Author Topic: STG Thread Stage 4 ~ Like the Night of Hunting Bees  (Read 123572 times)

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #120 on: March 22, 2010, 02:53:36 AM »
I tried playing Air Gallet once but my finger nearly fell off. I need to find a new-ish MAME build that has both save state support and autofire support.

KOA

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #121 on: March 22, 2010, 02:55:26 AM »
Fuck yeah AIR GALLET


@Aisha: MAME32FX or that lagless one.

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You can do anything you set your mind to, but only if there's slowdown.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #122 on: March 22, 2010, 03:29:00 AM »
And I'll change my vote to Giga Wing.

theshirn

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #123 on: March 22, 2010, 04:11:06 AM »
DDP 3cc.  Getting that extra life is both pretty easy and utterly critical.  I might be able to get this down to a 2cc, but I don't know if I'll ever 1cc it.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #124 on: March 22, 2010, 04:39:40 AM »
Perfect S4 boss of DDP :V It's either the working fix, my improved skills, StB/DS taking effect or the boss is simply easy :ohdear:
The rest is a 9ccNB >_>

Bananamatic

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #125 on: March 22, 2010, 03:13:49 PM »
mame32ip99 is the lagless one? esprade plays rather crap on that one

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #126 on: March 22, 2010, 03:33:00 PM »
It's a tie between Air Gallet and Giga Wing.

Nat Tea

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #127 on: March 22, 2010, 03:38:22 PM »
Air Gallet.
Horie dorie~
Pixiv: http://pixiv.me/choja / PSO2: Choja (Ship5) / 3DS: 3496-9942-9472 / PSVITA: choja206 (English) / chojahiragawajpn (Japanese) / Cosplays: Koishi Komeiji, Kogasa Tatara
Tumblr contains cooking and cosplay. Twitter contains me retweeting everything.
I draw but I do not use artist title. I also write, but I have been inactive lately. I want to get better at those things and more!

KOA

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #128 on: March 22, 2010, 03:42:06 PM »

YouTube - Website - Blog - Ask me anything
You can do anything you set your mind to, but only if there's slowdown.

Bananamatic


KOA

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #130 on: March 22, 2010, 03:55:15 PM »
All mame builds had a frame or two of delay. This one's specifically designed so that said delay is near-eliminated.
But the bad thing is that this build is based off MAME 0.137, which means the cave drivers are borked again, which means you can't use savestates.

YouTube - Website - Blog - Ask me anything
You can do anything you set your mind to, but only if there's slowdown.

Bananamatic

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #131 on: March 22, 2010, 04:01:29 PM »
Who needs them? :V

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #132 on: March 22, 2010, 04:28:54 PM »
ME.

Guess what I'm almost a super player



Why doesn't this thing save my best shots for Illusionary Dominance ? :/

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #133 on: March 22, 2010, 04:55:53 PM »
Air Gallet it is, then! Sorry I'm late.

Bananamatic

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #134 on: March 22, 2010, 05:49:34 PM »
goddamn eeprom files
can't find anything

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #135 on: March 22, 2010, 05:52:50 PM »
There is a place for them (so far I've seen archives containing eeprom-guwange and eeprom-ddonpach) so ...

GOOGLE MORE

theshirn

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #136 on: March 22, 2010, 06:16:41 PM »
Goddamnit I hate doing the first two stages of DDP over and over and over stop killing me with random crap that I easily dodge how did that hit me goddamnit

EDIT:

ohgod Air Gallet why is my hitbox so friggin' huge aaaarrjhjajhkljshdk;fjhak
« Last Edit: March 22, 2010, 06:28:18 PM by theshim »

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #137 on: March 22, 2010, 06:48:02 PM »
Air Gallet it is, then! Sorry I'm late.

but but but Giga Waaaaaaang... ;_;

theshirn

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #138 on: March 22, 2010, 06:50:06 PM »
is autofire cheating?

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

KOA

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #139 on: March 22, 2010, 06:50:28 PM »
nope, because for one of the weapons, autofire sorta makes it worse.

YouTube - Website - Blog - Ask me anything
You can do anything you set your mind to, but only if there's slowdown.

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #140 on: March 22, 2010, 06:52:59 PM »
ohgod Air Gallet why is my hitbox so friggin' huge aaaarrjhjajhkljshdk;fjhak

A few pixels larger than a typical danmaku shmup is huge? This is news to me.

