Author Topic: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)  (Read 175687 times)

AJS

  • Danmakufu Scripter
Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #600 on: May 09, 2011, 09:45:21 PM »
It's probably been asked before, but.....

What exactly is the technique to beating Scarlet Meister?  I can do fairly decently throughout the fight against Remilia on just about everything (by "fairly decently", I mean that I can typically make it through each spell/non-spell with a capture or 1 bomb), but when I get to Scarlet Meister, it just becomes a bomb/death-fest for me.

MTSranger

  • =.=
Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #601 on: May 10, 2011, 12:22:10 AM »
It's probably been asked before, but.....

What exactly is the technique to beating Scarlet Meister?  I can do fairly decently throughout the fight against Remilia on just about everything (by "fairly decently", I mean that I can typically make it through each spell/non-spell with a capture or 1 bomb), but when I get to Scarlet Meister, it just becomes a bomb/death-fest for me.

From a while ago: http://www.youtube.com/watch?v=LgPffmr2pbs

Basically start left, and try not to have the wall in the middle.

Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #602 on: May 10, 2011, 07:18:09 AM »
Legendary Flying Saucer.

If you are using ReimuA remember to stop shooting when she fires her first purple wave. You can resume shooting when she fires the second one.
This is supposed to do something you want it to. Preventing things from getting too overwhelming in the end.

Go watch Phar's video: http://www.youtube.com/watch?v=nClqh5pGERo&feature=related

NEETori

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Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #603 on: May 15, 2011, 09:56:51 PM »
What's a good way to handle Merlin Prismriver's two openers on Easy with SakuyaB? 
The first one just drains my resources, while I'm having trouble reading the second one.

Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #604 on: May 15, 2011, 10:28:12 PM »
http://replays.gensokyou.org/download.php?id=13769

Stream the first one, and make sure to make large unfocused movements at correct times. Second one is just streaming. Derped Lily White and the third nonspell, but those don't matter.


Merlin's opener doesn't actually get hard until Hard mode. I've never captured it on Hard or Lunatic.
« Last Edit: May 15, 2011, 10:34:54 PM by Chaotic Phoenixma »

Byaaakuren

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Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #605 on: May 15, 2011, 10:43:50 PM »
Here's a replay for you to look at as well

Just stream.

...ignore the failure at Phantom Dinning and Prism Concerto

I thank my friend for the sig <3
My noob replays :V
Tumblr (I post NSFW stuff there)

Marisa Kirisame

  • "So what if she's a girl, da ze?"
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So close.....
« Reply #606 on: May 18, 2011, 05:15:09 PM »
OK this one hurt. Got soo close to finally beating Fujiwara no Mokou in IN. Got to her  final card for the first time and got robbed as the only health remianing were above the letters F-U-J-I. (irony?)

Any ideas for help?

My trouble spots are Ihakasa Moon Curse, Hollow Giant Woo, Fujiyama Volcano, and Possed by Pheonix (the blue stream always seems to get me.)

Any adivce given would be much appreciated.

-Flandre Scarlet.
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Sapz

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Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #607 on: May 18, 2011, 05:40:56 PM »
Merged with the spell card help thread.

Ihakasa Moon Curse is... kind of hard to explain. My usual strategy is to stick around the right side of the screen about halfway up, and stream the bullets that come from the bottom (IIRC, it's been a while).

Hollow Giant Woo's optimal strategy involves circling around Mokou in a clockwise motion from when she fires the first wave, to minimize the amount of on-screen bullets.

Fujiyama Volcano is again, awkward to describe. This is a pretty good strategy, though.

The best strategy, I find, for the blue streams in PbP is to make circles around the sets of familiars. People have had success with slow tapping down the middle, though.

Good luck!
« Last Edit: May 18, 2011, 05:53:17 PM by Sapz »
Let's fight.

Marisa Kirisame

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Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #608 on: May 18, 2011, 10:19:55 PM »
I wouldn't have thought of that for Moon curse. =)

I try that but I guess my timing for the second clock is off cause the begins her next wave before I can redo a clockwise pattern.

I'll have to look at that link for volcano.

I tried the slow tap down the center but the part it happenes in goes on longer than there is available screen for that. i'll try the circles in my next fight.

Thank you for your assistance. =D

-Flandre Scarlet
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

pineyappled

Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #609 on: May 18, 2011, 10:28:21 PM »
Virtue of Wind God.
I finally managed to beat most of Kanako, but I kept failing horribly at this, even with four lives+4.8 power/bombs.

Marisa Kirisame

  • "So what if she's a girl, da ze?"
  • Marisa X Alice for life
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #610 on: May 19, 2011, 01:41:06 AM »
Thanks for your assistance Sapz. I finally beat Fujiwara no Mokou thanks to the helps you gave me. I am eternally grateful.

-Flandre Scarlet.


