Author Topic: Touhou ::smug:: Thread (VIII)  (Read 142582 times)

Re: Touhou ::smug:: Thread (VIII)
« Reply #210 on: May 18, 2010, 12:54:28 AM »
Here's a demonstration replay of Marisa.

http://replays.gensokyou.org/download.php?id=8775

I do some stuff on the stage I would never try on Lunatic.

Both midboss nonspells and the final boss nonspell are static, so memorize them. You can use what I did there or try to find another way. I do cut it close at some spots.

Asteroid Belt I suck at even on Hard, so that wasn't a surprise.

First boss nonspell is read and dodge, I screwed it up though, which is rare for me outside of Lunatic.

Screwed up Double Spark, but it's just read and dodge on the stars and avoiding the aimed lasers.

There's a trick on her second midboss spell I use. You can no vert it from a little above the bottom.

I safespotted her first boss spell since this is supposed to be help toward beating her. It's not that bad without the safespot, on Hard.

Last boss spell before the final can be streamed. Start from farther up and stay off the bottom, and watch for lasers.

Final Master Spark can be memorized. I could have done better in the execution of the strategy as I almost messed up.

Re: Touhou ::smug:: Thread (VIII)
« Reply #211 on: May 18, 2010, 09:13:59 AM »
Played for a year, and still haven't 1cc'd any game on hard. :blush: I play default lives, but still, Marisa is a bitch to me whenever I try IN. Haven't even 1cc'd SA or UFO. Probably all I've done of note is a NDNB of Stage 4 SA Normal and a ND1B Stage 4 MoF Normal, and a 5/6 record on "Mountain Of Faith". Jaimers, what did you do different from me? We've probably been playing the same amount of time.

Guess I've just got to take it easy if I ever want to be that good. Take breaks, that sort of thing :/

There are just some people who get good faster than others. Don't let it get to you. Remember: Its not a question of getting good. Its a question of being entertained. You can just enjoy your normal mode until it starts getting boring. Then move on to Hard mode and remain there until it gets too easy. After that you can go nuts with Lunatic mode.

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #212 on: May 18, 2010, 03:48:23 PM »
1-miss Yuyuko, with NO REMORSE playing in the background BV

Re: Touhou ::smug:: Thread (VIII)
« Reply #213 on: May 19, 2010, 03:15:13 AM »
I finally cleared IN normal. Nothing special overall, but as someone who sucks at shmups I'm pretty damn proud of myself.

Re: Touhou ::smug:: Thread (VIII)
« Reply #214 on: May 19, 2010, 03:24:20 AM »
I finally cleared IN normal. Nothing special overall, but as someone who sucks at shmups I'm pretty damn proud of myself.

Everybody goes at their own pace. Congratulations!

Re: Touhou ::smug:: Thread (VIII)
« Reply #215 on: May 19, 2010, 03:41:45 AM »
Everybody goes at their own pace. Congratulations!

Thanks. I'm unsure of what to do next, though. Attempt a 1cc or move on to hard?

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Touhou ::smug:: Thread (VIII)
« Reply #216 on: May 19, 2010, 03:44:02 AM »
Thanks. I'm unsure of what to do next, though. Attempt a 1cc or move on to hard?

...Heeeey, aren't you the guy who made IWBTG? >:<

And 1cc. :S
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Re: Touhou ::smug:: Thread (VIII)
« Reply #217 on: May 19, 2010, 03:48:07 AM »
...Heeeey, aren't you the guy who made IWBTG? >:<

And 1cc. :S

No, I'm friends with him though. We used to meet up a lot at Guilty Gear tourneys and the likes when it still had a big scene in the US. People would Ha ha, old chap! whenever we got put against each other, for obvious reasons. :V
« Last Edit: May 19, 2010, 03:49:55 AM by Kayin »

Choses

  • Fear me.
    • My Youtube Channel
Re: Touhou ::smug:: Thread (VIII)
« Reply #218 on: May 19, 2010, 04:27:06 AM »
Ok, I just beat Nue...
http://replays.gensokyou.org/download.php?id=8783

I just hate that Extra Stage. Nue may be easy, but I always fail while chaining UFOs...
So I have beaten all the Extra Bosses from the Windows Touhou (except TH9, but I don't want to play this again)

Now on to the PC-98 games, and they seem way harder than the modern Touhou games. LLS Extra is just crazy...

