Author Topic: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.  (Read 111089 times)

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #870 on: June 13, 2010, 04:52:36 PM »
Well, Mars Matrix was going to be there anyway, and I want Sexy Parodius on there too.

Don't feel like nominating a Cave or Cave styled game though due to well, we're doing one now. Don't know if I'll get a Hell or Accel score in.

Sapz

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #871 on: June 13, 2010, 05:30:56 PM »
For Mars Matrix (if people want it), any chance it could be held off until after this coming week? I'd really like to participate in that one but I have even more exams next week than I did this week so I probably wouldn't be able to play it much if at all, like Eden's Aegis. :V
Let's fight.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #872 on: June 13, 2010, 11:28:08 PM »
I'm fine with that. Replace Mars Matrix with Raiden Fighters 2.(though it'll end up losing anyways despite not having visibility issues like Jet and a more forgiving medal system)

Actually I may be thinking of the first RF with a more forgiving medal system.
« Last Edit: June 13, 2010, 11:34:32 PM by Enigma »

Bananamatic

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #873 on: June 13, 2010, 11:33:02 PM »
Dimahoo

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #874 on: June 13, 2010, 11:58:42 PM »
PROGEAR :(

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Bananamatic

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #875 on: June 14, 2010, 12:00:44 AM »
changed to PROGEAR

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #876 on: June 14, 2010, 06:16:48 AM »
Donpachi.

Bananamatic

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #877 on: June 14, 2010, 06:19:55 AM »

LHCling

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #878 on: June 14, 2010, 07:05:04 AM »
It's as legitimate as the other options.
Spoiler:
2-2 Boss can go die in a fire, etc.

Speaking of... while taking a break, I fire up DDP, use the savestate at the Ship Select Screen, use C-S for the first time ever after watching a replay and having recommendations++ for it (I normally use B-S like a man) and:

  • Screw memorizing; just blow up whatever comes
    Spoiler:
    (the game's a lot more enjoyable this way)
  • Pull out ~300-400 chains in 1-5/6
    Spoiler:
    I didn't even "full" (read: optimally) chain 1-1/2
  • ???
  • Profit!

Won't be touching this again until mid-late July. Though, I should probably savestate practice the 1-6 Boss; I'm terrible at it.

EDIT: Probably only clocked 10 hours all up for this game now that I think about it. Hm, oh well, what does it matter?
EDIT 2: That was an embarrassing typo to leave out in the open for so long.
« Last Edit: June 14, 2010, 01:17:55 PM by Baity »
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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #879 on: June 14, 2010, 02:43:24 PM »

I woah'd.
Like you have no idea.

Bananamatic

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #880 on: June 14, 2010, 02:53:57 PM »
wait zengar
how
what
when

lmagus

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #881 on: June 14, 2010, 03:06:41 PM »
what is that/
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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #882 on: June 14, 2010, 03:16:59 PM »
what is that/

That would be ESP.Ra.De, which Zengar just 1cc'd. :O!!!!!!

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #883 on: June 14, 2010, 03:19:11 PM »
Nice. I think ESP Ra.De. is the hardest Cave game available for Mame after Dangun Feveron (counting only 1st loops of course).
"First of all, for those who've cleared the game, please try playing for more points." - ZUN

Sapz

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #884 on: June 14, 2010, 05:24:53 PM »

I woah'd.
Like you have no idea.
Jesus Christ, congrats, man. That's awesome.
Profit!
Your score makes me mad and angry considering it's only ten hours. >:V I don't think I've ever broken 150-200 hits or so on 1-6. I can hit 400+ on 1-5 if I manage to not mess up the streaming part, but... A-L isn't exactly ideal for that kind of thing. I don't recall a single time I've cleared that section with A-L at high rank (read: no miss/bomb up to that point) on an actual run.
Spoiler:
I really, really need to work on that. Why can I still not do it? ;_;

Also, Donpachi is great. :3
Let's fight.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #885 on: June 14, 2010, 05:58:36 PM »
congratulations to Azinth (honorable mention to Erppo :p ), LtC and Jaimers for their first places, so far. I wish I had more time to try to get more consistent on Heaven (and some more luck on Accel. But the third boss would still be my current wall, anyway :p ). After learning that getting hit with Guard On still decreases your gem counter, and that there were some places (mostly, against midbosses) where I could bomb to keep it from decreasing and kill the midboss faster.. I wish I had more time to try a Heaven score again..  (also, killing a few blue enemies, collecting gems and then killing the rest, if possible, do make a difference, though a little one)

edit: congratulations, Zengar! Someday I'll get there, too.. (however it'll take a long time :p)

