Author Topic: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (v1.07 is out!)  (Read 135998 times)

Garlyle

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Should I be aggressive about switching weapon types?  I'm currently in chapter 3 and so far I've just kept everyone with their unique weapons.  Most of them have several points in them too; some of them get ridiculous stat boosts (cough Sakuya +70 attack cough) from them, and regular weapons just don't seem to match up...
You don't have to be.

And yes, the unique weapon types are generally better.  However, unique weapons can only be obtained through synthesizing - which can be a pain in the ass.  Plus, there are three different physical damage elements (Slash, Crush, Pierce), and they're resisted - or are vulneurabilities - just like all others.  You might find yourself wanting to switch to take advantage at times.

Don't worry too much about it, just don't be afraid to swap when necessary.

Anima Zero

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8th stage cleared this morning.  Enemies were basically all annoying in some way.  High HP, party wide attacks that inflicted ugly status effects (Yay petrification mass effect spells!  Yay said enemies with that spell coming in groups of up to 4!), and so on.

Boss fight...two to contend with here.  I didn't want to scream bloody murder like I did with the previous boss fight involving two enemies at the same time.  I still needed 2 tries to clear this one though.

First one I did a bang up job by forgetting to make Mokou my commander.  Didn't take too long for the fail to occur once people starting getting KO'd.

Second try went as well as it could have.  Party wide nasty poison damage sucks (And I don't think that shield skill in Sanae's unique weapon tree is a surefire null poison, but merely enhances your resistance to it).  Attacks that hit everyone suck of course too.  Sanae was barely able to keep everyone healthy with party heals.

Mokou as usual got a healthy workout in the commander role reviving downed characters.

Once the poison using boss dropped, didn't take long to bring the other one down.

Stage 9 seems to be a lovely riot.  Two parties time!  Means I gotta do some grinding to get all my inactives up to speed.  Was planning to do that anyways after stage 8 was finished.
"I never cared about justice, and I don't recall ever calling myself a hero..." Zero, Mega Man Zero 4

theshirn

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I found the item I needed to make a claymore for Sakuya.  She now does around 220 a hit.  She did 500 on a crit to a phys-resistant enemy.

Sakuya is awesome.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

trancehime

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I think Mokou is designated as permanent Commander bitch.

Her main weakness is that she has a low initial bomb stock but that can be easily fixed, I believe.

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Garlyle

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I think Mokou is designated as permanent Commander bitch.

Her main weakness is that she has a low initial bomb stock but that can be easily fixed, I believe.
I must be weird then in that I generally prefer using her as my tank.  Alice is a great tank too, but I can actually deal damage with Mokou.

Luna Moth Child

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the game eats my saves kinda.

It displays the overworld and the menu you get when you die and are returned to it, but it won't let me do anything.

Is there something I can do (going into the backups isn't helping me any and only goes as far back as Palace of the Earth Spirits) and I don't want to have to replay another 30 hours of mostly contextless cutscenes due to not understanding the language.

Garlyle

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It usually takes a moment before you can do anything.  I don't know, I have heard of this problem occuring, but I don't know offhand how to fix it.

On a separate note: Satori went down so easy that I might have missed some particularly dangerous things she can do in my walkthrough for Stage 5.  If anyone wants to add things in to that one, feel free, because I sure don't have the experience with it that I did on Alice or Utsuho/Orin...

Nat Tea

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It displays the overworld and the menu you get when you die and are returned to it, but it won't let me do anything.
Reload it a couple of times. At least three times should make it work, if it doesn't keep trying.

On a separate note: Satori went down so easy that I might have missed some particularly dangerous things she can do in my walkthrough for Stage 5.  If anyone wants to add things in to that one, feel free, because I sure don't have the experience with it that I did on Alice or Utsuho/Orin...
The problem with that is Satori tells you which elemental cycle she's using. Except it's in Japanese. The end of her earth cycle petrifies the party. Yeah!

