Author Topic: "Haaaaaaaaaalp ;O;" (Spell Card Help Topic: III)  (Read 175667 times)

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #150 on: August 04, 2010, 02:42:43 AM »
What's the trick behind Reisen (Normal, Boundary Team)'s second and third spellcards. I get in the second one the idea - in theory - is to watch when they phase out and move to a safe place.

What about the third? (Or whichever makes the circle of bullet-spamming servants) I tried "hiding" in the circle and that helped quite a bit. Not a lot of room for error when it comes to the bullets they fire inside, but eh.
Yeah, for the second one, find an open space and then lightly tap 'down' until the bullets phase out again.

Third is tricky. It takes a lot of active dodging to get through, and the best path may not be easy to find. Here's what I do:

http://replays.gensokyou.org/download.php?id=9698

Go into spell practice and try using that path. There's not really a trick; I just use that path every time and dodge those bullets as I move back into the center of the screen.

Myschi

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #151 on: August 04, 2010, 03:55:39 AM »
*facepalm* Oh wow. Thanks much for the replay, swamp! Can't believe I didn't think of that m'self. Time to go test that out and I'll get back with the results.

Thanks again, dude!

MTSranger

  • =.=
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #152 on: August 04, 2010, 04:04:15 AM »
What's the trick behind Reisen (Normal, Boundary Team)'s second and third spellcards. I get in the second one the idea - in theory - is to watch when they phase out and move to a safe place.
When the thing phases out, pay attention to the blurry bullets and move to a safe area.
Then, just move slowly down to stay in the area when the bullets phase in

What about the third? (Or whichever makes the circle of bullet-spamming servants) I tried "hiding" in the circle and that helped quite a bit. Not a lot of room for error when it comes to the bullets they fire inside, but eh.
Start in the center of the screen shooting Reisen.
1st wave - move down the middle, a bit up from the bottom in the "gap," where you would dodge half of the circles.
Then, make your way through the waves up to the center.

Subsequent waves - instead of down the middle, go a bit to the right,
then when the bullets phase in, you will have to dodge a couple of horizontal bullets before moving up.
Again, just make your way up through the gaps.

This isn't really asking for help but...

What exactly is the difference between Resurrection Butterfly on Easy and Normal? I can't tell at all. They both seem to be the same to me.
I think the red wave is very slightly faster. I don't know if that's true though.

Yuugi's last non-spell on normal. If I can't do this, how will I ever be able to accomplish my summer goal of perfecting every stage of SA?
Stay at the bottom, stream the blue bullets, dodge any stray yellow bullets.

Turtlesaur

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #153 on: August 04, 2010, 05:08:30 AM »
Thanks for the help, got stage 4 down to 1D now. Was kind of hoping there'd be a trick of some sort for Saruta Cross, though, it walls me in all the time for seemingly no reason.

I'll also add that some people employ some sort of counting system for dodging Aya's final, but I don't know anything about that and personally just play it by eye.  It might be something you want to try playing with though.
Kind of curious about this still. The last one's pretty hard and I tend to use a lot of bombs on Peerless Wind God which leaves me with little power. I'm currently dodging downwards diagonally which seems to work decently enough (lot better than pure horizontal for me anyway), but I usually mess up once anyway.

Inactive person

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #154 on: August 04, 2010, 06:35:55 PM »
MoF Lunatic 3rd stage
How do I capture
Spin the Cephalic Plate and
Trauma in the Glimmering Depths?

8lue Wizard

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  • (Apparently)
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #155 on: August 09, 2010, 09:17:10 PM »
How to not be raped by EX Lolice's 2nd purple phase?

Jelly Belly

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #156 on: August 09, 2010, 11:48:28 PM »
I have no idea of how you're supposed to do Sanae's Esoterica "Forgotten Ritual" and Preparation "Takeminakata Invocation" (Hard mode by the way)

My abilities to dodge pellets and pretty bullets with white centers are nonexistant and I don't want to lolbombspam every time.  :V

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #157 on: August 10, 2010, 12:57:56 AM »
I have no idea of how you're supposed to do Sanae's Esoterica "Forgotten Ritual" and Preparation "Takeminakata Invocation" (Hard mode by the way)

My abilities to dodge pellets and pretty bullets with white centers are nonexistant and I don't want to lolbombspam every time.  :V

I don't really think there is much of a trick to these spells. For Forgotten Ritual its important that you keep your cool and micrododge things right. If you hold down the "down" key on your keyboard/controller ect. while moving to the left/right you will move slightly slower whichs makes the micrododging easier.

As for Takeminakata, its just read n' dodge afaik.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #158 on: August 10, 2010, 01:19:23 AM »
Both of them are memorization cards.

