Author Topic: Okuu Quest : A Z-Machine Adventure.  (Read 67167 times)

Rin Kagamine

  • 核融合炉にさ / 飛び込んでみたい と思う
  • *
  • 真っ青な 光 包まれて奇麗
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #210 on: May 06, 2010, 03:14:02 PM »
> Start van, tune radio to classic rock station
> If it's a song we know, sing along
> Drive to appointment

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #211 on: May 06, 2010, 04:03:01 PM »
> Start van, tune radio to classic rock station
> If it's a song we know, sing along
> Drive to appointment

>You fire up the van and tune it to the classic rock station. You would sing along, but it seems to be Led Zepplin hour, and you can never understand what they're saying for more than a few lines.
>You get onto the outgoing freeway and find it is mostly empty, leaving you the road pretty much to yourself. Soon, you find yourself at the proper off ramp,  after double and triple checking your directions along the way. After that, it is just a couple left turns and you are there.
>Usami Investigations is the only business occupying a relatively new strip center not far from the highway. It would actually be kind of a pain to pick out otherwise, as the sign on the door is pretty hard to see unless you are right on top of it. Across the road to the east you can see open fields, and the forest a short walk away. To the south, you can see a number of homes and other buildings intermingled. Northwards, you see the on ramp onto the freeway.

>_

atoms2ashes

  • I am lame, and I shall not be forced to become otherwise.
  • Fresco makes everything better.
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #212 on: May 06, 2010, 04:07:03 PM »
>Ponder who client is.

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #213 on: May 06, 2010, 04:08:20 PM »
>Ring the doorbell

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #214 on: May 06, 2010, 04:20:01 PM »
>Ponder who client is.

>It doesn't say.

>Ring the doorbell

>There is no doorbell, it seems you just walk inside like any other business.

>_

atoms2ashes

  • I am lame, and I shall not be forced to become otherwise.
  • Fresco makes everything better.
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #215 on: May 06, 2010, 04:22:59 PM »
>Greet Client.
>Profilize Client.

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #216 on: May 06, 2010, 04:24:37 PM »
>If there are no obvious client to be seen, walk to the counter, or the nearest employee in absence of one, and announce your intentions.
>Take a look around

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #217 on: May 06, 2010, 05:06:58 PM »
>Greet Client.
>Profilize Client.

>If there are no obvious client to be seen, walk to the counter, or the nearest employee in absence of one, and announce your intentions.
>Take a look around

>You enter, and find a rather bland office inside. Gray carpets, gray walls, everything looks prefabricated. In stark contrast, sitting behind the counter, pouring over some papers, is a woman with long blonde hair, a purple dress, and a white mop hat. She looks up at you as you enter. "Good morning," she says, "May I help you?"
>A quick glance around reveals, under the prefab boredom, there are a few interesting things about. There is a map of the island, with a number of colorful pushpins in it. There also seem to be a few slips of paper scattered about bearing Shinto-looking characters on them.

>_



Jana

  • mrgrgr
  • *
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #218 on: May 06, 2010, 05:09:24 PM »
>Introduce yourself as an employee of Nitori's company and tell the woman behind the counter that you're here to fix their window unit!

Thata no Guykoro

  • I ran out of good lines a while ago
  • It alllll makes sense now
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #219 on: May 06, 2010, 05:10:01 PM »
>Ask her name
>Ask if she's the client
>If so, deliver package. Then punch her in the face to establish delivery.
>If not, ask if she can help us find said client.

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #220 on: May 06, 2010, 05:12:55 PM »
>Discreetly take a glance at part of the maps the pushpin is pushed in when no one is looking at you.
>Do the same for the slip of papers next; is there anything you recognize?
>Do above ONLY when there is opportunity. Do not force it.

Fightest

  • Fighter than anyone else
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #221 on: May 06, 2010, 05:18:26 PM »
>Discreetly take a glance at part of the maps the pushpin is pushed in when no one is looking at you.
>Do the same for the slip of papers next; is there anything you recognize?
>Do above ONLY when there is opportunity. Do not force it.

> Pshaw, we're curious people. Gawk like a tourist.

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #222 on: May 06, 2010, 05:29:01 PM »
>Introduce yourself as an employee of Nitori's company and tell the woman behind the counter that you're here to fix their window unit!

>"Oh, you're three minutes early," she says. "I'm Maribel, it's this way."
>She stands up, and makes her way toward the back.

