(Jana's Note: Previous posts have been updated with pictures of the Ijiyatsu characters as they are introduced as of this point.)
>Are there any instrument orders to be filled? If so, work on that.
>You recall that Solais ordered an enchanted Trombonator for the shrine not too long ago. The order isn't due for another couple of days, but you could work on this. But what business does a little fairy have with artillery like that? Man.
>If there are no instrument orders to be filled, and the current stock feels sufficient, practice music and compose a national anthem for our fledgling nation nation, which what be temporarily named JanSanheim, in the style of Marvin Gaye.
>You could certainly go for something smooth like that. While you have no idea who Marvin Gaye is,
the style of music that flows into your mind as you wait is almost intoxicatingly smooth. You don't know about anthems, but it sounds like it needs to be played!
>Idly consider the proper wording for a writ of Independence establishing JanSanheim
>"A land for musicians to live free, for instruments to be played, and for Sana to wear hats." ...You were never very good at politics. You decide to just compose the music you imagined instead.
>New Sheet Music: Enchantress "Let's Get Smooth." An intoxicating song that flowed into your mind. Can be played or sung. Effect: Bullets slowly form from your body and make their way to the opponent, bobbing and weaving on their way. While these bullets are slow and do low damage, their density is quite high, leading to claustrophobic dodging. The sounds you play or sing will have an additional disorienting affect on the target, causing their vision to blur.
> Consider getting more involved with the locals. There might be interesting business opportunities to do in between selling instruments.
>After meeting TranceHime in the square today, you feel like you should make an effort to get your name out there. Who knows, you could be rolling in strawberries by the end of the second quarter!
>Quest Added: Social Butterfly
> Consider what we know about Gapland and its inhabitants. Identify possibilities to offer your services for cash.
>You don't know a whole lot! You could always see if the shrine needs some hired muscle later, or just keep meeting people and asking them if they need anything enchanted.
> Work on new instruments in the mean time. If nothing happens, time-skip till lunchtime and don't forget to meet up with Sana.
>You decide to work on the Trombonator the shrine's fairy ordered. The slide assembly has been completed, so you work to add enchantments to keep the slide from being flung off. What good is a weapon if it becomes disassembled with every shot?
>It is now getting close to noon, and the daily lunch break. Because of the very nature of your person, you usually bring an instrument with you when you go out! Would you like to choose one from your personal collection?
>Instrument and Sheet Music Collection
>Rather than the usual spell cards, Jan uses enchanted sheet music to cast danmaku-using spells. Each instrument in her collection can affect sheet music in different ways, and each instrument has special melee combat properties as well.
>You instrument collection currently includes:
>Awesome Axe: A heavy guitar made of a thin sheet of enchanted lightweight steel. The edges of this guitar have been sharpened into blades, making this instrument usable as a double-bladed axe. When played, danmaku bullets will do more damage.
>Beatmaniac Bassoon: An instrument suggested to you by Sana. Usable as a rifle, firing elemental magic without the usage of a spell card. When played, main-elemental bullets (those other than light and dark) will become more damaging and faster to a higher degree than when with other instruments enhancing the same aspects. When used, sheet music can take an element of your choice.
>Drum of Damnation: A small snare drum worn around the neck. The drum sticks are usable as small knives, and the drum itself has been enchanted to withstand both the sharpness of the knives and the physical blows of enemy attacks, much like armor. When played, bullets will move more erratically.
>Maniac's Mandolin: Your first and signature instrument, a mandolin with a heavy spike blade fixed upon the bottom. Can be used to either slash or pierce. When played, miscellaneous effects of sheet music will become more potent.
>Virtuous Violin; A small violin and bow, usable as a buckler and rapier. When played, bullets will do less damage, but travel faster.
>Voice (No Instrument): Not a weapon at all, per se, but remember that vocalizing is music too! Without an enchanted instrument, sheet music will have lowered effects all around and be more tiring to use, but keep it in mind in case of an emergency.
>Your sheet music collection includes:
>
Easy Strumming "Passionate Rhythm" Your signature attack. Fires a simple pattern of bullets at the target, crossing each other on their path. When played, you will become both faster and stronger, able to deal and take more damage in melee combat, as well as hit the enemy more often.
>
Swinging "Jumping Bullets" Erratic, fast bullets are launched right at the target. However, at certain points in the song, these bullets will "jump," or completely shift direction, confusing the target. When played, your ability to cast your next magic spell or next sheet music is amplified.
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Mockery "Silly Town" A style of music believed to be deceased. The song forms slow bullets at various locations on the sides of yourself and your target, and the bullets appear to be flying around the target. However, when the target moves, the bullets move as well to keep the target from moving much at all. Bullets are then fired from your instrument directly at the target, trapped by their own movements. When played, greatly increases your speed in combat.
>
Berserker "Forever Brawling" A song with few changes in instrumental playing, meant to be sung (or rather, spoken) to a rhythm. While this rhythm is slow, the bullets fired from this sheet music are very large, easy crowding the space between the target and yourself. When played, your physical strength and endurance greatly increase.
>
Enchantress "Let's Get Smooth" Bullets slowly form from your body and make their way to the opponent, bobbing and weaving on their way. While these bullets are slow and do low damage, their density is quite high, leading to claustrophobic dodging. The sounds you play or sing will have an additional disorienting affect on the target, causing their vision to blur.