> Rinnosuke holds up a hand without turning to you. The gesture is equally a greeting and a stopping motion.
> "Shh."
> He beckons you over gently.
> "Look, can you see it? Right there." He points at a series of lines of ink that are warping and shifting. You understand the characters, of course, but they're arranged in, at least to you, meaningless patterns. Still, Rinnosuke seems glued to it.
> The shelves are weighed down with all sorts of miscellaneous stuff. You could probably find anything you could ever want here.
>Considering enemies, we may want something that makes an especially loud noise. If Red-Eyes will be involved, mirrored polarized sunglasses may help. Or at least makes us look cooler. Maybe some baseballs to bean the Neetcess during spell cards. Also, considering rabbits have powerful legs and we like keeping our teeth, check mouth guard stock.
> You spot:
> An air horn. Complexity:
0. A brightly-coloured and exceptionally-crafted metal container with a horn on top. The attached instructions tell of its sound-blasting properties when the back of the horn is pressed.
> Mirrored sunglasses. Complexity:
0. Guaranteed to make their wearer at least 25% cooler. Do not look directly at the sun.
> Snooker balls. Complexity:
1. Heavy, hard balls, painted in pastel colours, with numbers on them. There are fifteen in total, held together in a single unit by a rigid, yet flexible frame.
> Baseball. Complexity:
1. A lonely white leather ball with careful stitching along its seams sits on the shelf.
> Hockey mask. Complexity:
0. A white mask with slits for eyes that covers the entire face, made of a hard and smooth material. Looks a bit creepy.
> Mouth guard. Complexity:
1. The instructions claim that keeping this object in your mouth correctly will protect your teeth. Looks uncomfortable.