Also, I've done Pacifist Flandre three days ago :
http://replays.gensokyou.org/download.php?id=8768
It took me only 3 serious tries to succeed. I'm really happy with it.

I should try No-focus Flandre, or No-vertical (this will not be easy...)

I've been playing Touhou since last January, I think I'm doing these achievements pretty fast.
« Last Edit: May 19, 2010, 04:29:51 AM by Choses »

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #219 on: May 19, 2010, 04:47:02 AM »
Thanks. I'm unsure of what to do next, though. Attempt a 1cc or move on to hard?
1cc it, then jump straight to Lunatic (anything but IN Lunatic). It helps you improve faster.

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Touhou ::smug:: Thread (VIII)
« Reply #220 on: May 19, 2010, 05:22:54 AM »
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #221 on: May 19, 2010, 06:00:06 AM »
Now do the same for UFO Stage 5 :V

Krimmydoodle

  • We must apply more SCIENCE!
Re: Touhou ::smug:: Thread (VIII)
« Reply #222 on: May 19, 2010, 06:28:16 AM »
What Formeless God said, with Sanae.  What better accomplishment is there to add to your list than to perfect Stage 5 with Sanae after perfecting Sanae?

Spoiler:
Krimmydoodle Inc. is not responsible for rage-induced aneurysms caused by grinding difficult stages with inferior shottypes.



Seriously though, nice job.  And for what it's worth, Stage 5 featured my worst performance out of any stage during my No Bomb 1cc (3 deaths on Stage 5, compared to 2 deaths each to Stages 3 and 4, and 1 death each on Stages 2 and 6).
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Re: Touhou ::smug:: Thread (VIII)
« Reply #223 on: May 19, 2010, 07:59:05 AM »
Haven't tested it out but wouldn't UFO Stage 5's stage portion not be considerably easier with Sanae? Unless we are talking SanaeA of course. Shou however... hope you are good at reading that 2nd non-spell cause there'll be no more quickly finishing it and getting lucky at wave 3.

1cc it, then jump straight to Lunatic (anything but IN Lunatic). It helps you improve faster.

IN Lunatic is perhabs the best approach. Its not terribly hard compared to EoSD, SA and UFO Lunatics and its quite fun unless you are formless. (Like how UFO is fun unless you are me.)

----------------------------------------

1DNB Yuugi Lunatic Pacifist. I need to work out how to consistently pacify her laser non-spell. Her 3rd non-spell is as far as i understand just a question of not moving to rapidly and reading well.

Re: Touhou ::smug:: Thread (VIII)
« Reply #224 on: May 19, 2010, 09:50:50 AM »
I have now done it. Perfect Marisa fight on Lunatic in Imperishable Night. I love the game, i love the boss fight and i love the character herself. That would only make it an obvious target for perfection wouldn't it?

The link below takes you to a video that shows my battle in HD of course with annotations that might provide helpful hints for those having problems with Marisa.

Perfect Marisa!!!

Krimmydoodle

  • We must apply more SCIENCE!
Re: Touhou ::smug:: Thread (VIII)
« Reply #225 on: May 19, 2010, 12:17:19 PM »
Haven't tested it out but wouldn't UFO Stage 5's stage portion not be considerably easier with Sanae? Unless we are talking SanaeA of course. Shou however... hope you are good at reading that 2nd non-spell cause there'll be no more quickly finishing it and getting lucky at wave 3.

Easier stage portion, yes.  However. 90% of the stage is trivial once learned, so, by trading off Reimu A for Sanae B, you get one section made easy (glowy red bullshit fairy spam) in exchange for longer capture times for Greatest Treasure, Radiant Treasure Gun, Noncard 2, and, well, everything else (just because everything else isn't as hard as what I named doesn't mean they aren't a threat).  Plus you get a bigger hitbox.  It's a big price to pay for a spreadshot with limited usefulness.