>Ask her name
>Ask if she's the client
>If so, deliver package. Then punch her in the face to establish delivery.
>If not, ask if she can help us find said client.

>Too late.
>Also too late.
>What package?
>Well, if you define client to mean the AC unit itself, too late.

>Discreetly take a glance at part of the maps the pushpin is pushed in when no one is looking at you.
>Do the same for the slip of papers next; is there anything you recognize?
>Do above ONLY when there is opportunity. Do not force it.

>You get a moment to glance at the map. The pushpins seem to be scattered all over, you really can't see any kind of pattern to them. You do note a few are outside of the city itself, and one seems to be in the ocean.
>You don't have time to look at the slips of paper.
>Maribel leads you to the back of the office. Though everything is still prefab, there's been a much greater effort to decorate and personalize the space. There are pictures and posters on the walls, curtains are hung up over the doors, and cheap throw rugs tossed over the bland carpet. You think that Maribel is living back here.
>She takes you to the end of the hall, where a single air conditioner sits in a window near an door. You can tell the unit isn't powerful enough to properly cool the whole office, but sometimes people have to work with what they have.

> Pshaw, we're curious people. Gawk like a tourist.

>You sorta did, just her back was turned.

>_

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #223 on: May 06, 2010, 05:38:21 PM »
>Use Heating and Air Conditioner Repair skill on the window unit a.k.a. fix it.
>Check the power unit first.
>Mentally kick myself and remind myself to focus on only one spot and ignore all other pushpins when exiting.
>"So Usami Investigations, huh? Is this some sort of detective agency or something?" 
 ;)

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #224 on: May 06, 2010, 05:45:27 PM »
>Use Heating and Air Conditioner Repair skill on the window unit a.k.a. fix it.
>Check the power unit first.
>Mentally kick myself and remind myself to focus on only one spot and ignore all other pushpins when exiting.
>"So Usami Investigations, huh? Is this some sort of detective agency or something?" 
 ;)

>You set the toolbox you brought in with you down, and get to work taking the front panel off the AC Unit.
>Upon removing the front panel, you don't need Nitori's advice to tell you the power unit is the problem. There's a faint smell of char in the air, and you can see a couple connections have been blackened. You're pretty sure you have a compatible unit in the van. At this point, the question is whether or not the rest of the unit has been affected.
>You'll have to give the map a closer look next time.
>"Yep," says Maribel. "That is exactly what we do."

>_

Jana

  • mrgrgr
  • *
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #225 on: May 06, 2010, 05:55:21 PM »
>Ask Maribel if they have gotten involved with the case of the stolen valuables at the docks. Tell them what little you know of the situation there if she confirms.

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #226 on: May 06, 2010, 05:59:16 PM »
>WHILE checking the condition of the rest of the units.
>Ask the question as a side-talk.

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #227 on: May 06, 2010, 06:01:40 PM »
>Ask Maribel if they have gotten involved with the case of the stolen valuables at the docks. Tell them what little you know of the situation there if she confirms.

>You ask Maribel about her involvement with the heist this morning. "No, the police will be handling that one I'm pretty sure," says Maribel. "Most of what we do is tail cheating spouses and gather up evidence for divorces and stuff, or check on suspected thieves, or follow up some side projects.

>WHILE checking the condition of the rest of the units.
>Ask the question as a side-talk.

>Quite. You start removing the busted power supply.

>_

communist unity (comm-unity)

  • Boss of the Gym
  • 100% salt
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #228 on: May 06, 2010, 06:03:12 PM »
> "What kind of side projects?"
> Ask this while doing your work.

edit ahoy
« Last Edit: May 06, 2010, 06:04:49 PM by headcrabs »

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #229 on: May 06, 2010, 06:14:53 PM »
> "What kind of side projects?"
> Ask this while doing your work.

>"We do extranormal investigations," Maribel says. "That is, we look into things science cannot yet explain."
>You remove the busted power supply, and check the connections to the fans, the heat pumps, and the refrigerant unit. They don't seem to be charred, which is a good sign.

