Author Topic: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)  (Read 175680 times)

Yuyuko Yakumo

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #780 on: July 16, 2011, 04:19:42 AM »
I'm using Netherworld Team on Kaguya; with her first spell, Dragon's Necklace, is there any trick at all that can help me or is it pure dodging skill? I'm only running it on Normal, by the way. xP
I know, I know. I'll get a real avatar and signature soon. -_-

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #781 on: July 16, 2011, 08:29:50 AM »
Its pretty much pure dodging skill. I recommend dodging the Lunatic version somewhat off-centered since that tend to make it easier for me. I don't know if that applies to Normal mode and I'm not really fit to go check it out everything considered. I'm also relatively certain that the lasers are aimed around you instead of directly at you which is something worth keeping in mind although its not really something I use in my dodging. I prefer to just keep an eye on both the lasers and the bullets just to be safe.

You have spell practice. Go there and practice the card. Practice it untill you can survive a timeout. And don't you just love how Yuyuko makes the card take longer time to beat?  ;)

EDIT: Okay, wrong fucking information. Sorry. The lasers aren't aimed around you at the Easy and Normal versions of the card and its actually quite tough for a Normal mode card. That basically means I have no real advice for you. Just position yourself under Kaguya and do your best to dodge the bullets. They are slow but they come in cluttered formations that will require accurate dodges to get through.
« Last Edit: July 16, 2011, 08:37:15 AM by Zengeku »

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #782 on: July 16, 2011, 09:13:09 PM »
I'm now so frustrated with Shou that I've gone through anger and out the other side, verging on depression.

Please help.

Also, the last wave before Shou where the yin-yangs spawn on both sides of the screen.
Quote from Myosotis:
"Marriage is a game you can't win. Also, no replay value and the level design is bullshit.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #783 on: July 16, 2011, 10:08:05 PM »
Please help.

Is there anything in particular that's troubling you?
Also, for that part near the end, I usually go by Jaimers' strategy. http://www.youtube.com/watch?v=kexKIIu5aEk

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #784 on: July 16, 2011, 10:38:03 PM »
Is there anything in particular that's troubling you?

Radiant Treasure Gun just destroys me via overwhelming my senses. Also Vajra and the 2nd non-spell.
Quote from Myosotis:
"Marriage is a game you can't win. Also, no replay value and the level design is bullshit.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #785 on: July 17, 2011, 12:25:38 AM »
I need help on:
Spring Sign "Jade of the Horrid River"

and some tips on:
God Sign "Ancient Fate Linked by Cedars"
God Sign "Omiwatari God Crosses"
because I usually bomb these
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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #786 on: July 17, 2011, 02:01:35 AM »
I need help on:
Spring Sign "Jade of the Horrid River"

and some tips on:
God Sign "Ancient Fate Linked by Cedars"
God Sign "Omiwatari God Crosses"
because I usually bomb these

Jade of the Horrid River: Go to the top quarter of the screen and stream downwards (so you don't get trapped), then when the bullets at the bottom are finally shot at you, RUSH TO THE BOTTOM AND GET OUT IMMEDIATELY AAAAAAAAAA *grazegrazegraze*

Ancient Fate Linked by Cedars: Loop these: stay at bottom when stuff is shot at you, move upward when they get near, and when they turn white and move slowly, move to the left or right then loop back downward. If you can't take it, just bomb.

Omiwatari God Crosses: Try to damage her as much as possible on the first wave by sticking close to BUT NOT ON the white pillar. When the pillar almost reaches the bottom, move to the extreme side of the screen (depends on where you are) then try to move through the waves so you can get to the middle again.


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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #787 on: July 17, 2011, 02:09:18 AM »
Ancient Fate Linnked by Cedars: I don't know why everyone uses left and right in this spell. It's easily done using only up and down, you just need to get into the rhythm. Go up when they turn white, go down when they turn white. Rinse and repeat.

EDIT: Replay: http://replays.gensokyou.org/download.php?id=14742
« Last Edit: July 17, 2011, 02:14:33 AM by J.O.B »

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #788 on: July 17, 2011, 08:10:18 AM »
never mind
« Last Edit: July 17, 2011, 08:13:25 AM by Nereid »

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #789 on: July 17, 2011, 09:08:53 AM »
Radiant Treasure Gun just destroys me via overwhelming my senses. Also Vajra and the 2nd non-spell.