Anyway, nice job with the Marisa run.  Still haven't done it myself (my best run got me killed at Shoot the fucking Moon of all places, and that was probably about two months ago).
Whether you're on Easy or you're a Lunatic, be damn proud of your accomplishments.  Don't let anyone convince you otherwise, for it's when you lose faith in your own achievements that those victories become defeats.

Re: Touhou ::smug:: Thread (VIII)
« Reply #226 on: May 19, 2010, 01:19:17 PM »
Hey, I don't find UFO fun either.

And I don't remember ever seeing FormlessGod complaining that IN wasn't fun. Wonder what reasons for that are?

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #227 on: May 19, 2010, 02:20:19 PM »
Kaguya. When I pull off a 1-miss run and a 6-miss run right next to one another, I know something's off.
And when I learn that a bunch of SCs are static (Keine, Reisen) / require a specific method to clear (Mokou), the victories suddenly feel ... hollow.

Re: Touhou ::smug:: Thread (VIII)
« Reply #228 on: May 19, 2010, 02:37:01 PM »
But Kaguya is easy to no death in Stage Practice. I just haven't yet because I try to capture everything, so my bombs get wasted on Last Spells instead.

And 1 death can be expected on a 1cc on a good run.

http://replays.gensokyou.org/download.php?id=8770

I even No Death Kaguya's fight in that replay. And I didn't have bombs for any of it starting with Buddhist Diamond. I would seriously go for a perfect on the stage if it weren't for Eirin's opener, Brilliant Dragon Bullet, Kaguya's second nonspell, Buddhist Diamond, and Rising World.

Oh, and the screw ups on Brilliant Dragon Bullet, Second nonspell, and all 5 Last Spells in that replay were 100% avoidable.

Oh, and if you don't like Kaguya, pick Eirin, but I find her worse.
« Last Edit: May 19, 2010, 02:44:17 PM by Enigma »

Re: Touhou ::smug:: Thread (VIII)
« Reply #229 on: May 19, 2010, 03:12:10 PM »
In my best 1cc of IN i died two times to Kaguya. I don't think there is anything that is bullshit about her though. Maybe Brilliant Dragon Bullet because of how the bullet patterns sometimes acts completely outrageous.

Kaguya. When I pull off a 1-miss run and a 6-miss run right next to one another, I know something's off.
And when I learn that a bunch of SCs are static (Keine, Reisen) / require a specific method to clear (Mokou), the victories suddenly feel ... hollow.

In UFO there is only a very small amount of cards that doesn't take a trick or a lot of practice to get good at. And i could actually say the same as you did in your post but with UFO instead of IN. Half the time my runs are going very well (1DNB and stuff like that) and other times i get completely butchered. Usually because of how less power causes me to die more.

Re: Touhou ::smug:: Thread (VIII)
« Reply #230 on: May 19, 2010, 03:27:58 PM »
I really can't think of anything that truly is BS about IN outside of maybe Buddhist Diamond.

Brilliant Dragon Bullet occasionally does have a bad bullet pattern, but my screw ups are always running into a laser while trying to dodge something.


And really, a game that is 100% skill is great for someone like me who has terrible luck, which comes into play way more than it should in UFO and EoSD.

Edit: only talking about the maingame there. Rings of Death counts as BS too. Oh, and Eirin's fight in general, but most people will only 1cc that path once if at all.
« Last Edit: May 19, 2010, 03:41:27 PM by Enigma »

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #231 on: May 19, 2010, 03:43:16 PM »
I still have a feeling a large part of the fight is luck-based though.
- BDB probably has a trick to it. Predict where the bullets are going to land, pick a safe position, and sit there.
- BD is about picking the correct gap between the lasers, then dodge the blue arrowhead beams, and red spinning stars trying to ninja you from behind said beams, all while trying to make out what the fuck's going on beneath those popping time points.
- Salamander Shield is okay, but I'm still inconsistent at it.
- I can consistently get LSI down to 20 seconds and clip the laser.
- Hourai Jewel is retarded.

