Ruby hunt gems

3) Elspeth supports herself

4) Joan trains

5) Helepolis massages

6) Ferra forges an artifact Maya

7) Hibachi takes 400 money to wheel and deal

8 ) Eskarina aid research

With fight crime removed you have 1 free action.  Another forging was suggested but you're short on cash.

MysTeariousYukari

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Re: Succubus Manor - A sim magician game.
« Reply #724 on: November 22, 2010, 02:08:45 PM »

1) Elspeth trains (I am curious and if we get another special action that would quickly pay for itself)
[Note: HIGHLY UNLIKELY to get + actions]

Then maybe we should drop that.

Hello Purvis

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Re: Succubus Manor - A sim magician game.
« Reply #725 on: November 22, 2010, 08:30:27 PM »
I suggest we drop Joan training, and have Kirala forge a collectible set of something to sell and bring in the cash.

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #726 on: November 23, 2010, 04:13:56 AM »
Current Modified Plans:

Build:
Waiting room

Research:
Break 4th wall

Cast
Summon Elspeth
30 x gems to wood

Special

2) Ruby hunt gems

3) Elspeth supports herself

5) Helepolis massages

6) Ferra forges an artifact Maya

7) Hibachi takes 400 money to wheel and deal

8 ) Eskarina aids research

9) Kirala makes a collectibles set

With fight crime removed you have 1 free action.  Another forging was suggested but you're short on cash.

Quote
1) Elspeth trains (I am curious and if we get another special action that would quickly pay for itself)
[Note: HIGHLY UNLIKELY to get + actions]

and

Quote
4) Joan trains

have been suggested as cuts.  Each would give another action if cut.

mad

Re: Succubus Manor - A sim magician game.
« Reply #727 on: November 23, 2010, 04:58:09 AM »
Elspeth cannot support herself. She now supports Ruby.

Maya goes on tour to fill out the last action.

What are we likely to get from Elspeth training?
Little did he know, the shed was near Yuyuko, who was in a role-play of Dune. As a sandworm.

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #728 on: November 23, 2010, 05:01:42 AM »
What are we likely to get from Elspeth training?
At this point?  Small bonuses to special actions and maybe items.

Caber Knight Etch-A-Sketch

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Re: Succubus Manor - A sim magician game.
« Reply #729 on: November 24, 2010, 03:52:46 AM »
Small bonuses to special actions

As in actions of a certain type have a small number added to each roll for them?

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #730 on: November 29, 2010, 03:34:38 AM »
Guess who forgot all their notes before going home?

Week 32 Results

Build Phase

Sakaki: "I'm... not really sure if this'll help but it LOOKS nice."

You constructed the waiting room.

Research Phase

Break 4th Wall: 481

Yuki: "Halfway!?."

Eskarina: "Maybe a little more then half."

Spells:

Elspeth: "So what do I need to do?"

Yuki: "Nothing really I just needed the extra action."

Elspeth: "What?"

Summoned Elspeth.  Turned 30 gems to wood.

Special Actions

1) Ruby - hunt gems

Ruby: "Hm... Where can I find gems?"

Ruby gained 112 gold, 4 iron and 18 gems.

2) Elspeth - support Ruby

Elspeth: "I told Ruby about King Soloman's mines.  That should produce results."

3) Joan - Train

Joan: "Hm... Not sure how much more there is to learn.

14
Failure no loss or gain

5) Helepolis - massage

Helepolis: "Hm...  This towel heats nicely too."

24 stress removed

6) Ferra - forge an artifact for Maya

Ferra: "And for you Maya, the golden obi!"

Maya: "This does what exactly."

Ferra: "+12 untyped bonuses to Charm and Grace.  Also doubles as a whip."

Maya: "You've been talking to Ruby too much."

MayaDancer3+100 income

7) Hibachi - take 400 money to wheel and deal

Event

8 ) Eskarina - aid research

Eskarina: "Hm...  Perhaps if you cross the streams?"

Yuki: "That would be bad."