Hmm. 2nd non-spell is a tough thing. There isn't any pattern to it and its really fast so you'll need very good reaction time in order to dodge it. What I usually do is to look at the laser coming from the right first and then the other laser and finally the bullets. Its by no means full proof especially on the third wave where the lasers comes from both sides pretty much simultaneously.

Radiant Treasure Gun is something that looks somewhat static but its most certainly not. Its one of the most difficult cards you'll find in the entirity of the Touhou series, its slow bullets considered. Start out by shooting directly at Shou and follow her to the left. Dodge through the walls of bullets and avoid going too high up the screen or else you risk getting capped by the lasers. Then follow Shou all the way to the right. Dodging the walls on the way there is something I usually do by straining the eyeball to find out where to position myself so that the bullets will move around me instead of the other way around. The priority is to always stay with Shou though so you cannot take up too much time. Once you've trailed her from the far right corner to the middle again the card will be captured. Its a hard card definitely.

Vajra is a matter of always staying on the move. You'll need to keep moving at all times or the laser will squash you. The difficulty of this task stems from the jellybean bullets Shou seems fit to fire from the center of the screen in a simple pattern that is likely to still hit you. You'll likely want to do this as much as you can without focusing. Of course, use focus to fit through the gaps in the bullets. Also, you'll need to get a feel for how long time you can spend shooting Shou before having to move out of the way of the laser again.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #790 on: July 17, 2011, 06:12:35 PM »
-Flowery Soul "Swallowtail Butterfly"

How are you supposed to run away from that...ghost-bomb thing and not get hit? Beats me, and when I'm using a character with a weak bomb I can't just finish the card with that.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #791 on: July 17, 2011, 06:30:42 PM »
-Flowery Soul "Swallowtail Butterfly"

How are you supposed to run away from that...ghost-bomb thing and not get hit? Beats me, and when I'm using a character with a weak bomb I can't just finish the card with that.

You should misdirect the "butterfly" and then go away from it, not that hard if you don't hug the bottom of the screen or the middle
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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #792 on: July 17, 2011, 07:47:07 PM »
Quote
I can reference you to this video of mine. For Charming Siege, you want to keep an eye on where the bullet walls are partway up the screen (just below the middle). Reading them that far ahead gives you plenty of time to judge where to move. Because Ran can make some strange movements if you move left/right too quickly, you'll want to mostly dodge the bubbles with vertical motions and/or simply letting them pass you. Move left and right if you need to, of course, but try not to if you can manage. As for Princess Tenko, keep in mind that Ran doesn't have a hitbox during this card, so you can just sit on top of her in between waves. Misdirect each of the aimed shots to the side, and lure Ran up and down as shown above. By keeping her position relatively low, you also won't have to worry about accidentally ending the card up where Ran will reappear for the sixth nonspell, where she does have a hitbox, and dying as a result. Ask anyone else around here, they can tell you stories of that happening to them
I

Thanks. I beat Ran because of that and am now fighting off Yukari (which in some ways is a little easier except the pace of the stage. =D)
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #793 on: July 17, 2011, 08:10:03 PM »
-Flowery Soul "Swallowtail Butterfly"

How are you supposed to run away from that...ghost-bomb thing and not get hit? Beats me, and when I'm using a character with a weak bomb I can't just finish the card with that.

In some runs I saw people move slightly away from the laser trails, and once they see the delay cloud they go right inside of it, so the bullets don't hit them. Rinse and repeat.
It seems bullets' hitboxes aren't active when they are delayed...

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #794 on: July 17, 2011, 08:23:27 PM »
-Flowery Soul "Swallowtail Butterfly"

How are you supposed to run away from that...ghost-bomb thing and not get hit? Beats me, and when I'm using a character with a weak bomb I can't just finish the card with that.
PRE-EDIT:  So what if other people already talked about it?  I feel like putting my 2 cents in, too.

Something that I usually do that gets me killed on that card, despite it being (relatively) simple is trying to rush through the other bullets.  Partially ignore the butterfly bomb thingy and focus on weaving through the blue orbs Yuyuko(Or, as I think of her sometimes, Yuyutroll) fires.  As long as you don't try to speed through, you should do a bit better.