Eirin's attacks overall are more skill-based tbh, but the hitboxes are also more :V
Spoiler:
this wordfilter is getting on my nerves

In UFO there is only a very small amount of cards that doesn't take a trick or a lot of practice to get good at. And i could actually say the same as you did in your post but with UFO instead of IN. Half the time my runs are going very well (1DNB and stuff like that) and other times i get completely butchered. Usually because of how less power causes me to die more.

Power is not an issue in UFO, considering one can capture each and every attacks at 1.00 Power (except for PSM). Brofist and Vajra ends when the clock starts to tick, Magic Butterfly has a static pattern you can use, and most of my DR captures are done at 1.00.
« Last Edit: May 19, 2010, 03:54:56 PM by Formless God »

Re: Touhou ::smug:: Thread (VIII)
« Reply #232 on: May 19, 2010, 03:48:29 PM »
How is Kaguya's not more skill based?

You have read and dodge, read and dodge, read and dodge, read and dodge, read and dodge, streaming/micromem, read and dodge, read and dodge, micromem

Then the last spells

memorize, read and dodge, memorize/read and dodge, memorize/read and dodge, read and dodge

And despite what some people would say, memorization is still a skill.


And Hourai Jewel is not retarded. I have a 4/28 on it on the stage from 1cc runs and stage practices. Oh, and all 4 of those were consecutive captures, 2 during 1ccs and 2 during practice. Make that 5/29.


Eirin is

Read and dodge, BS spellcard unless you're Netherworld Team(midboss)

Read and dodge, read and dodge, joke nonspell, read and dodge, joke nonspell(compared to Kaguya's), micromem, read and dodge, micromem, destroy familiars, spell that is easy until a BS end phase.
« Last Edit: May 19, 2010, 05:13:49 PM by Enigma »

Re: Touhou ::smug:: Thread (VIII)
« Reply #233 on: May 19, 2010, 04:10:12 PM »
Power is not an issue in UFO, considering one can capture each and every attacks at 1.00 Power (except for PSM). Brofist and Vajra ends when the clock starts to tick, Magic Butterfly has a static pattern you can use, and most of my DR captures are done at 1.00.

Whatever. I still find it incredibly frustrating to get hit. See enemy health gauge almost empty. See your own power at 1xx. Just knowing that it would have been a capture had it not been for the power system is frustration incarnate.

Back when the game came out i had to grind the stages repeatedly to have enough power when i reached the boss so i would have a chance of getting those captures i was after. Frustrating experience. I don't like games that treat me like dirt. I don't like when a game that not only takes a life away from you when you die but also your power so you can die more.

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #234 on: May 19, 2010, 04:25:51 PM »
I'm currently assuming IN to be a practice abuse really fucking hard game, even moreso than UFO.
Just finished this a minute ago. Maybe you can start off by telling me what I did wrong here :V
http://replays.gensokyou.org/download.php?id=8792

I know the method to Hourai Jewel and her Last Spells, so just ignore them. I need protips on everything before that.

Whatever. I still find it incredibly frustrating to get hit. See enemy health gauge almost empty. See your own power at 1xx. Just knowing that it would have been a capture had it not been for the power system is frustration incarnate.

Back when the game came out i had to grind the stages repeatedly to have enough power when i reached the boss so i would have a chance of getting those captures i was after. Frustrating experience. I don't like games that treat me like dirt. I don't like when a game that not only takes a life away from you when you die but also your power so you can die more.
I can come up with a worse scenario in SA. Imagine going into Catwalk/Zombie Fairy at 0.00 or 1.00 Power. You are likely to derp very quickly, and when you come back, you have to face another difficult wave that pretty much requires you to toss one of the bombs you've just gained. That's one life, one life fragment and one bomb.
And still, everything can be solved with enough skills (I've lost count of how many times I repeated this). In skill-based games like these, it's the player who sucks, not the games.

Re: Touhou ::smug:: Thread (VIII)
« Reply #235 on: May 19, 2010, 04:47:15 PM »
I really don't see much wrong.

Stage opener can be streamed with ease.

Opener is quick reading and accurate quick movements to dodge occasionally.