Gained 66 research

9) Kirala - make a collectibles set

Event
Quote from: Fluff
Kirala smiled as she pointed at the charts.  "So with these collector's plates of the White Fox and Black Cat, we'll easily make back everything Ferra spent this week."

Yuki forced a smile.  "That's great!  I assume since they're collectors plates we can't keep this up for long though."

Kirala shook her head.  "No.  We'd get losses if we didn't switch subjects."

There was a knock at the door followed by Alouette stepping in.  "Forgive me mistress but there's a lawyer here to see you."

Yuki frowned.  "Did you set it on fire?"

"Yes Mistress.  He appears to be fireproof."

Yuki sighed.  "Then send him in."

The smoldering demon that walked in set Yuki on edge immediately.  Devils that became lawyers usually had some sort of power to enforce contracts, because otherwise they'd get overridden by the 'might makes right' clause.  Thus it was always safer to kill them quickly, before they could tell you what exactly you were in violation of.  Ignorance was a perfectly acceptable excuse in the eyes of demonic law.

Unfortunately the devil tossed his legal documents onto the table before Yuki could freeze him.

He cleared his throat.  "I'm here on behalf of Glimstein Enterprises, to demand you immediately stop printing the colectors plates of the characters White Fox and Black Cat, as our company has legal ownership of all goods involving those characters."

"What?"  Yuki picked up the documents, but they were a mass of legalise. "That's nonsense.  I know for a fact that they didn't give you permission for that."

The devil adjusted his glasses.  "Ah, I'm sorry, but strangely 'superheros' don't have ownership of their personas legally.  An odd ruling, but one that's held up in court."

Kirala swore.  "Well whatever.  The runs over and we won't start another one, so buzz off."

"Ah yes.  Well then there's merely dealing with existing damages."  The devil opened up another set of documents.  "We require 10,000 wooden abs within 3 days for damages.  Quite generous in my opinion."

Yuki grabbed those papers.  "Wait, abs haven't been in circulation for a millenia!  And 10,000?"

"Well if you can't get the money we'll have to seize your assets.  Specifically this mansion." the devil replied.

Yuki swore, then pulled a lever that caused a blast of ice to freeze the lawyer solid.

Alouette waved her hands to have the fairy maids drag it out.  "While amusing I fear that won't solve our problem."

"I know." Yuki said.  "We have to somehow get 10,000 peices of a currence that doesn't exist or else."

Ruby poked her head in.  "Um, actually there's a couple of places that we can get to via the gate that still use abs."

Yuki smiled, "Excellent!"  Then she frowned again.  "But how are we going to get 10,000?"

"Simple!"

Yuki looked into the hallway to see Maya and Glenda standng there wearing suits.

"We're getting the band back together!"

Yuki buried her face in her hands.  "Ruby, I'm counting on you..."

***

The devil had sadly thawed three days later, so Yuki was forced to see his ugly face again.

What was worse was that none of the devils they sent out to get the funds had come back.

"So do you have the funds?" he asked.

"We've got another 8 minutes," Yuki replied.

"Late," Mai muttered.

Yuki sighed.  She really didn't want to have to resort to plan 'murder the new owners and take the mansion back.'  It would be a pain.

Suddenly the gate opened, and a strange vehicle sped out of it, right into the fountain.  It was followed by several similar vehicles, except those had flashing lights and sirens, and they cleared the walls, landing on the other side in a series of crashes.  This went on for some time.

To Yuki's (mild) surprise Maya and Glenda steped out of the vehicle as Ruby pulled herself out the back.  "We got the cash!" Maya cried triumphantly.

"Yes!"  Yuki smiled.  "Give the guy here the money so we'll be in the clear and I can kill him!"

Maya dashed over and handed the devil the sack of coins.  He opened it up, adjusted his glasses.  Then smirked.  "Ah, I'm sorry.  This is only 9,999 abs.  One is counterfit."

"WHAT!?" Maya and Glenda stared in shock, then started choking the lawyer.  "Don't give us that shit, we worked hard for this!"

"That's unessicary you two."