To moooo:

I know your pain there, her thrid and fourth cards are simply evil as can be. I know the tricks to both, but it's rather hard to pull off. I'll reply with those hints if you wish.

-Flandre Scarlet.
"Ok I admit it. The endless night, corrupting the moon, hiding the human village and putting those funny little hats on statues; it's all Alice's fault. Now bitch, get out of the way!" -Marisa Kirisame from Touhou 8 Imperishable Night.

Drake

  • *
Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #611 on: May 19, 2011, 02:33:55 AM »
Virtue of Wind God.
I finally managed to beat most of Kanako, but I kept failing horribly at this, even with four lives+4.8 power/bombs.
Difficulty?

actually it doesn't matter

Dodge it. All of it. That's it. There is no strategy unless you're going for a perfect timeout, and even then it isn't absurdly important.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #612 on: May 19, 2011, 07:50:48 AM »
I find VoWG 100x easier with no focus on hard mode (then again, it's pretty trivial on anything except lunatic).  It's pretty much just your standard macrododging affair.
There is no strategy unless you're going for a perfect timeout, and even then it isn't absurdly important.
>Implying there's a strategy for timing out VoWG.  :v

Drake

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #613 on: May 19, 2011, 08:15:51 AM »
Well you can micromem it until the second lap kicks in.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #614 on: May 19, 2011, 02:24:03 PM »
Of course there is.

There's the static first waves.
Figuring out when it's better to macro and micro dodge. Also there's some preference of which you prefer.
How far above your character you should generally be looking while still being able to keep track of the character

Then there's practicing until you can actually read the attack or luck out.

And on the realm of timeouts, reading it was not the problem for me once I got serious about doing it. I could and can still consistently read the attack. I almost always derp the dodging, so surviving the timer without derping was a huge issue for me and why I ended up as 10th timeout and not 9th.

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #615 on: May 19, 2011, 04:57:58 PM »
>Implying there's a strategy for timing out VoWG.  :v
Of course there is. Despite the wall formations being randomly oriented, I took advantage of the fact that some parts of these attacks are still "static", dodging the more trivial portions of each wave the same way (adjusting for said random orientations, of course). This allowed me to focus more on the overlapping walls and read a path through them as early as possible. True, it's not a complete solution, but something like VoWG encourages anything that can improve your chances.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

marukyuu

  • "Why always ATAI?"
  • The strongest striker...?
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #616 on: May 19, 2011, 07:45:24 PM »
Yoshika's being a real pain in Ten Desires, she's the main reason why I haven't yet 1cc'd the trial on Hard.
Any tips on how to beat her? Again, on Hard.
« Last Edit: May 19, 2011, 07:47:21 PM by marukyuu^ »
<-- Sig by Suikama

Lepetit89

  • Deranged Collector
Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #617 on: May 19, 2011, 11:00:29 PM »
It's probably been asked before, but.....

What exactly is the technique to beating Scarlet Meister?  I can do fairly decently throughout the fight against Remilia on just about everything (by "fairly decently", I mean that I can typically make it through each spell/non-spell with a capture or 1 bomb), but when I get to Scarlet Meister, it just becomes a bomb/death-fest for me.

No idea if you still need help for Scarlet Meister, but if you're going to use a bomb anyway: I tried to find a way to reliably beat it with a single bomb and was quite successful today, you can find it here http://www.youtube.com/watch?v=DwuwiJyTSIE#t=3m24s. I don't know if it works for other chars, but I've found this to be the easiest way to completely get an otherwise extremely dangerous spellcard out of the way.

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #618 on: May 19, 2011, 11:33:20 PM »
Yoshika's being a real pain in Ten Desires, she's the main reason why I haven't yet 1cc'd the trial on Hard.
Any tips on how to beat her? Again, on Hard.

The first card is a question of misdirection. Concentrate your fire on her while until you gets kinda trapped by the bullets. Then you move to the side and direct the bullets in that direction. Don't shoot while you do that as you will hit the spirits and heal her. Her second spellcard can be a bit of a tough busienss since there will be a lot of bullets. Its probably best if you bomb that. Her final spellcard can be negated easily simply by staying at the bottom. The lasers are simple read and the bullets should be no problem to get through either.

The real problem is... the kunai non-spells. There is no real advice.

ふねん1

  • Scientific editor
  • If you're alive, you can always keep moving.
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #619 on: May 20, 2011, 12:16:12 AM »
Another tip for Yoshika's first card, start it kinda close to Yoshika and stream the first sets of bullets down, then do side-to-side stuff (take note of the bean bullets too, of course). This lets you deal a lot more direct damage and keeps her from healing since you won't be killing any wisps.
"Science is more than a body of knowledge. It's a way of thinking." - Carl Sagan

NEW AND IMPROVED YOUTUBE, now with 60 fps Touhou videos! Latest video update: WBaWC Lunatic/Extra no-miss no-bomb no-Roars no-Spirit-Strikes compilation.