Bananamatic

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #159 on: August 10, 2010, 01:35:29 AM »
Bright Guest Stars are fucking horrible

bomb or bomb twice

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #160 on: August 10, 2010, 01:47:05 AM »
Or memorize it, then still bomb because of laser clipping.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #161 on: August 10, 2010, 10:38:20 AM »
Both of them are memorization cards.

Very easy memo cards then as they aren't too hard to dodge on the fly.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #162 on: August 11, 2010, 11:42:27 AM »
Okay guys. I figured i wanted to give some more time to UFO. This time things are about Stage 3. I decided i wanted to learn how to do UFO Stage 3.

This replay shows my current progress:

I just have one question. That place right after Ichirin? In the replay i get walled. I would love some advice if anyone would bother. In the meantime i'll look at some replays. :)

Iryan

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #163 on: August 11, 2010, 11:55:26 AM »
This replay shows my current progress:
It seems you forgot to link the replay.  :derp:
Old Danmakufu stuff can be found here!

"As the size of an explosion increases, the numbers of social situations it is incapable of solving approaches zero."

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #164 on: August 11, 2010, 12:12:01 PM »
It seems you forgot to link the replay.  :derp:

It seems you are completely right. I was interrupted by someone who needed to get some pictures overloaded to her hard disk and i completely forgot what i was doing. Hold on a sec.

EDIT:

Replay
« Last Edit: August 11, 2010, 12:15:43 PM by Zengeku the Viking »

The Greatest Dog

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #165 on: August 15, 2010, 01:31:47 AM »
Great Fairy Wars. Last two attacks. Normal. Any route...

How do? D:

hyorinryu

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #166 on: August 15, 2010, 01:37:12 AM »
I suck at Fairy Wars.
I have replays here and here.

*currently under repair*
Puzzle Dragon stuff

Garlyle

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #167 on: August 15, 2010, 02:19:20 AM »
Great Fairy Wars. Last two attacks. Normal. Any route...

How do? D:
First card: Figure out what the movement pattern is (It depends on the route).  When they're going to aim right at you, freeze the bullets and get a move on away - the bullets will explode and deal a good chunk of damage.  This is the easiest way to get the damage needed.  Other than that, just... ugh, good luck
Second card: You should have 100% freeze nearly all the time.  Use it whenever you can at first; later, use it to minimize how many bullets are reaching the leader in between the fireball phases, so that there's less for you to dodge during the 'can't do shit' phase.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #168 on: August 15, 2010, 06:22:52 AM »
GFW route C1 stage 2, Sunny Milk second-to-last spellcard (the blue pellet spam), easy mode. I'm trying to cap it without freezing, and I don't understand how the bullets are aimed. Is there a trick to it besides hard dodging?

hyorinryu

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #169 on: August 15, 2010, 06:09:52 PM »
Daiyousei in Fairy Wars. Route A1(second level).

Keeps taking my lives. Also, When facing Sunny Milk, the bullets often hit me right before Ice BArrier happens.

*currently under repair*
Puzzle Dragon stuff

Garlyle

  • I can't brain today
  • I have the dumb
    • Tormod Plays Games
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #170 on: August 16, 2010, 01:13:16 AM »
Daiyousei in Fairy Wars. Route A1(second level).

Keeps taking my lives. Also, When facing Sunny Milk, the bullets often hit me right before Ice BArrier happens.
...H-how is Daiyousei hard?  What difficultly are you facing her on?  Honestly, none of the midbosses in this game are threatening, at least on Normal.  (Extra's midboss fight can go die in ten fires though)

Also: For SunnyMilk, you want to be charging up a little in advance.  When you're facing her as a second/third boss, her attacks favour coming out really fast, so you've got to be attentive to when she charges up and charge up yourself.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #171 on: August 16, 2010, 02:09:44 PM »
Pretty much everytime you hear the enemy charging sound you should get your own freeze charge ready. That sound usually means that the coming attack is something you're supposed to freeze.
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #172 on: August 16, 2010, 02:16:10 PM »
Jesus christ. Has anyone figured out Fairy Overdrive on Lunatic? Or Light Sign "Triple Meteor"? This battle is the only thing standing between me and a GFW Lunatic 1cc :ohdear:

A-2, Star Sapphire is the leader, if that makes a difference.
« Last Edit: August 17, 2010, 04:15:35 AM by SenSageUn »

hyorinryu

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Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #173 on: August 16, 2010, 09:45:14 PM »
...H-how is Daiyousei hard?  What difficultly are you facing her on?  Honestly, none of the midbosses in this game are threatening, at least on Normal.  (Extra's midboss fight can go die in ten fires though)

Also: For SunnyMilk, you want to be charging up a little in advance.  When you're facing her as a second/third boss, her attacks favour coming out really fast, so you've got to be attentive to when she charges up and charge up yourself.