---

Anyways, testing stuff. Would like criticism.

http://touhou.wikia.com/wiki/The_Genius_of_Sappheiros:_Reimu_Hakurei
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Garlyle

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Quote
The problem with that is Satori tells you which elemental cycle she's using. Except it's in Japanese. The end of her earth cycle petrifies the party. Yeah!
Actually it's easy to tell which it is - the very first symbol in the announcement is the symbol for the element.

Also I didn't realise the Petrify was reliant on a phase.  I know she used it, but by that point she was down to like 3% of her HP remaining, so Marisa and Sakuya took her down the turn after.

Also, I like it.

Nat Tea

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Actually it's easy to tell which it is - the very first symbol in the announcement is the symbol for the element.

Also I didn't realise the Petrify was reliant on a phase.  I know she used it, but by that point she was down to like 3% of her HP remaining, so Marisa and Sakuya took her down the turn after.

Also, I like it.
Ahaha, to be honest, Hime told me about the petrify at end of earth cycle thing.

She also made the text for the new first box in the Reimu Hakurei page!

Thanks, Hime!
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Tumblr contains cooking and cosplay. Twitter contains me retweeting everything.
I draw but I do not use artist title. I also write, but I have been inactive lately. I want to get better at those things and more!

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #220 on: August 31, 2010, 04:08:33 PM »
It usually takes a moment before you can do anything.  I don't know, I have heard of this problem occuring, but I don't know offhand how to fix it.

On a separate note: Satori went down so easy that I might have missed some particularly dangerous things she can do in my walkthrough for Stage 5.  If anyone wants to add things in to that one, feel free, because I sure don't have the experience with it that I did on Alice or Utsuho/Orin...
Petrify at the end of earth, massive heal (1600-2000) at the end of water.

Her fire and wind phases have terrible defense, so if you pump earth and damage race her you're pretty much guaranteed to win if she doesn't go earth herself. :V

Garlyle

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Huhn.

...In other news, jesus christ Youmu.  Yuyuko doesn't scare me - because I can't even get past Youmu, who has a tendency to KO party members in a single shot even with defensive buffs up.  This is irritating and bullcrap.

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #222 on: August 31, 2010, 04:21:31 PM »
Huhn.

...In other news, jesus christ Youmu.  Yuyuko doesn't scare me - because I can't even get past Youmu, who has a tendency to KO party members in a single shot even with defensive buffs up.  This is irritating and bullcrap.
Youmu alternates between "randomly partywipe in one move" to "poking whoever's in front for <30 damage repeatedly".  Just keep trying, eventually she'll cut the crap.

Only problem with Yuyyuko is her idiotic evasion rate.  I had characters taking 0s from her (namely, Patchy).

Garlyle

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Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #223 on: August 31, 2010, 05:10:35 PM »
Youmu alternates between "randomly partywipe in one move" to "poking whoever's in front for <30 damage repeatedly".  Just keep trying, eventually she'll cut the crap.

Only problem with Yuyyuko is her idiotic evasion rate.  I had characters taking 0s from her (namely, Patchy).
Yuyuko's evasion really wasn't an issue - I had Sanae packing her party-wide accuracy boost.

Glad I got through with that.  Youmu can still go die though, even though I know I'll be using her since apparently she's a broken Ronin.

theshirn

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I think Mokou is designated as permanent Commander bitch.

Her main weakness is that she has a low initial bomb stock but that can be easily fixed, I believe.
Can anyone else revive besides her?  Because otherwise I think she might be forced into Commander, which makes me sad, because Mokou <3

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Garlyle

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Can anyone else revive besides her?  Because otherwise I think she might be forced into Commander, which makes me sad, because Mokou <3
I know Sanae gets a revival spell at level 24, but I think that's about it.

Also Mokou can revive while out on the field - it's just that you have to hope her Last Word triggers (Which is more likely if Sanae is your commander)

theshirn

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Also Mokou can revive while out on the field - it's just that you have to hope her Last Word triggers (Which is more likely if Sanae is your commander)
Which is my current setup in chapter 3, but that's hardly reliable.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #227 on: August 31, 2010, 05:27:48 PM »
Yuyuko's evasion really wasn't an issue - I had Sanae packing her party-wide accuracy boost.