Cassia walked forward and pulled the lawyer devil roughly away from the two performers.  "It seems we're in default.  I take it then the mansion goes to the chief shareholders of Glimstien Enterprises?"

The devil took some time to adjust his tie.  "Indeed."

Cassia nodded.  "Then I shall cut out the middle man and turn it over directly."

"Hey!  Why do you have the deed!?" Yuki asked.

Cassia shrugged and winked.  "Trust me."  She then turned to Hibachi.  "Who owns the shares?"

Hibachi smiled.  "It's in both thier names, so no real change."  She then turned to Yuki and Mai.  "Oh by the way, I bought a small company.  Bit of a hostile takeover, but it turned out well in the end."

Yuki'blinked, then laughed.  "Nicely done you two."  She smiled at Glenda, Maya and Ruby, "And a good effort on your part.  As a reward you can help with getting rid of the rest of the executives."

"No layoffs?" Mai asked.

"Nah.  We still want them doing work.  I mean, money is money right?"
Event:
+400 income, +10 notoriety
This weeks work caused 3 stress



Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #731 on: November 29, 2010, 03:35:51 AM »
Week 34

Current Stats
Wood2125Gems404
Iron312Money5451
Research185Mana200
Defense355Notoriety227
Stress3%Morale170/180
Income - 3061 + 38

First post for current devil list

Market
AssetBuy PriceSell Price
Wood4029
Gems120100
Iron4837

Build - You can build the following structures:
Art for the Mansion255 gemsRaises Alouette's level
High class Resturant818 wood, 140 ironRaises Chou's Level
Clock Tower4250 wood, 4250 ironThe Finishing Touch.  Wins the game.  Prince decreases as other build paths are completed.
Massage Parlor850 wood, 170 ironRaises Helepolis' level
Defense Tower42 wood, 42 iron, 4 gems, 25 mana+25 defense
Barrier425 gemsImpassible Defense.  Defense Tower bonus is multiplied by the number of towers.
Research - You can research the following things.  Spells in italics are halfway finished.
Break 4th Wall:481
Research for Patchouli:

Spells - You may cast the following spells:
Name Devil - 100 mana - All done! :)
Call Rain - 20 mana - Gets you rain.
Control Weather - 60 mana - Name a weather type, any weather type...
Create Money - 1 mana - Creates $2
Create Wood - 5 mana - Creates 1 wood
Create Iron - 10 mana - Creates 1 iron
Create Gems - 20 mana - Creates 1 gem
Transmute Gem to Wood - 5 mana 1 gem - Creates 40 wood
Transmute Gem to Iron- 10 mana 1 gem - Creates 20 iron
Charm Devil - 10 mana - Removes negative mental effects from a devil.  Costs morale.
Cure Devil - 30 mana - Heals a Devil of any physical condition. Removing Death costs 5 gems more.
Dig - 30 mana - Decreases building costs by 10 wood and iron.  Usable once per structure.
Create Foundation - 100 mana - Increase building discount by 5%
Enhance Devil - 50 mana - Doubles Devils effectiveness at the cost of a week of exhaustion.
Devil Trigger - 200 mana - Doubles Devils effectiveness
Demonic Summoning - 50 mana - +1 special action.  Activated devils can act again.
Empower Gem - 1 gem 100 mana - Gives you 50 mana to use later.
Money Tree - 1 gem, 5 mana - Ads 5 income
Planar Portal - 10 gems 50 mana or 15 gems 100 mana - Creates a portal to a location inside/outside of Makai.

Special Actions - Maximum 7 - Limit one per devil/magician
Stress Relief - Helepolis.  Removes d10+15 stress.
Grind levels - Ruby.  Helps (slowly but safely) level Ruby and gets random drops.
Dance Party - Requires Dancer, Bartender.  Devils do not become bored at the end of the week.   Morale may be gained, and stress may be gained or lost depending on RNG.  This party costs d4 * 4d10 in cash.  Butler can decrease the multiplier.
Forge Tool - Ferra.  Once per devil spend $1000 and 5 gems to gain a level.
Support - Elspeth.  By using her action one special action automatically succeeds.
Fight Crime - Mai.  This weeks event is canceled and reduces notoriety.  Mai and Yuki may be injured.
Write in

MysTeariousYukari

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Re: Succubus Manor - A sim magician game.
« Reply #732 on: November 29, 2010, 12:33:06 PM »
^_^ That was win :)

Build: Art for Mansion, and either Massage Parlor, or High Class Resurant. I vote Massage Parlor.