>_

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #230 on: May 06, 2010, 06:15:45 PM »
> "Can you wait here for minute? As you can see, your power supply is busted, so I need to go to my van and get a new one."
>If Maribel asks additional costs for replacing power supply, give her the answer and if she disagree cancel my two commands following this input.
>If the two command right above is carried out, and there is NO ONE with you at the front desk, observe the slip of papers with shinto-looking characters, then quickly jot down one or two locations on the map the pin is placed upon, then draw extremely rudimentary shape of the paper slip if there is something that stands out. Do not try to do all of these if it takes too much time. Spend just enough time doing this so Maribel won't get suspicious.
>Go to van, pick up power supply, and come back.
« Last Edit: May 06, 2010, 06:20:00 PM by ventuswings »

Hello Purvis

  • *
  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #231 on: May 06, 2010, 06:29:06 PM »
> "Can you wait here for minute? As you can see, your power supply is busted, so I need to go to my van and get a new one."
>If Maribel asks additional costs for replacing power supply, give her the answer and if she disagree cancel my two commands following this input.
>If the two command right above is carried out, and there is NO ONE with you at the front desk, observe the slip of papers with shinto-looking characters, then quickly jot down one or two locations on the map the pin is placed upon, then draw rudimentary shape of one if there is something that stands out. Do not try to do all of these if it takes too much time. Spend just enough time doing this so Maribel won't get suspicious.
>Go to van, pick up power supply, and come back.

>"Okay, that's fine," says Maribel.
>You stalk back to the front office, and look around. You note two of the locations are not too far from your house. There is a red pushpin near the gas station not far from Mad Mart. There is also a green pushpin in an ally to the west of your house. You record them down.
>You look at one of the slips of paper. You don't recognize the kanji on it, but you think it is a combination of the water and earth kanji. Maybe...You aren't sure. It's too intricate to figure out the best way to write it down without taking too long.
>You go to the van, root through the junk in the back, and quickly find a replacement power supply. You toss the old one in the parts bucket. Nitori will cannibalize the good parts out of it later, and dispose of the rest.
>You return to find Maribel peering into the AC Unit, trying to make sense of it. Heh, they always do that.

>_

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #232 on: May 06, 2010, 06:33:45 PM »
>Starts fixing the AC unit again with your new power supply.
>Ask: "By the way, extranormal investigations? Is there anything like that happening in this island that warrants an project?"

Hello Purvis

  • *
  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #233 on: May 06, 2010, 06:43:03 PM »
>Starts fixing the AC unit again with your new power supply.
>Ask: "By the way, extranormal investigations? Is there anything like that happening in this island that warrants an project?"

>You get back to work.
>"You'd be surprised," says Maribel. "But most of them just turn out to be drunks seeing things."

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #234 on: May 06, 2010, 07:06:00 PM »
>"Yeah, sometimes people do say some ridiculous things. I even heard once from my customer that he saw shrine maiden from Moriya go into government military facility!"

communist unity (comm-unity)

  • Boss of the Gym
  • 100% salt
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #235 on: May 06, 2010, 07:17:23 PM »
> "So, what about the things that do end up being more than just drunk rumors?"

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #236 on: May 06, 2010, 07:19:08 PM »
>"Yeah, sometimes people do say some ridiculous things. I even heard once from my customer that he saw shrine maiden from Moriya go into government military facility!"

>"Nothing extranormal about that," says Maribel.

> "So, what about the things that do end up being more than just drunk rumors?"

>"That's when the fun begins, of course."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #237 on: May 06, 2010, 07:22:35 PM »
> "What kinds of things end up being more than just drunks being drunks?"

Note to other voices: We may have just found our sympathetic ear for the world being wrong.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Okuu Quest : A Z-Machine Adventure.
« Reply #238 on: May 06, 2010, 07:23:19 PM »
>"Meh. Tale closest to extranormal things I could think of. I remember seeing a map and the pile of papers at the front door- is that related to your project too?"
>By the way, slow the fixing progress down a little if I almost fixed the AC cooler.

Note to that other voice in my head I decided to name Kilgamayan: True. Let's keep our cards hidden 'til it's necessary though. We can introduce this topic naturally when she asks why I am being so interested.
« Last Edit: May 06, 2010, 07:26:07 PM by ventuswings »

Hello Purvis

  • *
  • Hello Jerry
Re: Okuu Quest : A Z-Machine Adventure.
« Reply #239 on: May 06, 2010, 07:32:42 PM »
> "What kinds of things end up being more than just drunks being drunks?"

>"The sky's the limit, as far as we know."

>"Meh. Tale closest to extranormal things I could think of. I remember seeing a map and the pile of papers at the front door- is that related to your project too?"
>By the way, slow the fixing progress down a little if I almost fixed the AC cooler.

>"Well, somewhat. We mix in the more mundane cases as well."
>You've still got a good deal of reconnecting to do, it'll be a bit yet.

>_