Glad I got through with that.  Youmu can still go die though, even though I know I'll be using her since apparently she's a broken Ronin.
Youmu's running animation made me burst out laughing.

I haven't gotten to actually try her in combat yet though, she's just sitting in the commander slot, leeching exp.

Garlyle

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Which is my current setup in chapter 3, but that's hardly reliable.
I don't think I've ever found myself in a situation where I've had to revive someone yet though.  Anytime someone dies, it's just been the end of a run; the ones where I'm successful, I haven't needed revival.

I'm only just hitting stage 7 right now though...

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #229 on: August 31, 2010, 05:58:09 PM »
I don't think I've ever found myself in a situation where I've had to revive someone yet though.  Anytime someone dies, it's just been the end of a run; the ones where I'm successful, I haven't needed revival.

I'm only just hitting stage 7 right now though...
This has more or less been the case for me too.

On chapter 7 as well, I should start playing again.  TF2lobby's been both slow and filled with teamstacking today, so I don't really have a reason not to. >_>

Nat Tea

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Garlyle, going to pitch to you a new idea for some equpment pages of Genius:

Weapons
Swords
Knifes
Spears
Axes
Rods

Kourindou
- Swords
- Spears
- Axes
Vending Machine

Character Uniques (I won't list them all out, you already know who they are)

Shields
Small
Medium
Large
Special
Unique

Armor
Small
Medium
Large

Accessories
Parameter
Element
Ailment
System

Materials
Class Items
- Normal
- Special
Elemental Items
- Shards (or Petals if literal)
- Crystals
Rare Metals
Common Metals
Magic Items
Miscellaneous Items
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Garlyle

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I'm not sure why these have to be pitched to me o.o;

But, uh, we probably don't need individual pages for everything.  Most of the weapons only have about 10-12 total entries anyway, including Kourindou creations and stuff.  For instance, the Materials page by itself does a good job right now and I don't think it's missing anything.

Weapons is the biggest issue since it's a bit of a clusterfuck, what with having like 180 items in total; I've been pondering moving the character-specific weapon lists to the character's page, but...

Nat Tea

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I'm not sure why these have to be pitched to me o.o;

But, uh, we probably don't need individual pages for everything.  Most of the weapons only have about 10-12 total entries anyway, including Kourindou creations and stuff.  For instance, the Materials page by itself does a good job right now and I don't think it's missing anything.

Weapons is the biggest issue since it's a bit of a clusterfuck, what with having like 180 items in total; I've been pondering moving the character-specific weapon lists to the character's page, but...
Well, because you're the only named person I know who's actually changing things in the article besides me? Makes sense!

Also, they're not all individual pages, only the bolded titles are. I really think that moving the character specific weapons may not be a good idea since it's where the weapons are, aren't they?

Looking more for table organization (every un-bold name in the list is a table or a subtable) and making specific Kourindou tables that can hold the crafting requirements together without breaking the table.
« Last Edit: August 31, 2010, 10:23:50 PM by Nat Tea »
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I draw but I do not use artist title. I also write, but I have been inactive lately. I want to get better at those things and more!

trancehime

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I must be weird then in that I generally prefer using her as my tank.  Alice is a great tank too, but I can actually deal damage with Mokou.

Alice can do decent enough offense with her Sacrifice attacks, anyways. I prefer to have Mokou as a commander more often mainly because it means I can have more than one person being revived at a time, which is a Very Nice Thing.

in other news, Stage 21 stop kicking my ass


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Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #234 on: September 01, 2010, 12:02:32 AM »
I must be weird then in that I generally prefer using her as my tank.  Alice is a great tank too, but I can actually deal damage with Mokou.
This is more or less what I've been doing, especially since my team is more magic oriented (Mokou, Byakuren, Sanae, Patchouli, Satori.  Patchouli can still do some physical damage since she's got book 13, but yeah).