Research: Continue Break 4th Wall.

Iced Fairy: I'm glad this keeps going :)

Re: Succubus Manor - A sim magician game.
« Reply #733 on: November 29, 2010, 03:00:32 PM »
I think we should hold off on the art for now. Weren't we going to grab the barrier pretty soon?

We've got enough iron for the restaurant and the massage parlor.

Hello Purvis

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Re: Succubus Manor - A sim magician game.
« Reply #734 on: November 29, 2010, 03:45:49 PM »
Actually the barrier is pretty much useless til we make some towers.

Let's get on that.

Kasu

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Re: Succubus Manor - A sim magician game.
« Reply #735 on: November 29, 2010, 10:56:01 PM »
Build: I vote Massage Parlor.

Research: Continue Break 4th Wall.
Actually the barrier is pretty much useless til we make some towers.

Let's get on that.
Agreed with the above.  Build a defense tower and the Massage Parlor.

Also, get Ferra to make a tool for Elle.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

mad

Re: Succubus Manor - A sim magician game.
« Reply #736 on: November 30, 2010, 06:23:55 AM »
build massage parlor

research break 4th wall

convert 15 gems into wood

summon Elspeth

summon Ferra

1) Apophis constructs a defense tower

2) Ruby hunts for gems

3) Ferra constructs items for Glenda and Elminia

4) Hibachi takes 2000 money to wheel and deal

5) Elspeth supports Hibachi and Ruby

6) fight crime

7) Kirala trains gem cutting

8 + 9)  Mai and Eskarina aid research

I am glad to see this back
Little did he know, the shed was near Yuyuko, who was in a role-play of Dune. As a sandworm.

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #737 on: December 01, 2010, 03:07:35 AM »
Current Plans

One vote for Art
Two votes for Towers
Three votes for Massage Parlor

Currently have 2 builds (via first suggestion)

Research
Break 4th Wall

Cast:
15 gems into wood
Summon Elspeth
Summon Ferra

1) Apophis constructs a defense tower

2) Ruby hunts for gems

3) Ferra constructs items for Glenda and Elminia

4) Hibachi takes 2000 money to wheel and deal

5) Elspeth supports Hibachi and Ruby

6) Kirala trains gem cutting

7 + 8)  Mai and Eskarina aid research

9) FIGHT CRIME

You have one extra action from summoning Elspeth.

MysTeariousYukari

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Re: Succubus Manor - A sim magician game.
« Reply #738 on: December 01, 2010, 04:13:57 AM »
Elspeth is the one who supports, right?

Supporting Fight Crime would prevent/lower the chance of injury, right? Lets go with that then :)

mad

Re: Succubus Manor - A sim magician game.
« Reply #739 on: December 03, 2010, 05:08:26 AM »
Maya goes on tour to fill the last slot

Elspeth is already supporting Ruby and Hibachi.

If we go with Elspeth supporting the fighting of crime, The other support should go to Hibachi.
Little did he know, the shed was near Yuyuko, who was in a role-play of Dune. As a sandworm.

Iced Fairy

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Re: Succubus Manor - A sim magician game.
« Reply #740 on: December 06, 2010, 03:50:18 AM »
Week 32 Results

Build Phase

Apophis: "And now to test it."

You constructed the massage Parlor.

Helepolis: "I'm at the top of my game now."

Research Phase

Mai: "..."

Yuki: "Thanks.  Now let's see what this does."

Eskarina: "It seems to be showing us another dimension?"

Mai: "!!!"

Yuki: "What?  This is??"