Brilliant Dragon Bullet's lasers are aimed based on your positioning in the same pattern. Above the bottom of the screen would take some practice. At the bottom of the screen, the lasers will be aimed away from you, unlike Easy/Normal where they are aimed at you. Then it really is a matter of not moving into a laser while dodging the bullets. Having to move for the lasers on Normal means you have more to worry about lasers and bullets than on Hard or Lunatic.

Second nonspell. Maybe I'm doing this misdirecting thing wrong. I'll have to mess around with it more, but it looks a little more dangerous that way. So I can't comment here.


Buddhist Diamond is one that I need tips on as well. Unless you're going for score where a Last Spell is detrimental, panic bombing isn't that great when you only have 1 bomb in stock, unless you're playing a team with crappy deathbomb time. It looked like you were safe when you bombed.

Salamander Shield- Try to learn how to do it with vertical movement. It'll make your life a lot easier for the most part, though I still need a little practice for consistency. Or stream slowly so that you don't have to turn around. Either way works.

Re: Touhou ::smug:: Thread (VIII)
« Reply #236 on: May 19, 2010, 04:54:11 PM »
See enemy health gauge almost empty. See your own power at 1xx. Just knowing that it would have been a capture had it not been for the power system is frustration incarnate.
Would I be way off in saying that it's like this for almost every other game in existence that has power system?

Back when the game came out i had to grind the stages repeatedly to have enough power when i reached the boss so i would have a chance of getting those captures i was after.
I don't want to come off as an elitist asshole, but if this is the case then you should probably be playing on a lower difficulty. Frustration makes anybody play inordinately worse, so it's worth your time to take a break or practice on a lower difficulty until you get the gist of the card, then move up to a higher difficulty and let your dodging skill carry you through to a capture, since you know how to approach the card now.

I don't like games that treat me like dirt.
You're not really familiar with the shmup genre, are you.

I don't like when a game that not only takes a life away from you when you die but also your power so you can die more.
Don't play Gradius.

Bananamatic

Re: Touhou ::smug:: Thread (VIII)
« Reply #237 on: May 19, 2010, 05:10:23 PM »
I don't want to come off as an elitist asshole, but if this is the case then you should probably be playing on a lower difficulty.
except that you don't learn anything by playing on a difficulty you can constantly 1cc

UFO isn't that "oh my god this is hard but it's still fun" difficulty like BWR Hell.
It's that kind of "what the fuck were the programmers smoking" difficulty.

tl;dr: UFO sucks even though the scoring system makes more sense than the previous touhous

Formless God

Re: Touhou ::smug:: Thread (VIII)
« Reply #238 on: May 19, 2010, 05:16:13 PM »
Stage opener can be streamed with ease.

Opener is quick reading and accurate quick movements to dodge occasionally.
I think it has a safespot ... somewhere :/

Buddhist Diamond is one that I need tips on as well. Unless you're going for score where a Last Spell is detrimental, panic bombing isn't that great when you only have 1 bomb in stock, unless you're playing a team with crappy deathbomb time. It looked like you were safe when you bombed.
Not really that safe. Out of 60 of my attempts I've only succeeded in 10, and the rest were due to stars coming out of nowhere (from behind the blue arrowheads and my own time points).

Salamander Shield- Try to learn how to do it with vertical movement. It'll make your life a lot easier for the most part, though I still need a little practice for consistency. Or stream slowly so that you don't have to turn around. Either way works.
Horizontal method for this and Hourai Jewel. I will probably have to dig up KamiG's replay again.

It's that kind of "what the fuck were the programmers smoking" difficulty.
I yelled that exact same line every ten seconds (three in boss fights) in PS2!Mushihime. But that doesn't mean the game is bad at all. As I've said, just admit that you suck. Blaming it all on the games makes you sound pathetic.
« Last Edit: May 19, 2010, 05:44:51 PM by Formless God »

Bananamatic

Re: Touhou ::smug:: Thread (VIII)
« Reply #239 on: May 19, 2010, 05:17:57 PM »
I yelled that exact same line every ten seconds (three in boss fights) in PS2!Mushihime. But that doesn't mean the game is bad at all.
Difficulty?