Though, after patching to v1.03 I can't even play the game anymore, so yeah.  Guess I'll deal with nerfed Satori and try patching to v1.04 anyway, the patch notes seem like they might fix my problem.

By the way: Choja, any chance I could get those sprite rips?
« Last Edit: September 01, 2010, 12:39:35 AM by Esoterica »

theshirn

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Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #235 on: September 01, 2010, 01:31:07 AM »
By the way: Choja, any chance I could get those sprite rips?
this

Beat Alice.  She threw out her elemental dolls to start, so I killed three and threw up Killing Field.  Still almost lost.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #236 on: September 01, 2010, 01:43:29 AM »
Random topic: Who does everyone use for walking around on the map?  I usually use Patchy, but have been alternating between Mokou and Satori recently to change things up.

Also, generic crafting materials: Do they drop from specific monsters, or is it completely random?  I'm looking for some iron ore to craft a snake for Sanae, but I'll be damned if I know where to start that search.
« Last Edit: September 01, 2010, 02:36:18 AM by Esoterica »

Nat Tea

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Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #237 on: September 01, 2010, 03:30:10 AM »
Esoterica, theshim:
Sent you two the image archive. Don't redistribute the link and don't tell me I didn't warn you.
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Tumblr contains cooking and cosplay. Twitter contains me retweeting everything.
I draw but I do not use artist title. I also write, but I have been inactive lately. I want to get better at those things and more!

Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #238 on: September 01, 2010, 04:00:53 AM »
Esoterica, theshim:
Sent you two the image archive. Don't redistribute the link and don't tell me I didn't warn you.
Thanks, it's in good hands.

...though what you said in the PM kind of worried me.  Are the player sprites in places where I won't see any spoilers? :S

Nat Tea

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Re: 東方蒼神縁起 ~ THE GENIUS OF SAPPHEIROS (A traditional Touhou RPG)
« Reply #239 on: September 01, 2010, 04:34:34 AM »
...though what you said in the PM kind of worried me.  Are the player sprites in places where I won't see any spoilers? :S
It is every image extracted from the game, so story spoilers are imminent.

To severely decrease the chance of getting spoilered, turn off thumbnails in the folder and all subfolders.

WARNING: /System has extreme amounts of spoilers. It includes, of all things, the ending. Do not touch unless you seriously want to.

/Battle is obviously clean.

/Character is a mix up. /display_01 is the only clean folder in there. /event has miscellaneous sprites and the sprites in the /Character folder themselves have sprites of the spoiler bosses, but if you don't look past Byakuren's sprites (012_白蓮 in /event, 012_20.png in /Character), you won't get spoiled, but that's still a bit risky. /object_01, /object_02, and /symbol have stage spoilers.

/Chipset is tiles for all the stages and therefore has stage spoilers.

/Icon is clean on story spoilers, but it will spoil you on the total amount of skills in the game by showing you what icons exist for which skills and which do not, so if you want to discover what kind of skills are in the game without flipping through a folder, do not look in that folder. It also contains the ABP icons and the item icons, but they're not as interesting.

/Monster, obviously, has story spoilers.

/Panorama is the same as /Chipset, displaying the battle backgrounds and such. Stage spoilers.

/Stand contains the final boss Last Word cut ins, so I assume that you would use the archive in Pooshlmer to find the non-spoiler folder of that.

/Weapon has no story spoilers, but it will spoil you on all the weapons (including God Hand). As with the /Icon folder, look through it only if you don't want to discover how all the weapons look by yourself.
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Pixiv: http://pixiv.me/choja / PSO2: Choja (Ship5) / 3DS: 3496-9942-9472 / PSVITA: choja206 (English) / chojahiragawajpn (Japanese) / Cosplays: Koishi Komeiji, Kogasa Tatara
Tumblr contains cooking and cosplay. Twitter contains me retweeting everything.
I draw but I do not use artist title. I also write, but I have been inactive lately. I want to get better at those things and more!