Is it just me or is there input lag in Eden's Aegis?
The movement feels very awkward and it takes like a full second of pressing the button before my character goes into "focused mode".
There was for me too, but using RadLinker fixes most of it(see the comments in
this video) It's a really useful program for any non-Touhou doujin with input lag.
could someone please explain how scoring works in Eden's Aegis?
apparently, destroying enemies with the special shot will cancel bullets near them and those fired by the destroyed enemies like in Progear.. do I have to stay close to enemies to increase the value of point items? (like in Ketsui?)
Cancel enemies' bullets by painting them blue and killing them. There also seems to be sort of a chaining system to go along with it. When you collect a gold piece, a meter underneath the multiplier starts going down, and when it runs out, your multiplier starts plummeting. So it's mass bullet canceling in between selective killing of enemies to keep your multiplier from dropping.
Also, the final stage is worth a crapton of points. Like, 70% of the potential score at least. After the 1cc, work on refining that stage, since the early ones are barely worth anything in comparison.