Also, I'll vote for Progear, since Khoa wants it so badly :p (and I promised I wouldn't talk about Varth for a while.. so..)
« Last Edit: June 14, 2010, 06:00:45 PM by shadowbringer »
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Zengar Zombolt

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #886 on: June 14, 2010, 08:01:54 PM »
TSS.
Screw everything

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #887 on: June 14, 2010, 09:02:03 PM »
I voted Progear 'cause I'm kind of in the mood for that but I'm cool with pretty much anything. (Though not BWR because I may like it a lot but we just did Eden's Aegis. :V)

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #888 on: June 14, 2010, 09:17:42 PM »
DON-FUCKING-PACHI GODDAMMIT

Bananamatic

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #889 on: June 14, 2010, 09:18:09 PM »
DIMAHOO

Matsuri

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #890 on: June 14, 2010, 09:31:33 PM »
TSS gdi

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #891 on: June 14, 2010, 09:40:50 PM »
If Sexy Parodius isn't going to win, then Progear. I do not want to play a vs. shmup for score as it's way too much luck based on how long the AI lasts.

If TSS wins, I'm not participating.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #892 on: June 15, 2010, 03:15:59 AM »
personally, I think that chaining in Donpachi is even more difficult than in DDP.. and.. (if I were to play Donpachi for its announcer, we could be playing Thunder Dragon 2 instead :p -- scoring is simple: speedkill enough enemies and a bonus enemy will appear, carrying a 50k point item; there's a bit of chaining on regular point items, which is reset when you lose a life, and hoarding bombs is good for score, while allowing you to spend them occasionally; preferably, once, whenever you have maximum capacity)


Enigma: with enough retries, you can do a good TSS score :p ( the way I normally play -- if not for trying to speedrun or no-miss -- is to stop bothering about how long an enemy will last after the 2nd stage. Also, there's level 8 if you don't want the AI to waste its bombs needlessly :p )

Anyway, finding opportunities to make large chains (if the AI can survive well enough) is more important ( and luck-demanding, unfortunately. You have more chances when both players are under Fever, as they can ping-pong their flaming zako with proper placement of the explosions ) than having an AI which can survive well enough.. ( like I said before, if the AI doesn't survive on the first stages, I just reset the game and try again. If the AI doesn't survive by the 5th stage, there's still Mevious and Memory to ask you if *you* can survive well enough instead :p  -- seriously, dying on Memory's stage can give you a better score than if you didn't. Though in one of my runs, I wished she would last a bit longer, I had one or more lives in reserve. But she lasted through 2 or 3 of my lives, so I shouldn't complain too much )
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #893 on: June 15, 2010, 03:24:06 AM »
Mm.. Apparently a new slim 360 unit with decreased heat production and improved airflow is on its way, and as such, the Arcade unit is being phased-out and receiving a $50 price-cut. I hope that applies to Japan as well. It's probably still a ways off, though. Maybe I should wait? ...I can't decide.


Ketsui.... :ohdear:

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #894 on: June 15, 2010, 03:27:51 AM »
As soon as the 360 slim comes out in Japan and US, I'm selling both of my 360s and using the funds made from them to buy myself two slim 360s from both regions (again).
:V

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You can do anything you set your mind to, but only if there's slowdown.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #895 on: June 15, 2010, 03:32:53 AM »
That sounds pricey. :V The initial model will be going for $300 USD, but there will be a "budget version" coming out some time after. I kind of want to get a slim one myself, but I want to see how much Play-Asia charges for one. But I'd just be using it for shmups, so maybe the Arcade one is good enough for that purpose.

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #896 on: June 15, 2010, 04:17:18 AM »
http://www.mediafire.com/?z2zjyjnnydt

tl;dr: Eden's Aegis (Heaven) makes me very sad, a few moments before I reach the final boss. :V
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Matsuri

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #897 on: June 15, 2010, 04:30:00 AM »
Huh.

Looks like we're playing Progear.

Just start playing and stuff, and I'll take care of the scoreboard when I get the chance, probably tomorrow >_>;

KOA

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Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #898 on: June 15, 2010, 04:39:34 AM »
Wait, what region?

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You can do anything you set your mind to, but only if there's slowdown.

Matsuri

Re: STG THREAD 5 WAS PREPARED WITH MUCH TROUBLE. YOU DO WHAT.
« Reply #899 on: June 15, 2010, 05:48:53 AM »
Uh... I dunno.

I'll do what just comes naturally. Ask the bot. :3
Quote
[01:47:55] <MatsuriSakuragi> choose US or JP
[01:47:56] <Keine> I choose...JP! ^_^V

There you have it. Japanese region.