Yuki: "So the reason our mansion isn't done is because these jerks are drawing the whole process out."

Mai: "And the idiot chronicalling it is being slow."

Yuki: "I saw we beat the tar out of him."

Eskarina: "Wouldn't that cause a paradox?  And how can we get there?  This just allows us to make bad jokes!"

Yuki: "I have a plan..."

You researched Break 4th Wall.  You can now research Win Game.

Spells:

Elspeth: "Is this another stand around and do nothing week?"

Yuki: "No I've got something for you to do."

Elspeth: "Oh right.  I remember what I was doing.  Will be doing?  Ugh."

Ferra: "Alright.  Then let's get on it."

Summoned Elspeth and Ferra.  Turned 15 gems to wood.

Special Actions

1) Apophis - construct a defense tower

Apophis: "This should get rid of those crows."

Yuki: "Overkill much?"

2) Ruby - hunt for gems

Ruby: "Hm...  Stealing the focuses for giant lasers is kinda getting dull.  Maybe I'll go mess with that Echidna."

You gained 27 gems.

3) Ferra - construct items for Glenda and Elminia

Ferra: "Glenda for you, the Ultimate Microphone.  This one goes to 11."

Glenda: "Shouldn't we just make 10 louder?"

*GlendaActress1$100 income

Ferra: "Anyway, for Elminia these roller skates."

[Mach point]: "Please, call me my master."

Elminia: "Is that an armed device?"

[Mach point]: "Yes my master."

*ElminiaWaitress1$15 income for each food building.  +5 defense.

4) Hibachi - take 2000 money to wheel and deal.

Hibachi: "Hm... Maybe rice futures will work out?"

18
Event.  $1000 profit

5) Elspeth - support Hibachi and Ruby

Elspeth: "Let's NOT have Ruby destroy a universe and reroute her a bit..."

6) Kirala - Train gem cutting

Kirala: "Hm... I just can't work faster without getting more of me."

49
Kirala made 5 gems.

7 + 8 )  Mai and Eskarina - Aid research

Eskarina: "Here, I think we can help finish your notes."

Mai: "..."

Gained 85 research.

9) Maya - Go Touring

Maya: "I think I'm off the blacklist now.  Let's see."

Maya gained $400.

10) FIGHT CRIME
Quote from: Fluff
"SON OF A BITCH!"

Yuki jumped about a foot at Hibachi's outburst downstairs.  Putting aside her formulas she headed down to see Alouette standing next to the merchant devil with a rolled up newspaper.  Given the way Hibachi was holding her head it had already seen use.

"What happened Hibachi?" Yuki asked.

Hibachi looked like she was going to go on another rant, but a cold glare from Alouette caused her to calm a bit.  "I invested the money in a shipment, but some theives busted into the storehouse and took the whole lot!  Dimensional magic.  No one knows where they've gone."  Hibachi looked downcast.  "I'm sorry Mistress.  I screwed up."

"Well it's not over yet," Yuki said.  "Let's see what Yumeko turns up.  I'm sure someone's got enough pull to bring out the big guns here."

Hibachi sighed and nodded.  Helepolis grabbed her friend by the wrist and started leading her outside.  "Here I'll help you relax...."

Yuki turned around and headed back to her office then shut the door.  Then she started to pace.

After a little while she sighed, turned to the clock, and pulled the lever to open it.

It was time to humiliate herself again.

***

Yuki watched Elspeth's hands fly over her keyboard.  She had no idea how the devil managed to get ANY information to compute, but she imagined it was part of the devils innate ability.  A butler needed to be able to do anything, so Elspeth could do anything.  But only to a certain degree.  And only if Yuki REALLY needed it.

She idly wondered if Alouette could do similar things if she was the sole servant of a master.  Or maybe the rules for maids and butlers were slightly different.

After a few moments the devil hit the enter key.  A map of the frozen plains next to the fortress of Pandemonium appeared.  "Apparently the theives are here.  They have a base carved into the ice.  It seems these devils are immune to cold, so the freezing temperatures don't affect them."