There are less small gaps to fit through, so it's really not necessary for it to be tiny.


LtC

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #141 on: March 22, 2010, 07:00:39 PM »
The hitbox isn't actually that big. It's just that Air Gallet is pretty much Sniper Tanks - the game, meaning you have to be very careful for every single bullet in the game.

You only have to tap like once per second in Air Gallet for max fire rate so you shouldn't really need autofire either. And for the S powerup holding fire button and tapping the button do different things.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #142 on: March 22, 2010, 07:14:28 PM »
It seems that the homing shot is pretty much the best weapon to go with.  Is this correct or am I missing something?  And is the S weapon even good for anything?  It seems pretty worthless.  The homing weapon out-ranges it, and its damage output is like 1/4 that of everything else. :/

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #143 on: March 23, 2010, 12:30:13 AM »
I'm having some "eeprom" problems when trying to run the lagless mame with Air Gallet.. and speaking of Gallet.. learning it seems to be more painful for me than most games I've tried to, so far. Perhaps because I'm already biased against Strikers 1945 II's gold bars (which work similarly to the point items, except that the latter are way more lenient regarding timing, but it seems that the screen scrolls faster in Gallet). I just don't like the idea of me picking up enough "bad point items" and missing the 100k bonus (and I've not even cleared the first stage..)

While I said that learning the stages would be painful, I'll put as much effort as usual on this week.
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #144 on: March 23, 2010, 01:35:42 AM »
I'm having some "eeprom" problems when trying to run the lagless mame with Air Gallet.. and speaking of Gallet.. learning it seems to be more painful for me than most games I've tried to, so far. Perhaps because I'm already biased against Strikers 1945 II's gold bars (which work similarly to the point items, except that the latter are way more lenient regarding timing, but it seems that the screen scrolls faster in Gallet). I just don't like the idea of me picking up enough "bad point items" and missing the 100k bonus (and I've not even cleared the first stage..)

While I said that learning the stages would be painful, I'll put as much effort as usual on this week.

I'm approaching the medals in this game the same way I approach the ones in 1945:  I'm ignoring them completely after stage 1, at least until  the stages are more familiar.  They're just there to distract you and make you clip bullets trying to collect them.  You're better off learning how to survive consistently on the stages, since you get plenty of points just collecting the powerups and bomb items when you've maxed them out(2k and 10k each, respectively).

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #145 on: March 23, 2010, 04:00:25 AM »
Can someone explain/link to a explanation of this game's scoring for once I bother to actually try it?

And how many extends do we get?

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #146 on: March 23, 2010, 04:25:56 AM »
http://shmups.system11.org/viewtopic.php?f=5&t=10655
http://shmups.system11.org/viewtopic.php?f=5&t=6078

to summarize:
- medals are spawned at their maximum value (2000 points) when they're revealed, then change from golden to gray (gradually down to 10 points), and then cycle back to their original maximum value
- try to collect all medals on a stage (and try to keep the 10 points medals at 5% or under) for the Perfect bonus (100k points)
- other than that, try following Azinth's advice, which means, forget about medal placements after stage 1 until you're comfortable enough to try to get all of them, or most of them at maximum value :p (plus, since the medals are spawned at maximum value, you can play aggressively against enemies/buildings which contain them and collect medals immediately)

edit: dunno about the extends, haven't gotten one so far :p
« Last Edit: March 23, 2010, 04:31:58 AM by shadowbringer »
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #147 on: March 23, 2010, 03:19:25 PM »
MY SOCKS

ARE BLOWN

LtC

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #148 on: March 23, 2010, 03:39:14 PM »
The only extend appears from the top of the screen when you reach 1'500'000 points.

If you don't uncover a medal it doesn't show as "Missed:" but it will still prevent you from getting the +100k bonus.

And the bonus for ALL clear is xbox hueg (even without any extra lives left) so basically with pretty much ignoring scoring and clearing st6 you should easily beat a well scored run that doesn't clear.


Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #149 on: March 23, 2010, 03:48:06 PM »
ESPGaludaII arrived today. Played through it once so far, game over'd halfway through stage 3, seriously considered having a brain haemorrhage during the Stage 4 boss' final phase. :V
Let's fight.