hi, first time posting in Rika-Nitori...
Well, it's not a damakufu script, but rather written from scratch in java.
FPS is only 30 because of graphics performance issues (software rendering is slow).
I originally started this because I wanted to make a TH game engine, that's why I didn't do it in damakufu.
I might start scripting stuff in damakufu though,
as it doesn't seem very difficult given that I've been programming for X years, riiight?
Anyways, run this file to play:
http://www.twvns.org/java/thblahc/blah.jarComments and criticisms are very welcome.
Notes:
1. the Japanese title may not make sense. I'm not good at Japanese.
2. there is a small bug in sound effects and also if you die in the survival at 00.00 seconds
3. you have infinite lives (life count can go to negative)
4. bomb does not damage boss, but you can shoot in the mean time
5. regular Touhou controls apply, but yes, you can move with the mouse. I don't know how much easier it will be though... I die just as many times using it :V
6. PM me if you want the code
7. unrelated, but for SA Phantasm, although I fixed many things already (side bar, power bomb, etc),
I can't seem to figure out the bug where the graze meter disappears during Mitori fight and after that happens you can't autocollect items and the items do nothing when you collect them... help?
EDIT: apparently some people can't open .jar files. Well hopefully you have java installed, so
http://www.twvns.org/java/thblahc/blah_applet.zipdownload, unzip, open classes/blah.htm
Hope that works