Also, for the very beginning, start with your character right up near Yuyuko, and inch down as the card begins.  That'll make the first butterfly bomb aim right up there, when you can be at the bottom quickly enough.  Attached is a S6 replay where, though I wasn't really paying attention to anything else(Hence failing a Practice run of the stage somehow on Sumizome Perfect Blossom...), I capture the card.
« Last Edit: July 17, 2011, 08:40:15 PM by Jq1790 »
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Marisa Kirisame

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #795 on: July 17, 2011, 11:38:37 PM »
-Flowery Soul "Swallowtail Butterfly"

How are you supposed to run away from that...ghost-bomb thing and not get hit? Beats me, and when I'm using a character with a weak bomb I can't just finish the card with that.

I'll throw mine in on this too. Part of the strategy changes depending on who you use (from the sounds of it, Reimu b, Marisa A or Sakuya B) and what diffculty you are trying this at but the basic premise is the same. You have to lead the ghost butterfly bomb in a almost streaming sense. The blue bulletes are not too much trouble as long as you go fast bewteen them while watching you path too. a saving grcae on this card for those who are not Sakuya A or Reimu A is that Yuyuko still gets damaged by hitting her banner, making the spell dispell quicker when using high powered characters. When the spirits for the bomb stop moving. flee far from it and continue this until the spell breaks.
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Marisa Kirisame

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #796 on: July 17, 2011, 11:56:15 PM »
I'm using Netherworld Team on Kaguya; with her first spell, Dragon's Necklace, is there any trick at all that can help me or is it pure dodging skill? I'm only running it on Normal, by the way. xP

Well it's mostly dodging skill. Middle to semi-right side of the bottom of the screen are where it is the least bad. I noticed that the intensity of her shot switched sides with every round. The sprayed multi-colored bullets  are only aimed in your general vicinity, so moving up after the lasers pass you near the bottom is helpful (bearing in mind that you probably dodge the lazers at the bottom. I had to use Mairsa solo for a Last word requirement while doing that and it worked out just fine. Hope this helps.

-Flandre
« Last Edit: July 18, 2011, 12:03:12 AM by Flandre Scarlet »
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Marisa Kirisame

  • "So what if she's a girl, da ze?"
  • Marisa X Alice for life
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #797 on: July 17, 2011, 11:58:53 PM »
There are probaly a lot of questions on this segment of the level but...

Patchouli's spell cards royal flare and Philosopher's stone in EoSD extra.

how? just...how? (wihtout bombing).

 also the part after the red streaming before her. The wave with the three fairies shooting a fast curve. Is there an easier way past that? (except waiting to hit full power until then to clear the bullets.)

Please note I am using either Reimu B or Marisa B for this.
« Last Edit: July 18, 2011, 12:02:20 AM by Flandre Scarlet »
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #798 on: July 18, 2011, 12:05:49 AM »
If you're using Marisa A, you can capture Royal Flare really easily like this. I usually pass through both walls a bit higher, though, this way I don't have to memorize where exactly both walls cross, but learning where is the sfaespot is a good idea also. =P

Edit : Oh, just noticed your edit. If you aren't using Marisa A, you'll have to dodge it like this, but it's really harder, and a bomb would be a better option imo. x)
« Last Edit: July 18, 2011, 12:07:33 AM by Dusknoir »
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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #799 on: July 18, 2011, 12:43:49 AM »
ReimuB can take care of Royal Flare in two waves. The approach is similar to MarisaA, so even though ReimuB doesn't get a massive amount of shotgunning in, it doesn't take a whole lot longer to kill the card this way.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

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Marisa Kirisame

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #800 on: July 18, 2011, 01:11:36 AM »
ReimuB can take care of Royal Flare in two waves. The approach is similar to MarisaA, so even though ReimuB doesn't get a massive amount of shotgunning in, it doesn't take a whole lot longer to kill the card this way.


Yeah I just tried it that way and had to evil seal the second half because my safe spot for it was already covered. Philosophers I catch every now and again but a solid strategy would help. and that wave of curve shooting fairly after the red streamers in the beginning of the level always make me ditch a bomb. I do need help with those.

and how could I forget this evil one: (remember from trying just now)

MAZE OF LOVE!!!!!!! I see the holes but it moves way to fast for me to get in in time. I have to fire off at least 2 bombs if along the bottom on that one.
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #801 on: July 18, 2011, 03:51:26 AM »
As for the three fairies before Patchouli, I don't know if you're doing it this way already, but shotgunning the one in the middle, then the one on the left-hand side is relatively easy. Afterwards, you can just go for them as they appear, keeping the screen relatively clear.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #802 on: July 18, 2011, 04:09:31 PM »
Koishi's fourth spellcard.