Normal, Her last attack keeps walling me with fireballs(Seems like it anyways.) I also tend to screw up on her other attacks, but it's probably me being a bit too bold with barrier.  As for Sunny Milk, her high speed attacks make me panic and run into the white bullets.

I have replays in my previous posts and another one here.

*currently under repair*
Puzzle Dragon stuff

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #174 on: August 17, 2010, 02:06:42 PM »
GFW Extra stage. Green circle bullet spam at the start of the stage and just before the midboss (and possibly other places, since I haven't gotten to the boss yet). How to handle?

Also, how does the last midboss attack work? It looks like it's aimed, but when I try streaming it to the side I get hit.

Critz

  • Heartwarming ★ Miracle
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #175 on: August 17, 2010, 03:10:25 PM »
I seriously need some help with Mokou`s spellcards:
Is there any trick to Flaw of Forgiving Shrine? I seem to find a safespot that either works or fails after a while...
Xu Fu`s Dimension...best method to do it? I sometimes fail it.
Fujiyama Volcano...just...how?
Possesed by Phoenix second phase - I just run away upwards till I hit the edge of the screen and get crushed...

Here`s my best replay so far, if that helps. Made it all the way to Hourai Doll 0/0, then died by ramming into Mokou  :derp:. What to improve?
http://replays.gensokyou.org/download.php?id=9861

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #176 on: August 17, 2010, 06:16:19 PM »
I seriously need some help with Mokou`s spellcards:
Is there any trick to Flaw of Forgiving Shrine? I seem to find a safespot that either works or fails after a while...
Xu Fu`s Dimension...best method to do it? I sometimes fail it.
Fujiyama Volcano...just...how?
Possesed by Phoenix second phase - I just run away upwards till I hit the edge of the screen and get crushed...

Here`s my best replay so far, if that helps. Made it all the way to Hourai Doll 0/0, then died by ramming into Mokou  :derp:. What to improve?
http://replays.gensokyou.org/download.php?id=9861

For Flaw of Forgiving Shrine, just remember that the amulets are in the same spot after they bounce down the screen. You can either do the card by sticking yourself in between each new blue wave horizontally, then run up or down vertically to pass the purple wave that comes up, then do it again for the next blue wave. Alternately, just practice weaving in and out a bit and yo'll get used to it.

For Xu Fu's dimension, if you go to the bottom of the screen and tap up once, none of the blue amulets will hit you. Just proceed to stream the red bullets and make sure not to get caught by the red amulets that move up from the bottom.

Fujiyama Volcano is really tricky. It's basically streaming around Mokou in a huge U shape, changing direction each time a new wave pops up.

For the second part of Possessed by Phoenix, it's possible to stream the entire section. Once the first wave finishes, head to the very bottom of the screen, and then slowly stream upwards, around the beat of the music. Make sure you aren't tapping too hard while streaming, or else you'll run out of room.

http://www.youtube.com/watch?v=tACAYUgYcBs <-- This video by Kefit is amazing for learning how to do Mokou's spells.

Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #177 on: August 17, 2010, 07:13:00 PM »
Also, how does the last midboss attack work? It looks like it's aimed, but when I try streaming it to the side I get hit.

Stream it upwards, the bullet arcs should then go around you. The very first wave is the hardest to dodge that way so it's better to just freeze that one. After one of the bosses goes down it becomes really easy.
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

MTSranger

  • =.=
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #178 on: August 18, 2010, 01:27:06 AM »
Fujiyama Volcano...just...how?
It took me a while to figure out on my own. Basically my way of doing it is...
1. misdirect the first orb to either middle or left
2. move to far right, up vertically halfway, and start U-streaming to the left (it's rather fast too)
3. U-stream the next wave back to the right
4. misdirect the single orb fired to middle or to right
5. rush to the left side bottom, stream while weaving through red bullets
6. the card should end by now
When streaming, make sure you don't hit the explosions when you switch directions
There are also ways of streaming by circling around Mokou, which I've never tried, but apparently work well too.

For the second part of Possessed by Phoenix, it's possible to stream the entire section. Once the first wave finishes, head to the very bottom of the screen, and then slowly stream upwards, around the beat of the music.
Maybe I'm bad at microtapping, but I seem to always fail that, as I need to last until 35 seconds, but I die at 37.
Instead, I stream it in a rectangle-like shape, circling around and make sure I'm far enough away from those familiars when they fire the streams. It's obviously harder than streaming vertically though.

Milkyway64

  • I AM A MAD SCIENTIST. KIND OF.
Re: The Even Newer Spell Card Help Topic (Iteration: III)
« Reply #179 on: August 18, 2010, 02:50:11 AM »
12.8 extra boss, what exactly do all the beams do? I was hit with a blue one in her second card and didn't die, something only appeared over my head. Third card did something similar when a red one hit me. I assume the yellow in her first card are deaths, though.