"Good work old chum," Mai said, causing Yuki to wince.  "Any suggestions Black Cat?"

"We use my transmutation abilities to make us immune to cold then your ice powers to cut a way into the base," Yuki replied.

"That seems like a good plan," Elspeth said.  "Just don't use anything too powerful while inside.  You don't want to colapse the complex."

***

Everything went better then expected.

Well was going better then expected.  Yuki had a bruise from a lucky right cross before she'd broken the mans arm, and Mai'd been grazed by an ice attack, but these devils were brittle.  A good punch or kick usually broke something.

Yuki jumped forward and used a spinning roundhouse to put another one out of her misery.  They were starting to break now.  At this rate...

"Pah!  The White Fox.  And that Black Cat.  I'll get rid of you then finish my operation."

The boss appeared, right on schedule.  Fat, arrogant and stupid powerful.  Yuki had to leap away from a massive block of ice that tried to crush her.

Which meant Mai got the satisfaction of shattering the thug to bits with a flying drop kick.

As the two moved into the wherehouse behind the fleeing bandits Yuki blinked in surprise.  "Huh, looks like they were slow offloading their stuff.  Guess we get a bonus."

"Now now Black Cat.  It's best to get these back to their true owners."

Yuki sighed.  "I suppose so."  They'd draw attention if they got all this stuff.

***

Hibachi was all smiles after the shipment was returned.  However Yuki still had some misgivings.

"Ah!  The White Fox is so cool!"

"And that Black Cat.  I'd like to take her home..."

"How is it possible to fool them of all people?" muttered Yuki to herself.
Event:You got your money back from some dirty thieving bandits.
-3 notoriety.  Wounds were prevented.
This weeks work caused 3 stress
"Shotglass" is restless

Iced Fairy

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  • I will set you on fire k'?
    • Daisukima Dan Blog
Re: Succubus Manor - A sim magician game.
« Reply #741 on: December 06, 2010, 03:50:49 AM »
Week 35

Current Stats
Wood1433Gems483
Iron110Money8150
Research185Mana200
Defense335Notoriety224
Stress6%Morale173/180
Income - 3261 + 38
1 defense tower

First post for current devil list

Market
AssetBuy PriceSell Price
Wood4029
Gems120100
Iron4837

Build - You can build the following structures:
Art for the Mansion255 gemsRaises Alouettes's Level
High class Resturant818 wood, 140 ironRaises Chou's Level
Clock Tower3750 wood, 3750 ironThe Finishing Touch.  Wins the game.  Prince decreases as other build paths are completed.
Defense Tower42 wood, 42 iron, 4 gems, 25 mana+25 defense
Barrier425 gemsImpassible Defense.  Defense Tower bonus is multiplied by the number of towers.
Research - You can research the following things.  Spells in italics are halfway finished.
Win Game:
Research for Patchouli:

Spells - You may cast the following spells:
Name Devil - 100 mana - All done! :)
Call Rain - 20 mana - Gets you rain.
Control Weather - 60 mana - Name a weather type, any weather type...
Create Money - 1 mana - Creates $2
Create Wood - 5 mana - Creates 1 wood
Create Iron - 10 mana - Creates 1 iron
Create Gems - 20 mana - Creates 1 gem
Transmute Gem to Wood - 5 mana 1 gem - Creates 40 wood
Transmute Gem to Iron- 10 mana 1 gem - Creates 20 iron
Charm Devil - 10 mana - Removes negative mental effects from a devil.  Costs morale.
Cure Devil - 30 mana - Heals a Devil of any physical condition. Removing Death costs 5 gems more.
Dig - 30 mana - Decreases building costs by 10 wood and iron.  Usable once per structure.
Create Foundation - 100 mana - Increase building discount by 5%
Enhance Devil - 50 mana - Doubles Devils effectiveness at the cost of a week of exhaustion.
Devil Trigger - 200 mana - Doubles Devils effectiveness
Demonic Summoning - 50 mana - +1 special action.  Activated devils can act again.
Empower Gem - 1 gem 100 mana - Gives you 50 mana to use later.
Money Tree - 1 gem, 5 mana - Ads 5 income
Planar Portal - 10 gems 50 mana or 15 gems 100 mana - Creates a portal to a location inside/outside of Makai.

Special Actions - Maximum 7 - Limit one per devil/magician
Stress Relief - Helepolis.  Removes d10+20 stress.
Grind levels - Ruby.  Helps (slowly but safely) level Ruby and gets random drops.
Dance Party - Requires Dancer, Bartender.  Devils do not become bored at the end of the week.   Morale may be gained, and stress may be gained or lost depending on RNG.  This party costs d4 * 4d10 in cash.  Butler can decrease the multiplier.
Forge Tool - Ferra.  Once per devil spend $1000 and 5 gems to gain a level.
Support - Elspeth.  By using her action one special action automatically succeeds.
Fight Crime - Mai.  This weeks event is canceled and reduces notoriety.  Mai and Yuki may be injured.
Write in

Re: Succubus Manor - A sim magician game.
« Reply #742 on: December 06, 2010, 04:19:28 AM »
I suddenly wonder if building a planar portal to MotK is possible, now that we've researched Break 4th Wall.

Another defense tower this time, or should we go for the artwork? I'm not sure what else we can do with our gems at the moment.

MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Re: Succubus Manor - A sim magician game.
« Reply #743 on: December 06, 2010, 07:01:56 PM »
I suddenly wonder if building a planar portal to MotK is possible, now that we've researched Break 4th Wall.

Another defense tower this time, or should we go for the artwork? I'm not sure what else we can do with our gems at the moment.

If anything, maybe a tower AND Artwork. Towers take 4 Gems, far to few to actually worry about considering how many we get per week.

Portal to MotK sounds like a great idea, if only for the lols XD If we have space for this after all our other actions, then lets add this. But only for the humor and laughs this will likely bring in XD

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #744 on: December 06, 2010, 07:08:45 PM »
Let's not forget Patchy's research.

Also: Artworks yes.

Re: Succubus Manor - A sim magician game.
« Reply #745 on: December 06, 2010, 07:17:51 PM »
Maybe give Shotglass some money to fill up the liquor cabinet...

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Succubus Manor - A sim magician game.
« Reply #746 on: December 06, 2010, 10:06:46 PM »
But we finally have enough for the Barrier...

Let's not forget Patchy's research.
Maybe give Shotglass some money to fill up the liquor cabinet...
These sound good.

Have Ruby go questing again.

Demonic Summoning for Ferra and get her to create tools for Alouette and Elle.

Tours for Glenda and Maya.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Hello Purvis

  • *
  • Hello Jerry
Re: Succubus Manor - A sim magician game.
« Reply #747 on: December 06, 2010, 10:31:31 PM »
I think it is time for Shotglass to hit the streets, and examine what the opposition is doing so that we may properly demolish them.

Maya and Glenda should research how to build a city on rock and roll.

mad

Re: Succubus Manor - A sim magician game.
« Reply #748 on: December 07, 2010, 04:49:10 AM »
Build another tower

Summon Ferra And Elspeth conver 6 gems to iron and make 2 gems

Do Patchouli's research

1) Shotglass analyzes the competition

2) Ferra makes tools for Alouette and Elle

3) Apophis builds Artwork for the mansion

4) Ruby Hunts for Gems

5) Hibachi takes $4000 to wheel and deal

6) Elspeth supports Hibachi and Ruby

7) Kirala trains gems cutting

8) Fight crime

9+10) Mai and Eskarina aid research
Little did he know, the shed was near Yuyuko, who was in a role-play of Dune. As a sandworm.

Re: Succubus Manor - A sim magician game.
« Reply #749 on: December 07, 2010, 02:36:59 PM »
Actually, now that Yuki and Mai are aware of us, we need to distract them for a while; let's drop some Yuki/Mai doujinshi or fanfiction on Ruby while she's adventuring. [/joking]