Seriously, I should not have a run where I capture Rorschach yet die twice to that card, and find this fairly typical.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #803 on: July 18, 2011, 09:09:50 PM »
The thing with Swallowtail Butterfly is that I always move too far so I barely have any room to move when the ghost bomb aims at me so I need to practice getting it under control, I guess. Thanks for the advice, I wasn't expecting that many replies. xD

There's a couple more I still struggle with:
Deadly Dance "Law of Mortality -Dead Butterfly-"
Shikigami's Radiance "Princess Tenko -Illusion-"
 

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #804 on: July 18, 2011, 09:20:14 PM »
Koishi's fourth spellcard.

Seriously, I should not have a run where I capture Rorschach yet die twice to that card, and find this fairly typical.

Koishi's 4th? You mean Superego? It's.... what you did for Emergence of the Id (3rd spell). Like, exactly the same, just with bigger gaps.
Quote from Myosotis:
"Marriage is a game you can't win. Also, no replay value and the level design is bullshit.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #805 on: July 18, 2011, 09:29:10 PM »
Shikigami's Radiance "Princess Tenko -Illusion-"
 

Try redirecting the barrage she shoots at you to her sides and moving between up and down as she follows you. Once you get the rhythm down it gets fairly doable as long as you remember that Ran gets faster as the card progresses.

ふねん1

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #806 on: July 18, 2011, 09:41:48 PM »
There's a couple more I still struggle with:
Deadly Dance "Law of Mortality -Dead Butterfly-"
Shikigami's Radiance "Princess Tenko -Illusion-"
It's been a long time since I've seen the Normal version of Deadly Dance, though I know the butterflies in the Lunatic version are static, so they probably are for Normal too. After knowing that, it's just a matter of streaming the aimed bubbles.

As for Princess Tenko, back to this video from the previous page. Lure Ran around like this.

Koishi's 4th? You mean Superego? It's.... what you did for Emergence of the Id (3rd spell). Like, exactly the same, just with bigger gaps.
Not quite. Release of the Id is best handled close to Koishi, and Superego near the bottom of the screen. The dodging within said spaces is similar, it's just where you do it that's different.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

Marisa Kirisame

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  • Marisa X Alice for life
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #807 on: July 19, 2011, 12:41:01 AM »
As for the three fairies before Patchouli, I don't know if you're doing it this way already, but shotgunning the one in the middle, then the one on the left-hand side is relatively easy. Afterwards, you can just go for them as they appear, keeping the screen relatively clear.

Wait, that'll work with Reimu B and Marisa B? I'll try that on my next run. Any ideas for Mave of Love? (something other than the weaving in the pattern. it moves way to fast and I keep crashing into things.)
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #808 on: July 19, 2011, 12:44:36 AM »
Hug the bottom, and dodge. %) If you reach it without bomb, you can : dodge, die, dodge and the cards ends. ^^ It's how I did when I tried to clear that Extra stage.
I am French, so i'm sorry if I make any mistakes. ^^

Marisa Kirisame

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  • Marisa X Alice for life
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #809 on: July 19, 2011, 12:49:01 AM »
The thing with Swallowtail Butterfly is that I always move too far so I barely have any room to move when the ghost bomb aims at me so I need to practice getting it under control, I guess. Thanks for the advice, I wasn't expecting that many replies. xD

There's a couple more I still struggle with:
Deadly Dance "Law of Mortality -Dead Butterfly-"
Shikigami's Radiance "Princess Tenko -Illusion-"

Law of morality I tend to primarily see as sot of a streaming card. Stream the bubble bullets while doding the butterflies swirling around everywhere. if you feel a one sided stream just won't cut it, then speed to the wall before you get to close to it, so the pattern will reset itself.

Princess Tenko I just recently got help with and i'll tell what I know. The best thing you can do from my experience is a strategy. misdirect the first shot and be near the bottom midddle so she'll re-appear from form the position she was at last. misdirect the next upwards and be near top middle for the next place she reappears. then down, then up and so on. the biggest key to this card I found out form someone on here that made me go from survival to capture is that Ran has no hitbox during this card, so you can't die by colliding wiht her during the card. Hope this helps. =D (and trust me, you want this spell broken fast because of how fast it ends up getting.)
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.