AJS

  • Danmakufu Scripter
Re: "guize wat m i doin rong???" (Spell Card Help Topic: III)
« Reply #620 on: May 20, 2011, 06:54:19 AM »
No idea if you still need help for Scarlet Meister, but if you're going to use a bomb anyway: I tried to find a way to reliably beat it with a single bomb and was quite successful today, you can find it here http://www.youtube.com/watch?v=DwuwiJyTSIE#t=3m24s. I don't know if it works for other chars, but I've found this to be the easiest way to completely get an otherwise extremely dangerous spellcard out of the way.
Well, seeing as how I'm only trying to 1CC EoSD on Lunatic right now, and survival is my only concern, that technique looks like it'll DEFINITELY be of great use.  Thanks! :D

marukyuu

  • "Why always ATAI?"
  • The strongest striker...?
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #621 on: May 20, 2011, 08:10:53 AM »
The first card is a question of misdirection. Concentrate your fire on her while until you gets kinda trapped by the bullets. Then you move to the side and direct the bullets in that direction. Don't shoot while you do that as you will hit the spirits and heal her. Her second spellcard can be a bit of a tough busienss since there will be a lot of bullets. Its probably best if you bomb that. Her final spellcard can be negated easily simply by staying at the bottom. The lasers are simple read and the bullets should be no problem to get through either.

The real problem is... the kunai non-spells. There is no real advice.
I know about the nonspells, there's no definite pattern to them so I just have to dodge through them.
I also find her second spell quite straightforward and manageable, but I can't capture it consistently. Bombing it if things get dicey is a good idea.
Thanks for the tips, I'll try those out and see what happens.

Another tip for Yoshika's first card, start it kinda close to Yoshika and stream the first sets of bullets down, then do side-to-side stuff (take note of the bean bullets too, of course). This lets you deal a lot more direct damage and keeps her from healing since you won't be killing any wisps.
I'll try this, too. Thanks!
<-- Sig by Suikama

TMiles

  • Let's party!
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #622 on: May 25, 2011, 12:27:56 AM »
I will sound like a noob, but "Comet on Earth" is a card that I never understood, I pass it just with luck (with happens with certain frequence lol)

Drake

  • *
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #623 on: May 25, 2011, 01:05:16 AM »
The streams of bullets follow the little magic circle/familiar and after a short while they fly in a random direction and disappear. In other words, stay away from the lines of bullets. Aside from that, the rings of bigger bullets are aimed at you, but streaming is pretty unnecessary due to the simplicity, you really just dodge those.

Main thing is "stay far away from the lines of bullets".

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #624 on: May 25, 2011, 01:19:20 AM »
I would like some advice on Sakuya's midboss spellcard 「Strange Art」 "Illusional Misdirection". I'd like to capture it with Reimu B.

Drake

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #625 on: May 25, 2011, 02:10:27 AM »
I tried to make a replay for you but EoSD doesn't do stage replays I forgot lololololol!!!!!!!!!!!!shit


Pretty much you sit in a corner (a bit up and away from the corner to give dodging space and so you hit Sakuya), and just tap (towards the other end of the screen) a few times to stream the knives. Then position yourself back where you were either just by going back or doing a little circle thing. You don't get many bullets bouncing over there.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

MTSranger

  • =.=
Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #626 on: May 25, 2011, 07:00:31 AM »
Virtue of Wind God.
I finally managed to beat most of Kanako, but I kept failing horribly at this, even with four lives+4.8 power/bombs.
Practice practice practice. Dodge dodge dodge. Macrododge lots.
You will eventually start to be able to kind of recognize the patterns quickly; many are static patterns rotated randomly.

Of course there is. Despite the wall formations being randomly oriented, I took advantage of the fact that some parts of these attacks are still "static", dodging the more trivial portions of each wave the same way (adjusting for said random orientations, of course). This allowed me to focus more on the overlapping walls and read a path through them as early as possible. True, it's not a complete solution, but something like VoWG encourages anything that can improve your chances.

Agree. After a while, reading becomes kind of natural (subconscious memorization?? :V)
I still manage to wall myself often though :( 3 death time out the best I could do.
Also, my concentration tend to break after a while, leading to multiple deaths in a row and ruining my timeout attempt.
I guess there really isn't much of a solution except to practice moar.
« Last Edit: May 25, 2011, 07:02:24 AM by Kanon »

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NEETori

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #628 on: May 26, 2011, 04:32:16 PM »
Star Maelstrom.  Is there anything other than stream and attempt to read the lasers?

Drake

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Re: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)
« Reply #629 on: May 26, 2011, 04:40:03 PM »
Star Maelstrom.  Is there anything other than stream and attempt to read the lasers?
Stay about halfway between Byakuren and the bottom of the screen. You should give yourself lots of space to identify and dodge the lasers. For the most part, it's horizontal dodging.

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -